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WickedWhims


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Posted
1 hour ago, RivMP said:

Hey Turbodriver.

 

First of all, thank you for an awesome mod. It opens a new universe of possibilities in The Sims, making it more real and immersive.

 

Could you help me with some doubts I have?:

1. The new version (122a) still works no problem with versions from 1.32.1 to 1.37.35, right?

2. The new version (122a) will work with the animations and add-ons I have previously installed for the mod?

3. I'm no expert, but I've noticed that the contents included in the WickedWhimsMod folder have decreased substantially in comparison to November's release (from more than 8 to 2 or 3). Are those other files included? You've unified them or something like that?
4. I have some trouble making some mods work and I don't know if it is because an incompatibility or what. Is there any way I can check that? A log or something? I'm switching a lot of files and so on, but everything seems to be the same every time (e.g. exchanging Wildguy's textures with Smooth's and back again, exchanging BB with EVE...).

 

Thanks in advance. Keep up the good work!

1. Yes

2. Yes

3. Correct he unified the files so you only need 3 files for WW now, remove all the old ones.

4. There is a mod called mod conflict Detector and there's also LastException files created by WW and by the game that you can find in the same folder you find your mods folder. If you create a topic in the Technical support section and post your last exception file there, people will be able to help with any conflicts your game is having. 

 

I hope this helps.

Posted
1 hour ago, RivMP said:

Hey Turbodriver.

 

First of all, thank you for an awesome mod. It opens a new universe of possibilities in The Sims, making it more real and immersive.

 

Could you help me with some doubts I have?:

1. The new version (122a) still works no problem with versions from 1.32.1 to 1.37.35, right?

2. The new version (122a) will work with the animations and add-ons I have previously installed for the mod?

3. I'm no expert, but I've noticed that the contents included in the WickedWhimsMod folder have decreased substantially in comparison to November's release (from more than 8 to 2 or 3). Are those other files included? You've unified them or something like that?
4. I have some trouble making some mods work and I don't know if it is because an incompatibility or what. Is there any way I can check that? A log or something? I'm switching a lot of files and so on, but everything seems to be the same every time (e.g. exchanging Wildguy's textures with Smooth's and back again, exchanging BB with EVE...).

 

Thanks in advance. Keep up the good work!

To understand what works or not, you do not have to be an expert. you just have to read carefully! The expert is turbodriver and he explains it really well, that everyone would have to understand it.
122a works for the versions that already exist and 122b is required when the new stuff pack is released. release is on the 16th of january. the new whickedwhims versions contain only 3 files, that's right. how many it used to be is completely irrrelevant because now everything is included in the tuning.package. turbodrivers mod offers a new content for sims4 in connection with animations. he can guarantee that this works. but for any other content that you add in addition, he has no influence if that should work in your game. that's logic. There is no allround solution, it would only exist if everyone used exactly the same mods.

 

google translate

Posted
16 minutes ago, Simite said:

1. Yes

2. Yes

3. Correct he unified the files so you only need 3 files for WW now, remove all the old ones.

4. There is a mod called mod conflict Detector and there's also LastException files created by WW and by the game that you can find in the same folder you find your mods folder. If you create a topic in the Technical support section and post your last exception file there, people will be able to help with any conflicts your game is having. 

 

I hope this helps.

All right! Thank you very much. I was having trouble with the bouncing mod and I have no idea why. I'll use that and see what happens.

 

14 minutes ago, Vincenza said:

To understand what works or not, you do not have to be an expert. you just have to read carefully! The expert is turbodriver and he explains it really well, that everyone would have to understand it.
122a works for the versions that already exist and 122b is required when the new stuff pack is released. release is on the 16th of january. the new whickedwhims versions contain only 3 files, that's right. how many it used to be is completely irrrelevant because now everything is included in the tuning.package. turbodrivers mod offers a new content for sims4 in connection with animations. he can guarantee that this works. but for any other content that you add in addition, he has no influence if that should work in your game. that's logic. There is no allround solution, it would only exist if everyone used exactly the same mods.

 

google translate

Perfect. Thanks!

Posted
6 minutes ago, RivMP said:

All right! Thank you very much. I was having trouble with the bouncing mod and I have no idea why. I'll use that and see what happens.

