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Long/infinite loading screens in whiterun


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Posted

Hey guys I've been having a problem with whiterun lately. for some reason when i first enter through the gate it takes quite a bit to load and then when i'm finally it kinda tends to lag. also when i enter belethors shop i get an infinite loading screen. so far whiterun is the only city that this problem happens in i've been to Solitude and i get no problem.

 

 
 
This is my load order if it helps
------------------------------------------
  0  0 Skyrim.esm
  1  1 Update.esm
  2  2 Dawnguard.esm
  3  3 HearthFires.esm
  4  4 Dragonborn.esm
  5  5 Unofficial Skyrim Legendary Edition Patch.esp
  6  6 Schlongs of Skyrim - Core.esm
  7  7 ApachiiHair.esm
  8  8 ApachiiHairFemales.esm
  9  9 SkyMoMod.esm
 10  a FM - HaafingarHall.esm
 11  b hdtHighHeel.esm
 12  c SexLab.esm
 13  d RSkyrimChildren.esm
 14  e EnhancedLightsandFX.esp
 15  f ELFX - Exteriors.esp
 16 10 RealisticRoomRental.esp
 17 11 RealisticWaterTwo.esp
 18 12 GM_NewNobleHDFurnitureAndClutter_AllInOne.esp
 19 13 ELFXEnhancer.esp
 20 14 AwpSylvanas.esp
 21 15 Duel - Combat Realism.esp
 22 16 CalienteVanillaArmorTweaks.esp
 23 17 dD - Enhanced Blood Main.esp
 24 18 DSerHorsesRevamped.esp
 25 19 RSChildren_NonPlayableOverride.esp
 26 1a CombatFatigue.esp
 27 1b zzLSAR.esp
 28 1c SkyUI.esp
 29 1d Solstheim Music in Skyrim.esp
 30 1e RaceMenu.esp
 31 1f RaceMenuPlugin.esp
 32 20 SOS - VectorPlexus Regular Addon.esp
 33 21 KS Hairdo's.esp
 34 22 FNIS.esp
 35 23 titkit.esp
 36 24 Dr_Bandolier.esp
 37 25 LeatherBackpackDarkBrown-100.esp
 38 26 Hothtrooper44_Armor_Ecksstra.esp
 39 27 Lore Weapon Expansion - Daedric Crescent.esp
 40 28 Lore Weapon Expansion - Goldbrand.esp
 41 29 ethereal_elven_overhaul.esp
 42 2a NoHealthRegen.esp
 43 2b The Ordinary Women.esp
 44 2c Valerica.esp
 45 2d Bijin Wives.esp
 46 2e aMidianBorn_ContentAddon.esp
 47 2f AMB Glass Variants Lore.esp
 48 30 Differently Ebony.esp
 49 31 Morrowind Soul Gems.esp
 50 32 DVA - Dynamic Vampire Appearance.esp
 51 33 ImmersiveLoversComfort.esp
 52 34 ELFX - Weathers.esp
 53 35 Hothtrooper44_ArmorCompilation.esp
 54 36 Lore Weapon Expansion.esp
 55 37 RealisticWaterTwo - Legendary.esp
 56 38 RealisticWaterTwo - Waves.esp
 57 39 Colorful_Magic.esp
 58 3a MrBs-UniqueLoot.esp
 59 3b RRR_ELFX-Patch.esp
 60 3c SexLab-AmorousAdventures.esp
 61 3d Lore Weapon Expansion - Relics of the Crusader.esp
 62 3e EliRedguardHouse.esp
 63 3f KNM_Mour.esp
 64 40 FM - HHall Exterior.esp
 65 41 Follower Neisa.esp
 66 42 Yami.esp
 67 43 LiFEv1.1.esp
 68 44 Follower Onean.esp
 69 45 Follower Neisa Wardrobe.esp
 70 46 Ariente Follower.esp
 71 47 Overknee_Beatrice.esp
 72 48 DovahBlingJewelryReplacer.esp
 73 49 Bijin NPCs.esp
 74 4a Bathing in Skyrim - Main.esp
 75 4b SoapRetex_BIS.esp
 76 4c Scent of Sex.esp
 77 4d RSChildren - Complete.esp
 78 4e SimplyKnock.esp
 79 4f Vivid Weathers.esp
 80 50 RealisticHumanoidMovementSpeed.esp
 81 51 TrueEyes.esp
 82 52 SoundsOfBarenziah.esp
 83 53 dD-DG-DB-MonsterMod EBT Patch v4.esp
 84 54 GoToBed.esp
 85 55 KS Jewelry.esp
 86 56 TradeBarter.esp
 87 57 PC Head Tracking - Patch.esp
 88 58 Luna_GoV.esp
 89 59 dD-Reduced Wound Size.esp
 90 5a PC Head Tracking - MCM.esp
 91 5b AmazingFollowerTweaks.esp
 92 5c Nerida.esp
 93 5d Bijin Warmaidens.esp
 94 5e Sweet&Sexy Lingerie.esp
 95 5f iNeed.esp
 96 60 DudestiaMultiMarriages.esp
 97 61 ApachiiHelmetWigs.esp
 98 62 Ordinator - Perks of Skyrim.esp
 99 63 FM - UNP Merchants.esp
100 64 Potions.esp
101 65 iNeed - Dangerous Diseases.esp
102 66 Serana.esp
103 67 dD-Reduced Splatter Size.esp
104 68 XPMSE.esp
105 69 Realistic HD Beverages.esp
106 6a BodyChange.esp
107 6b AK_RM_PubicStyles_All_In_One.esp
108 6c Dual Sheath Redux.esp
109 6d Schlongs of Skyrim.esp
110 6e Pizza_part1.esp
111 6f RaceMenuOverlayCompilation - CBBE.esp
112 70 UIExtensions.esp
113 71 AddItemMenu2.esp
114 72 Bathing in Skyrim - Realistic Room Rental.esp
115 73 aMidianborn_Skyforge_Weapons.esp
116 74 Alternate Start - Live Another Life.esp
117 75 Dual Sheath Redux Patch.esp
 
