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Posted

I have not seen this mentioned, sorry if I missed it somewhere.   My male character is going to another hair style when nude.  I find the correct nude stryle when I use the WW change clothing option, but it always diverts to the ugly default when I have it playing.   I assume I have a setting in MC or WW that is forcing it to change?   Help please.

Posted

Is my sim supposed to have an invisible torso in CAS? Is there a way to fix it? Other than this, this mod is 10/10! Spectacular!

The invisible torso , legs or feet means that you may have a corrupt mods.You need to find them and delete them.

You need to find the Sims 4 tray importer.Build the sim with the corrupt mods and save it.Exit the game ,Open the the importer find the mod,right click "open in folder".It will auto select the mod.You just delete it. 

Posted

Thank you for the wonderful Mod and to all the creator of animations and CC. I had a suggestion to make ForcedSex (animations that say ForedSex/Rough/KnockedOut) as a be an additional option and should branch in Consensual or Non-Consensual. Rather than simply having a ForcedSex category I think this would be better since it gives room to BDSM plays/roleplays.

 

Currently with all animations under one and with setting set to 'End session on Climax' the progression my Sim takes sometimes is from a passionate lover to a full blow rapist. And with the new Sex Autonomy which I am extremely excited and awaiting it would be odd to see NPC going out on raping sprees.

Posted

Quick question.  I have an issue in which the woohoo option doesn't show up under wicked tree. Only settings show up therefore this sim can't do animated woohoo. It only applies to one sim whereas it shows for others.  Whats the resolution?  

Posted

 

 

I've noticed that "custom jobs" have been crossed in the first post, does that mean you won't be adding custom jobs (like hooker, stripper, etc.) ?? :( :(

 

I've been looking forward for that for sometime now..

 

EDIT: Will you at least at the option to ask to pay/service?

It's because they aren't yet added, but will be.

 

 

ok, additional question, will they be like the other regular carreers, where the sim will just disappear during work, or will there be option for the player to come with the sim? if not, is it possible to make sort of a compatibility patch with Turbo carreers?

 

I'm sorry if you've been suggested this but, a good idea maybe that alongside the carreers, i think it's cool to make additional interactions with other sims during his/her free time according to their respective carreers, (i.e: hookers can ask other sims to pay for service, strippers can strip in nightclubs/bars for money (much like musical performances)). Sorry if i sound too demanding.

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Check the 'WickedWhims Help Center' topic to learn more!

 

 

 

There's really a lot of people getting the instalation message wrong, i really don't know why since it's really clear at least to me, maybe you should change it Turbo.

If only I could make it green...

 

Recently I thought there was an issue with my game because I noticed sims were constantly walking in on eachother in the bathroom and nobody would react, but then I realized it's simply because everyone in the household has a good relationship. Is there any way around this without completely turning off exhibitionism so NPCs and sims who actually have the skill still use it like normal? It's just kind of strange when you have a big household and everyone decides to casually hang out in the bathroom while their kid or roomate is taking a shower.

Yeah, I guess some tweaking around that would be wise, I will look into that.

 

words


words

more words

 

more words

 

Just an FYI. I gave my sim the reward traits: Cum Slut, Incest, and Polyamorous - then I tested to see if I could remove those traits with the Traits.Remove_trait X command. I was only able to remove the traits of Cum Slut and Incest. I was unable to remove the Polyamorous trait.

The Polyamorous is called 'TURBODRIVER:trait_reward_NotJealous'.

 

Thank you for the wonderful Mod and to all the creator of animations and CC. I had a suggestion to make ForcedSex (animations that say ForedSex/Rough/KnockedOut) as a be an additional option and should branch in Consensual or Non-Consensual. Rather than simply having a ForcedSex category I think this would be better since it gives room to BDSM plays/roleplays.

 

Currently with all animations under one and with setting set to 'End session on Climax' the progression my Sim takes sometimes is from a passionate lover to a full blow rapist. And with the new Sex Autonomy which I am extremely excited and awaiting it would be odd to see NPC going out on raping sprees.

There will be a better categorisation of animations in the future.

 

 

 

 

I've noticed that "custom jobs" have been crossed in the first post, does that mean you won't be adding custom jobs (like hooker, stripper, etc.) ?? :( :(

 

I've been looking forward for that for sometime now..

