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Random CTD's and after character creation


Blur180

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Posted

I kept getting random CTD's while playing, so I decided to make a new save. I'm using Alternate Start, and when I attempted to use the bed, it would

 

show the loading screen and then crash. I tried to troubleshoot and see if I could fix it, and somehow made it worse to where it crashes as soon as I

 

finish creation of a new character, and now it crashes even before that point. I've attached a papyrus log (idk if I did that right) and you can see my load

 

order, plugins, ini's and etc. at http://modwat.ch/u/Blur180 . I use RealVision ENB and I do have a lot of mods. If anyone could help me, that would be

 

amazing, as I have spent about 12 hours total on this now. (What am I doing with my life? lol)

 

Thanks, 

 

-Blur180

Papyrus.2.log

Posted

I do use Loot, and the mods are ordered the way loot says to. When I removed Sanguine's Debauchery like you suggested it makes my game ctd on startup now, and mod organizer says there's a missing master. What should I do now? Thanks

Posted

When I removed Sanguine's Debauchery like you suggested it makes my game ctd on startup now, and mod organizer says there's a missing master. What should I do now? Thanks

 

uncheck the esp that have a red triangle near them

that won't do miracles anyway

 

[10/15/2016 - 03:17:38AM] Cannot open store for class "RaceMenuLoad", missing file?

[10/15/2016 - 03:17:38AM] Cannot open store for class "racemenubase", missing file?

[10/15/2016 - 03:17:38AM] Error: Unable to link "racemenubase" - the parent of "RaceMenuPluginXPMSE".

[10/15/2016 - 03:17:38AM] ERROR: Failed to find variable ::_targetActorBase_var used in RaceMenuPluginXPMSE.OnSliderChanged()

[10/15/2016 - 03:17:38AM] ERROR: Failed to find variable ::_targetActor_var used in RaceMenuPluginXPMSE.OnSliderChanged()

[

 

missing master (or wrong version or whatever it is)

 

 

[10/15/2016 - 03:17:53AM] Cannot open store for class "LSPF_PF_LSolfinaVisits_0200434F", missing file?

[10/15/2016 - 03:17:53AM] warning: Unable to get type LSPF_PF_LSolfinaVisits_0200434F referenced by the save game. Objects of this type will not be loaded.

[10/15/2016 - 03:17:53AM] Cannot open store for class "LSPF_PF_LSabeloneVisits_020048F5", missing file?

[10/15/2016 - 03:17:53AM] warning: Unable to get type LSPF_PF_LSabeloneVisits_020048F5 referenced by the save game. Objects of this type will not be loaded.

 

 

those are leftovers from removed mods

didn't you click on new game?

those things called "clean saved", using them is asking for a lot of trouble

 

 

[10/15/2016 - 03:17:54AM] warning: Could not find type LSmannequinscript in the type table in save

[10/15/2016 - 03:17:54AM] warning: Could not find type LSCloseBRdoor in the type table in save

[10/15/2016 - 03:17:54AM] warning: Could not find type LSBedTriggerScript in the type table in save

[10/15/2016 - 03:17:54AM] warning: Could not find type LSmannequinscript in the type table in save

[10/15/2016 - 03:17:54AM] warning: Could not find type lskillquestscript in the type table in save

[10/15/2016 - 03:17:54AM] warning: Could not find type LSPF_PF_LSsilanaEats_02005432 in the type table in save

 

mods that were probably removed because they weren't working (you probably continu playing because will find out later why it don't work, bad idea)

Posted

Okay, (sorry for taking so long to respond btw; got pretty busy) so I got Sanguine's Debauchery uninstalled and it no longer says missing master, but the game still crashes right after character creation. I made sure to run loot and FNIS multiple times, and I have tried to troubleshoot, but to no avail. Know of anything else I can do?

Posted

Some general hints for trouble shooting:

Start a new game every time you uninstall a mod. Do not load any save. 

And to find a problem "the hard way", uninstall (uncheck at left side in MO will do it, if using MO) all except one (or 5, but small numbers. Respect requirements) and try to add more until it breaks. That way you'll figure out which mod causes trouble. That doesn't necessarily mean the mod is broken in general, maybe it's a bad order, or there is a conflict with another mod and you can only use one of both.

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