Ezarr Posted March 15, 2017 Posted March 15, 2017 Hi there guys, well that's basically it as you read on the topic title. I need to add the basics functions to my follower, like: join me wait follow me back trade favors (picking up something for me) dismiss The only one I managed to get right was the trade function, all the others are not working for whatever reason. The options are there but there's no execution to them. I'm all new on this as you can see. Could you tell me what conditions or scripts should I add to get them working?
Lodakai Posted March 15, 2017 Posted March 15, 2017 Tons of guides available such as http://www.nexusmods.com/skyrim/mods/81561/? https://levelskip.com/rpgs/Hot-to-Turn-Your-Skyrim-Character-into-a-Follower Adding the right factions (section 8 second link) will create the functions you need, I believe.
Kendo 2 Posted March 15, 2017 Posted March 15, 2017 Have you looked at the vanilla follower quest to see how the base game does it? I don't remember how it's done per se but it has to do with if the follower is an active teammate or not. Duplicating how the vanilla game handles it might be your best option. You could also try looking at Dawnguard's Serana since she isn't covered or controlled by the base game follower system.
Ezarr Posted March 15, 2017 Author Posted March 15, 2017 Tons of guides available such as http://www.nexusmods.com/skyrim/mods/81561/? https://levelskip.com/rpgs/Hot-to-Turn-Your-Skyrim-Character-into-a-Follower Adding the right factions (section 8 second link) will create the functions you need, I believe. I have already done everything on those tutorials. I believe my problem are the scripts and conditions.
Ezarr Posted March 15, 2017 Author Posted March 15, 2017 Have you looked at the vanilla follower quest to see how the base game does it? I don't remember how it's done per se but it has to do with if the follower is an active teammate or not. Duplicating how the vanilla game handles it might be your best option. You could also try looking at Dawnguard's Serana since she isn't covered or controlled by the base game follower system. Yes i did, that's the way I got the trade function to work. I noticed that the script for the trade function was different to all the others, it was something like "akspeaker.openinventory" the ones giving me trouble they all say "getowningquest". I used the setup for Mjoll, I will try Serana's.
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