Jump to content

SKSE Memory Fix Issues


Aqvaman

Recommended Posts

Posted

OK, I need some help. I have tons of mods installed and my game crashes pretty often when I try to load saved games.

 

I read that there's a SKSE memory fix which could help, so I manually created SKSE.ini ; it's in Data\SKSE\Plugins and it looks like this:

 

[General]
ClearInvalidRegistrations=1
EnableDiagnostics=1
[Memory]
defaultHeapInitialAllocMB=1024
scrapHeapSizeMB=384

 

However, when I looked at the papyrus log of the crash I noticed this:

 

"Memory page: 128 (min) 512 (max) 76800 (max total)"

 

I got suspicious, so I installed MemoryBlocksLog and the log looks like this:

 

Block1     Block2
256MB    256MB

 

    256        145  - last line

 

I'm pretty much a noob, but I'm guessing that this means that that the game doesn't have enough space to load, but what I don't understand is why it didn't take my SKSE.ini changes into account. I'm guessing that the HeapInitialAllocMB value is the total of the two blocks and it should be 1024 not 512.

 

Does anybody know what to do? Please help.

Posted

I had some trouble myself several times and i still can't remember what exactly i did to fix it... partly, because it was something different every time. What helped me to get it working last time was the mod "crash fixes", which requires it's own steps then. And it has a warning if the memory fix is working or not before you even load a game, might help.

Posted

good call on suggesting Crash Fixes, it will also let you exceed Skyrim's default string limit (another cause of crashes or lost save games)

 

 

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...