DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 17 minutes ago, xwhiteninjax said: Starting a new game... and having 3 chaurus after charcreation near me (Abandonned Prison, LAL-start)... they are hostile to near npc (such breaking the game ultimatively). Is there a reason to this behaviour? Is it a bug? (in terms of modding, not nature). I understand, that it would be nice during "the queen of chaurus quest" to have the ability to gain a personal pack, so it would be great, to have a "hold on the quest just to the point it is willingly triggered - like a questgiver, triggered event or similiar... Definitely a bug and something I will look into. Thanks for reporting.
dianhua383 Posted January 30, 2021 Posted January 30, 2021 how do i access the Chaurus egg breeder player start or the Brood Maiden player start i dont have any options for them in LAL? Sexlab Stories is installed
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 19 minutes ago, dianhua383 said: how do i access the Chaurus egg breeder player start or the Brood Maiden player start i dont have any options for them in LAL? Sexlab Stories is installed For those, you need Content Consumer's Alternate Starts, which is an addon to LAL. I updated the Walkthrough page accordingly.
SmolAnger Posted January 30, 2021 Posted January 30, 2021 I have most of the armor working, I still can't figure out which mesh makes up the Chaurus Queen Skin. (its not the base skin mesh and i'm slowly losing my mind trying to figure it out) Bodyslide files are for CBBE HDT (physics work now!) SmolCollectionofKyneQueenArmor.zip The one above was a quick test to make sure pregnant morphs work (they do) Only annoying problem now is the Chaurus body boots aren't the ones I've seen in screenshots from Deep Blue Frog and I cant figure out how to fix it. I tried without my bodyslide meshes but its still the same Chaurus legs that do not fit the armor normally. The legs strangly cut off on the feet area but there's no boot mesh I could find on his github to fix that.
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 For the right legs / boots for that armor, you can find them in the alternate chaurus queen assets file, under: Alternate-Chaurus-Queen-Assets\Data\armor\KyneBlessing\harnessChaurusQueen - Body Blades The base skin with the breast parasites retracted are in the main chaurus queen harness folder: Data\meshes\armor\KyneBlessing\harnessChaurusQueen\Chaurus Base Skin_0.nif The skin with the breast parasites extended is: Data\meshes\armor\KyneBlessing\harnessChaurusQueen\Chaurus Skin_0.nif Both are also available in the Alternate Chaurus Queen asset folders under: Alternate-Chaurus-Queen-Assets\Data\armor\KyneBlessing\harnessChaurusQueen - Base Skin Breast Feelers and Alternate-Chaurus-Queen-Assets\Data\armor\KyneBlessing\harnessChaurusQueen - Skin Breast Feelers Finally, the original meshes provided by @MystOfDawn for the unique chaurus queen body are available in this folder: Alternate-Chaurus-Queen-Assets\Data\armor\KyneBlessing\harnessChaurusQueen - Body Chaurus Hunter The meshes I included by default in the mod are a mix of these versions (I kept the body and feet of the Chaurus Hunter armor and the gloves from the Body Blades armor).
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 3 hours ago, xwhiteninjax said: Starting a new game... and having 3 chaurus after charcreation near me (Abandonned Prison, LAL-start)... they are hostile to near npc (such breaking the game ultimatively). Is there a reason to this behaviour? Is it a bug? (in terms of modding, not nature). I understand, that it would be nice during "the queen of chaurus quest" to have the ability to gain a personal pack, so it would be great, to have a "hold on the quest just to the point it is willingly triggered - like a questgiver, triggered event or similiar... If anyone is experiencing the same issue, I updated Github with a new esp file that should fix it. You can find it here: https://github.com/SkyrimLL/SkLLmods/blob/master/Parasites/Data/SexLab-Parasites.esp (just use the Download button to get the binary file). Let me know if that works for you.
