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I got few question about survial mode


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Posted

Hi there!

 

I want ask a few thing about the Fo4's survial mode. I haven't really tried it and I'm curious a few things about it.

 

 

What do you think about it?

 

How difficult it is?

 

It is fun or just a chore?

 

How it affect the combat?

 

Does the settlements make it easier by the food and water supplies wich they provide?

 

 

Posted

Survival mode is pretty decent. The features of it are cool, but the difficulty is weird.

 

Difficulty wise, it's kind of "sponge-y". You do less damage, they do more, they have more health now, stuff like that. Molotov's one shot you if you're not geared to the teeth. Some simple melee attacks can do the same as well. Shotguns do the same as well (one shot you if up close). So they made you weaker, while making the enemies really powerful. Which is a pretty bad way to increase the difficulty. Was hoping for smarter AI, but they just gave us that instead.

 

It is fun though. The "iNeeds" portion is fun to deal with. Needing to drink, eat, and sleep now makes actually using cooking worthwhile. Before it was kind of pointless, but in Survival mode, you need it. And sleeping is the only way to save now. Well except for the quick exit save that you get when you exit the game, and then it deletes the save when you load the save back up. This way you can't use it as a "cheat" save.

 

No fast travel so you actually have to run everywhere. Though I like using Immersive Fast Travel for that, since it is still limited, but only to fast traveling between settlements.

 

 

Combat wise, still the same. Except for the stuff I mentioned in the difficulty. You'll be using the cover feature more often and playing smarter, but that's about it. Though I've been watching my brother play lately and he just charges in full throttle with a suped up baseball bat and one shots pretty much everything, negating the whole difficulty. lol

 

Settlement stuff is still the same. If you build water and crops, you get water and food. No difference there.

 

 

Only other thing is no console for Survival mode as well. So no cheating with god mode (which would be pointless if you're using god mode in Survival. Might as well just play normal). No adding items to yourself or any of that. Only time it is really annoying is when you get stuck in a hole or get a bugged quest. Then you have to use a console mod to enable the console to fix it.

 

But overall, it's pretty decent. The difficulty needs adjustments (which can be done with some mods on Nexus), but I think the funnest part of it is the needs part. Having to drink, eat, sleep, and stuff is what makes it enjoyable. Playing smarter and such.

 

Hope that helps. :)

Posted

 

 

Survival mode is pretty decent. The features of it are cool, but the difficulty is weird.

 

Difficulty wise, it's kind of "sponge-y". You do less damage, they do more, they have more health now, stuff like that. Molotov's one shot you if you're not geared to the teeth. Some simple melee attacks can do the same as well. Shotguns do the same as well (one shot you if up close). So they made you weaker, while making the enemies really powerful. Which is a pretty bad way to increase the difficulty. Was hoping for smarter AI, but they just gave us that instead.

 

It is fun though. The "iNeeds" portion is fun to deal with. Needing to drink, eat, and sleep now makes actually using cooking worthwhile. Before it was kind of pointless, but in Survival mode, you need it. And sleeping is the only way to save now. Well except for the quick exit save that you get when you exit the game, and then it deletes the save when you load the save back up. This way you can't use it as a "cheat" save.

 

No fast travel so you actually have to run everywhere. Though I like using Immersive Fast Travel for that, since it is still limited, but only to fast traveling between settlements.

 

 

Combat wise, still the same. Except for the stuff I mentioned in the difficulty. You'll be using the cover feature more often and playing smarter, but that's about it. Though I've been watching my brother play lately and he just charges in full throttle with a suped up baseball bat and one shots pretty much everything, negating the whole difficulty. lol

 

Settlement stuff is still the same. If you build water and crops, you get water and food. No difference there.

 

 

Only other thing is no console for Survival mode as well. So no cheating with god mode (which would be pointless if you're using god mode in Survival. Might as well just play normal). No adding items to yourself or any of that. Only time it is really annoying is when you get stuck in a hole or get a bugged quest. Then you have to use a console mod to enable the console to fix it.

 

But overall, it's pretty decent. The difficulty needs adjustments (which can be done with some mods on Nexus), but I think the funnest part of it is the needs part. Having to drink, eat, sleep, and stuff is what makes it enjoyable. Playing smarter and such.

 

Hope that helps. :)

 

 

 

Yeah it helped thank you :).

Posted

It is good for an alpha, not for a release.

 

You will mostly exploit and abuse the mechanics until lvl 25-30, when the perks starts to kick in. You will also die randomly for a while,because the combat is pure rng based. Around lvl 50, you will most likely just walk over everything.

 

Its can have its moments and offers a different experience, but its not a go to option for every new character. I tested a lot and tried many things, not gona play it again until some bigger overhaul not comes for it. 

 

Minimal settlement managment is enough to get supplies. Its not necessary to play "Sims".

