Shebeth Posted August 17, 2012 Posted August 17, 2012 I dont know why but when a guard is arresting me in a city like anvil or IC with a prison outside the city, i dont follow him throught city door, my character just stand in front of the door (tied animation si working) for ever. the esm is last in my load order. When i activate the esp, slaver captures me, but after that, horse and cat are here, sometime i have the chain it! pose inside the cage, but the cart doesnt move, i stay here for ever too. After 20-30 sec the slaver is running far away to a waypoint (i guess) without me. Anybody else have the same problem ?
zippy57 Posted August 17, 2012 Posted August 17, 2012 Unless you're not running any .esps, an .esm should NEVER be last in your load order.
Shebeth Posted August 17, 2012 Posted August 17, 2012 Unless you're not running any .esps' date=' an .esm should NEVER be last in your load order. [/quote'] I mean last esm, and before any esp, i'm using wryebash and i cant load a esp before an esm, it is not allowed. Anyway i tried middle, i tried first place too, problem still there.
Wolvie1 Posted August 24, 2012 Posted August 24, 2012 Just a quick update' date=' I didnt really get around to fixing the fatigue problem this weekend. I got sidetracked with some blender stuff. For load orders, I am keeping the esp at the absolute bottom of my load order, and I keep the esm at the bottom of the esms. I use a bashed patch but I make sure the esm and such is unchecked before I build (if that matters). Any chance that you can tell a bit about your new mod M.Raven? I don't want to discuss it much in this thread, but I attached a screenshot of a little thing I threw together tonight. I want puppy gear!~D: Its a nice mod, etxept I cant find the slaver. Can I spawn it with the spawn cmd? I found out you can spawn it by using prid 004577 in console and then press moveto player. This will not break the starting sequence as far as I know off. (I didnt test it far from a city thou) is the ID for which the ESP is loaded, not the esm. (Or reverse, one of them gives error in console so). Also, I found a bug. When I press T for waiting, when the woman owns me, My animation gets stuck and it makes me unable to move. This was tested after the slaver brougth me apparantly to the inn as the woman was there, on the way to her home. A fix weould be to mark her as an enemy for player, but only if that doesnt make her attack you. (I dont know much about codign)
MrBlazzar Posted September 3, 2012 Posted September 3, 2012 So I am trying this out and when the slaver tries to beat me with the mace to stun me or whatever it does all I get is a active spell called "Script effect" and nothing happens. Anyone know whats going on? I moved the special anim folder to the right spot as Mastercchris pointed out. Active Mod Files: 00 Oblivion.esm 01 MathFunctions.esm 02 Beautiful People 2ch-Ed.esm 03 Lovers with PK.esm 04 LoversCreature.esm 05 x117race.esm 06 Chanpon.esm 07 CM Partners.esm 08 ZMCPlayerSlaveCore.esm [Version 0.9] 09 UOPS Additional Changes.esp 0A Oblivion Citadel Door Fix.esp 0B UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0C Unofficial Shivering Isles Patch.esp [Version 1.5.1] ++ USIPS Additional Changes.esp 0D DLCShiveringIsles.esp 0E CharGenAmulet.esp 0F GhostArmor.esp 10 Gizmodian - Eclipse.esp ++ MaleBodyReplacerV5.esp 11 Knights.esp 12 LoversFSE.esp 13 LoversAdultPlayPlusforSSP.esp 14 LoversVoiceSSPplus.esp 15 LoversRaperS.esp 16 LoversJoburg.esp 17 LoversJoburg NoDelay Addon.esp 18 Lovers with PK.esp [Version 90] 19 LoversAdultYield.esp 1A LoversCreature.esp 1B LoversBitch.esp 1C LoversTrueCrime.esp 1D CM Partners.esp 1E DiabloEF 6 in 1.