keeleymyfirst Posted October 16, 2019 Share Posted October 16, 2019 45 minutes ago, Nightthing said: Hi, I've just seen Lifeline's animation page disappear. Does anyone know why Lifeline was deleted? What do you mean ? ? Link to comment
Bhob Posted October 16, 2019 Share Posted October 16, 2019 4 hours ago, Vincenza said: @Valeciraptor: don't get excited just wonder. loverslab is known for not having the most intelligent community. one in three uses a cracked sims4 version, but everyone likes to act like a moral apostle. Aw sheesh, the "well everyone pirates so I can to" defense. With a bit of gratuitous insults about the intelligence of the people who don't. Here's Lover's Labs rules: There are two I want to bring your attention to. One is " Meaning no discussion or assistance with illegal content such as piracy, game crack". It's just not allowed to be discussed on LL. But the more important one in this particular case is: "The biggest and most important thing of this community, is that the modders come first." Coming onto TURBODRIVER's post specifically to defend that people should be able to redistribute what's in his patreon is just rude. EA has come forth and specifically said that it is okay to have early access to patreon as long as it does get released. Which is what TURBODRIVER is doing. So taking copies of the patreon work for free before it's been publicly released is not supported by EA. And defending it on his support post is just the height of stupidity. He gives us time and support, and is quick with bug fixes. None of those are required. Don't be an ass. Link to comment
Valeciraptor Posted October 16, 2019 Share Posted October 16, 2019 8 hours ago, Vincenza said: @Valeciraptor: don't get excited just wonder. loverslab is known for not having the most intelligent community. one in three uses a cracked sims4 version, but everyone likes to act like a moral apostle. Oh... Didn't see it like that, I just have a personal turn on for legal stuff XD It's seriously like a hobby for me. Link to comment
procian Posted October 16, 2019 Share Posted October 16, 2019 On 10/15/2019 at 6:01 AM, ismax13 said: when I try to buy intimate items, nothing happens, so my sims does not stop bleeding and I can not fix it You can't buy or you buy but they don't work? are you opening the box then opening the resultant package? Link to comment
B10HAZARD. Posted October 16, 2019 Share Posted October 16, 2019 19 hours ago, Valeciraptor said: What do you mean "illegally"? If they said they got the mod from Patreon then no problem as it was paid for. If they got it from somewhere else then it was also paid for on Patreon so still no problem. Furthermore, as per EA's very own terms of services (the very same we have to read and agree to when we install an EA game); all mods, products and custom content is the absolute property of EA and (here comes the copy/paste part from EA's terms of services page) "When you contribute UGC, you grant to EA, its licensors and licensees a non-exclusive, perpetual, transferable, worldwide, sublicensable license to use, host, store, reproduce, modify, create derivative works, publicly perform, publicly display or otherwise transmit and communicate the UGC, or any portion thereof, in any manner or form and in any medium or forum, whether now known or hereafter devised, without notice, payment or attribution of any kind to you or any third party. You also grant all other users who can access and use your UGC on an EA Service the right to use, copy, modify, display, perform, create derivative works from, and otherwise communicate and distribute your UGC on or through the relevant EA Service without further notice, attribution or compensation to you." Source: https://tos.ea.com/legalapp/WEBTERMS/US/en/PC/#section5 So even if they did not directly paid for the mod, they still got it in "legal" ways and are allowed to receive help if they need to. Hope it clears the "illegal" part and sorry for my english ;9 I can think of 3 other places where you can get all the patreon content your heart desires. most users on here know this. that is what @Veoly probably meant. Link to comment
123postup Posted October 17, 2019 Share Posted October 17, 2019 @TURBODRIVER Do you think we could have an "undress all sims on lot" command in the future? Link to comment
Elsalovescocaine Posted October 17, 2019 Share Posted October 17, 2019 1 hour ago, 123postup said: @TURBODRIVER Do you think we could have an "undress all sims on lot" command in the future? Thats already exist since long time ago xd. Is a trait “ optional clothes” actívate it. On build mode. In the lot that you want to become a nudist beach for example. Link to comment
DarkAudit Posted October 17, 2019 Share Posted October 17, 2019 39 minutes ago, igor2540 said: Thats already exist since long time ago xd. Is a trait “ optional clothes” actívate it. On build mode. In the lot that you want to become a nudist beach for example. The lot traits don't mean the sims are gonna strip when they come in, especially the NPCs. You'd need the command they're asking for or a new "Clothing Prohibited" lot trait to make sure everyone leaves their clothes at the door. Link to comment
IfYouOnlyKnewMe Posted October 17, 2019 Share Posted October 17, 2019 On 10/15/2019 at 10:08 AM, Elvira Mistress of Dark said: Gracias So the error is caused by the MCCC or misunderstood? Anyways, back to the original last exception, it appears you were attempting to dance to a wall stereo and it failed to do it? We won't know what could cause the issue until you tell us what mods you've got installed. 41 minutes ago, DarkAudit said: The lot traits don't mean the sims are gonna strip when they come in, especially the NPCs. You'd need the command they're asking for or a new "Clothing Prohibited" lot trait to make sure everyone leaves their clothes at the door. I thought there was a sign of some kind you could place down. Anyone know what that mod was (If that was a mod)? That may be what they are looking for. Link to comment
Elsalovescocaine Posted October 17, 2019 Share Posted October 17, 2019 1 hour ago, DarkAudit said: The lot traits don't mean the sims are gonna strip when they come in, especially the NPCs. You'd need the command they're asking for or a new "Clothing Prohibited" lot trait to make sure everyone leaves their clothes at the door. well on my nudist beach works like a charm. people always get naked . since arrrive on lot xd Link to comment
B10HAZARD. Posted October 17, 2019 Share Posted October 17, 2019 1 hour ago, ColonolNutty said: Anyways, back to the original last exception, it appears you were attempting to dance to a wall stereo and it failed to do it? We won't know what could cause the issue until you tell us what mods you've got installed. I thought there was a sign of some kind you could place down. Anyone know what that mod was (If that was a mod)? That may be what they are looking for. Sex Autonomy signs are part of WW. find them in buid/buy mode under decorations. Link to comment
ikrazy87 Posted October 17, 2019 Share Posted October 17, 2019 So I was wondering if anyone can tell me what the pink around his dick is. It looks almost as if he were meant to have a vagina but a penis grew out of it. It even looks like that when he's soft and it really throws the whole thing off. Link to comment
procian Posted October 17, 2019 Share Posted October 17, 2019 11 hours ago, ikrazy87 said: So I was wondering if anyone can tell me what the pink around his dick is. It looks almost as if he were meant to have a vagina but a penis grew out of it. It even looks like that when he's soft and it really throws the whole thing off. Could be incompatible skin or skintone…... Link to comment
TomasGrizzly Posted October 17, 2019 Share Posted October 17, 2019 I have a question regarding the attractiveness system. There's something like preferred outfit style, how do I know what style an outfit is? Link to comment