 

Most of the game mechanics either dosent or poorly support the survival dificulty.

 

Try it yourself and deciede.

 

 

 

Posted

 

It is good for an alpha, not for a release.

 

You will mostly exploit and abuse the mechanics until lvl 25-30, when the perks starts to kick in. You will also die randomly for a while,because the combat is pure rng based. Around lvl 50, you will most likely just walk over everything.

 

Its can have its moments and offers a different experience, but its not a go to option for every new character. I tested a lot and tried many things, not gona play it again until some bigger overhaul not comes for it. 

 

Minimal settlement managment is enough to get supplies. Its not necessary to play "Sims".

 

Most of the game mechanics either dosent or poorly support the survival dificulty.

 

Try it yourself and deciede.

 

 

Sadly my current rig can't run FO4 for a while. :( Thats one of the reason I asked these things. 

 

It seems the FNV did better on survial.(Especially with the DUST mod).

Posted

 

 

It is good for an alpha, not for a release.

 

You will mostly exploit and abuse the mechanics until lvl 25-30, when the perks starts to kick in. You will also die randomly for a while,because the combat is pure rng based. Around lvl 50, you will most likely just walk over everything.

 

Its can have its moments and offers a different experience, but its not a go to option for every new character. I tested a lot and tried many things, not gona play it again until some bigger overhaul not comes for it. 

 

Minimal settlement managment is enough to get supplies. Its not necessary to play "Sims".

 

Most of the game mechanics either dosent or poorly support the survival dificulty.

 

Try it yourself and deciede.

 

 

Sadly my current rig can't run FO4 for a while. :( Thats one of the reason I asked these things. 

 

It seems the FNV did better on survial.(Especially with the DUST mod).

 

I cant confirm or denie this, I probably played NV on normal. But thats not change my opinion about FO4's survival mode. The vocal crowd just loved it and I do think, all of them have no standards. 

 

edit: I'm not expert or have high standards, but I do own a PC more than a decade, tried/played enough games to sense the bullshit category.

Posted

If you thought taking damage from mongrels or molerats, while wearing PA, was silly, imagine playing Survival mode, wearing PA, and those same creatures handing you your ass.

Posted

If you thought taking damage from mongrels or molerats, while wearing PA, was silly, imagine playing Survival mode, wearing PA, and those same creatures handing you your ass.

LOL yeah Radroach eating through Power armor :P
Posted

 

If you thought taking damage from mongrels or molerats, while wearing PA, was silly, imagine playing Survival mode, wearing PA, and those same creatures handing you your ass.

LOL yeah Radroach eating through Power armor :P

 

 

I would imagine it would make more sense if radroaches were able to crawl through the seams or inside the framework through damaged areas of the PA.  This would really make your day.

Posted

By these post I presume its actually a legendary mode with some needs mechanic and dark souls like checkpoint saving. 

 

Thanks for the asnwers.

Posted

By these post I presume its actually a legendary mode with some needs mechanic and dark souls like checkpoint saving. 

 

Thanks for the asnwers.

 

Basically yeah. Needs (eat, sleep, drink, endurance, etc) and then only save when you sleep. Plus no fast travel.

 

But that's the general gist of it. Like I said before, there is mods that alter the difficulty a bit so it isn't so wonky, but otherwise, it's not too bad. The needs portion is the main thing I like about it. Wish they would transfer that to other difficulties.

Posted

Only 1 sure fire way to find out. Fire up a game in Survival mode and give it a try.

 

I know that :P.

Posted

Combat wise, still the same. Except for the stuff I mentioned in the difficulty. You'll be using the cover feature more often and playing smarter, but that's about it.

 

The cover feature ? You can take cover ? :huh:

Posted

 

Combat wise, still the same. Except for the stuff I mentioned in the difficulty. You'll be using the cover feature more often and playing smarter, but that's about it.

 

The cover feature ? You can take cover ? :huh:

 

 

When you are in first person, you can walk up to a wall edge and with your weapon drawn, when you aim, you peek out from "cover". Fire a few shots, stop aiming, and you duck back behind the wall.

 

Works with benches in sneak mode, mailboxes, trashcans, walls, etc etc etc blah blah, anything you can pretty much duck behind.

Posted

The cover feature ? You can take cover ? :huh:

 

 

 

 

 

 

In first person walk up to a corner and aim down sights.

 

 

 

 

When you are in first person, you can walk up to a wall edge and with your weapon drawn, when you aim, you peek out from "cover". Fire a few shots, stop aiming, and you duck back behind the wall.

 

Works with benches in sneak mode, mailboxes, trashcans, walls, etc etc etc blah blah, anything you can pretty much duck behind.

 

This is one of the biggest problems I've had with the game so far: a complete lack of tutorials. It would be nice if I could find out about shit like this without stumbling upon it in an unrelated topic.

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