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BBB: Better Bouncing Boobs


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Unfortunately, mod makers tend to place chests all over the place with their clothing in them, so other than learning how to use the construction set to edit things you are stuck "finding them".

 

To help you can get on line maps for both oblivion and shivering isles: http://www.oblivionmap.net/ Just pick which map you want to view. It has filters to only show ruins or cities and such so things aren't so cluttered.

 

Loading a 100% save game would kind of defeat the purpose of playing at all as the quests would mostly be complete. You can via the console alter your stats so you are a "tank" from day one if that is your issue. No need to "grind" that way to level up.

 

Console commands can be found here: http://www.uesp.net/wiki/Oblivion:Console

 

 

 

 

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Umm ... update from my latest "acchievements"... :P

-

- First of all, thx for the maps, it was a huge help in finding the Lady Flirt dress set.

-

Other stuff: I've tried to create am "omod" or whatever it is called using OMM for the "Doomed Savior" and the "SPB E X" (The Xmas outfit...) Outfits and tho I've added them with OMM to the game datas (Their small square icons are blue now) however when I search for them in the list on the left hand side - were the currently active mods can be seen - I can't even see their names.... As if the files would be either invisible, or no idea but on the right hand side list their icons are blue and on the left hand side they are nowhere to be found.... The same goes for the Vampire Reloaded mod .... I've added it to the datas - the square is blue- but on the left hand side list I can't find it....

-

-And these2 new outfits have no "descriptions" attached to them unlike the Lady Flirt outfit where by clicking on the data file in the launcher it clearly gave you the instructions where can you pick up the outfit.

-

- Ohh, one more thing : While walking the texture of the outfit sometimes overlapps with the body textures and the outfit's texture goes into the body model while the character is walking. Watching fan made videos I've not experienced such overlappings between the body texture and the outfit textures.... is there some additional mod(s) that synchronises together the movements better between the body and the outfits?

-

- Ohh mai Gawd... W0W modding iz soo much EZer. Basically cause in Oblivion you have to pick each and every outfit one by one in most cases while in W0W for example there are 15-20 modified outfits in 1 MPQ file. And since there are dozens of outfits and special races for Oblivion the chances that you mess something up while installing/adding them to the data folder is rather high...

-

- When I was talking about a 100% save file in my last post I've meant 100% unlocked outfits and races - but preferably at the same time leaving as many quests undone as possible... I don't know if there is such an universal "save file" or "omod" file but it would be pretty awesome... Yeah I know I should stop "daydreaming" ... :D

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Well let me see if I can help:

 

1. Not quite sure why you are creating an OMOD other than perhaps ease of installing/uninstalling but if there is no esp then my guess would be that when you created the OMOD you didn't have the pathing correct so that OBMM could "see" the esp. If the mod comes in an OMOD format you just double click that omod and it should then bring up OBMM from which you will then click on the file (one on the right) and then click on "activate" on the bottom. As I said earlier pathing is CRITICAL for Oblivion!!! Esp/esm files MUST be in the data folder. Meshes must be in the Oblivion\data\meshes\ folder and textures in oblivion\data\textures or things will not appear correctly (or even at all).

 

2. When the file doesn't come with a readme.txt that tells you "where" in oblivion to find it you pretty much are going to have to ask around where you got it or you can always open up the esp via the Construction Set and find where they have put the chest or whatever container location they used. Sometimes I have see modders put the items flat on the ground (not really recommended at ALL!)

 

3. Overlapping is referred to as "clipping" and no that is just something you either live with or do without. If it is bad enough you can look around to see if someone made a fix for it but minor clipping is a norm for certain positions the PC or NPC's get into.

 

4. On the save game - for the most part there is nothing to "unlock" as you can wear damn near anything you like for clothes and armor/weapons have minor restrictions of strength that are gained quite quickly. It would be more accurate with Oblivion to say instead that you "find" stuff and then you can wear it. Once you get a few levels under your belt pretty much if you can find it you can wear it. Especially since you can take most everything off of the enemies you kill. No further races are ever unlocked. To get more races you simply have to "install" them :)

 

5. Back to mod installations: http://korana.elricm.com/OblivionModInstallation.htm

The above link is a damn good link (bit of a read but you can always bookmark it and consult it later if you get hung up) for starting out and it will walk you through some steps that will save you a bunch of headaches.

