Jump to content

Do you play to max level?


Suludi

Recommended Posts

I realized that although playing different characters with SexLab is fun, my chars rarely go beyond level 23 or 24. After that. I stop frolicking/ being fucked by anything that moves/fucking anything that moves/ sneaking in fear wherever I go/ using only daggers and/or Flames/ running around naked/ playing a certain backstory and start accepting quests, turning into a Dragonborn and go mainstream. After that, I usually give up on the character and start a new one. (Or the char becomes unplayable cause I've modded the game to death.) The only exception is my evil vampire who follows his idea of eradicating the entire living population of the land and has murdered his way up to level 118.

 

How far do your chars get before they stop being fun?

Link to comment
Guest endgameaddiction

I can't share any wonderful experiences because the game always shits itself at some point. I stopped trying to max my skills and perks. It stopped being fun since day one even though I tried for a few years, but it's just an ongoing crash happy game. No matter how much you try to patch the damn thing.

Link to comment

I use "racemenu" console command to change my character's appearance, so I usually play up to level 90-180 with 2x faster xp gain (thanks to SkyTweak) and skill uncapper. Can't be arsed with normal levelling. I start a new game after adding/removing some bigger mods, otherwise everything goes haywire. My recent character was created six or five months ago.

 

Avoiding vanilla quests (especially MQ) like plague prevents my game from becoming dull after 10 minutes. I gave up on the lore friendly and realistic immersive immersion too. So here's how I play:

 

-My character is constantly wasted or high on drugs

-Make hideous monsters instead of sex gods

-Turn global weapon dmg and dmg scaling to 0 in SkyTweak, because fisting is more fun than broken vanilla combat system

-Or crank up global weapon damage to maximum and try to clear forts/towns without getting hit even once, Hotline Skyrim style

-Become a pimp and turn Ulfric/Tullius/jarl X into your best cock sucking sissy slut

-Fuck reputation, punch as many NPCs as you can before going to jail

-Boost telekinesis damage and start killing people with kettles

-I replaced all boring animal spawns with rabid sluts

-Lure rabid sluts/bandits into towns and villages

-Going nuts with frenzy spells

-Create underpowered summon that explodes like a nuke after death

-Become a drug dealer

-Rob everyone blind

-Add a shitton of additional enemy spawns, guards and generic non hostile NPCs

-Lure NPCs into your house, become a serial killer and a cannibal

-Vomit and spit on random people

 

Link to comment

The highest level I got (thanks to SL mods) is 86. Some cute Skyrim lady always distract me and I have to sex her. Recent characters in new games rarely went over level 48 thanks to, again, many great Sl mods and NPC mods. :)

Link to comment

I try so hard to keep it challenging - no enchants, no smithing, legendary difficulty etc. I try so hard not to level too fast.

 

Up to about lvl 20ish it is great. By then everyone is smoking hot, kitted out in the most glam gear. All of skyrim is like a vogue shoot. mb more like a porn shoot. (did you know that Irileth has the most enormous cock? every time .... odd huh. poor Proventus ... the things she puts him through)  And then you cross some strange boundry and become a god, regardless of how careful you are, and then I get bored.

 

(the exception was with captured dreams ..... which I just found disturbing ... really disturbing .... which I guess makes it a great mod, but I had to stop that one early ... cause .... disturbing)

 

But then I find a new mod, a new item, a weapon, a spell, anything really, and a new story is born, and I start again.

Link to comment

I have a level 81 save i occasionally play with although the one i play with most at the moment is about level 34

 

Some mods requiring new games to work correctly combined with already knowing what will happen in the vanilla quest stops me getting a character particularly high anymore

Link to comment
Guest Vendayn

I play skyrim on both xbox360 and PC. Xbox360 for a vanilla experience, PC for a modded experience.

 

Sadly, every time I get to 250+ hours on xbox360, the save ALWAYS corrupts. Obviously no mods for xbox360...but it has been found out, longer you play, the more "strings" the game adds to the save. That is why console users are screwed with corrupted saves.

 

For PC, I completely stopped playing because of the string issue until its fixed. I'm not gonna play 250 or more hours to find out my game is screwed because of fail Bethesda. I've been so pissed after finding out that Bethesda made a string cap, and if a save uses too many strings (even on a freakin console), it makes save completely unusable.

 

However, PC farthest I got was level 48 before string cap reached. Xbox360 I got legendary three times before string cap reached, but one game I was only level 59 on xbox360 because of the string cap before save got corrupted...because that particular game had a TON of dragons that always spawned everywhere (again xbox360, no mods, just was RNG)...and it vastly increased string count.