 

EDIT: Will you at least at the option to ask to pay/service?

It's because they aren't yet added, but will be.

 

 

ok, additional question, will they be like the other regular carreers, where the sim will just disappear during work, or will there be option for the player to come with the sim? if not, is it possible to make sort of a compatibility patch with Turbo carreers?

 

I'm sorry if you've been suggested this but, a good idea maybe that alongside the carreers, i think it's cool to make additional interactions with other sims during his/her free time according to their respective carreers, (i.e: hookers can ask other sims to pay for service, strippers can strip in nightclubs/bars for money (much like musical performances)). Sorry if i sound too demanding.

 

Some will be full careers, some will be rabbit hole jobs.

Posted

 

 

Thank you for the wonderful Mod and to all the creator of animations and CC. I had a suggestion to make ForcedSex (animations that say ForedSex/Rough/KnockedOut) as a be an additional option and should branch in Consensual or Non-Consensual. Rather than simply having a ForcedSex category I think this would be better since it gives room to BDSM plays/roleplays.

 

Currently with all animations under one and with setting set to 'End session on Climax' the progression my Sim takes sometimes is from a passionate lover to a full blow rapist. And with the new Sex Autonomy which I am extremely excited and awaiting it would be odd to see NPC going out on raping sprees.

There will be a better categorisation of animations in the future.

 

 

Thank and looking forward. I did read in other posts after posting that you might be already working on the NC part.

 

After playing a little more I did feel some settings used for default could be changed or improved. Its no biggie cause anyone can change it to their liking but the defaults might help new users.

 

Settings > Sex Settings > Pregnancy > 50%

Settings > Sex Settings > Sex Interaction Duration > Climax Finish (Please also add Climax Finish for NPC Sex Autonomy when released)

 

Can these Settings be Saved ? I seem to need to set them every time I start a new game.

Posted

 

It only applies to one sim whereas it shows for others.  Whats the resolution?  

 

You trying do incest or Adult-Teen action when these options are disabled.

 

all options the options you mentioned are enabled however, the option still does not come up for woohoo under the wicked branch.  

 

EDIT:

 

I Fixed it.  No Worries. 

Posted

I am trying to increase exhibition on a larger scale in game.  few questions about the skill.   First it seems that only one of my sims can actually encourage it, several can discuss it.   I assume that is based ont heir level in the skill?   

 

Second, I thought you had once posted a console command to increase it?  If there is one can you please let me know.

Posted

I am trying to increase exhibition on a larger scale in game.  few questions about the skill.   First it seems that only one of my sims can actually encourage it, several can discuss it.   I assume that is based ont heir level in the skill?   

 

Second, I thought you had once posted a console command to increase it?  If there is one can you please let me know.

 

All the cheat/commands are listed in the OP the ones for exhibition are down near the bottom of it.

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Check the 'WickedWhims Help Center' topic to learn more!

 

 

 

 

 

Thank you for the wonderful Mod and to all the creator of animations and CC. I had a suggestion to make ForcedSex (animations that say ForedSex/Rough/KnockedOut) as a be an additional option and should branch in Consensual or Non-Consensual. Rather than simply having a ForcedSex category I think this would be better since it gives room to BDSM plays/roleplays.

 

Currently with all animations under one and with setting set to 'End session on Climax' the progression my Sim takes sometimes is from a passionate lover to a full blow rapist. And with the new Sex Autonomy which I am extremely excited and awaiting it would be odd to see NPC going out on raping sprees.

There will be a better categorisation of animations in the future.


 

 

Thank and looking forward. I did read in other posts after posting that you might be already working on the NC part.

 

After playing a little more I did feel some settings used for default could be changed or improved. Its no biggie cause anyone can change it to their liking but the defaults might help new users.

 

Settings > Sex Settings > Pregnancy > 50%

Settings > Sex Settings > Sex Interaction Duration > Climax Finish (Please also add Climax Finish for NPC Sex Autonomy when released)

 

Can these Settings be Saved ? I seem to need to set them every time I start a new game.

 

I will be reworking the pregnancy system in the future, so maybe then I will enable it, currently, it's really basic and too unpredictable with even 1% chance.

I am not going to finish with climax by default because a user might not have climax animations and Sims will never finish.

NPC Sims always try to finish with climax if it's available.

