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EVE V9.2 + KLEOS | 2024-04-29 UPDATE


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Posted

Only issue I have the new version of EVE is the slight issues of boobs looking "off-balance" for all sims with the Body Physics mod. The right boob always droops more than the other with the mod. Other than that, it's amazing. I'll be sticking to 9.1v for now.

Posted (edited)

is there a way to make the EVE overlay (not the actual body, i use WW for that) the default for female sims? instead of, one by one, having to edit them all in CAS?

 

edit: never mind, i had a default skin installed that i didn't know about and it screwed with this mod

Edited by bnyman12
Posted

amazing work i love the texture so much i want my sim to look like the thumbnail sim i tried the Nina sim you linked in a previous comment but the nipple texture is missed up 

Posted

Hello,

 

Can you show me how I can make the breasts of my Sim look like the one in the 9.2. The breasts I have for my sim looks awkward and super fake. Thanks in advance.

Posted
On 7/23/2024 at 3:04 AM, lolers03 said:

Hi! I'm trying to look for the body preset? Is that no longer available with this new update?

The bodypresets can be downloaded here.

 

On 8/7/2024 at 10:04 PM, o6livion said:

amazing work i love the texture so much i want my sim to look like the thumbnail sim i tried the Nina sim you linked in a previous comment but the nipple texture is missed up 

You need to use the skin overlay in the freckles area to show nipples, or use a custom skin with nipple texture included : )

 

On 8/9/2024 at 6:32 PM, Elforia said:

Hello,

 

Can you show me how I can make the breasts of my Sim look like the one in the 9.2. The breasts I have for my sim looks awkward and super fake. Thanks in advance.

The sim in the image is using the skin overlay, but you can also try some cleavage overlays from NorthernSiberiaWinds to help make the breasts look more realistic.

 

On 8/10/2024 at 11:32 PM, sorrytogod said:

Are you definitely using the Eve nude top? Nipple rings will only work for EveV9.2

Posted (edited)
On 8/10/2024 at 9:32 PM, sorrytogod said:


I can't help, but I've also noticed that nipple piercings don't sit properly when the sim is clothed. However, when completely undressed the nipple piercings sit correctly. Clothed vs unclothed body shape also seems to change despite EveV9.2 top and bottom being assigned (note the difference in hip dips in the screenshots). It's puzzling and I'm also not sure where I went wrong. 

08-14-24_4-51-01.png

08-14-24_4-51-32.png

Edited by lazasgna
Posted
10 hours ago, lazasgna said:


I can't help, but I've also noticed that nipple piercings don't sit properly when the sim is clothed. However, when completely undressed the nipple piercings sit correctly. Clothed vs unclothed body shape also seems to change despite EveV9.2 top and bottom being assigned (note the difference in hip dips in the screenshots). It's puzzling and I'm also not sure where I went wrong. 

08-14-24_4-51-01.png08-14-24_4-51-32.png

The bottom in this picture is not made using Eve V9.2 as the base mesh, which is why the hip dips are gone - it's probably just the EA standard shape. The top looks like it might be using an earlier version of Eve which had wider set nipples. The piercings in the current download are only made for meshes that use Eve V9.2 as a base. They unfortunately can't snap to the shape of different tops or former versions of Eve.

Posted
11 hours ago, ephiny-asunder said:

The bottom in this picture is not made using Eve V9.2 as the base mesh, which is why the hip dips are gone - it's probably just the EA standard shape. The top looks like it might be using an earlier version of Eve which had wider set nipples. The piercings in the current download are only made for meshes that use Eve V9.2 as a base. They unfortunately can't snap to the shape of different tops or former versions of Eve.


I need to preface that I love your body mesh and that I know next to nothing about making mods, so I'm not presuming to know better. Though the thing is, the picture with a lack of hip dips has Eve V9.2 equipped in WW (the screenshots were taken seconds apart - the time it takes to make your sims strip naked in WW). Screenshot attached - hopefully the darkening doesn't obscure it too much (and while it only shows Eve top equipped I can assure you that the bottom is also equipped). 

I have the full body overlay from freckles (the transparent one AKA overlaySPECIFIC) equipped on everyday 1 outfit, and the top and bottom body parts selected in WW but outfits still change your mesh and distort nipple shape so that the piercings don't sit well.

So my question is, can CC outfits change which mesh is used or distort them somehow? The original two pictures above were using CC by Blue Craving, and I believe their earlier CC was made to fit their own custom mesh. Is this a thing that the game just does (i.e. has the possibility to distort body meshes per outfit), or have I just made a mistake somewhere?

Sorry about the lengthy reply; tried to detail as much info as possible.