Link to comment
Guest Vendayn

You can read about it here

 

http://www.loverslab.com/topic/56588-corrupted-saves/

 

was trying to figure out why my xbox360 save was corrupted...AGAIN...and to figure out why my friend's save was corrupted as well on his xbox360

 

I ported our saves to PC (and I do have pc skyrim obviously, but me and my friend like to play skyrim together, and being on the same couch is a lot easier to do that with a console+TV. I only have one PC anyway)

 

and the xbox360 both saves had reached string cap lol

 

so stupid

 

my PC saves are doing fine, but I play with my friend more on console, so it gets more use. My Pc save is around 100 hours, and seems fine

Link to comment

No, I pretty much ignore the main questline and only occasionally do the DLC or Guild questlines. Typically I just wander and explore and do some roleplay and such. Besides, getting to max level would take forever since I cut the leveling rate in half, if enemies won't level much past 30 there isn't a point in having them around.

Link to comment

Highest NON pc level - i -  ever reached was 81 on ps3, version 1.0.0.0 or so, made it 100% with 2 or 3 characters

 

Highest pc level - cheat made for me - i can't remember

 

On pc version its pretty much same routine every new game:

1. An hour racemenu (my record is 50 min only for choosing haircut, i'm serious)

2. Having finally arrived in LAL start cell........ up to 5 hours MCM tuning

3. Consoling perks onto the slu-- onto the character (sneak tree, magic trees, smithing tree), i actually know them all in my head, typed em so often hahaha........ < 10 min

4. Setting her on lvl 81, distributing the points (more magic and stamina, low health) ...... < 10 min

5. Deciding where i wanna start and leaving start cell 

6. Arrival in "Skyrim" after up to ~6h

7. Save game, continuing "tomorrow" 

Link to comment

Yeah, modding and max level tend to verge on the side of mutual exclusivity, or so I've always found. By the mid-40s I'm starting to get itchy feet and that's usually when problems start becoming more difficult to live with anyway.

 

TBH I'm more into testing out build concepts than I've ever been about completing the game. I like the Bethesda sandbox, but they've never been too hot at keeping me engaged in the story, such as it is. 

Link to comment
Guest endgameaddiction

My highest I have ever reached was level 115. It was never done with the vanilla game. Once you start to hit the mid 30s leveling becomes slow.

 

Not using Dread Prison anymore, but when I did I would abuse the arena and spawn the crap out of creatures to beat me like a piñata while skilling up light/heavy armor, restoration and alteration casting it before the commence and once it wears off. Same with destruction. Just double cast flames while spawning around 40-50 skeletons and gain about 3-4 skills early on each wave until it got higher and skill more fuel to burn to gain skills. But I can get 100 destruction with just knowing flames.

 

Block skill was super easy. Spawn a Centurion and let him throw those mega blows and have fast healing on your main hand. Bash the thing and fast cast heal yourself and then hold your shield back up. Rinse, repeat. And with enchanted freedom and that absorb magic ring, I would just stand far back from Centurions and let them cast their steam breath crap and let it refill my magic pool again with the exception casting healing to fill your health bar back up, but if timed right you can fill both up before going back in to tank.

 

I've always wanted to fully cap my character and max out on all perks. Vampire Lord and all. I just don't know if swapping from Werewolf to VL would reset your perks.

Link to comment

Never get very far level wise, never felt the need to either.

 

One of my most played games on Steam and probably the one where I have achieved the least "stats-wise" in the actual game.

 

Pretty unique... :)

Link to comment

I use "racemenu" console command to change my character's appearance, so I usually play up to level 90-180 with 2x faster xp gain (thanks to SkyTweak) and skill uncapper. Can't be arsed with normal levelling. 

 

Same.  

 

Skyrim starts being fun at Level +50 when Legendary Dragons, Draugr Deathlords, Arch Necromancers, and Bandit Marauders are common mooks.

Link to comment

I never got past level 49. I can relate to Zniachtl spending over an hour in racemenu making my character. To me the look of my PC means everything since (s)he will be constantly in the center of my screen. I try to add as much realism as possible to my games such as eating/sleeping, bodily functions, hygiene, sexual needs, pregnancy, and so on. I wished there was a illness mod where your toon could get sick or even deathly ill where you would need to be nursed back to health and even broken bones but I guess I enjoy the pain. I don't use any mods to speed up leveling at all as I enjoy the journey every time I play.

 

I just need a new PC so I can run this game with powerful ENB's and that to me would be like playing the game for the first time all over again due to the graphical powerhouse upgrades. I guess I am easily amused and satisfied. :) 

Link to comment

my max level was 149 ( 800 hours with no cheats for that , lost jenassa, lydia and almost all the possible followers vanilla of the game), thanks legendary system that kick the 80 limit....that allowed me to test my mods perfectly before release them

 

then i used to try to play legendary difficulty..... freaking impossible -_-..

 

now i just play for travel around and mess in city with some mods and barely reach level 40, still sueless with followers essential and stuff

 

until Enderal come out...


 

I use "racemenu" console command to change my character's appearance, so I usually play up to level 90-180 with 2x faster xp gain (thanks to SkyTweak) and skill uncapper. Can't be arsed with normal levelling. 

 

Same.  

 

Skyrim starts being fun at Level +50 when Legendary Dragons, Draugr Deathlords, Arch Necromancers, and Bandit Marauders are common mooks.