The bouncing boobs? If you still have Denton's Rig in your mods you need to delete it, the rig is now part of the main WW files and duplication will cause issues.

Posted
Just now, Simite said:

The bouncing boobs? If you still have Denton's Rig in your mods you need to delete it, the rig is now part of the main WW files and duplication will cause issues.

Yeah. No, I don't have it. I already checked that out as a potential conflict, but that's not it.

I've checked Sims walking and running and they're still fixed.

Posted
17 minutes ago, RivMP said:

Yeah. No, I don't have it. I already checked that out as a potential conflict, but that's not it.

I've checked Sims walking and running and they're still fixed.

The bouncing boobs only work with new animations that are made with those rigs.

Posted
17 minutes ago, Vampiressa said:

The bouncing boobs only work with new animations that are made with those rigs.

Thanks for the specific info. I'll pay close attention to check if some animation showcases it. :smile:

Posted
35 minutes ago, RivMP said:

Thanks for the specific info. I'll pay close attention to check if some animation showcases it. :smile:

These animations all work perfectly. I can guarantee that because I use them and get no errors in the game. all to link would be too much work, the links can be found on the first page of this mod. in these animations are very many where the breasts move. have fun in the game!

 

 

animationen.png

Posted
12 minutes ago, Vincenza said:

These animations all work perfectly. I can guarantee that because I use them and get no errors in the game. all to link would be too much work, the links can be found on the first page of this mod. in these animations are very many where the breasts move. have fun in the game!

 

 

animationen.png

Cool! Thanks a lot.

There are so many animations, mods and options that I get lost. I probably have a ton of conflicts in my mods folder right now.

Posted

Hmm I've never had cramps before ovulation, so this is a new to me. Cramps normally happen when you are actually on your period, mainly the first few days.  There may be some pain and bloating from ovulation but not cramps. I can't speak for every woman, but just my experience I've never had cramps before ovulation. Also Ovulation happens before your period, its what releases the egg to be fertilized. If the egg isn't fertilized then you have your period.

Posted
23 minutes ago, RivMP said:

Cool! Thanks a lot.

There are so many animations, mods and options that I get lost. I probably have a ton of conflicts in my mods folder right now.

but please note that some mods require separate content. the authors always point out.

Posted
3 minutes ago, Vincenza said:

but please note that some mods require separate content. the authors always point out.

Yeah, I know. I've avoided as many conflicts as possible by reading their instructions.

 

However some are unclear to me. Anyway, I think I'll manage. :tongue:

Which WW mods (not animations) do you use?

Posted
6 minutes ago, RivMP said:

Yeah, I know. I've avoided as many conflicts as possible by reading their instructions.

 

However some are unclear to me. Anyway, I think I'll manage. :tongue:

Which WW mods (not animations) do you use?

you mean what version of wickedwhims? 3.2.4.122a

but something tells me you mean something else ;)

Posted
Just now, Vincenza said:

you mean what version of wickedwhims? 3.2.4.122a

but something tells me you mean something else ;)

Yeah, I was referring to the additional mods. I have:
BetterBody (F&M)
Bouncing Boobies
EVE (V4top, V3bot, V3Skinoverlay & 3 clothings)
LunarEclipse (MFBottoms HDhard CAS & MFBottoms HDsoft CAS)
Necrodog HDFeet
Noir and Dark (everything)
UN (alienoveride, AlienskinTone, Bodydetails, Penis, PenisBlush, SkintoneOverrideEA & Skintonestandalone)
Wildguy (Butts,dimples,female,moles,nipples,pubichair,tanlinesbot,tanlinesfull,tanlinestop and vaginas).

What do you use? Any conflicts you see there?
 

Posted
9 minutes ago, RivMP said:

Yeah, I was referring to the additional mods. I have:
BetterBody (F&M)
Bouncing Boobies
EVE (V4top, V3bot, V3Skinoverlay & 3 clothings)
LunarEclipse (MFBottoms HDhard CAS & MFBottoms HDsoft CAS)
Necrodog HDFeet
Noir and Dark (everything)
UN (alienoveride, AlienskinTone, Bodydetails, Penis, PenisBlush, SkintoneOverrideEA & Skintonestandalone)
Wildguy (Butts,dimples,female,moles,nipples,pubichair,tanlinesbot,tanlinesfull,tanlinestop and vaginas).