 

I think I answered all your questions :) If not just holler and I will do my best to confuse and discourage you further :P

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This seems like the place to ask...

 

Does anyone know if the armor from Brideynas Trainer Add-on has gotten a BBB edit? They're the only UHK Guts armor that I know of' date=' and unfortunately don't come with bounce.

[/quote']

 

http://shy.jsphr.net/upload/upload.php?act=search&search_keyword=BBB&view=list&page=

Look for file ups23445.7z

 

That's sadly just the base armors, and not the UHK Guts add-on equipment.

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Hi' date=' I am new to this board and it's my first time ussing mods and I have some questions.

 

Maybe someone can tell me, which mods that guy uses:

http://www.youtube.com/user/MrFlingingfeces

not only the body, the walking animation, but also the little bit Managa face and the hair.

This guy moved from youtube to dailymotion and I can't find any way to ask him directly.

 

I'm not familiar with the "modding language" or the commen shortcuts you use, so I hope you can help me. I've downloaded a few mods but I am not sure if these are the correct mods.

Hope you can help me.

 

Thx

Warrgen

[/quote']

 

Check here: http://www.loverslab.com/showthread.php?tid=3446

and he has some of his vids here: http://www.loverslab.com/showthread.php?tid=1428

 

NOTE: He will NOT answer mod questions due to folks constantly mobbing him and asking the same damn questions day in and day out - hard to blame him you know :)

 

If you want answers you need to make a post in this thread as more folks check it and you are far more likely to get answered:

http://www.loverslab.com/showthread.php?tid=119

 

Welcome to the forum and I hope you enjoy your stay!! :D

 

Interesting, the links you posted are dead. I can't get there anymore. Maybe you can tell me where I have to copy the files. Are the files skins or meshes?

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Warrgen,

 

He left the community and pulled his files, so if you didn't already get them then post in the link below and be as specific as you can about what you are after: http://www.loverslab.com/showthread.php?tid=119 (screenshots help identify things and get you a quicker response).

 

The correct terminology is textures or meshes. Meshes you can think of like a skin. Textures would be the color or colors of that skin. Make sense :)

 

As to how to install them well depends on what you have. All meshes have to be installed to: oblivion\data\meshes\ folder and textures to: oblivion\data\textures folder. NOTE: this may not be enough to get them "in game" if they are not replacing vanilla meshes/textures (even if they "do" replace vanilla stuff you still need to archive invalidate via bsa redirection), then you will need an esp file that will call them out and place them somewhere in the game world.

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Could you link necessary resources and tutorials? I know nothing about modding though I know the game file structure of folders etc. I will give it a try.

 

Emmm' date=' Cygarniczka, modifying skeletons is not necessarily something I would suggest for someone who "knows nothing about modding". I also wouldn't know any tutorial about that. Maybe my own wiki at Nexus called "Avoiding Blender pitfalls", where I have one section about copy/paste in Nifskope. But then you still need to know what to copy.

 

And given that this is only a wild guess how to fix something that someone as knowledgeable as the UVII author couldn't do ....

 

[/quote']

 

http://tes.nexusmods.com/downloads/file.php?id=36650

Is there way to utilize this mod to make BBB work with Unnecessary Violence?

 

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Hello there,

 

I really need some help for this, im 100% newbie with oblivion moding and its kinda hard to find what you really want with all those option !

 

I'll try to explain:

Im running steam version of the game, fully patched.

 

I would like to use BB type mod and a cool sexy body.

 

i found this:

 

http://tes.nexusmods.com/downloads/file.php?id=34442'>http://tes.nexusmods.com/downloads/file.php?id=34442

 

 

Btw does NoMaaM BBB animation is fine to u, or should i use another .

