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Enderal - SOS Compatibility patches


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Posted

The patches for SOS, Sexlab and vector Schlong worked after running the through CK.

SexLab Squirt wouldn't work at all, couldn't get in game with it enabled.

 

Slavetats SE works outa the box, HDT-SMP then CBBE then CBPC Then 3BA equals functioning female body.

 

Bodyslide works after you edit " Config.xml"

You basically need to steal another games slot, I chose SkyrimVR.

 

Like this:

 


<Config>
    <!-- 0= FO3, 1 = FONV, 2 = SKYRIM, 3 = FO4, 4 = SKYRIMSE, 5 = FO4VR, 6 = SKYRIMVR, -->
    <TargetGame>6</TargetGame>
    <WarnMissingGamePath>true</WarnMissingGamePath>
    <BSATextureScan>true</BSATextureScan>
    <!-- Archives black list -->
    <GameDataFiles>
        <Fallout3>Anchorage - Sounds.bsa; BrokenSteel - Sounds.bsa; Fallout - MenuVoices.bsa; Fallout - Meshes.bsa; Fallout - Misc.bsa; Fallout - Sounds.bsa; Fallout - Voices.bsa; PointLookout - Sounds.bsa; ThePitt - Sounds.bsa; Zeta - Sounds.bsa</Fallout3>
        <FalloutNewVegas>DeadMoney - Sounds.bsa; Fallout - Meshes.bsa; Fallout - Misc.bsa; Fallout - Sound.bsa; Fallout - Voices1.bsa; GunRunnersArsenal - Sounds.bsa; HonestHearts - Sounds.bsa; LonesomeRoad - Sounds.bsa; OldWorldBlues - Sounds.bsa</FalloutNewVegas>
        <Skyrim>Skyrim - Animations.bsa; Skyrim - Interface.bsa; Skyrim - Meshes.bsa; Skyrim - Misc.bsa; Skyrim - Shaders.bsa; Skyrim - Sounds.bsa; Skyrim - Voices.bsa; Skyrim - VoicesExtra.bsa</Skyrim>
        <Fallout4>Fallout4 - Animations.ba2; Fallout4 - Interface.ba2; Fallout4 - Meshes.ba2; Fallout4 - MeshesExtra.ba2; Fallout4 - Misc.ba2; Fallout4 - Nvflex.ba2; Fallout4 - Shaders.ba2; Fallout4 - Sounds.ba2; Fallout4 - Startup.ba2; Fallout4 - Voices_en.ba2; DLCCoast - Voices_en.ba2; DLCNukaWorld - Voices_en.ba2; DLCRobot - Voices_en.ba2; DLCworkshop03 - Voices_en.ba2; Fallout4 - Voices_de.ba2; DLCCoast - Voices_de.ba2; DLCNukaWorld - Voices_de.ba2; DLCRobot - Voices_de.ba2; DLCworkshop03 - Voices_de.ba2; DLCUltraHighResolution - Textures01.ba2; DLCUltraHighResolution - Textures02.ba2; DLCUltraHighResolution - Textures03.ba2; DLCUltraHighResolution - Textures04.ba2; DLCUltraHighResolution - Textures05.ba2; DLCUltraHighResolution - Textures06.ba2; DLCUltraHighResolution - Textures07.ba2; DLCUltraHighResolution - Textures08.ba2; DLCUltraHighResolution - Textures09.ba2; DLCUltraHighResolution - Textures10.ba2; DLCUltraHighResolution - Textures11.ba2; DLCUltraHighResolution - Textures12.ba2; DLCUltraHighResolution - Textures13.ba2; DLCUltraHighResolution - Textures14.ba2; DLCUltraHighResolution - Textures15.ba2</Fallout4>
        <SkyrimSpecialEdition>Skyrim - Animations.bsa; Skyrim - Interface.bsa; Skyrim - Meshes0.bsa; Skyrim - Meshes1.bsa; Skyrim - Misc.bsa; Skyrim - Shaders.bsa; Skyrim - Sounds.bsa; Skyrim - Voices_en0.bsa; Skyrim - Voices_de0.bsa</SkyrimSpecialEdition>
        <Fallout4VR>Fallout4 - Animations.ba2; Fallout4 - Interface.ba2; Fallout4 - Meshes.ba2; Fallout4 - MeshesExtra.ba2; Fallout4 - Misc.ba2; Fallout4 - Misc - Beta.ba2; Fallout4 - Misc - Debug.ba2; Fallout4 - Shaders.ba2; Fallout4 - Sounds.ba2; Fallout4 - Startup.ba2; Fallout4 - Voices.ba2; Fallout4 - Voices_en.ba2; Fallout4 - Voices_de.ba2; Fallout4_VR - Shaders.ba2</Fallout4VR>
        <SkyrimVR>E - Meshes.bsa; E - Scripts.bsa; E - SE.bsa; E - Sounds.bsa; E - Textures1.bsa; E - Textures2.bsa; E - Textures3.bsa; E - Update.bsa; L - Textures.bsa; L - Voices.bsa; Skyrim - Animations.bsa; Skyrim - Interface.bsa; Skyrim - Meshes0.bsa; Skyrim - Meshes1.bsa; Skyrim - Misc.bsa; Skyrim - Patch.bsa; Skyrim - Shaders.bsa; Skyrim - Sounds.bsa; Skyrim - Textures0.bsa; Skyrim - Textures1.bsa; Skyrim - Textures2.bsa; Skyrim - Textures3.bsa; Skyrim - Textures4.bsa; Skyrim - Textures5.bsa; Skyrim - Textures6.bsa; Skyrim - Textures7.bsa; Skyrim - Textures8.bsa; SkyUI_SE.bsa</SkyrimVR></GameDataFiles>
    <GameDataPaths>
        <Fallout3></Fallout3>
        <FalloutNewVegas></FalloutNewVegas>
        <Skyrim></Skyrim>
        <Fallout4></Fallout4>
        <SkyrimSpecialEdition></SkyrimSpecialEdition>
        <Fallout4VR></Fallout4VR>
        <SkyrimVR>C:\Games\steamapps\common\Enderal Special Edition\data\</SkyrimVR>
        <EnderalSE>"C:\Games\steamapps\common\Enderal Special Edition\data"</EnderalSE></GameDataPaths>
    <GameDataPath>C:\Games\steamapps\common\Enderal Special Edition\data\</GameDataPath>
    <OutputDataPath></OutputDataPath>
    <ProjectPath></ProjectPath>
    <GameRegKey></GameRegKey>
    <GameRegVal></GameRegVal>
    <LogLevel>3</LogLevel>
    <Language>57</Language>
    <!-- Default groups are the groups virtually assigned to outfits that are not currently members of any groups.
    This information is used by BodySlide for choosing what presets to display for outfits.
    If the attribute "includeInBuild" is true, batch building the specified groups will also build unassigned outfits. -->
    <DefaultGroups includeInBuild="true"></DefaultGroups>
    <!-- Group aliases provide a way for presets saved under older group names to still apply when a group has been renamed -->
    <GroupAliases></GroupAliases>
    <Input>
        <!-- Sets the minimum and maximum slider values for the BodySlide UI. There might be clipping outside of the 0-100 range! -->
        <SliderMinimum>0</SliderMinimum>
        <SliderMaximum>100</SliderMaximum>
        <!-- Set the left mouse button to pan the view when dragged on the canvas in Outfit Studio -->
        <LeftMousePan>false</LeftMousePan></Input>
    <Editing>
        <!-- Center for move/rotate operations. Object = bounding box center, Origin = (0,0,0), Selected = unmasked vertex centroid -->
        <CenterMode>Selected</CenterMode></Editing>
    <!--Light Settings-->
    <Lights>
        <Ambient>20</Ambient>
        <Frontal>20</Frontal>
        <Directional0 x="-100" y="10" z="100">60</Directional0>
        <Directional1 x="100" y="10" z="100">60</Directional1>
        <Directional2 x="0" y="20" z="-100">85</Directional2></Lights>
    <!--Rendering Settings-->
    <Rendering>
        <ColorBackground r="210" g="210" b="210"></ColorBackground></Rendering>
    <!-- Animation data. The default skeleton reference is used by Outfit Studio to determine the positions and skinning transforms for all vertices of an outfit -->
    <Anim>
        <DefaultSkeletonReference>res/skeleton_female_sse.nif</DefaultSkeletonReference>
        <SkeletonRootName>NPC Root [Root]</SkeletonRootName></Anim>
</Config>
 