What do you use? Any conflicts you see there?
 

I do not see any conflicts, but that's always hard to say if you do not try it.

content.png

Posted
28 minutes ago, Vincenza said:

I do not see any conflicts, but that's always hard to say if you do not try it.

content.png

Danke very much :smiley:

I will try your build and see what happens! Perhaps it will improve, who knows.

 

By the way, if you get tired of one of those 1080 GTX Ti that you have around, I can trade it for my super 660!

My god, what two PC-monsters you have!

Posted
6 minutes ago, Vincenza said:

Danke? Du sprichst deutsch? Warum ärgere ich mich dann mit Google Translate herum? :smile:

I'm from Europe, but I only know a few German words: danke, kartoffel, gut gemacht... For the rest, Google Translate :smiley:

Posted

@TURBODRIVER A Request: I have noticed that "Leggings" do not come off with Bottoms if no bottoms are worn over the leggings. Some "Leggings" (like yoga pants, etc) are worn as bottoms, but they are in the "Tights" category. Could we get a setting for leggings removed with shoes, or leggings removed as bottoms.

Posted

I 800px-Hermaphroditus_lady_lever.thumb.jpg.405b72884b7031e1b051f66d35c0aff2.jpg WW HAD HERMAPHRODITE; INTERSEX mesh for females that dont look like a dog penis i want natural look not no damn dog penis like they have in porn nowadays! BIG Clits Matter

source; Wikipedia

Hermaphrodite is used in older literature to describe any person whose physical characteristics do not neatly fit male or female classifications, but the term has been replaced by intersex. Intersex describes a wide variety of combinations of what are considered male and female biology. Intersex biology may include, for example, ambiguous-looking external genitalia, karyotypes that include mixed XX and XY chromosome pairs (46XX/46XY, 46XX/47XXY or 45X/XY mosaic).

Clinically, medicine currently describes intersex people as having disorders of sex development, a term vigorously contested.[23][24] This is particularly because of a relationship between medical terminology and medical intervention.[25] Intersex civil society organizations, and many human rights institutions,[26][27] have criticized medical interventions designed to make intersex bodies more typically male or female.

Some people who are intersex, such as some of those with androgen insensitivity syndrome, outwardly appear completely female or male, frequently without realizing they are intersex. Other kinds of intersex conditions are identified immediately at birth because those with the condition have a sexual organ larger than a clitoris and smaller than a penis.

Some humans were historically termed true hermaphrodites if their gonadal tissue contained both testicular and ovarian tissue, or pseudohermaphroditesif their external appearance (phenotype) differed from sex expected from internal gonads. This language has fallen out of favor due to misconceptions and pejorative connotations associated with the terms,[28] and also a shift to nomenclature based on genetics.

Intersex is in some caused by unusual sex hormones; the unusual hormones may be caused by an atypical set of sex chromosomes. One possible pathophysiologic explanation of intersex in humans is a parthenogenetic division of a haploid ovum into two haploid ova. Upon fertilization of the two ova by two sperm cells (one carrying an X and the other carrying a Y chromosome), the two fertilized ova are then fused together resulting in a person having dual genitalial, gonadal (ovotestes) and genetic sex. Another common cause of being intersex is the crossing over of the SRY from the Y chromosome to the X chromosome during meiosis. The SRY is then activated in only certain areas, causing development of testes in some areas by beginning a series of events starting with the upregulation of SOX9, and in other areas not being active (causing the growth of ovarian tissues). Thus, testicular and ovarian tissues will both be present in the same individual.[29]

Fetuses before sexual differentiation are sometimes described as female by doctors explaining the process.[30] This is technically not true. Before this stage, humans are simply undifferentiated and possess a Müllerian duct, a Wolffian duct, and a genital tubercle.

https://en.wikipedia.org/wiki/Hermaphrodite

800px-Hermaphroditus_lady_lever.jpg

Hermaphrodite_genitalia_restoration.jpg

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