Slammer64 Posted August 12, 2011 Posted August 12, 2011 That Asylum sounds interesting HanPL, hope you get it done soon. BTW great work on Mistery House, thanks a bunch.
leddis3 Posted August 12, 2011 Posted August 12, 2011 Just a heads up that this conflicts a bit with the Better Cities changes to the Anvil docks. Easily solved by loading the house esp after Better Cities and deleting some rocks and the fort structure in the CS but thought it worth mentioning.
Slammer64 Posted August 12, 2011 Posted August 12, 2011 I ran into too many problems with Better Cities to keep it, silent crashes to desktop etc. But thanks for the info leddis3
Eradawn Posted August 12, 2011 Posted August 12, 2011 Glad to hear about the asylum , that stlye is just awesome from mystery house ^^ the idea with the piano is a great one too. thanks for translate it forgot that to say sorry :/. I would help with the translation but i cant speak any russian. i can help for german mods if you need help to translate some of them.
HanPL Posted August 12, 2011 Author Posted August 12, 2011 Ok I manage to fix eyes so I started translation of "Asylum " Topic here http://www.loverslab.com/showthread.php?tid=1580
Professor Vertex Posted August 12, 2011 Posted August 12, 2011 The clothes the NPCs wear inside the house should be acquirable somehow.
11Z11 Posted August 12, 2011 Posted August 12, 2011 you might be able to if the vorb conversion site was working....seems stuck or something,gonna try this
quasimodo75 Posted August 12, 2011 Posted August 12, 2011 So far I got down to the wizzard in the fort north of Bruma, killed all hia baddies, but he just stands there with "I HAVE NO GREETING". What to do next?
lagavulin Posted August 13, 2011 Posted August 13, 2011 how one enters the house? look more closely at the painting
wtfzz Posted August 14, 2011 Posted August 14, 2011 So where is the house? So I dont get another mod that I dont know anything about. I have lots of them.
HanPL Posted August 14, 2011 Author Posted August 14, 2011 @wtfzz Jezus...look at the name of the mod...
Professor Vertex Posted August 14, 2011 Posted August 14, 2011 The clothes the NPCs wear inside the house should be acquirable somehow. Disregard this, as some of the clothes change the person's skin color. Obviously not meant to be worn by other people.
pierrottin Posted August 14, 2011 Posted August 14, 2011 Hello I've started this mod today and was giving a quest by the "Lady" behind the house about a stolen spirit. I've made my way to the old cementary then to the sorceror lair and that's where i have a problem: when i meet him in the throne room i'm attacked by several monster and nothing more...after defeating my oponents i'm attacked by the sorceror, i put him inconscious (seems he could not die) and after he remain near the throne saying only "i have no greetings for you".... Did i miss or do badly something? if somebody could help i will be happy Thanks
remymartin1986 Posted August 15, 2011 Posted August 15, 2011 how come the succubus in my game doesn't look like the one in the screenshot? is that a separate mod?
7th Sinner Posted August 16, 2011 Posted August 16, 2011 The clothes the NPCs wear inside the house should be acquirable somehow. Disregard this' date=' as some of the clothes change the person's skin color. Obviously not meant to be worn by other people. [/quote'] There is a modder's resourse called Succubus: http://anvilbay.ru/files/succubus/ It contains textures and meshes for you to create race and also contains same clothes as the succubus from AMH wears. There is 2 sets: with and without changeable skin texture.
EvenstarGW Posted August 17, 2011 Posted August 17, 2011 Have yet to start the quest but the house looks great. Thanks for translating. And always great to get more of these outfits. Just one thing for those with performance problems. I've noticed most of Krista's stuff is not optimized. Using PyFFi, or manually using the combine properties spell in nifskope helps improve performance.
frostking Posted August 22, 2011 Posted August 22, 2011 I have had the same issue as a couple of others on this thread, with the wizard being un-killable, 'I have no greeting', etc. Seeing no replies to the posts here, I went to the Russian site, translated the page, and looked through the comments until I found a post stating that you are supposed to speak to the wizard after defeating him. With the 'I have no greeting' bug, this is impossible. Then, I looked it up in TES editor. There is more dialouge there, it is just not being given. Unless someone can fix this, this mod is broken, and can not be completed.
Old Book Posted August 22, 2011 Posted August 22, 2011 Mod works fine on my PC, with 200+ plug ins. Defeat the Wizard, speak to him, he tells you his life is in your hands, you tell him you want the soul, he says fine and sends you on your way. Succubus thanks you and gives you a spell to summon her, becoming a pretty useful companion. If you're getting the "I have no greeting bug" drop the mod to the bottom of your load order for that scene. If that still doesn't fix it, you'll have to figure out what's interfering.
Slammer64 Posted August 22, 2011 Posted August 22, 2011 I saw the "I have no greeting bug" when I tried to talk to the mage but it cleared up AFTER I killed his minions and the quest proceeded normally.
Kageryu Posted August 22, 2011 Posted August 22, 2011 -.- My face when the living room is the same layout as the bedroom in Dibella's temple.
Shizune Posted August 25, 2011 Posted August 25, 2011 Oh, very good job Han. Sadly the clothes' cup doesn't reach my tastes Maybe another time when I'll make some 'smaller' character.
Mr.Yubbo Posted August 27, 2011 Posted August 27, 2011 Thanks for the hard work. The mod worked perfectly well for me. Although playing it with a Lv5 character was a bit tough as the wizards minions were rather hard but doable.
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