Notice the top line says 6 = SkyrimVR?

Go down further and you need to enter all the Enderal BSA filenames between the <SkrimVR> tags.

After that save and load Bodyslide and on SkyrimVR's slow enter the path to EnderalSE, and working Bodyslide.

 

Anybody get Sexlab Animation Loader working??? And how?

 

Thanks

 

EDIT: Problem was JContainers preloaded with game

When you install it a second time . . .

 

Well it's fixed now

  • 1 month later...
Posted

hello,

 

i'm playing enderal SE and SLEN is instant crashing my saved loading game with it enabled.

are you sure SLEN is compatible with enderal SE ?

  • 1 month later...
  • 4 weeks later...
Posted

hmm ... for some reason does anyone realize how much of a mess there is?

Enderal line ... like Enderal Forgotten Stories and the SE version are two games and there is no compatibility ... mostly.

Here the whole thing is loosely mixed back and forth.

I really have no idea what we belong to if sometimes and by accident there was no reference ...

 

And basically everything is outdated ...

Maybe we should wait the morning ...?

 

------------

hmm... valamiért senkinek sem tűnik fel hogy mekkora az itteni zűrzavar?

 Enderal vonal... úgy mint Enderal Forgotten Stories és az SE verzió két játék és nincs összeférhetőség... többnyire.

Itt meg lazán össze-vissza van keverve az egész.

Tényleg fogalmam se volna mihez mi tartozik ha néha és véletlenül nem lenne valami utalás...

 

És lényegében minden elavult... Az EFS v.1.6.40 és az EFS-SE v.2.0.82

Talán meg kell várni a reggelt...?

1717487192_TESV2021-09-0416-15-58-10.jpg.4ee4397df58548dc24aef59dd95ca67f.jpg

  • 5 months later...
  • 1 year later...
Posted

The problem i have is after Sex use Bed i can not use Bed for rest slep the  UI did not show up . Any clue why it happend ? ok You are not ar not a Foreseeer... Followers also dont react aftr Sl or selen sex, strange.  Any clue?

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