 

 

remember me the shit system of Oblivion in sens in skyrim.. you know.. the fact you only meet daedric, orcish and glass armor bandit after an level reach, and not anymore others things....i hate that.. its same in skyrm, after reach an level, you dont anymore use (or want to use) the leather, plate and other armors and only use the most high powerful weapons and stuff... i would like to see this kicked out for the next elder scroll. playing an game that allow us to continu use the armor we want whatever the level we are (all armor leveled up with correct stats, same for weapons)

Link to comment

I never got past level 49. I can relate to Zniachtl spending over an hour in racemenu making my character. To me the look of my PC means everything since (s)he will be constantly in the center of my screen. I try to add as much realism as possible to my games such as eating/sleeping, bodily functions, hygiene, sexual needs, pregnancy, and so on. I wished there was a illness mod where your toon could get sick or even deathly ill where you would need to be nursed back to health and even broken bones but I guess I enjoy the pain. I don't use any mods to speed up leveling at all as I enjoy the journey every time I play.

 

I just need a new PC so I can run this game with powerful ENB's and that to me would be like playing the game for the first time all over again due to the graphical powerhouse upgrades. I guess I am easily amused and satisfied. :)

 

This so much!! I do all of those things except I never even made it to level 40... and I did buy a new PC... the first thing I did was install Skyrim and all the beautiful heavy performance mods I could never run properly before. :heart:

Link to comment

 

 

remember me the shit system of Oblivion in sens in skyrim.. you know.. the fact you only meet daedric, orcish and glass armor bandit after an level reach, and not anymore others things....i hate that.. its same in skyrim, after reach an level, you dont anymore use (or want to use) the leather, plate and other armors and only use the most high powerful weapons and stuff... i would like to see this kicked out for the next elder scroll. playing an game that allow us to continue use the armor we want whatever the level we are (all armor leveled up with correct stats, same for weapons)

 

I agree.  

 

While Skyrim was an major improvement over Oblivion with regards to leveled gear, I am a bit bothered that certain pieces of excellent gear could be found in random loot or even on bandit leaders.  And there is also the fact that high-leveled bandits using basic gear can take and deal more damage than you, a heavily armored tank.

 

If it were up to me, high-leveled gear such as Daedric, Dwemer, ebony, etc. would not be craftable.  They would have to be obtained through other means, whether it be purchased from merchants, carried by certain NPCs, or hand placed in specific locations throughout the world.  

 

In the next title, BGS should seek to expand the importance of attributes and skills in game play.  Gear should serve to complement the player rather than be the ultimate defining factor in performance.  They can do this by introducing a new attribute and perk system.  DA:I made a good hybrid system that BGS ought to take a look at.

Link to comment

 

 

 

remember me the shit system of Oblivion in sens in skyrim.. you know.. the fact you only meet daedric, orcish and glass armor bandit after an level reach, and not anymore others things....i hate that.. its same in skyrim, after reach an level, you dont anymore use (or want to use) the leather, plate and other armors and only use the most high powerful weapons and stuff... i would like to see this kicked out for the next elder scroll. playing an game that allow us to continue use the armor we want whatever the level we are (all armor leveled up with correct stats, same for weapons)

 

I agree.  

 

While Skyrim was an major improvement over Oblivion with regards to leveled gear, I am a bit bothered that certain pieces of excellent gear could be found in random loot or even on bandit leaders.  And there is also the fact that high-leveled bandits using basic gear can take and deal more damage than you, a heavily armored tank.

 

If it were up to me, high-leveled gear such as Daedric, Dwemer, ebony, etc. would not be craftable.  They would have to be obtained through other means, whether it be purchased from merchants, carried by certain NPCs, or hand placed in specific locations throughout the world.  

 

In the next title, BGS should seek to expand the importance of attributes and skills in game play.  Gear should serve to complement the player rather than be the ultimate defining factor in performance.  They can do this by introducing a new attribute and perk system.  DA:I made a good hybrid system that BGS ought to take a look at.

 

 

or they can also put all the gear to the exact same stats.. an leather armor will protect same as an daedric armor. i know that sound stupid and totally wrong, but in same time, this will allow an more "customization" of character by using the set we want and mix all of them together without have to worry about the armor rating. everything and "in expansion" everybody at the same level allow the game to be more fair in fight and get better competion-fight system.

my own point of view, this can allow you to think twice before run in orcish armor to kill a forsworm... see  what i mean ? ... who never have run kill any forsworm while wearing daedric armor and weapon or even ebony stuff ? .. nobody , we all rush kill them easily

(still the fact forsworm never use any set of armor exept their own armor style make the game ridiculous . why not ? why dont use anything else than simple fur stripe as armor ?... non sens.

in my idea, the armor will become only an "visual" part of the game, and no more an destroy fun of the game.

the bethesda AI is not good at all for now at this system, specially when they headshot you everytime at every distance with every bow or crossbow.. lthat turn the legendary difficulty to "almost impossible" to play

 

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use