Blue Nightmare Posted January 29, 2017 Posted January 29, 2017 Just so images I've taken 72850_20170121171133_1.png 72850_20170121171144_1.png 72850_20170121171227_1.png 72850_20170121171247_1.png 72850_20170121171541_1.png 72850_20170121171649_1.png 72850_20170121172227_1.png 72850_20170121172652_1.png 72850_20170121172746_1.png 72850_20170121173035_1.png 72850_20170121173104_1.png 72850_20170121232001_1.png 72850_20170121233326_1.png 72850_20170121234014_1.png You notice in my images my character looks more flat/2d like an anime, thats part of the body texture. It took me a wile to get right
Distortedrealms Posted January 29, 2017 Posted January 29, 2017 Speaker, you are doing amazing work, I can't wait to see what your finished project will be. I always wanted a skyrim heavy on the anime side, and thanks to adorable face, and uunp/bodyslide I have a good thing going, but your work is on a level I never even imagined possible for this game.
Blue Nightmare Posted January 29, 2017 Posted January 29, 2017 Speaker, you are doing amazing work, I can't wait to see what your finished project will be. I always wanted a skyrim heavy on the anime side, and thanks to adorable face, and uunp/bodyslide I have a good thing going, but your work is on a level I never even imagined possible for this game. I wont settle for 'kinda like an anime' it must be fully anime haha Theres quite alot possible, im currently working on the 'Artistic Skyrim Overhaul' orver on the nexus http://www.nexusmods.com/skyrim/mods/81221/? The project started as a basic toon mod, then i messaged the author and now were working to gether on 6 full texture overhauls of the game in different art styles, were calling flavours The flavours will be: Basic - a very flat undetailed version Pixar - flat shaded but with nice details, its style is to look like a pixar film Oil - this will look like an oil painting Paint - same sort of thing as oil but more subtle and artistic Anime - as close to a studio ghibli film as possible Clay - a soft pastel shaded art style Im currently working on 'paint', wich is a ground work for 'anime' where i can then apply more anime style details over the top The result will be 6 septate texture replacers Keep an eye on the nexus page we will be uploading a teaser video soon of the flavours, only the basic flavour is available atm Pixar is mostly done, oil is done but theres some seams i need to fix and paint is about 50% done
saviliana Posted January 29, 2017 Posted January 29, 2017 Speaker, you are doing amazing work, I can't wait to see what your finished project will be. I always wanted a skyrim heavy on the anime side, and thanks to adorable face, and uunp/bodyslide I have a good thing going, but your work is on a level I never even imagined possible for this game. I wont settle for 'kinda like an anime' it must be fully anime haha Theres quite alot possible, im currently working on the 'Artistic Skyrim Overhaul' orver on the nexus http://www.nexusmods.com/skyrim/mods/81221/? The project started as a basic toon mod, then i messaged the author and now were working to gether on 6 full texture overhauls of the game in different art styles, were calling flavours The flavours will be: Basic - a very flat undetailed version Pixar - flat shaded but with nice details, its style is to look like a pixar film Oil - this will look like an oil painting Paint - same sort of thing as oil but more subtle and artistic Anime - as close to a studio ghibli film as possible Clay - a soft pastel shaded art style Im currently working on 'paint', wich is a ground work for 'anime' where i can then apply more anime style details over the top The result will be 6 septate texture replacers Keep an eye on the nexus page we will be uploading a teaser video soon of the flavours, only the basic flavour is available atm Pixar is mostly done, oil is done but theres some seams i need to fix and paint is about 50% done Look what have you done! Now skyrim looks like cheap unity engine indie game*Cough**NoManSky**Cough*...... If you want to create artistic feel, I recommand you look for japenese ps3 games to start change some tree models and wall textures, like for example:Those awfully sexualized RPG made by Gust.
