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HELP: Stable modlist for play-through


DerPeter

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Posted

Hello,

I'd like to request a compilation of mods from this forum that are safe to use and stable enough to complete an entire play-through of Skyrim and its DLCs. I've searched for such a list, but sadly I haven't found any, so I thought I'd ask here.

 

I've already modded my Skyrim quite extensively, but sadly my current version is not stable. Current mods:

 

post-1002170-0-02983400-1471553542_thumb.jpgpost-1002170-0-97878600-1471553543_thumb.jpg

 

 

So my wishlist for a stable modlist would like this:

- As many animations as possible

- As many random quests as possible

- Bestiality

- Slavery (both being slave and taking slaves)

- Pregnancy

- Death Alternative and Defeat

- As few Devious Devices as possible

 

Alternatively, you could help me cleaning up my current mod list, in order to clear out the bugs and remove mods that do the same thing.

 

Thanks in advance!

Posted

Ok, here it is:

 

 

 

0 0 Skyrim.esm

1 1 Update.esm

2 2 Dawnguard.esm

3 3 HearthFires.esm

4 4 Dragonborn.esm

5 5 Unofficial Skyrim Legendary Edition Patch.esp

6 6 SexLab.esm

7 7 SexLabAroused.esm

8 8 Schlongs of Skyrim - Core.esm

9 9 BeeingFemale.esm

10 a ZaZAnimationPack.esm

11 b CreatureFramework.esm

12 c PSQ PlayerSuccubusQuest.esm

13 d Devious Devices - Assets.esm

14 e MiasLair.esp

15 f Devious Devices - Integration.esm

16 10 Devious Devices - Expansion.esm

17 11 daymoyl.esm

18 12 hdtHighHeel.esm

19 13 SexLab - Sexual Fame [sLSF].esm

20 14 HighResTexturePack01.esp

21 15 HighResTexturePack02.esp

22 16 HighResTexturePack03.esp

23 17 Unofficial High Resolution Patch.esp

24 18 XPMSE.esp

25 19 dD - Realistic Ragdoll Force - Realistic.esp

26 1a SkyUI.esp

27 1b UIExtensions.esp

28 1c SexLab_Solutions.esp

29 1d SexLabDefeat.esp

30 1e Hothtrooper44_Armor_Ecksstra.esp

31 1f Hothtrooper44_ArmorCompilation.esp

32 20 Schlongs of Skyrim.esp

33 21 SOS - Smurf Average Addon.esp

34 22 BeeingFemaleBasicAddOn.esp

35 23 NonSexLabAnimationPack.esp

36 24 FNIS.esp

37 25 SLAnimLoader.esp

38 26 MoreNastyCritters.esp

39 27 SexLabNudeCreatures.esp

40 28 SexLabNudeCreaturesDB.esp

41 29 SexLabNudeCreaturesDG.esp

42 2a animal_mansion.esp

43 2b SexLab-Stories.esp

44 2c HentaiCreatures.esp

45 2d One With Nature - DG+DB.esp

46 2e Beastess Forsworn.esp

47 2f Immersive Arousal.esp

48 30 Devious Devices For Him.esp

49 31 Slaves of Tamriel.esp

50 32 wolfclub.esp

51 33 sanguinesDebauchery.esp

52 34 UFO - Ultimate Follower Overhaul.esp

53 35 SexLab Beastess.esp

54 36 Deviously Cursed Loot.esp

55 37 SimpleSlavery.esp

56 38 qayl.esp

57 39 Slaverun_Reloaded.esp

58 3a HeroineDistress.esp

59 3b BesEss.esp

60 3c Convenient Horses.esp

61 3d Devious Cidhna.esp

62 3e zzEstrus.esp

63 3f Debauchery.esp

64 40 SexLab_Dialogues.esp

65 41 FNISspells.esp

66 42 SexLab-StoriesDevious.esp

67 43 Beastess Vampire.esp

68 44 Devious Deviants.esp

69 45 RewardYourFollowers.esp

70 46 SSLToys.esp

71 47 Deviously Enslaved.esp

72 48 SDpatch - frostfall.esp

73 49 0SACT.esp

74 4a RaceMenu.esp

75 4b RaceMenuPlugin.esp

76 4c RaceMenuMorphsCBBE.esp

77 4d Deviously Cursed Loot Patch For Him.esp

78 4e NewmillerPiercings2.esp

79 4f NewmillerPiercings3.esp

80 50 Slaverun_Reloaded_Comments.esp

81 51 Slaves of Tamriel - iNeed.esp

82 52 SlaveTats.esp

83 53 SOS - Male Vanila Armor Cloths Conversion Custom.esp

84 54 submissivelola.esp

85 55 ZaZHDTWorkshop.esp

86 56 Alternate Start - Live Another Life.esp

87 57 ImmerSlave.esp

88 58 SAP.esp

89 59 SexLab Submit.esp

Walking dead.esp

WalkingDead-edited.esp

 

 

 

Walking dead crashed my game on startup, so I deactivated it. Every other bug does not lead to a hard crash, but causes a plethora of bugs, including crashes loading certain saves from the main menu (loading them while another save was loaded works), losing control over my character and every NPC just standing around, compass invisible, unable to attack, multiple mods triggering at the same time, mods triggering when they weren't supposed to, NPCs bugging out, Quests not updating correctly and all that juicy stuff.