Screenshot (1).png

Posted
4 hours ago, lazasgna said:


I need to preface that I love your body mesh and that I know next to nothing about making mods, so I'm not presuming to know better. Though the thing is, the picture with a lack of hip dips has Eve V9.2 equipped in WW (the screenshots were taken seconds apart - the time it takes to make your sims strip naked in WW). Screenshot attached - hopefully the darkening doesn't obscure it too much (and while it only shows Eve top equipped I can assure you that the bottom is also equipped). 

I have the full body overlay from freckles (the transparent one AKA overlaySPECIFIC) equipped on everyday 1 outfit, and the top and bottom body parts selected in WW but outfits still change your mesh and distort nipple shape so that the piercings don't sit well.

So my question is, can CC outfits change which mesh is used or distort them somehow? The original two pictures above were using CC by Blue Craving, and I believe their earlier CC was made to fit their own custom mesh. Is this a thing that the game just does (i.e. has the possibility to distort body meshes per outfit), or have I just made a mistake somewhere?

Sorry about the lengthy reply; tried to detail as much info as possible.

Screenshot (1).png

So the way the WW bodyselector works is that it selects the body parts you want to be shown during nude interactions (sex animations, bathing, etc). These body parts are simple top and bottom meshes and have no effect on other CC clothing in game. While the sim in your picture has Eve V9.2 equipped in WW as the nude bodypart, these parts are hidden as soon as your sim puts clothes back on. So when your sim gets naked, the Eve V9.2 bodyparts pop out, and when they get dressed the Eve V9.2 bodyparts go away.

 

The clothes you are wearing by Blue Craving have nothing to do with Eve or the body selector or how it works. They are entirely different meshes, so what you are seeing when your sim is wearing the open top and panties is Blue Craving's meshes, not mine. That's why the hip dips are gone and the piercings don't line up - they are different meshes.

Posted
19 hours ago, ephiny-asunder said:

So the way the WW bodyselector works is that it selects the body parts you want to be shown during nude interactions (sex animations, bathing, etc). These body parts are simple top and bottom meshes and have no effect on other CC clothing in game. While the sim in your picture has Eve V9.2 equipped in WW as the nude bodypart, these parts are hidden as soon as your sim puts clothes back on. So when your sim gets naked, the Eve V9.2 bodyparts pop out, and when they get dressed the Eve V9.2 bodyparts go away.

 

The clothes you are wearing by Blue Craving have nothing to do with Eve or the body selector or how it works. They are entirely different meshes, so what you are seeing when your sim is wearing the open top and panties is Blue Craving's meshes, not mine. That's why the hip dips are gone and the piercings don't line up - they are different meshes.


Ah! That explains so much. Thank you for taking the time to explain how the game engine, body meshes and custom clothing interact with one another. 

Posted

Hi, I'm interested in learning how to modify and customize CC before I create my own. For example I have a another authors CC i'd like to try converting to have the EVE V9.2 breast model. Specifically aiming to practice modifying Sexy Kagome by Beto. If possible if you know any resources to help me understand what the process would involve and steps to take. I've already got blender, S4S and your blender files. Below is the outfit in questions mesh. 

image.png.02e24d69760fe58f2b7c277cb36c6d55.png

I want understand how to do the process to continue to modify for my own personal use. If you have any tips or resources that could point me in a direction id appreciate it 

Posted (edited)
On 8/23/2024 at 6:38 PM, breathofdasungod said:

Hi, I'm interested in learning how to modify and customize CC before I create my own. For example I have a another authors CC i'd like to try converting to have the EVE V9.2 breast model. Specifically aiming to practice modifying Sexy Kagome by Beto. If possible if you know any resources to help me understand what the process would involve and steps to take. I've already got blender, S4S and your blender files. Below is the outfit in questions mesh. 


I want understand how to do the process to continue to modify for my own personal use. If you have any tips or resources that could point me in a direction id appreciate it 

Just PMed you, please check your messages ^^

Edited by ephiny-asunder
Posted

hmm, is it normal that 9.2 texture somehow creates a line around the mouth? (very visible above the mouth)

 

(and that version 9.1 overlay in freckles doesnt exist for teens?)

 

here is without the freckles skin overlay:

Spoiler


Screenshot_20.png.ad12b176bc0e851a46bd535ea99bfdc9.png


this is with the 9.1 freckles overlay:

Spoiler


Screenshot_21.png.31fb7ebac9f9a0711d238d0104fec102.png


and this is with the 9.2 freckles overlay:

Spoiler


Screenshot_22.png.5d43b55ce6f450bbd45c4b2673218a24.png

 

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