Posted

Check if you properly installed SKSE and set your SKSE ini.

SKSE contains both memory patch and safety load, tho installing the mod provided by timiko should work aswell

Posted

Do you have it? http://www.nexusmods.com/skyrim/mods/46465/?

Do you use ENB?

 

Yes i have that mod and i don't have enb installed atm.

Check if you properly installed SKSE and set your SKSE ini.

SKSE contains both memory patch and safety load, tho installing the mod provided by timiko should work aswelI

I'm pretty sure it's installed correctly otherwise my mods wouldn't work or give me notification saying so. but just incase how would i know if its installed correctly?

Posted

 

I'm pretty sure it's installed correctly otherwise my mods wouldn't work or give me notification saying so. but just incase how would i know if its installed correctly?

 

 

This is a common misunderstanding. Installing SKSE might let your mods run, but this doesnt mean that the memory patch is working.

I can not stress enough how many ppl came here thinking that they had skse memory patch runing (because their mods requiring SKSE were working) and found out otherwise.

 

You need to check if you have SKSE.ini created and properly set, then run a test with memory block  http://www.nexusmods.com/skyrim/mods/50471/?

 

If you dont know how to run the test or need help see this video. 

 

 

 

 

 

 

After you run the test, if you do not crash when reaching block 256, we can move on. 

Posted

 

 

I'm pretty sure it's installed correctly otherwise my mods wouldn't work or give me notification saying so. but just incase how would i know if its installed correctly?

 

 

This is a common misunderstanding. Installing SKSE might let your mods run, but this doesnt mean that the memory patch is working.

I can not stress enough how many ppl came here thinking that they had skse memory patch runing (because their mods requiring SKSE were working) and found out otherwise.

 

You need to check if you have SKSE.ini created and properly set, then run a test with memory block  http://www.nexusmods.com/skyrim/mods/50471/?

 

If you dont know how to run the test or need help see this video. 

 

 

 

 

 

 

After you run the test, if you do not crash when reaching block 256, we can move on. 

 

Can i use ssme together with memory block? oh and my skse did not come with skse.ini

 

 

This is what my memory block log picked up

 

logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
512MB 256MB
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Posted

you can use ssme if you want. Just so you know SKSE does what ssme does, you just need to create / set the SKSE.ini, but its fine anyway

 

SSME is doing its work (you passed the 256mb threshold with no problem)

Do you still get infite load screens while using ssme?

Posted

you can use ssme if you want. Just so you know SKSE does what ssme does, you just need to create / set the SKSE.ini, but its fine anyway

 

SSME is doing its work (you passed the 256mb threshold with no problem)

Do you still get infite load screens while using ssme?

what do i type into the skse.ini?

Posted

 

you can use ssme if you want. Just so you know SKSE does what ssme does, you just need to create / set the SKSE.ini, but its fine anyway

 

SSME is doing its work (you passed the 256mb threshold with no problem)

Do you still get infite load screens while using ssme?

what do i type into the skse.ini?

 

 

Here, 

Open notepad, copy paste and save it as SKSE.ini (make sure it has the .ini ending and not .txt)

 

[General]
EnableDiagnostics=1
ClearInvalidRegistrations=1
[Display]
iTintTextureResolution=2048
[Memory]
defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256
 
a ) If you installed SKSE with mod organizer: Place the SKSE.ini inside the folder  ...\mod organizer\mods\<name you gave it>\data\SKSE
b ) If you installed SKSE directly into the game folder or with NMM place it in ...\Skyrim\Data\SKSE
 
 
You still didnt answer the question though,
- Do you still get infinite load screens while using ssme / SKSE (once you set the ini file) ?
Posted

 

 

you can use ssme if you want. Just so you know SKSE does what ssme does, you just need to create / set the SKSE.ini, but its fine anyway

 

SSME is doing its work (you passed the 256mb threshold with no problem)

Do you still get infite load screens while using ssme?

what do i type into the skse.ini?