Posted

I'm not 100% sure on how NMM works as in load order and stuff. If it was me personally i would go with MO as it just makes "fake" data folders for your mods so you keep your "real" skyrim data folder as clean as possible. I have around 194 esps give or take in my game and it loads fine. Runs at 50-ish fps.

 

Sorry i can't be of any help. Maybe someone who knows NMM better will come and help you. :)

Posted

Btw, does anyone know which mod is responsible for that debug text? This gets spammed every 10 seconds and it's really annoying.

 

post-1002170-0-57640400-1471834882_thumb.jpg

Posted

You should honestly start from nothing and then rebuild this from scratch. The way you're doing this, trying to fix it is just asking for trouble, considering you're no longer aware of what you have or what you're doing.

If your playthrough has no succubus, why are you using PSQ?

Posted

Took me roughly 3-4 days now to get my skyrim to where it is. So I can understand the desire to simply get a list of mods and in which order and how to install them, but I doubt anyone will be able to give you one of those kind of lists that fit your exact needs. 

 

As already suggested, get Mod Organizer. Start looking for mods, google for them, download them and then perhaps make a priority list of which mods are most essential to you and which aren't. Install the essentials first.

 

I could potentially give you a list of mods that I am using (minus the slavery ones, I haven't really been looking at those yet). Then maybe you can add to that yourself.

Posted

So I'm supposed to replace the unofficial patch with ENBoost?

Nooooo! You'll want both -- the Unofficial Patch (ideally USLEEP since you have all the DLC anyway) to fix in-game bugs (quests, objects, NPCs, all that stuff) and ENBoost to help out the game engine (better performance, less bugs and crashes). Also, get the CrashFixPlugin, really get this one.

 

Be prepared to burn a few save games until you have a feeling what the mods do, which ones you can't live without and which ones you are willing sacrifice for others. It's all a big balancing act, do you want a lot of visual excellence, then you can only play with a small number of heavy-impact mods in the Papyrus department. Want tons of NPCs and quests? You may have to remove some other mods. I started my 44th game recently, and only since about the 30th game I have a somewhat settled load order where only a few mods gets exchanged or some exciting new ones added, old ones dropped. The good news is that there's tons of information available here, at the Nexus, at Reddit, the STEP project, and many other places. It does take a lot of time and effort though to filter and process it all.

 

One last thing, once you got to a point where everything is running smoothly and stable and you want to start that one big playthrough (again, lol), don't change anything after that point. Don't uninstall mods, don't deactivate mods, ideally don't even change your load order. And don't update mods mid-playthrough unless their author explicitly states that it can be done safely.

Posted

You should honestly start from nothing and then rebuild this from scratch. The way you're doing this, trying to fix it is just asking for trouble, considering you're no longer aware of what you have or what you're doing.

 

If your playthrough has no succubus, why are you using PSQ?

Ideally to play as a succubus I suppose.

 

 

Btw, does anyone know which mod is responsible for that debug text? This gets spammed every 10 seconds and it's really annoying.

 

attachicon.gifbuggy_mod.jpg

Seems like Master of Disguise, but I'm not completely sure.

 

Nah, it was something else. Activating some (through the mod menu) deactivated mods fixed it, but I'm still not entirely sure which mod was the culprit.

 

Took me roughly 3-4 days now to get my skyrim to where it is. So I can understand the desire to simply get a list of mods and in which order and how to install them, but I doubt anyone will be able to give you one of those kind of lists that fit your exact needs. 

 

As already suggested, get Mod Organizer. Start looking for mods, google for them, download them and then perhaps make a priority list of which mods are most essential to you and which aren't. Install the essentials first.

 

I could potentially give you a list of mods that I am using (minus the slavery ones, I haven't really been looking at those yet). Then maybe you can add to that yourself.

Well, it'd definitely do no harm if you could share your mod order. ^^

 

 

So I'm supposed to replace the unofficial patch with ENBoost?