 

Does WickedWhims support IK's?

What's that?

 

There is a lot of people who should say which version they are running before the " omg i installed this and it's not running ". It could help a lot :P

There, I changed it and made it green:

post-536691-0-44031500-1499078718_thumb.png

 

I am trying to increase exhibition on a larger scale in game.  few questions about the skill.   First it seems that only one of my sims can actually encourage it, several can discuss it.   I assume that is based ont heir level in the skill?   

 

Second, I thought you had once posted a console command to increase it?  If there is one can you please let me know.

Higher level unlocks more social interactions and as bemis67 said, all commands are in the features list.

Posted

 

Does WickedWhims support IK's?

What's that?

 

 

I meant IK bones (Inverse Kinematic). Some animations in the game use them (those with "a2a_" prefix for example).

I've made a small addition to s4studio's addon for blender that allows me to use IK bones for animations in game and it works, but for some reason only for a single actor animations. This kind of interaction between different actors doesn't seems to work with WickedWhims.

Posted

with this new update, I cannot invite other sims to join in, while I am having sex with one sim.

 

Yes you can, just select the sims you're having sex with, the option to call someone to join will appear on them now.

Posted

How does the desire moodlet exactly work? Currently my Sims get it very rarely, they have to be flashed a few times in a row or talk for a long with a naked Sim of the prefered gender, it doesn't feel very natural  :-/  It would be more realistic if they also got it when performing a certain ammount of romantic interactions (excluding woohoo) and/or if the Sim hasn't have sex in some time.

Oh and we could have asexual Sims that don't gain desire at all and demisexual Sims who only gain desire if they have a strong conexion with the other Sim (soulmates/bf/gf/husband/wife). (I know you already have the demisexual trait in your list of ideas but it doesn't mention anything about desire and I thought it would be a great adition if it's possible to make something like that).

Posted

First off I want to give massive kudos to TurboDriver. This is an amazing mod. I have some experience with Python and got it into my head it would be funny to add a feature to have my sims run around and do voyeuristic things to achieve goals to gain admittance to a club.

 

Basically I want to try to programming in something like a fraternity or a sorority.

 

The basics of the idea can be broken down like this:

  1. To join a club a Sim has to achieve various goals which eventually unlocks a trait that specifically flags them as being a "streaker".
  2. The conditions for this require a certain level of exhibitionism and doing activities in specific locations

I have already decompiled the base Sims 4 python files using unpyc and made a couple of modifications to unpyc along the way to get it to better process some of the harder files. After a little tinkering I had it also iterate over the Wicked Whims ts4script sub-directories turbolib and wickedwoohoo. I am able to figure out what's going on for the most part, but the issue I am having is actually with the compilation.

 

Basically I have a simple batch script named pyth_opt_comp.cmd that just executes:

@echo off
if %1x==x goto usage
%~d1
cd "%~p1"
echo on
C:\python33\python.exe -O -c "import py_compile;py_compile.compile('%~n1%~x1','%~n1.pyo')"
@echo off
goto end
:usage
echo   drag+drop the .py file onto this to compile to a .pyo file.
:end

Then I run:

REM Unix find tool from http://unxutils.sourceforge.net/

find -name "*.py" -exec pyth_opt_comp.cmd {} ;

This generates all the .pyo files. After that I realized there seems to be some dependency on mc_woohoo. So I grabbed those files, decompiled with unpyc, and dropped them in after generating the pyos

 

The resultant ts4script zip file directory structure basically was:

 

mc_woohoo pyos

|

|--turbolib\*

|--wickedwoohoo\*

 

The pyos I am generating are slightly smaller than the ones you have. The game loads and there are no new errors in lastException.txt, but the mod doesn't seem to load with the modifications. Replacing mc_woohoo.ts4script with the original makes everything work again. More often than not the game just crashes. LastCrash.txt isn't very useful, however.

 

First I figured that might be a problem with dependencies so I loaded all the assets into Wing IDE figuring I could generate the pyos that way. However, there are missing symbols which I assume are loaded on TS4 launch.

 

Anyhow I am just wondering if there is any shared resources so I can extend your very awesome mod here. A github link or something similar would be awesome. I am happy to provide you with any changes I make for you to use however you wish. It would be a ton of fun to tinker around with this because no other mod comes even close to what you have accomplished.