 

 

Here, 

Open notepad, copy paste and save it as SKSE.ini (make sure it has the .ini ending and not .txt)

 

[General]
EnableDiagnostics=1
ClearInvalidRegistrations=1
[Display]
iTintTextureResolution=2048
[Memory]
defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256
 
a ) If you installed SKSE with mod organizer: Place the SKSE.ini inside the folder  ...\mod organizer\mods\<name you gave it>\data\SKSE
b ) If you installed SKSE directly into the game folder or with NMM place it in ...\Skyrim\Data\SKSE
 
 
You still didnt answer the question though,
- Do you still get infinite load screens while using ssme / SKSE (once you set the ini file) ?

I still had the infinite loading screen with ssme, but ever since i made the skse.ini and copied what you put above it now works, whiterun now loads faster and i don't lag while in the city. however i am crashing now in whiterun. i don't see it as much as a problem i can just start new or wait in a safe cell then comeback.

Posted

 

Can you provide the papyrus.log from the moment you crash?

where would i find papyrus.log?

 

 

In 

C:\Users\<username>\Documents\My Games\Skyrim\Logs\Script

 

 

Dont post just any, play the game first, make the CTD and then upload papyrus0.log

Posted

The last time i had an iLS, it was caused by XPMSE. Not because it's errornous, but due to how it works, how many scripts run on load and how many NPCs there are, so the engine can fail to load the skeleton correctly.
Using the lastest Crash Fixes, it shows that error and quits the game. While most other crashes and iLS have been solved using Crash Fixes.
So i recommend you install it and always make sure to use the latest verion AND FOLLOW THE iNSTRUCTIONS in the OP, because it's pretty sofisticated.

Posted

The thing i don't understand is why is it only happening in whiterun. i have no mod that retexures  whiterun and me being out doors or any other city's such as solitude doesnt lag or gives me infinite load screens.

 

 

how do i upload a file? nvm im an idiot.

 

 

i had to close the game because of an ILS while entering the bannered mare.

Papyrus.0.log

Posted

The thing i don't understand is why is it only happening in whiterun. i have no mod that retexures  whiterun and me being out doors or any other city's such as solitude doesnt lag or gives me infinite load screens.

 

 

how do i upload a file? nvm im an idiot.

 

 

i had to close the game because of an ILS while entering the bannered mare.

attachicon.gifPapyrus.0.log

 

 

The last seconds of your papyrus shows some activity with SOS, XPMSE and FNIS. Some of the lines shows errors (sometimes its normal, can't tell if its your case)

 

 

- There is also an error on a "Live Another Life" script but i couldnt find a match in the AFK forums

 

<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[ARTHLALRumorsOfWarQuest (7407A334)].arth_lal_rumorsofwarscript.ToggleOCSGateTrigger() - "ARTH_LAL_RumorsOfWarScript.psc" Line 81
[ARTHLALWhiterunGuardConfrontationQuest (7429847F)].arth_qf_lalwhiterunguard_0529847f.Fragment_0() - "ARTH_QF_LALWhiterunGuard_0529847F.psc" Line 23

 

It might be nothing, like the mod checking if you have a specific mod installed, but If the whiterun problem persists you might have to ask either in nexus LAL page or in AFK forums about this error, since Virtual Machine gets frozen right after this error

 

 

- About this FNIS error

 

Error:  (0001A67C): cannot fetch variable named FNISaa_2hweqp of type int, returning 0.
stack:
[ (0001A67C)].WIDeadBodyCleanupScript.GetAnimationVariableInt() - "<native>" Line ?
[None].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1664
[None].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1670
[None].XPMSEWeaponStyleScaleEffect.SaveFNISaas() - "XPMSEWeaponStyleScaleEffect.psc" Line 615
[None].XPMSEWeaponStyleScaleEffect.CleanupFNISaa() - "XPMSEWeaponStyleScaleEffect.psc" Line 589
[None].XPMSEWeaponStyleScaleEffect.CleanupAll() - "XPMSEWeaponStyleScaleEffect.psc" Line 513
[None].XPMSEWeaponStyleScaleEffect.OnEffectFinish() - "XPMSEWeaponStyleScaleEffect.psc" Line 220

 

Is there a chance you installed the wrong options either in XPMSE or FNIS?

You are using DSR and i see that mod indicates as required an old xp32 skeleton http://www.nexusmods.com/skyrim/mods/26800 . I am asuming this is wrong but never got updated

Also, just in case take a look at this http://www.nexusmods.com/skyrim/mods/64647/?  May be you are missing something

 

 

In any case, please try the following:

 

- Reinstall XPMSE using all default option of the installer. Make sure you are using this version http://www.nexusmods.com/skyrim/mods/68000/?

- Once reinstalled run FNIS again and tick on the Gender and Arm fix boxes (first two options) before generating the files.

- I am asuming you use mod organizer. On the left panel of MO make sure XPMSE is bellow almost everything so it does not get overwritten.

- Check you have the latest version of USLEEP and LAL 

  • 3 weeks later...
Posted

Guys i think i found the culprit for my case. I disabled Neisa, Onean and enhanced blood texture mod, now whiterun doesn't stutter and i cant enter and exit  belthors shop at a record speed. it take 3 seconds to load the shop and 3 seconds to load up whiterun when i exit the shop.

 

idk how those mods affect whiterun so much.

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