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Vore, Amputees, and scarred bodies


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Tried combining this little replacer mod of yours with Sanguine's Debauchery and this is what happens...

 

 

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And Vampires have this curious way of talking to non-vampires as if they were more than just chattle.

 

 

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You need to select the picture icon and it gives you a /img ...../img thing, IIRC. Then you just place the URL of the picture between them. So you need to have your image posted somewhere else on the internets.

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You need to select the picture icon and it gives you a /img ...../img thing' date=' IIRC. Then you just place the URL of the picture between them. So you need to have your image posted somewhere else on the internets.

[/quote']

 

Darsie, thanks for the reply and instructions. I'll see now if I can follow them or not. EDIT: Does it pertain to "Quick Edit" versus "Full Edit"?

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You need to select the picture icon and it gives you a /img ...../img thing' date=' IIRC. Then you just place the URL of the picture between them. So you need to have your image posted somewhere else on the internets.

[/quote']

 

Darsie, thanks for the reply and instructions. I'll see now if I can follow them or not. EDIT: Does it pertain to "Quick Edit" versus "Full Edit"?

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What camps have the skeevers? I can't find a single one.

 

There's one in the vampire cave between Helgen and Ivarstead' date=' only one I've found so far.

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The one full of Vampires? Its called Haemar's Shame. That's the only one I've found as well.

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I extended Evilrunners mod a little by replacing one of the skewered skeevers commonly found at giant camps with a busty human female body. The skewer is too large to actually impale the body, so I just tied the body to it.

 

The ropes supporting the waist are still missing ... exporting my meshes from Blender into something Skyrim can actually use is still a chore and this was the first mesh that actually turned up working after I was done with it in NifSkope. What a PITA!

Often there is a really ugly neck seam visible (the NifScripts go crazy on normals when they cut the mesh in two to accommodate different materials) and for some unknown reason I cannot get the smoke particle effect to work ...

 

... but if you don't look too close you'll now have giants roasting humans at their camps.

 

Personally I'm not into vore or cannibalism. Not my cup of tea. I was simply looking for a good reason to kill giants on sight (and soul trap them for my enchantments). Them being man-eaters qualifies big time.

 

I took took the liberty to include all the files from Evilrunners mod in this download to make it complete. Like with his work, you may do with this whatever you want.

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CharredSkeeverReplacer.7z

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I extended Evilrunners mod a little by replacing one of the skewered skeevers commonly found at giant camps with a busty human female body. The skewer is too large to actually impale the body' date=' so I just tied the body to it.

 

The ropes supporting the waist are still missing ... exporting my meshes from Blender into something Skyrim can actually use is still a chore and this was the first mesh that actually turned up working after I was done with it in NifSkope. What a PITA!

Often there is a really ugly neck seam visible (the NifScripts go crazy on normals when they cut the mesh in two to accommodate different materials) and for some unknown reason I cannot get the smoke particle effect to work ...

 

... but if you don't look too close you'll now have giants roasting humans at their camps.

 

Personally I'm not into vore or cannibalism. Not my cup of tea. I was simply looking for a good reason to kill giants on sight (and soul trap them for my enchantments). Them being man-eaters qualifies big time.

 

I took took the liberty to include all the files from Evilrunners mod in this download to make it complete. Like with his work, you may do with this whatever you want.

[/quote']

you should at least give the lady some hair :P looks like the giant is roasting a plastic mannequin. some scars and/or greasy looking textures would be nice as well.

 

nonetheless, awesome job!

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I extended Evilrunners mod a little by replacing one of the skewered skeevers commonly found at giant camps with a busty human female body. The skewer is too large to actually impale the body' date=' so I just tied the body to it.

 

The ropes supporting the waist are still missing ... exporting my meshes from Blender into something Skyrim can actually use is still a chore and this was the first mesh that actually turned up working after I was done with it in NifSkope. What a PITA!

Often there is a really ugly neck seam visible (the NifScripts go crazy on normals when they cut the mesh in two to accommodate different materials) and for some unknown reason I cannot get the smoke particle effect to work ...

 

... but if you don't look too close you'll now have giants roasting humans at their camps.

 

Personally I'm not into vore or cannibalism. Not my cup of tea. I was simply looking for a good reason to kill giants on sight (and soul trap them for my enchantments). Them being man-eaters qualifies big time.

