TheBuckWulf Posted January 29, 2017 Posted January 29, 2017 I was just curious to know if there's a way to exit the penis mesh/texture of a creature to make it bigger in-game? For instance, I like my werewolves to have the knotted dog schlong, but it's too small for my liking. And help is appreciated!
MadMansGun Posted January 30, 2017 Posted January 30, 2017 . what werewolf mod are you using? people keep complaining that i make them too big. http://www.loverslab.com/files/file/3219-horny-werewolves-of-skyrim/ you can use tes5edit NifSkope to change the size of most dicks http://www.loverslab.com/files/file/2418-howto-dick-with-nifskope/ note: i need to update that guide i bit. edit: oops wrong program
Naetholix Posted January 31, 2017 Posted January 31, 2017 The only way I have been able to do this is by actually editing the meshes in the .nif files. You can do this with NifSkope, but it's a very basic editing tool and takes some practice to get used to. If you want to go this route, I suggest searching for some tutorials, as it's very easy to screw something up. Just make sure you create backups of anything you're trying to edit before you get into it.
Naetholix Posted January 31, 2017 Posted January 31, 2017 . what werewolf mod are you using? people keep complaining that i make them too big. http://www.loverslab.com/files/file/3219-horny-werewolves-of-skyrim/ you can use tes5edit to change the size of most dicks http://www.loverslab.com/files/file/2418-howto-dick-with-nifskope/ note: i need to update that guide i bit. Your werewolf dicks are the perfect size, imo.
TheBuckWulf Posted January 31, 2017 Author Posted January 31, 2017 . what werewolf mod are you using? people keep complaining that i make them too big. http://www.loverslab.com/files/file/3219-horny-werewolves-of-skyrim/ you can use tes5edit to change the size of most dicks http://www.loverslab.com/files/file/2418-howto-dick-with-nifskope/ note: i need to update that guide i bit. Your werewolf dicks are the perfect size, imo. I only have what MNC sticks on the werewolves. I've seen your werewolf stuff, MadMansGun, but I'll definitely check them out again and possibly just add your mesh to my game. And I've been trying to figure out how to download and run Nifskope for two days. They moved to another site, and I have no idea how to compile the bash files into an executable. Any help with that would be glorious if I do try to edit the meshes. It's something I may want to do just because. Thanks for the replies!
MadMansGun Posted January 31, 2017 Posted January 31, 2017 I only have what MNC sticks on the werewolves. I've seen your werewolf stuff, MadMansGun, but I'll definitely check them out again and possibly just add your mesh to my game. And I've been trying to figure out how to download and run Nifskope for two days. They moved to another site, and I have no idea how to compile the bash files into an executable. Any help with that would be glorious if I do try to edit the meshes. It's something I may want to do just because. Thanks for the replies! why would you need to "compile the bash files into an executable"? just download it from here: https://github.com/jonwd7/nifskope/releases/tag/v2.0.dev6#downloads_2_0_dev6
TheBuckWulf Posted January 31, 2017 Author Posted January 31, 2017 I only have what MNC sticks on the werewolves. I've seen your werewolf stuff, MadMansGun, but I'll definitely check them out again and possibly just add your mesh to my game. And I've been trying to figure out how to download and run Nifskope for two days. They moved to another site, and I have no idea how to compile the bash files into an executable. Any help with that would be glorious if I do try to edit the meshes. It's something I may want to do just because. Thanks for the replies! why would you need to "compile the bash files into an executable"?just download it from here: https://github.com/jonwd7/nifskope/releases/tag/v2.0.dev6#downloads_2_0_dev6 Hooooo. Well, shit. Thanks! XD
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