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ++ Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed CustomRace.esp ++ Beautiful People 2ch-Ed Chocolate Elves.esp ++ Beautiful People 2ch-Ed Cute Elves.esp ++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp 1F Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ Beautiful People 2ch-Ed ENG Race.esp 20 x117race.esp ++ x117Race ENG Race.esp 21 Lop-ears Elf.esp 22 Synx.esp 23 CM Partner Isabell.esp 24 KT_CustomRaceFix.esp 25 LoversCalm.esp 26 LoversSlaveTrader.esp 27 LSTBravilUnderground.esp 28 BudongsNarcolepsySpell.esp 29 LoversBed.esp 2A LoversLight.esp 2B LoversRapeSlave.esp 2C LoversSoundVolumeDown.esp 2D LoversSpermSplashEx.esp 2E LoversStopCombatEx.esp 2F LoversIdleAnimsPriority.esp 30 LoversAnimObjectsPriority.esp 31 MidasSpells.esp 32 Bashed Patch, 0.esp 33 Unofficial Oblivion Patch.esp [Version 3.4.2] 34 Apachii_Goddess_Store.esp 35 MHSNKirin.esp 36 Ageha Tortured Soul HGEC.esp 37 FriendsAndLovers.esp 38 ZMCPlayerSlaveBasicUsage.esp [Version 0.9]
gregathit Posted September 3, 2012 Posted September 3, 2012 First, dump FriendsAndLovers.esp as lovers and it are NOT compatible. Second make the bottom of your load order look like this: Bashed Patch, 0.esp ZMCPlayerSlaveBasicUsage.esp [Version 0.9] LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Finally, start a new game and text if things are working correctly. You may also need to disable most of your other lovers mods (like joburg, adult yield, true crime and the like).
Ichabod Posted September 4, 2012 Posted September 4, 2012 I have been having a poke around in there...trying to get my head round this scripting lark. It appears the club should knock your fatigue down on each hit according to logic and yet in game it does it just once (constantly resets your fatigue to MaxFatigue - FatigueDmg each hit). No idea what could be causing it but that would explain the club being ineffective for some people. ModAV2 in scripts acts as ModAV does in the console. Using ModAV in console on mine produces the desired effect. e.g. player.modav fatigue -50 repeatedly will remove 50 fatigue until I fall over.
Ichabod Posted September 6, 2012 Posted September 6, 2012 Removed as there is now a thread for this: http://www.loverslab.com/showthread.php?tid=11868 (PlayerSlaveEncounters is a more sensibly named replacement for PlayerSlaveIch)
SullenMan Posted September 6, 2012 Posted September 6, 2012 why her hands are cuffed behind his back? and why it is not in this player slaves mod?
Ichabod Posted September 7, 2012 Posted September 7, 2012 "why her hands are cuffed behind his back? and why it is not in this player slaves mod?" You mean the animation does not work in PlayerSlaveIch? Make sure you have the resources from the main file. The animations are in the specialanim folder. It also needs the Irons folder for the gag, etc.
InsaneSergal Posted September 13, 2012 Posted September 13, 2012 Hey just wondering dose this mod work for male players? And if not is there a quick way to change that? I don't need diologe changed just that slavers will hunt male players as well
bytion Posted September 14, 2012 Posted September 14, 2012 there is a bug, once I got enslaved, I can't move at all, fatigue shows 0 and slaver told me to move but I can't, my pc just stands there.....
Ichabod Posted September 15, 2012 Posted September 15, 2012 Is it actually just zero on the bar? Found myself at minus several thousand before after checking in the main inventory screen.
luinil Posted September 17, 2012 Posted September 17, 2012 this looks interesting but.. how does the quest start ?Quest update in book , go to a specific location? what to install ?mesh/textures etc + 0,1, or 2 esps? + math functions. Sry its not really clear to me.