Im trying to have something like that : http://www.youtube.com/watch?v=s3PvJzLH-Ik&list=UUbN4THQ6buqbVeUVcrnvQwA&index=1&feature=plcp (but its only walk animation i can imagine, won't works in sexual action ?)

 

 

If i understand it right, this guy merged some good feature in one, but when i tried install his mod, i got a glitch with body (boobs texture), then i noticed animation don't works at all, so i can imagine the skeleton is missing ? (not sure but it should be in the mod pack no ? )

 

im reinstalling the game right now, the original oblivion folder was a real mess, its better to start from zero.

 

So basically i should be ok if i install this mod: http://tes.nexusmods.com/downloads/file.php?id=34442

 

+

http://tes.nexusmods.com/downloads/file.php?id=35551

 

and im set for the body/ animation structure right ?

 

Sorry for my newbie question, i tried my best to find by myself, but im a bit lost.

 

If u can't help, thx anyway for read me.

 

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Nunu87,

 

Install the HGEC body you linked to but use the "No Animations" option. Then install NoMaaM's animations. And finally install growlf's universal skeleton. Use the "controllable one": http://tes.nexusmods.com/downloads/file.php?id=37596

 

In order for BBB to work you have to have:

1. A bbb mesh body/armor/clothing

2. A bbb skeleton

3. A bbb animation

 

If you don't have all three the "no bouncing boobs."

 

If you have steam I recommend NOT having steam installed to the default (programs) location. The reason is if you have Win7 then UAC can give you fits getting mods to run. I have my steam installed to my second drive. The choice is up to you.

If you decide to move your steam then follow these instructions so you don't have to re-download and install all your games: https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129

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Nunu87' date='

 

Install the HGEC body you linked to but use the "No Animations" option. Then install NoMaaM's animations. And finally install growlf's universal skeleton. Use the "controllable one": http://tes.nexusmods.com/downloads/file.php?id=37596

 

In order for BBB to work you have to have:

1. A bbb mesh body/armor/clothing

2. A bbb skeleton

3. A bbb animation

 

If you don't have all three the "no bouncing boobs."

 

If you have steam I recommend NOT having steam installed to the default (programs) location. The reason is if you have Win7 then UAC can give you fits getting mods to run. I have my steam installed to my second drive. The choice is up to you.

If you decide to move your steam then follow these instructions so you don't have to re-download and install all your games: https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129

[/quote']

 

Thx sir ! i'll try with the universal skel and move my steam folder to my second DD.

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  • 1 month later...

Heya,

 

As u can imagine im looking for some help about BBB but more precisely with Base model replacer (nude) and Skeleton used to make boobs bouncing.

 

 

I know asking for help can be tricky if u don't give lots of information so here it goes :

 

 

- I own Steam Oblivion client.

I moved the oblivion folder outta program files' one as asked by other poster.

 

- OBMM installed inside oblivion folder.

 

Im aware u need an body replacer / skeleton for boucing / Animation mod (like NoMaan)

 

So here my set of mods :

 

my body replacer (an omod) :

http://oblivion.nexusmods.com/downloads/file.php?id=34442

 

I installed it without any animation as asked in readME (if u want another set of animation stuff)

 

THEN

 

For animation replacer i used a very cool Omod thats works perfectly fine, call :

Animations replacer personal 3.0.omod

 

 

So basically with this stuff, im ok and in a way i can play like that ( and BBB also working, tits bouncing ) BUT here my real problem :

 

The skeleton used with the body replacer is old, very old, and some mods use now an updated one : http://oblivion.nexusmods.com/downloads/file.php?id=37596

I downloaded it, installed it with option 2 (not controllable) and the BBB is immediatly broke aka infinite boobs.

I also tried another skeleton same issue, in fact the real problem, is my oblivion game don't seems to locate _Male and _1stperson folder (where skeleton files are).

How do i know that ? Simply because if im choosing another Model replacer NON OMOD (manual install), i still have the vanilla body each time.