SmolAnger Posted January 30, 2021 Posted January 30, 2021 20 minutes ago, DeepBlueFrog said: If anyone is experiencing the same issue, I updated Github with a new esp file that should fix it. You can find it here: https://github.com/SkyrimLL/SkLLmods/blob/master/Parasites/Data/SexLab-Parasites.esp (just use the Download button to get the binary file). Let me know if that works for you. Sweet! thanks for getting back to me so quickly!! I was having the same problem as that user so I'll go test that new one out! The chaurus seem to spawn on every new cell load. Thus killing all NPC that aren't strong (I had to revive Adianne so many times) (ignore how much memory I have,,, I need to get more ram)
One_stripy_boi Posted January 30, 2021 Posted January 30, 2021 Hey, I'm completely new to this mod so I apologize if this was answered somewhere else already, but how exactly does the whole brood queen story start (hints?) and I also wanted to ask about the '[...] to be continued (...)' when talking to Danica Purespring with the tentacle parasite. Does that mean that sometime later something will happen, or that this part of the mod is unfinished? P.S. Great mod! I am pretty hyped to try it all out.
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 24 minutes ago, SmolAnger said: Sweet! thanks for getting back to me so quickly!! I was having the same problem as that user so I'll go test that new one out! The chaurus seem to spawn on every new cell load. Thus killing all NPC that aren't strong (I had to revive Adianne so many times) (ignore how much memory I have,,, I need to get more ram) Are you saying it is still happening with the updated esp file from Github?
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 8 minutes ago, One_stripy_boi said: Hey, I'm completely new to this mod so I apologize if this was answered somewhere else already, but how exactly does the whole brood queen story start (hints?) and I also wanted to ask about the '[...] to be continued (...)' when talking to Danica Purespring with the tentacle parasite. Does that mean that sometime later something will happen, or that this part of the mod is unfinished? P.S. Great mod! I am pretty hyped to try it all out. You can find hints (and minor spoilers) about how to start the quest here: https://github.com/SkyrimLL/SkLLmods/wiki/Parasites:-Walkthrough The tentacle parasites are still under development. I will revisit them later this year now that the main quest is completed. 1
SmolAnger Posted January 30, 2021 Posted January 30, 2021 9 minutes ago, DeepBlueFrog said: Are you saying it is still happening with the updated esp file from Github? No I was referring to how I was having the same problem, but now after using the fix it's not occuring anymore! (I did as many cell changes as I could and it seems fine now) Thanks! 1
One_stripy_boi Posted January 30, 2021 Posted January 30, 2021 Thanks a lot! That was really quick. ?
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 14 minutes ago, SmolAnger said: No I was referring to how I was having the same problem, but now after using the fix it's not occuring anymore! (I did as many cell changes as I could and it seems fine now) Thanks! Thanks.. I will test it again on my end and upload a patch. It is not a 5Gb day one patch, so I guess that doesn't make me a proper game studio yet
SmolAnger Posted January 30, 2021 Posted January 30, 2021 3 minutes ago, DeepBlueFrog said: Thanks.. I will test it again on my end and upload a patch. It is not a 5Gb day one patch, so I guess that doesn't make me a proper game studio yet Sorry about all these reports but it seems chaurus pheromones don't quell hostile chaurus anymore. My character uses it but the chaurus still wants to fuck her shit up. Wouldnt be too bad of an issue but it's causing me to not be able to progress the quest right now with lastelle since I can't use the pheromones to bring one back to her. I'm using the github update you put up so I don't know if this was happening in the release version. 1
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 24 minutes ago, SmolAnger said: Sorry about all these reports but it seems chaurus pheromones don't quell hostile chaurus anymore. My character uses it but the chaurus still wants to fuck her shit up. Wouldnt be too bad of an issue but it's causing me to not be able to progress the quest right now with lastelle since I can't use the pheromones to bring one back to her. I'm using the github update you put up so I don't know if this was happening in the release version. Are you trying to use it against a plain Chaurus, a Chaurus reaper or a chaurus Stud? Edit: also the feet for the chaurus queen body were supposed to be the Blade armor boots by default. I changed them in my testing environment but the chance didn't propagate to my packaged build. That will be fixed in the next patch (tonight or tomorrow depending on any other last minute bugs). Edit 2: There was a problem with a condition on race and voice type for the Chaurus Pheromones. I updated the esp file in Github again. Give it a try and let me know if that worked.