Ichabod Posted September 17, 2012 Posted September 17, 2012 The quest starts when you are hunted down by the slaver (Lamuard?). He should track you down. I usually run into him along the west edge of Lake Rumare...although he did try to take me in Bravil once and got pounded by all the guards. (There is everything in the ZMCPlayerSlavePackage plus the Maths download to get)
luinil Posted September 25, 2012 Posted September 25, 2012 The quest starts when you are hunted down by the slaver (Lamuard?). He should track you down. I usually run into him along the west edge of Lake Rumare...although he did try to take me in Bravil once and got pounded by all the guards. (There is everything in the ZMCPlayerSlavePackage plus the Maths download to get) ok I installed everything the 2 esp and the meshes etc + the maths function thing but nothing(see load order).Could be a conflict i have galaga blackmail which used a collar enslavement, which works really well . Oddly if I install the old player slaver and not the zmcplayerslave package20120712 the slaver turns up no problem.Is playerSlave20120712 a framework that requires the old playerSlave esp as well?Seems to be some conflict with galaga blackmail as the slaver enslaved me near anvil using the old player slave and used one of the teleports the kovak guild uses to move the player when they are enslaved about. MyLoadOrder Oblivion.esm Beautiful People 2ch-Ed.esm x117race.esm BreakUndies.esm Lovers with PK.esm TamagoClub.esm HiyokoClub.esm LoversCreature.esm IDKRRR_C_race_closed_mouth_version.esm MathFunctions.esm <----------- maths thingee ZMCPlayerSlaveCore.esm <---------- core esm TamagoPlayerHUDkil.esp TamagoNews.esp TamagoShop.esp TamagoTopic.esp TamagoConfide.esp LoversTamagoClub.esp LoversHiyokoShooter.esp LoversEncounter.esp HiyokoGenerator.esp TamagoSetBody.esp Unofficial Oblivion Patch.esp Unofficial Shivering Isles Patch.esp Knights.esp DLCShiveringIsles.esp Knights - Unofficial Patch.esp LoversAdultPlayPlusforSSP.esp LoversRaperS.esp LoversJoburg.esp LoversBed.esp 666_Modified_Contraception_esp_1_0.esp Lovers with PK.esp LoversStopCombatEx.esp LoversSpermSplashEx.esp LoversEscapeRapeVPlayer.esp LoversRapeSlave.esp LoversAdultYield.esp LoversAdultPlayPlusforSSP_HookerPatch.esp LoversVoiceSSPplus.esp LoversMB2.esp LoversPayBandit.esp LoversAphrodisia.esp LoversAphrodisiaHUD.esp SetBody.esp EM_CompInnsleeping.esp Toggleable Quantity Prompt.esp Archery Rebalance.esp Oblivion XP.esp RMDailyIncomeV2.esp KT_CustomRaceFix.esp kuerteeCrimeHasWitnesses.esp SM_ShiveringIsles.esp SupremeMagicka.esp 1em_Vilja.esp SM_NoSpellLights.esp More_Arrows_Recovered-2169.esp 300ft_crime_detection-7319.esp VA_FemmeDaedricHelmet.esp P1DkeyChain.esp HUD Status Bars.esp Westwind_Rogue_HGEC.esp StockClothingArmorBBBHGEC_Standard_ECupLBotPPN.esp Knights_fem.esp FemaleImperialDragonCuirass.esp Dude Wheres My Horse.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Chocolate Elves.esp IDKRRR_C_race_closed_mouth_version.esp IDKRRR_C_race.esp Dairanath Avari - male Companion.esp 1em_Vilja_as_High_Imperial.esp AleswellHomeQuest.esp LakesideHome.esp EM_RedRoseManor.esp ViljainRedRoseManor.esp ViljainLakeside.esp LoversSlaveTrader.esp LoversTachiCat2.esp DarkBloodline.esp LoversGGBlackmail.esp LSTBravilUnderground.esp LoversImmoralGuards.esp LoversCreature.esp LoversHooker.esp LoversProstitute.esp LoversCrowningIsle.esp Companion Neeshka.esp Streamline 2.1.esp x117 Merged SKSRENs Hair Modules.esp MadCompanionshipSpells.esp MCS extension.esp ZMCPlayerSlaveBasicUsage.esp <--------------- xeoex.esp LoversFSE.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp
Veinslay Posted September 26, 2012 Posted September 26, 2012 No matter what I do I can't get this mod to work!....I'm assuming its a load order problem.Can someone take a look at my load order and tell me what could be wrong? Oblivion.esm Beautiful People 2ch-Ed.esm x117race.esm Lovers with PK.esm TamagoClub.esm HiyokoClub.esm LoversCreature.esm Chanpon.esm RaceMaster.esm ZMCPlayerSlaveCore.esm MathFunctions.esm DLCShiveringIsles.esp Knights.esp MaternityClothes.esp TamagoBreak.esp TamagoNews.esp TamagoShop.esp TamagoTopic.esp TamagoConfide.esp LoversTamagoClub.esp LoversEncounter.esp HiyokoGenerator.esp TamagoSetBody.esp LoversFSE.esp LoversAdultPlayPlusforSSP.esp LoversVoiceSSPplus.esp LoversRaperS.esp LoversJoburg.esp LoversBed.esp LoversPayBandit.esp Lovers with PK.esp LoversCreature.esp SetBody.esp DiabloEF 6 in 1.esp Lop-ears Elf_mini.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed Sheogorath Eye.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp x117 Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed CustomRace.esp Beautiful People 2ch-Ed Chocolate Elves.esp Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp Beautiful People 2ch-Ed Cute Elves.esp Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful People 2ch-Ed ENG Race.esp x117race.esp x117Race ENG Race.esp Lop-ears Elf.esp xeosp++.esp ZMCPlayerSlaveBasicUsage.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp
luinil Posted September 26, 2012 Posted September 26, 2012 No matter what I do I can't get this mod to work!....I'm assuming its a load order problem.Can someone take a look at my load order and tell me what could be wrong? I'm not sure myself as i can;t get this mod working sadly:(. However,since the maths function is required with this mod , this would suggest that maths func should be loaded BEFORE its dependencies(the other player slave ESM's/ESP's)BUT You have maths func loaded AFTER the player slave core.some mods i have installed only install if you restart the game also.Also if it is working depending on where the slaver starts it make take days for him to find you.so you might want to sleep somewhere and/or wait a lot to test this.
Veinslay Posted September 26, 2012 Posted September 26, 2012 I tried loading mathfunctions before player slave core...still doesnt work.And the slaver finds me okay its just after he attacks me and my PC falls down and gets back up she just stands there.Sometimes the slaver will get on his horse and ride away.He usually just walks away leaving my PC either standing there or...gliding backwards for some stupid reason.
luinil Posted September 27, 2012 Posted September 27, 2012 I tried loading mathfunctions before player slave core...still doesnt work.And the slaver finds me okay its just after he attacks me and my PC falls down and gets back up she just stands there. in the old version if he found you knocked you down and then you stood up he just stood there as well.I found you need to speak to him straight after he knocks you down and you stand up and then the slavery stuff kicked in.Its quite cool too you have a ball gag and hand and feet chains and you cant do anything but obey like a good slave where did you wait and for how long before the slaver turned up?
Ichabod Posted September 28, 2012 Posted September 28, 2012 Slaver can be very buggy in non-flat areas.
luinil Posted September 28, 2012 Posted September 28, 2012 ok i did a game restart but the slaver turn up in the sewers so i ran past him and out the sewers and let him catch me on a nice flat area and he enslaved me ok.Took a ride to a city he entered the gates and just left me waiting there.Is that normal? Is this where i am suppose to try and escape ? He is not going to let anyone try me out or something else like that?
Ichabod Posted September 28, 2012 Posted September 28, 2012 This is very much a resource mod so no escaping in it. There is the beginnings of a minigame in there. I only played the one before this and you should end up... ..in Chorrol with a looping punishment and time out session with a mistress. I believe that is it but could be wrong.
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