Blue Nightmare Posted January 29, 2017 Posted January 29, 2017 Speaker, you are doing amazing work, I can't wait to see what your finished project will be. I always wanted a skyrim heavy on the anime side, and thanks to adorable face, and uunp/bodyslide I have a good thing going, but your work is on a level I never even imagined possible for this game. I wont settle for 'kinda like an anime' it must be fully anime haha Theres quite alot possible, im currently working on the 'Artistic Skyrim Overhaul' orver on the nexus http://www.nexusmods.com/skyrim/mods/81221/? The project started as a basic toon mod, then i messaged the author and now were working to gether on 6 full texture overhauls of the game in different art styles, were calling flavours The flavours will be: Basic - a very flat undetailed version Pixar - flat shaded but with nice details, its style is to look like a pixar film Oil - this will look like an oil painting Paint - same sort of thing as oil but more subtle and artistic Anime - as close to a studio ghibli film as possible Clay - a soft pastel shaded art style Im currently working on 'paint', wich is a ground work for 'anime' where i can then apply more anime style details over the top The result will be 6 septate texture replacers Keep an eye on the nexus page we will be uploading a teaser video soon of the flavours, only the basic flavour is available atm Pixar is mostly done, oil is done but theres some seams i need to fix and paint is about 50% done Look what have you done! Now skyrim looks like cheap unity engine indie game*Cough**NoManSky**Cough*...... If you want to create artistic feel, I recommand you look for japenese ps3 games to start change some tree models and wall textures, like for example:Those awfully sexualized RPG made by Gust. Did you not see my images i posted before of my paint flavour? The mod and the look of the mod dose not represent what it will look like soon, the 'basic' flavour is just that basic
Mud Posted February 4, 2017 Posted February 4, 2017 So yeah, as I notified Speaker about, the grayscale hair textures for color changing aren't quite working the way we want them to. The gradient hues in the existing textures aren't showing up well enough. No sense exchanging one issue for another, and I do like the gradients, so an update for the complete pack isn't necessary at this time. There is the HDT Haku hair that LogicFox provided, but looking at the mesh I'm not fully sure Shangus was done with that hair yet. Hoping Shangus is making good progress on the secondary head mesh. I wanted to try making followers once that's available.
a3523149 Posted February 4, 2017 Author Posted February 4, 2017 So yeah, as I notified Speaker about, the grayscale hair textures for color changing aren't quite working the way we want them to. The gradient hues in the existing textures aren't showing up well enough. No sense exchanging one issue for another, and I do like the gradients, so an update for the complete pack isn't necessary at this time. There is the HDT Haku hair that LogicFox provided, but looking at the mesh I'm not fully sure Shangus was done with that hair yet. Hoping Shangus is making good progress on the secondary head mesh. I wanted to try making followers once that's available. Sorry i'm not sure when i finished this work(i don't like re work but 60% done already) yeah if you wait my secondary head mesh? you don't have to wait and i expect your follower mod Just so images I've taken 72850_20170121171133_1.png 72850_20170121171144_1.png 72850_20170121171227_1.png 72850_20170121171247_1.png 72850_20170121171541_1.png 72850_20170121171649_1.png 72850_20170121172227_1.png 72850_20170121172652_1.png 72850_20170121172746_1.png 72850_20170121173035_1.png 72850_20170121173104_1.png 72850_20170121232001_1.png 72850_20170121233326_1.png 72850_20170121234014_1.png ohhh i like my mod images thanks
