Cristoforno Posted April 22, 2017 Posted April 22, 2017 It seems I am having trouble after editing the mesh and inserting it using the tmc polygon insert tool. After doing so, the model texture ended up like this, so i am wondering what caused this?
Squizzo Posted April 22, 2017 Posted April 22, 2017 Make sure to insert the mesh back into the same slot it came from or it will be using the wrong texture. I believe you can also set which textures a mesh uses with the object tool.
LGMODS Posted April 22, 2017 Posted April 22, 2017 You can assign the texture with Texture Tool or Object Tool in case you inserted the mesh in another slot.
Cristoforno Posted April 23, 2017 Author Posted April 23, 2017 Sorry for the late reply. Oh i see, thanks a lot. Time for me to get working then! Sorry but i wanted to ask at the same time, after editing the mesh and reinserting it correctly some meshes don't seem to be at their correct places, there is a sizable difference between the mesh in the blender and in game, for example:
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