Nooooo! You'll want both -- the Unofficial Patch (ideally USLEEP since you have all the DLC anyway) to fix in-game bugs (quests, objects, NPCs, all that stuff) and ENBoost to help out the game engine (better performance, less bugs and crashes). Also, get the CrashFixPlugin, really get this one.

 

Be prepared to burn a few save games until you have a feeling what the mods do, which ones you can't live without and which ones you are willing sacrifice for others. It's all a big balancing act, do you want a lot of visual excellence, then you can only play with a small number of heavy-impact mods in the Papyrus department. Want tons of NPCs and quests? You may have to remove some other mods. I started my 44th game recently, and only since about the 30th game I have a somewhat settled load order where only a few mods gets exchanged or some exciting new ones added, old ones dropped. The good news is that there's tons of information available here, at the Nexus, at Reddit, the STEP project, and many other places. It does take a lot of time and effort though to filter and process it all.

 

One last thing, once you got to a point where everything is running smoothly and stable and you want to start that one big playthrough (again, lol), don't change anything after that point. Don't uninstall mods, don't deactivate mods, ideally don't even change your load order. And don't update mods mid-playthrough unless their author explicitly states that it can be done safely.

 

But that is the thing why I made this post in the first place. As much as I want to have a stable load order, I am just not willing enough to spend multiple days on it. I'd just leave it at the "It's working, somehow" state it is now and only start the game when I feel like it.

Posted

You're gonna want to spend the time to restart this from scratch, get familiar with bashed-patches, TES5Edit merge patches, FNIS, ENBoost, etc. I suggest going to the STEP wiki, completing an installation from the STEP wiki, and then adding sexlab on top of that. Otherwise, you're just going to lose your progress by the second time you see Parthuurnax.

 

 

 

Ideally to play as a succubus I suppose.

 

 

Your OP doesn't state that you want to do that. I highly suggest using one mod organizer profile per character. If one character is going to not be a succubus, you should remove PSQ. It doesn't serve any purpose and you'll make your game that much more stable for just removing it. If you want to make a succubus later, use a different mod organizer profile.

 

 

Well, it'd definitely do no harm if you could share your mod order. ^^

Actually, it would. Considering that he has a multitude of files (Bashed patches, merge patches, overwrite files) etc that you don't have, including mods that you don't have with different compatibility patches and merges. You simply can't do what you're asking. If you want to heavily mod skyrim, you're just gonna have to take the time to learn how it all works. If you want a stable game that's gonna see you through the quests, DLC, and whatever else you decide to put in, then you're just gonna have to bite the bullet, do the heavy reading that we've all done, and learn how the process mods function to a degree that you can manipulate it. Unless you know someone nearby who is willing to spend the hours sitting at your PC configuring this for you then there's nothing any of us can do to really satisfy what you're asking. We can give you a list of cool things, but nothing else.


Start Here >>http://wiki.step-project.com/STEP:2.2.9.2<<
Even if not using PERMA, this is an excellent guide to increasing stability with many mods >>


Here's a list of mods that I think are cool if you want to be a succubus. >>http://www.loverslab.com/topic/62751-skyrim-succubus-roleplay-playthough-nsfw-pics/?do=findComment&comment=1577446

 

 
Posted

I suppose Anatriax's Guide To An Immersive Skyrim may be useful for what concerns stability at least, since I don't know if you'll find the actual mods to your liking. I'm an average mod user myself so I still have to try all this personally :/

Posted

Actually, it would. Considering that he has a multitude of files (Bashed patches, merge patches, overwrite files) etc that you don't have, including mods that you don't have with different compatibility patches and merges. You simply can't do what you're asking. If you want to heavily mod skyrim, you're just gonna have to take the time to learn how it all works. If you want a stable game that's gonna see you through the quests, DLC, and whatever else you decide to put in, then you're just gonna have to bite the bullet, do the heavy reading that we've all done, and learn how the process mods function to a degree that you can manipulate it. Unless you know someone nearby who is willing to spend the hours sitting at your PC configuring this for you then there's nothing any of us can do to really satisfy what you're asking. We can give you a list of cool things, but nothing else.

 

 

Well, look. I was hoping for something like this: https://forums.nexusmods.com/index.php?/topic/3642835-ultimate-fallout-4-mod-compilation-100-working-mods-with-installation-instructions/

 

And I'm obviously not expecting 100+ lewd mods to be compiled for Skyrim, but atleast a small list of mods that is stable to use and contains basic kinks.

Something that should result in a stable game when followed correctly.

Posted

I had to rebuild my install recently due to pc trouble, so i'll trow my 2 cents.

Try to have an idea as clear as possible about where you want to bring your setup - down to the playthrough you're planning if possible.

Evaluate how heavy and extensive graphic enhancements should be after taking a look at your rig, or you'll end up with a pretty but unplayable slideshow - the right ENB is expecially impactful.

