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Need Help: Mesh appears in nifskope but invisible in game


kuuga28

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Posted

Hi,

 

I do some modification on cloud's AC armor i downloaded from here for my own use.I added a pouch to it's armor and join the mesh in blender.Then i exported it without error.When i view in nifskope, It shows the pouch and the armor blended together but when i log into the game,the armor have no pouch on it.Can someone help me by looking at my files what i did wrong? Hope to get some help here.Thank you.

bODY_full.nif

Posted

In blender you need to assign a material to every mesh (can be the same material for all meshes). The material need to have uv's activated and an image assigned. After that, it will export BSDismemberSkinInstances for every mesh. And your texture paths are not correct it should point to the texture beginning from the Skyrim Data Directory not the whole skyrim path on your system.

 

"c:\program files (x86)\steam\steamapps\common\skyrim\data\textures\armor\cloud_ac\diss_01.dds" = wrong

"data\textures\armor\cloud_ac\diss_01.dds" = correct

 

Edit: okay not from the data directory but from the textures directory "textures\armor\cloud_ac\diss_01.dds" Maybe it will work with the Data path too. It might even work with your full skyrim path but only on your system or on systems where the skyrim path is the same.

Posted

Hi,

 

Thanks for replying. I am still very new to editing mod.You mean i've to assign material before joining them? What path is wrong in my texture.I did exactly point it to where i have the texture folder.

Posted

I just realized you said the rest of the armor is showing ingame? that is a bit weird because without BSDismemberSkinInstances nothing should show.

No you can assign materials to the joined meshes you just have to assign one at all. In the image tab of the material select an image and set it to uv mode.

 

And you might want to select your pouch mesh in edit mode press W and select "set Smooth"

Posted

Hmm, maybe the one showing is not the armor i edited.No wonder i felt strange that the armor i edited is full armor while the one showing in game is the top body part only.Is it hard to fix? I am using blender 2.77 to edit that nif file. I've the blender file if you want to take a look at it what i did wrong.Hope you can help me on this.Thank you.

Posted

Without BSDismemberSkinInstances/NiSkinInstance you should be crashing the minute you try to wear the armor. It will also crash the CK if you try to load it into it as it is also missing bone nodes which will cause it to crash if you select it.

Posted

I still can't get it to work.Can someone here help me to do it? I tried applying material and texture to the pouch then export it as nif. It shows in nifskope but when i get in the game.There's no pouch.Hope someone can help me on this.Thank you.

Posted

Well, as I suspected, your pouch is not rigged. You cannot "wear" anything without rigging it. It's also standalone, it would be best to add it to the armor mesh you want it attached to. Also, the normals are flipped.

 

Search youtube for rigging skyrim armor, there's plenty of tutorials out there.

Posted

I tried to search for tutorial in youtube as you suggested using the word rigging skyrim armor but most of them are either old or not full tutorial. Do you have any other source? 

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