 

Anyhow, any advice on what to do next would be appreciated.

 

Rock on TurboDriver!

Posted

So i already posted about this issue and i solved thanks to ppl on this forum, but with the new wickedwhims or patches i got the problem again and i can't fix it anymore.

 

My sims when entering shower or do the whickedwhims command "completely undress yourself" they put on random clothes instead of the nudesuit.

 

Last time i fixed it by batch patching all my outfits to remove cc from shower, but now sims4studio tells that no cc needs fixes. I also tried this mod http://modthesims.info/d/568792 and it doesn't work. 

 

 

EDIT: I somehow managed to fix it by reinstalling a lot of mods and removing a lot of saved stuff in documents/sims4 folder but now i have another issue...  When nude female sims have wierd nipples, with the same color of the skin. 

 

Every times this game updates it's a cc apocalypse, i can't take it anymore  :ph34r:

Posted

Have an issue? This is not the place to post about it! Read how to get help in the topic main post!

Check the 'WickedWhims Help Center' topic to learn more!

 

 

 

 

 

Does WickedWhims support IK's?

What's that?

 

 
I meant IK bones (Inverse Kinematic). Some animations in the game use them (those with "a2a_" prefix for example).
I've made a small addition to s4studio's addon for blender that allows me to use IK bones for animations in game and it works, but for some reason only for a single actor animations. This kind of interaction between different actors doesn't seems to work with WickedWhims.

 

WickedWhims doesn't really have anything to do with that, I just use the game engine to play animations. I don't know what do you mean by different actors, I hope you read how to make animations for Sims 4, you don't place multiple actors in one clip.

 

How does the desire moodlet exactly work? Currently my Sims get it very rarely, they have to be flashed a few times in a row or talk for a long with a naked Sim of the prefered gender, it doesn't feel very natural  :-/  It would be more realistic if they also got it when performing a certain ammount of romantic interactions (excluding woohoo) and/or if the Sim hasn't have sex in some time.

Oh and we could have asexual Sims that don't gain desire at all and demisexual Sims who only gain desire if they have a strong conexion with the other Sim (soulmates/bf/gf/husband/wife). (I know you already have the demisexual trait in your list of ideas but it doesn't mention anything about desire and I thought it would be a great adition if it's possible to make something like that).

The desire level primarily grows from romantic conversations, nudity is just another way of growing it, sort of an easy mode.

Sex-specific traits will appear pretty soon to work with sex autonomy, so they could affect desire too.

 

 

 

First off I want to give massive kudos to TurboDriver. This is an amazing mod. I have some experience with Python and got it into my head it would be funny to add a feature to have my sims run around and do voyeuristic things to achieve goals to gain admittance to a club.

 

Basically I want to try to programming in something like a fraternity or a sorority.

 

The basics of the idea can be broken down like this:

  1. To join a club a Sim has to achieve various goals which eventually unlocks a trait that specifically flags them as being a "streaker".
  2. The conditions for this require a certain level of exhibitionism and doing activities in specific locations

I have already decompiled the base Sims 4 python files using unpyc and made a couple of modifications to unpyc along the way to get it to better process some of the harder files. After a little tinkering I had it also iterate over the Wicked Whims ts4script sub-directories turbolib and wickedwoohoo. I am able to figure out what's going on for the most part, but the issue I am having is actually with the compilation.

 

Basically I have a simple batch script named pyth_opt_comp.cmd that just executes:

@echo off
if %1x==x goto usage
%~d1
cd "%~p1"
echo on
C:\python33\python.exe -O -c "import py_compile;py_compile.compile('%~n1%~x1','%~n1.pyo')"
@echo off
goto end
:usage
echo   drag+drop the .py file onto this to compile to a .pyo file.
:end

Then I run:

REM Unix find tool from http://unxutils.sourceforge.net/

find -name "*.py" -exec pyth_opt_comp.cmd {} ;

This generates all the .pyo files. After that I realized there seems to be some dependency on mc_woohoo. So I grabbed those files, decompiled with unpyc, and dropped them in after generating the pyos

 

The resultant ts4script zip file directory structure basically was:

 

mc_woohoo pyos

|

|--turbolib\*

|--wickedwoohoo\*

 

The pyos I am generating are slightly smaller than the ones you have. The game loads and there are no new errors in lastException.txt, but the mod doesn't seem to load with the modifications. Replacing mc_woohoo.ts4script with the original makes everything work again. More often than not the game just crashes. LastCrash.txt isn't very useful, however.