 

I took took the liberty to include all the files from Evilrunners mod in this download to make it complete. Like with his work, you may do with this whatever you want.

[/quote']

 

 

 

 

Wow, nice work. ;) You will still expand MOD? It would be interesting to create a selection of more races, everyone would then be able to choose who would like to see to bake. :D

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just wondering have anyone thought about maybe using the 2 very nice poses in the two versions in this thread and turning it into a idle pose that can be triggered with fnis or something, sure u would need to somehow include the spits they are positioned on aswell.

just an idea would allow for more freedom to use the exellent modfiles in this thread..:P

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I extended Evilrunners mod a little by replacing one of the skewered skeevers commonly found at giant camps with a busty human female body. The skewer is too large to actually impale the body' date=' so I just tied the body to it.

 

The ropes supporting the waist are still missing ... exporting my meshes from Blender into something Skyrim can actually use is still a chore and this was the first mesh that actually turned up working after I was done with it in NifSkope. What a PITA!

Often there is a really ugly neck seam visible (the NifScripts go crazy on normals when they cut the mesh in two to accommodate different materials) and for some unknown reason I cannot get the smoke particle effect to work ...

 

... but if you don't look too close you'll now have giants roasting humans at their camps.

 

Personally I'm not into vore or cannibalism. Not my cup of tea. I was simply looking for a good reason to kill giants on sight (and soul trap them for my enchantments). Them being man-eaters qualifies big time.

 

I took took the liberty to include all the files from Evilrunners mod in this download to make it complete. Like with his work, you may do with this whatever you want.

[/quote']

 

Thanks for the update! So now if I return to that camp, the new look will be in place, right? By the way, has anyone thought of a way to make this a "rescue the damsel-in-distress" mod? Like, remember how Xena managed to rescue Gabrielle, who was batter-dipped and on the spit already, when she got saved, before she could be roasted to death? Mind you, she wasn't spitted in the usual method, so there was no harm done by the spit alone. Also, she wasn't stripped prior to the batter dip, so the savage tribe was willing to eat everything she was equipped with too!

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The basis for Damsels in Distress exists in both Skyrim and Fallout 3.

 

In Fallout of course there were numerous instances where you would find people tied up in Supermutant camps awaiting *something* (being made dinner or turned into another supermutant) and you could free them.

 

Skyrim has a similar option with prisoners being escorted by the Empire or by Thalmor. There are also lots of prison cells around which are quite annoyingly always filled with either dead bodies or prisoners who refuse to leave.

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The basis for Damsels in Distress exists in both Skyrim and Fallout 3.

 

In Fallout of course there were numerous instances where you would find people tied up in Supermutant camps awaiting *something* (being made dinner or turned into another supermutant) and you could free them.

 

Skyrim has a similar option with prisoners being escorted by the Empire or by Thalmor. There are also lots of prison cells around which are quite annoyingly always filled with either dead bodies or prisoners who refuse to leave.

 

Somebody else made a mod for "Oblivion" called "Damsels In Distress", I believe. I tried it out, but was annoyed that the damsels were disabled from the game as soon as they left the cell! Very frustrating! The mod I wanted was one that would reward me with at least a kiss if not outright sex, and a long lasting relationship, ala Snow White and those other "Disney Princess" types! But the one I got instead was not worth the effort, so I disabled it. I hope that a better system can be enabled for "Skyrim". EDIT: Oh, yeah! Those NPCs in the games that you mentioned, I found to be frustrating too, as they often got killed soon after rescue. In those games I liked to resurrect the dead just to see what they would do next. In "Oblivion", thanks to a certain companion recruit mod, I'd recruit them too, and rename them. If I found a clone though, I'd Disable them from the game to avoid confusion, but after looting them of course.

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undefined EDIT: Hey, what happened to everything I wrote?! Argh! Well, anyway, these images are more samples, and/or examples, of mods that I'm hoping for. Breast roastng on those braziers, breast eating, debreasting, and wearable shishkabob piercings. The 3 examples used were all I had time to find and post yesterday morning. I have more examples that may serve as better demonstrations of what I'm looking for. Now that I've clarified again, is there anyone here that can tell me if it is possible to do or not? Advance thanks!

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