 

And i think its important to note, since only an .omod replacer works. Each time i put the femalebody.nif inside characters folder (and disable the body replacer omod), vanilla body erase it.

 

 

As i said it still playable, but some mods wont works correctly, like Vipcxjs real high heels : http://oblivion.nexusmods.com/downloads/file.php?id=36883

 

I installed it with ALL requirement and beside show heels, the heels themself are inside the ground without any possiblity for me to fix it (because my game won't detect a new skeleton).

 

Well i hope u can give me some help here.

 

And finally here my load order :

 

 

Oblivion.esm

Beautiful People 2ch-Ed.esm

x117race.esm

Chanpon.esm

DLCShiveringIsles.esp

Knights.esp

VipCxj_HighHeels.esp

VipCxjHHTest.esp

SetBody.esp

Specialanims.esp

Beautiful People 2ch-Ed Disable BandBlindMask.esp

Beautiful People 2ch-Ed Sheogorath Eye.esp

Beautiful People 2ch-Ed Vanilla Race.esp

Beautiful People 2ch-Ed Merged Hair Modules.esp

Beautiful People 2ch-Ed Merged Eye Modules.esp

Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp

Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp

x117 Merged SKSRENs Hair Modules.esp

Beautiful People 2ch-Ed CustomRace.esp

Beautiful People 2ch-Ed Chocolate Elves.esp

Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp

Beautiful People 2ch-Ed Cute Elves.esp

Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp

Beautiful People 2ch-Ed MS Elves - NoSc.esp

Beautiful People 2ch-Ed ENG Race.esp

x117race.esp

x117Race ENG Race.esp

Lop-ears Elf.esp

DiabloEF 6 in 1.esp

Lop-ears Elf_mini.esp

 

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One key component you are missing is whenever you replace "anything vanilla" (meaning that it is in the original game) you need to archive invalidate via bsa redirection. What this does is tell oblivion to look first at loose files in your data folder and use them if they are present.

Link on instructions: http://cs.elderscrolls.com/index.php/Oblivion_Mods_FAQ#Archive_Invalidation

 

You can use OBMM or Wrye Bash to do it.

 

This will fix your skeleton issues and perhaps some of your others as well.

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  • 4 weeks later...
  • 4 weeks later...

I have a small request to make...

Does anybody have an armor upper piece, weighted being C-cup?

I find C-cup the "optimum" between B-cup which is too small for me and D-cup which is slightly too big.

 

I'm currently working on refitting some armors to D-cup BBB, but I would like C-cup more and I can't find any BBB C-cup on TESNexus :(.

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I have a small request to make...

Does anybody have an armor upper piece' date=' weighted being C-cup?

I find C-cup the "optimum" between B-cup which is too small for me and D-cup which is slightly too big.

 

I'm currently working on refitting some armors to D-cup BBB, but I would like C-cup more and I can't find any BBB C-cup on TESNexus :(.

[/quote']

 

well, C or D are my personal favourite too, but i settled for the HGEC E-cup and its fine.

but some armors are rather fitted to GUTS or DMRA than anything else.

i'd also love if someone would adjust some armor to E-cup which is currently only available for DMRA.

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I have a small request to make...

Does anybody have an armor upper piece' date=' weighted being C-cup?

I find C-cup the "optimum" between B-cup which is too small for me and D-cup which is slightly too big.

 

I'm currently working on refitting some armors to D-cup BBB, but I would like C-cup more and I can't find any BBB C-cup on TESNexus :(.

[/quote']

 

well, C or D are my personal favourite too, but i settled for the HGEC E-cup and its fine.

but some armors are rather fitted to GUTS or DMRA than anything else.

i'd also love if someone would adjust some armor to E-cup which is currently only available for DMRA.

 

Would you be satisfied with D or C cup? :D I kind of understand why yuravica used AA-cup to weight his/her armors, but I would personally like to see the bounce of bigger cups, hence I'm doing some remodels to D-cup BBB. Done orcish cuirass so far with slight modifications (removed few scraps of metal :P). Don't know whether to start a new thread on those remodels. What do you think? :)

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