Blue Nightmare Posted February 6, 2017 Posted February 6, 2017 So yeah, as I notified Speaker about, the grayscale hair textures for color changing aren't quite working the way we want them to. The gradient hues in the existing textures aren't showing up well enough. No sense exchanging one issue for another, and I do like the gradients, so an update for the complete pack isn't necessary at this time. There is the HDT Haku hair that LogicFox provided, but looking at the mesh I'm not fully sure Shangus was done with that hair yet. Hoping Shangus is making good progress on the secondary head mesh. I wanted to try making followers once that's available. Sorry i'm not sure when i finished this work(i don't like re work but 60% done already) yeah if you wait my secondary head mesh? you don't have to wait and i expect your follower mod Just so images I've taken 72850_20170121171133_1.png 72850_20170121171144_1.png 72850_20170121171227_1.png 72850_20170121171247_1.png 72850_20170121171541_1.png 72850_20170121171649_1.png 72850_20170121172227_1.png 72850_20170121172652_1.png 72850_20170121172746_1.png 72850_20170121173035_1.png 72850_20170121173104_1.png 72850_20170121232001_1.png 72850_20170121233326_1.png 72850_20170121234014_1.png ohhh i like my mod images thanks Nice to hear from you Iv been redoing the face texture, I have a version for the new head mesh too Im almost finished doing tint masks(for makeup and skin colors like cheeks, lips ect...) Iv made these all muti colour just so you can see the diferance the tintmasks can do Heres a more normal looking setup Iv done a few war paints, i might spend some more time on them as i was just converting vanilla ones but there a bit low res so im going to enhance them abit
a3523149 Posted February 6, 2017 Author Posted February 6, 2017 So yeah, as I notified Speaker about, the grayscale hair textures for color changing aren't quite working the way we want them to. The gradient hues in the existing textures aren't showing up well enough. No sense exchanging one issue for another, and I do like the gradients, so an update for the complete pack isn't necessary at this time. There is the HDT Haku hair that LogicFox provided, but looking at the mesh I'm not fully sure Shangus was done with that hair yet. Hoping Shangus is making good progress on the secondary head mesh. I wanted to try making followers once that's available. Sorry i'm not sure when i finished this work(i don't like re work but 60% done already) yeah if you wait my secondary head mesh? you don't have to wait and i expect your follower mod Just so images I've taken 72850_20170121171133_1.png 72850_20170121171144_1.png 72850_20170121171227_1.png 72850_20170121171247_1.png 72850_20170121171541_1.png 72850_20170121171649_1.png 72850_20170121172227_1.png 72850_20170121172652_1.png 72850_20170121172746_1.png 72850_20170121173035_1.png 72850_20170121173104_1.png 72850_20170121232001_1.png 72850_20170121233326_1.png 72850_20170121234014_1.png ohhh i like my mod images thanks Nice to hear from you Iv been redoing the face texture, I have a version for the new head mesh too face_MikuAp.png Im almost finished doing tint masks(for makeup and skin colors like cheeks, lips ect...) Iv made these all muti colour just so you can see the diferance the tintmasks can do enb 2017_02_06 12_28_25_09.pngenb 2017_02_06 12_28_35_08.pngenb 2017_02_06 12_29_14_22.pngenb 2017_02_06 12_29_26_26.png Heres a more normal looking setup enb 2017_02_06 12_32_54_80.pngenb 2017_02_06 12_33_10_39.png Iv done a few war paints, i might spend some more time on them as i was just converting vanilla ones but there a bit low res so im going to enhance them abit thanks a lot of
Mud Posted February 7, 2017 Posted February 7, 2017 Oh, Shangus, while you're here, could you edit in a link to the All-in-One pack in the original topic post? (http://www.loverslab.com/topic/68536-wipmikuap-race/?p=1777037) Every time there's an update to the pack I'm going to edit that post, as well as make a new post. That way anyone who comes here can see it right away.
a3523149 Posted February 7, 2017 Author Posted February 7, 2017 Oh, Shangus, while you're here, could you edit in a link to the All-in-One pack in the original topic post? (http://www.loverslab.com/topic/68536-wipmikuap-race/?p=1777037) Every time there's an update to the pack I'm going to edit that post, as well as make a new post. That way anyone who comes here can see it right away. post edited
Blue Nightmare Posted February 7, 2017 Posted February 7, 2017 Oh, Shangus, while you're here, could you edit in a link to the All-in-One pack in the original topic post? (http://www.loverslab.com/topic/68536-wipmikuap-race/?p=1777037) Every time there's an update to the pack I'm going to edit that post, as well as make a new post. That way anyone who comes here can see it right away. post edited Thanks alot thats gunna help people see the all in one easier Hay Mud nearly done with the tint mask, im just looking into those hair textures that need fixing Edit: Just made some tint masks for the eyelashes to be colourable
TomahawkChop Posted February 7, 2017 Posted February 7, 2017 Wow..... I am speechless of what I seen here...