SmolAnger Posted January 30, 2021 Posted January 30, 2021 19 minutes ago, DeepBlueFrog said: Are you trying to use it against a plain Chaurus, a Chaurus reaper or a chaurus Stud? Edit: also the feet for the chaurus queen body were supposed to be the Blade armor boots by default. I changed them in my testing environment but the chance didn't propagate to my packaged build. That will be fixed in the next patch (tonight or tomorrow depending on any other last minute bugs). I'm using it on the chaurus studs by lasette as it said to bring back a stud for her. Should I try it on normal ones instead? Edit: Used the pheromones on non stud chaurus, becoming non hostile, but now when I bring it back lasette isn't recognizing it.. quest still won't progress
SmolAnger Posted January 30, 2021 Posted January 30, 2021 Can sadly confirm with the recent updated version that chaurus pheromones still don't work with stuf chaurus, weirdly the boots still aren't the same as your screenshot. I got the version that you put up 19ish minutes ago...
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 15 minutes ago, SmolAnger said: I'm using it on the chaurus studs by lasette as it said to bring back a stud for her. Should I try it on normal ones instead? Edit: Used the pheromones on non stud chaurus, becoming non hostile, but now when I bring it back lasette isn't recognizing it.. quest still won't progress The quest was originally meant to use Chaurus Studs, as I had more control over my own creatures in case of any mod replacing them with variations of the same race. The quest should work with a Stud. These fixes are my attempts at making the quest work with other type of chaurus. I will check the quest conditions when you come back with a chaurus in tow.
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 1 minute ago, SmolAnger said: Can sadly confirm with the recent updated version that chaurus pheromones still don't work with stuf chaurus, weirdly the boots still aren't the same as your screenshot. I got the version that you put up 19ish minutes ago... The chaurus legs should be up to date now on Github. I just doubled checked. https://github.com/SkyrimLL/SkLLmods/blob/master/Parasites/Data/meshes/armor/KyneBlessing/harnessChaurusQueen/Chaurus Legs.nif
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 I'm afraid I will have to start a brand new character and go through the early stages of Lastelle's quest again. I don't have a saved game that goes that far back. I will try to do that later tonight and test with a plain chaurus and a chaurus stud.
SmolAnger Posted January 30, 2021 Posted January 30, 2021 12 minutes ago, DeepBlueFrog said: The quest was originally meant to use Chaurus Studs, as I had more control over my own creatures in case of any mod replacing them with variations of the same race. The quest should work with a Stud. These fixes are my attempts at making the quest work with other type of chaurus. I will check the quest conditions when you come back with a chaurus in tow. Through testing, bringing a chaurus reaper (base id 000023a8f) to lasette and she still does not recognize it. Spoiler ^ photo of dialogue (nsfw) Clicking more dialogue still did not bring it up. Chaurus pheromones don't work on chaurus with the following base ID 000d0872 000a5600
SmolAnger Posted January 30, 2021 Posted January 30, 2021 24 minutes ago, DeepBlueFrog said: I'm afraid I will have to start a brand new character and go through the early stages of Lastelle's quest again. I don't have a saved game that goes that far back. I will try to do that later tonight and test with a plain chaurus and a chaurus stud. sorry, I hope it wont be too bad ;-; I got the boots to work! The game just didn't like using the two weighted mesh I made through bodyslide for it. Edit 4:52pm est: I did try with a new save to see if it was maybe I messed something up along the way but the chaurus studs by lasette are still not reacting to the pheromones. Bringing a chaurus reaper doesn't progress the quest with her. Also tested the pheromones on other chaurus and the chaurus from dawnguard (base Id has a 02 at the start forgot the rest) do not react either to the pheromones.
slaymike Posted January 30, 2021 Posted January 30, 2021 Not sure whats up but the charus or spider pharamone potions isn't working after the queen transformation starts. I tried disabling everyhting else not needed by the mod to no avail. Any advice?
DeepBlueFrog Posted January 30, 2021 Author Posted January 30, 2021 5 minutes ago, slaymike said: Not sure whats up but the charus or spider pharamone potions isn't working after the queen transformation starts. I tried disabling everyhting else not needed by the mod to no avail. Any advice? Thanks., I will check that out. If you have the Queen's powers, you should have a Seed Calm power, and a Seed Mating power that should make the potions obsolete.
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