carnation77 Posted October 17, 2019 Share Posted October 17, 2019 24 minutes ago, TomasGrizzly said: I have a question regarding the attractiveness system. There's something like preferred outfit style, how do I know what style an outfit is? Spoiler 1 Link to comment
GosnZvizn Posted October 17, 2019 Share Posted October 17, 2019 @TomasGrizzly Spoiler 1 Link to comment
RabidBadger33 Posted October 17, 2019 Share Posted October 17, 2019 I need to complete a ww.fix or a save data cleaning, however, I am currently playing four different sims 4 games. Do I need to complete the steps in each game, or just in one of them? Link to comment
GosnZvizn Posted October 17, 2019 Share Posted October 17, 2019 @RabidBadger33 Do it for each save. 1 Link to comment
Valeciraptor Posted October 17, 2019 Share Posted October 17, 2019 On 10/16/2019 at 3:52 PM, B10HAZARD. said: I can think of 3 other places where you can get all the patreon content your heart desires. most users on here know this. that is what @Veoly probably meant. I am well aware of the places in question (I know 2 of them and am interested in a fourth one to be honest). You could say that I am only but a trolling bword Seriously I meant no harm, I just enjoy starting arguments (and rules too weirdly). Isn't this place about kinks? XD 1 Link to comment
bluerubber Posted October 18, 2019 Share Posted October 18, 2019 I can't be the only one that finds it odd that there is no cum layer option for the male genitals...do they magically stay clean after getting the "job" done? This is especially obviously weird when using @azmodan22 cum layer mod. Just sayin.. Link to comment
bluerubber Posted October 18, 2019 Share Posted October 18, 2019 21 hours ago, ColonolNutty said: Anyways, back to the original last exception, it appears you were attempting to dance to a wall stereo and it failed to do it? We won't know what could cause the issue until you tell us what mods you've got installed. I thought there was a sign of some kind you could place down. Anyone know what that mod was (If that was a mod)? That may be what they are looking for. 21 hours ago, DarkAudit said: The lot traits don't mean the sims are gonna strip when they come in, especially the NPCs. You'd need the command they're asking for or a new "Clothing Prohibited" lot trait to make sure everyone leaves their clothes at the door. @LittleMsSam has a dress code mod for this. I would cross check the most recent mod however because the download at her own page seems to be more recently updated than the LL mod has been, but just make sure the naked add-on is included in your mod either way. Edit: corrected info provided. Link to comment
wiccanwonder70 Posted October 18, 2019 Share Posted October 18, 2019 Can anyone help me with this. It happens when I try to get my sim to take a book from the bookcase. Spoiler <?xml version="1.0" ?><root> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:40:28</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4119, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4075, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3968, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3985, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 898, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:42:10</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Liability <interactions.utils.interaction_liabilities.CancelInteractionsOnExitLiability object at 0x00007FF4E0B74E90> threw exception 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\ui_commands.py", line 26, in ui_dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 144, in dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 366, in respond File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 252, in _on_picker_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1840, in on_choice_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1508, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1525, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6181, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\interactions.py", line 125, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1329, in append File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1367, in _on_user_driven_action File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4727, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1545, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4604, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1488, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 180, in clear_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 295, in _clear_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6619, in on_removed_from_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1532, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4907, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6676, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4776, in release_liabilities File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4773, in release_liabilities File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_liabilities.py", line 310, in release File "T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line 618, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6437, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:42:20</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception during SI.cancel running stereo_listen_alt_TeenMoodSwing:313 on object_stereoFloorGENJukebox_01:0x01fc0a2af6684078, cancel_reason_msg is User-directed action takes precedence over autonomous interactions.: (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\ui_commands.py", line 26, in ui_dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 144, in dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 366, in respond File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 252, in _on_picker_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1840, in on_choice_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1508, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1525, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6181, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\interactions.py", line 125, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1329, in append File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1367, in _on_user_driven_action File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4727, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4648, in _cancel File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4604, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:42:20</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4604, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 694, in process_one_interaction_gen GeneratorExit During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3646, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 696, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 898, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:43:20</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3646, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 696, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 898, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:43:29</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:1210 on None (guaranteed), cancel_reason_msg is Transition Sequence Failed. Cancel all running transition interactions.: (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\ui_commands.py", line 26, in ui_dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 144, in dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 366, in respond File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 252, in _on_picker_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1840, in on_choice_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1508, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1525, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6181, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\interactions.py", line 125, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1329, in append File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1367, in _on_user_driven_action File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4727, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4578, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4738, in _interrupt_active_work File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 891, in cancel File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 922, in cancel_sequence File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4727, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4648, in _cancel File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4604, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:43:29</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:735 on None, cancel_reason_msg is Interaction displaced by running sim-stand:1213 on None (guaranteed).: (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\zone_tick.py", line 93, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2654, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2564, in _update_face_and_posture_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_state.py", line 607, in kickstart_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1534, in kickstart_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1543, in kickstart_source_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3818, in enter_si_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 290, in add File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 277, in resolve File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 954, in _resolve File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4694, in displace File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4648, in _cancel File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4604, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:43:42</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception during SI.cancel running SocialPickerSI:302 on , cancel_reason_msg is User-directed action takes precedence over autonomous interactions.: (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\ui_commands.py", line 26, in ui_dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 144, in dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 366, in respond File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 252, in _on_picker_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1840, in on_choice_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1508, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1525, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6181, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\interactions.py", line 125, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1329, in append File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1367, in _on_user_driven_action File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4727, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4648, in _cancel File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4604, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:44:00</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\zone_tick.py", line 93, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3511, in get_next_work File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:45:00</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3646, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 696, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 898, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:45:04</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3646, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 696, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 898, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:45:23</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Liability <interactions.utils.interaction_liabilities.CancelInteractionsOnExitLiability object at 0x00007FF485969B50> threw exception 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\ui_commands.py", line 26, in ui_dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 144, in dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 366, in respond File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 252, in _on_picker_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1840, in on_choice_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1508, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1525, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6181, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\interactions.py", line 125, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1329, in append File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1367, in _on_user_driven_action File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4727, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1545, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4604, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1488, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 180, in clear_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 295, in _clear_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6619, in on_removed_from_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1532, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4907, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6676, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4776, in release_liabilities File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4773, in release_liabilities File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_liabilities.py", line 310, in release File "T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line 618, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6437, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:46:05</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Liability <interactions.utils.interaction_liabilities.CancelInteractionsOnExitLiability object at 0x00007FF47AFDA690> threw exception 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\ui_commands.py", line 26, in ui_dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog_service.py", line 144, in dialog_respond File "T:\InGame\Gameplay\Scripts\Server\ui\ui_dialog.py", line 366, in respond File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 252, in _on_picker_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1840, in on_choice_selected File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1508, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1525, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6181, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\interactions.py", line 125, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1329, in append File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1367, in _on_user_driven_action File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4727, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1545, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4604, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1488, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 180, in clear_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 295, in _clear_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6619, in on_removed_from_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1532, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4907, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6676, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4776, in release_liabilities File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4773, in release_liabilities File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_liabilities.py", line 310, in release File "T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line 618, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6437, in cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:48:45</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4119, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4075, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3968, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3985, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 898, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:48:46</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:2700 on None, cancel_reason_msg is Interaction displaced by running sim-stand:2703 on None (guaranteed).: (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\zone_tick.py", line 93, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2654, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2564, in _update_face_and_posture_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_state.py", line 607, in kickstart_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1534, in kickstart_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1543, in kickstart_source_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3818, in enter_si_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 290, in add File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 277, in resolve File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 954, in _resolve File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4694, in displace File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4494, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4648, in _cancel File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4604, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 19:48:57</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3646, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 773, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1489, in on_interaction_canceled File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 886, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 20:19:15</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\zone_tick.py", line 93, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3511, in get_next_work File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 20:19:15</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\zone_tick.py", line 93, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 238, in simulate File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 76, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 541, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started> During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3511, in get_next_work File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 20:19:15</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\zone_tick.py", line 93, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 238, in simulate File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 76, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 541, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started> During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3511, in get_next_work File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 20:19:15</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\zone_tick.py", line 93, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 238, in simulate File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 76, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 541, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started> During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3511, in get_next_work File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 20:19:15</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\zone_tick.py", line 93, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 238, in simulate File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 76, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 541, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started> During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3511, in get_next_work File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> <report><version>2</version><sessionid>156f7e1e8acb10c5da8b4c7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-10-17 20:19:15</createtime><buildsignature>Local.Unknown.Unknown.1.56.52.1020-1.200.000.412.Release</buildsignature><categoryid>__init__.py:244</categoryid><desyncid>156f7e1e8acb10c5da8b4c7</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\events\zone_tick.py", line 93, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 465, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 238, in simulate File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 76, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process File ".\WickedWhims v145e\turbolib2\utils\injector.py", line 22, in _wrapped_function File ".\WickedWhims v145e\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrence File "E:\Builds\MCCC_6_5_0\mc_cmd_center\mc_utils.py", line 137, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 661, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 318, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 541, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started> During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (object_sitDining_GP04GOTHspikes(0x0eb00a2b1f3c01d0), None) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3511, in get_next_work File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 970, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2622, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2586, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1479, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1526, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3403, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3194, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3256, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2724, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2901, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 6156, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5978, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5736, in _generate_right_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 7234, in _get_locations_from_posture File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1699, in slot_constraint File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1680, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3735, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3691, in _get_cache_key File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 740, in get_anim_overrides File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1263, in _anim_overrides_internal File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [c9043e91d5ef3e3e.8eaf13de]. JointNameHash [0xc30346d]().' rtim=0</desyncdata></report> </root> Spoiler Link to comment
DarkAudit Posted October 18, 2019 Share Posted October 18, 2019 2 hours ago, bluerubber said: @LittleMsSam has a dress code mod for this. I would cross check the most recent mod however because the download at her own page seems to be more recently updated than the LL mod has been, but just make sure the naked add-on is included in your mod either way. I've tried that, and it turned out to be more of a pain than it was worth. When trying to use it with Nisa's Lot Extender, I got a list of generic "Dress Code" options with no idea what each one was. I had to try each one in turn to find the one I needed. Link to comment
samue1118 Posted October 18, 2019 Share Posted October 18, 2019 Does Wicked Whims support Luumia Height slider only but not the four different height body presets? I have sims with Medium Tall and Tall preset and with height slider adjustment. They are reset to wrong height (way too tall) after finishing WW sex animations. Please help me fixing this. Link to comment
Sneaksmile Posted October 18, 2019 Share Posted October 18, 2019 I do not complain about this mod, it is great, but it is really unbelievable that a nudity shame option is not added yet to the nakedness. I mean that not all Sims are proud nudists, not every sim is proud that someone unknown sees them naked. I think that option would add a lot of realism to the game. You know what I mean. Link to comment
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