Blue Nightmare Posted February 7, 2017 Posted February 7, 2017 Anybody know what the textures are for eyetint and eyeshadow?? Iv replaced the tint mask textures for eyesocketupper.dds and eyesocketlower.dds but it dosnt seem to be them Or im having a weird issue because i only seem to get vanilla tints for eyetint and eyeshadow
Blue Nightmare Posted February 9, 2017 Posted February 9, 2017 Finishing up the body textures, now in UNP You can see the different options you can have the textures in, with the cell shade effect or without. The face also has two nose options, one like the original Miku texture and my version with nostrils and a smaller nose line. The eyelashes are bright/gray here, its so it can be coloured by face tints in the race menu. You can make it black again using the race menu tinting They will be going into the All in one soon as optional installs Along with new face tint masks and fixed hair textures that now have active specular highlight spots that are dynamic
a3523149 Posted February 10, 2017 Author Posted February 10, 2017 oh yeaaaaaaaaaaaaaaaaah new head mesh almost done the reason is awkward because of test texture
a3523149 Posted February 11, 2017 Author Posted February 11, 2017 Oh, Shangus, while you're here, could you edit in a link to the All-in-One pack in the original topic post? (http://www.loverslab.com/topic/68536-wipmikuap-race/?p=1777037) Every time there's an update to the pack I'm going to edit that post, as well as make a new post. That way anyone who comes here can see it right away. hey mud do you know more tda miku based models?
Blue Nightmare Posted February 11, 2017 Posted February 11, 2017 Oh, Shangus, while you're here, could you edit in a link to the All-in-One pack in the original topic post? (http://www.loverslab.com/topic/68536-wipmikuap-race/?p=1777037) Every time there's an update to the pack I'm going to edit that post, as well as make a new post. That way anyone who comes here can see it right away. hey mud do you know more tda miku based models? What kind of models? head, hair? I have loads
Mud Posted February 11, 2017 Posted February 11, 2017 He's talking about MMD head models based off of TDA's Miku Append model, I think, which the Miku race's head mesh was converted from. I assume because only TDA ones would have similar enough facial structure to add as head morphs and anything built off of a different head would need a whole new race and meshes. Unfortunately, I don't have any experience on MMD models and what would be a good pick to transfer over to Skyrim.
a3523149 Posted February 11, 2017 Author Posted February 11, 2017 He's talking about MMD head models based off of TDA's Miku Append model, I think, which the Miku race's head mesh was converted from. I assume because only TDA ones would have similar enough facial structure to add as head morphs and anything built off of a different head would need a whole new race and meshes. Unfortunately, I don't have any experience on MMD models and what would be a good pick to transfer over to Skyrim. transfer to skyrim? you do not have to consider that but, if you say so..
Mud Posted February 12, 2017 Posted February 12, 2017 By the way, Shangus, I just remembered, are you planning on fixing the bug with the head's teeth when using the Combat Shout emotion? It could mess up someone trying to play around with MFG, and also SL uses that emotion in some places.
a3523149 Posted February 13, 2017 Author Posted February 13, 2017 By the way, Shangus, I just remembered, are you planning on fixing the bug with the head's teeth when using the Combat Shout emotion? It could mess up someone trying to play around with MFG, and also SL uses that emotion in some places. Of course that will be fixed And that was bethesda's mistake combat shout was included in head.tri(contain 45 emtion) but not in mouth.tri(contain 23 emotion)
Blue Nightmare Posted February 13, 2017 Posted February 13, 2017 Will work on updating things when I can. Iv got most of the tint masks already converted, as i made the new texture fro the new head i knew where all the uv changed were Theres a few i need to redo and ill send them your way, along with the other fixes tomorrow
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