Get MO and familiarize with it - as others said, it's much easier to keep a clean Skyrim folder with it, swapping in/out stuff as needed, even creating different profiles for different characters and needs.

I used this

I suppose Anatriax's Guide To An Immersive Skyrim may be useful for what concerns stability at least, since I don't know if you'll find the actual mods to your liking. I'm an average mod user myself so I still have to try all this personally :/

and it definitely is a good starting point, although i'd suggest to start from here (same author) as it's more concise and updated, and then get back and integrate it with the LL guide (as the new one is still barebones on a couple of points). STEP and other guides are worth a look, but again, try to keep a hold of your needs and goal before adding random mods only because part of a guide.

If you want to actually play and have a stable game, keep lewd mods amount in check - create a separate MO setup if you want to go wild with them - as i've always had nuisances and instabilities when going overboard. (they also keeps distracing me from actually progressing :P )

 

In the end, you'll have to craft your personal setup by yourself, guides are just a good baseline to getting started and learn the ropes.
 

Posted

 

Well, look. I was hoping for something like this: https://forums.nexusmods.com/index.php?/topic/3642835-ultimate-fallout-4-mod-compilation-100-working-mods-with-installation-instructions/

 

And I'm obviously not expecting 100+ lewd mods to be compiled for Skyrim, but atleast a small list of mods that is stable to use and contains basic kinks.

Something that should result in a stable game when followed correctly.

 

Sorry to disappoint you, but you're asking for something impossible here. It is the very nature of SexLab and many of its related mods to have a high impact on your Skyrim engine. So while you can throw a ton of SexLab mods together and play for a while, you will absolutely have to leave some out if you are going for a long playthrough. And that is just the kinky stuff, if you add in other cool things from the Nexus, like Frostfall, Wet and Cold and things like that, you'll have to make even more tough choices about which mods to use, and which to leave out.

 

As others said: you can try Mod Organizer to set up profiles, that way you can play as many mods as you want and roll back to a slimmer load order with only a few sex mods (or none at all!) if you want to go questing in that long playthrough.

  • 2 weeks later...
Posted

Btw, does anyone know which mod is responsible for that debug text? This gets spammed every 10 seconds and it's really annoying.

 

attachicon.gifbuggy_mod.jpg

 

Deviously Enslaved Continued i would say

 

===========================

 

I was looking for the same information.

 

But what if we collect mods instead which are known to be problematic when it comes to playthroughs?

 

For example:

 

  • Maria Eden 2.1 - Is ME too script heavy to be used with gameplay mods like combat overhauls, Frostfall etc.? Compatible or gamebreaking with vanilla quests?
  • SD+ (+Dialogues) -  Never got it to run smoothly, because of stuck AI & animations, CTD, incompatibilities with other mods. Everytime when i had a stable game, when i started to get into SD+ adventures i had to abandon that save at some point because the problems become overwhelming and it was no more fun. Nevermind the issues with Dialogues and DA+Defeat.
  • Script heavy story mods - Are they suitable for a playthrough only and used only without other scriptheavy mods for a quest playthrough (combat overhauls, Frostfall etc.)
  • Deviously Enslaved Continued - never got it to work like expected or no point without SD+
  • ...

I really like to have a diversity of mods especially for Simple Slavery & other story/quest mods but to tweak mod a when in situation b, or deactivate function c in mod d, when doing e or using mod f...

 

Another point is the script heaviness of mods, especially when using gameplay and immersive mods.

 

What do you think?

Posted

Btw, does anyone know which mod is responsible for that debug text? This gets spammed every 10 seconds and it's really annoying.

 

attachicon.gifbuggy_mod.jpg

 

Deviously Enslaved Continued i would say

 

Not DEC, doesn't match the debug output I added. Looks similar because outputting rolling information, and every X seconds is very similar pattern, but DEC by default puts debug in the console instead of the notification display, so you wouldn't see it unless you opened your console or checked your papyrus log.

 

I don't know what mod that is from.

Posted

Could you then recommend me some mods for a new load order?

 

For example, I'm looking for a mod that not only allows me to be a slave, but to hold slaves as well, something that I currently can't do.

Furthermore, Cursed Loot has a neat option "allows to be raped while dancing naked", the only problem is that I can't dance atm.

 

I also have problems with multiple mods triggering on the same events, for example, when I get enslaved and raped by my master, SimpleSlavery triggers every so often and sends me to the slaver market, which is obviously pretty stupid. I'd much rather use SS as one consequence to being enslaved; when my master decides to sell me. But for now I haven't found a way to make that work, instead it leads to the bugs just described.

 

But for starters, which body mod is more supported? CBBE or UNP?

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