 

First I figured that might be a problem with dependencies so I loaded all the assets into Wing IDE figuring I could generate the pyos that way. However, there are missing symbols which I assume are loaded on TS4 launch.

 

Anyhow I am just wondering if there is any shared resources so I can extend your very awesome mod here. A github link or something similar would be awesome. I am happy to provide you with any changes I make for you to use however you wish. It would be a ton of fun to tinker around with this because no other mod comes even close to what you have accomplished.

 

Anyhow, any advice on what to do next would be appreciated.

 

Rock on TurboDriver!

 

 

Hey! Thanks!

 

You haven't mentioned this, so you might not know that there is no way to decompile pyos 1 to 1. You will end up with a bunch of random loops and restructured logic. Without going through the whole thing and fixing it manually you will not be able to modify anything.

 

There is no open source of the mod and there won't be, it's not a public project, but it's different for TurboLib. I am slowly developing something that could be used by other developers as a tool to learn Sims 4 script modding. It's nowhere close to being ready, but it contains a bunch of functions related to basic things in the game. The current LL release has a really underdeveloped version of it, so you won't find there much.

 

You might learn some stuff from looking at what I've made, but the meat of it will be in TurboLib. Anything that doesn't use TurboLib at the time is a mess. In the next 2-3 LL release the whole mod will work on it and from that point, I will be able to complete it and upload somewhere.

Posted

 

 

First off I want to give massive kudos to TurboDriver. This is an amazing mod. I have some experience with Python and got it into my head it would be funny to add a feature to have my sims run around and do voyeuristic things to achieve goals to gain admittance to a club.

 

Basically I want to try to programming in something like a fraternity or a sorority.

 

The basics of the idea can be broken down like this:

  1. To join a club a Sim has to achieve various goals which eventually unlocks a trait that specifically flags them as being a "streaker".
  2. The conditions for this require a certain level of exhibitionism and doing activities in specific locations

I have already decompiled the base Sims 4 python files using unpyc and made a couple of modifications to unpyc along the way to get it to better process some of the harder files. After a little tinkering I had it also iterate over the Wicked Whims ts4script sub-directories turbolib and wickedwoohoo. I am able to figure out what's going on for the most part, but the issue I am having is actually with the compilation.

 

Basically I have a simple batch script named pyth_opt_comp.cmd that just executes:

@echo off
if %1x==x goto usage
%~d1
cd "%~p1"
echo on
C:\python33\python.exe -O -c "import py_compile;py_compile.compile('%~n1%~x1','%~n1.pyo')"
@echo off
goto end
:usage
echo   drag+drop the .py file onto this to compile to a .pyo file.
:end

Then I run:

REM Unix find tool from http://unxutils.sourceforge.net/

find -name "*.py" -exec pyth_opt_comp.cmd {} ;

This generates all the .pyo files. After that I realized there seems to be some dependency on mc_woohoo. So I grabbed those files, decompiled with unpyc, and dropped them in after generating the pyos

 

The resultant ts4script zip file directory structure basically was:

 

mc_woohoo pyos

|

|--turbolib\*

|--wickedwoohoo\*

 

The pyos I am generating are slightly smaller than the ones you have. The game loads and there are no new errors in lastException.txt, but the mod doesn't seem to load with the modifications. Replacing mc_woohoo.ts4script with the original makes everything work again. More often than not the game just crashes. LastCrash.txt isn't very useful, however.

 

First I figured that might be a problem with dependencies so I loaded all the assets into Wing IDE figuring I could generate the pyos that way. However, there are missing symbols which I assume are loaded on TS4 launch.

 

Anyhow I am just wondering if there is any shared resources so I can extend your very awesome mod here. A github link or something similar would be awesome. I am happy to provide you with any changes I make for you to use however you wish. It would be a ton of fun to tinker around with this because no other mod comes even close to what you have accomplished.

 

Anyhow, any advice on what to do next would be appreciated.

 

Rock on TurboDriver!

 

 

 

Maybe check files without compilation?

 

EDIT

Also try using uncompyle6 to decompile pyos

 

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