AnubiSs2167 Posted October 6, 2016 Posted October 6, 2016 Hmm something is not right, seems like 3.0 pack contains old files for creatures. If you guys cant wait for update then go to my topic and and replace "Horse pillory" and "nature" anim files with the files there. It has the updated files
razzor69 Posted October 7, 2016 Posted October 7, 2016 the SLALanimobj.esp is different size with funnybiz version, is it safe to replace it with your version? and the second one after i update your new animation the FNIS got warning like this All Anim Lists scanned. Generating Behavior Files.... ERROR(9): Index was outside the bounds of the array. i have FNIS Behavior 6.3 XXL but not sure if my animation got its limit now
Aequus Posted October 7, 2016 Posted October 7, 2016 This new 3.a pack contains some chaurus animations which I believe are still in development because I was unable to register my FNIS due to such an error: ERROR(2025): Sequenced Animations (s) are at least 2 animations, line: 2 I was able to register my FNIS animation list only when I had deleted those test files from skyrim\Data\Meshes\actors\chaurus\animations and skyrim\Data\Meshes\actors\chaurus\behaviors.
Aequus Posted October 7, 2016 Posted October 7, 2016 the SLALanimobj.esp is different size with funnybiz version, is it safe to replace it with your version? and the second one after i update your new animation the FNIS got warning like this All Anim Lists scanned. Generating Behavior Files.... ERROR(9): Index was outside the bounds of the array. i have FNIS Behavior 6.3 XXL but not sure if my animation got its limit now Do not overwrite your SLALanimobj.esp, you should simply rename one of similar files. Instead of SLALanimobj.esp, name it AnubSLALanimobj.esp or FunnyBizSLALanimobj.esp or something like that. Different animation packs uses esp files to load resources into the game and if you delete or overwrite such esp file, you will find some objects disappeared. As for your FNIS problem, seems like it is "too many animations" kind of problem. FunnyBiz animation pack is quite "heavy", since it contains so many animations. If your using posers like Halo Poser or Pinup Poser, you may consider to remove them in order to lower the total number of registered animations.
Tom-80-H Posted October 7, 2016 Posted October 7, 2016 This new 3.a pack contains some chaurus animations which I believe are still in development because I was unable to register my FNIS due to such an error: ERROR(2025): Sequenced Animations (s) are at least 2 animations, line: 2 I was able to register my FNIS animation list only when I had deleted those test files from skyrim\Data\Meshes\actors\chaurus\animations and skyrim\Data\Meshes\actors\chaurus\behaviors. Same Error here
traen Posted October 7, 2016 Posted October 7, 2016 This new 3.a pack contains some chaurus animations which I believe are still in development because I was unable to register my FNIS due to such an error: ERROR(2025): Sequenced Animations (s) are at least 2 animations, line: 2 I was able to register my FNIS animation list only when I had deleted those test files from skyrim\Data\Meshes\actors\chaurus\animations and skyrim\Data\Meshes\actors\chaurus\behaviors. Same Error here I think it's because the Chaurus test .txt doesn't list the second animation as part of the sequence of animations. Try adding it to the list of sequenced animations with a +
Katzumi Posted October 7, 2016 Author Posted October 7, 2016 I removed the creature pack temporararily till i have time at the evenning to rebuild a working version sry for the problems
Tom-80-H Posted October 7, 2016 Posted October 7, 2016 This new 3.a pack contains some chaurus animations which I believe are still in development because I was unable to register my FNIS due to such an error: ERROR(2025): Sequenced Animations (s) are at least 2 animations, line: 2 I was able to register my FNIS animation list only when I had deleted those test files from skyrim\Data\Meshes\actors\chaurus\animations and skyrim\Data\Meshes\actors\chaurus\behaviors. Same Error here I think it's because the Chaurus test .txt doesn't list the second animation as part of the sequence of animations. Try adding it to the list of sequenced animations with a + That´s what i did, after my post . Now i was able to Register them as normal with FNIS, but unfortunately the animations wont be listet in the MCM, so i think there is more than that short Thing to be done.........
darkmatter86 Posted October 9, 2016 Posted October 9, 2016 Somehow the 2 new Deer's animations didn't work for me. When i used match maker spell, only deer (doggy) animation showed up. Please check.
Katzumi Posted October 9, 2016 Author Posted October 9, 2016 Somehow the 2 new Deer's animations didn't work for me. When i used match maker spell, only deer (doggy) animation showed up. Please check. I installed Skyrim and tested it the animations are there and playing with 3b., but it often plays only Deer Doggy don´t know why but after disabling and reanabling deer doggy he seems to plays all animations equall.
darkmatter86 Posted October 9, 2016 Posted October 9, 2016 Finally, it worked. I forgot to reload JSON datas and reapply JSON settings. Hope this could help. Thanks, Katzumi.
Guest srod5000 Posted October 10, 2016 Posted October 10, 2016 so 3.b online Thanks for keeping up to date with AnubiSs2167's animations.
AnubiSs2167 Posted October 10, 2016 Posted October 10, 2016 Seems like latest human 3.0a contains wrong files for "chest" and "amazon" with some hand and penis misaligment.
AnonAngelion Posted October 11, 2016 Posted October 11, 2016 can't wait for the chaurus animations to be implemented, been waiting for someone to do those.
MsOtaku Posted October 22, 2016 Posted October 22, 2016 I'm confused. Do I only need to download 3.b for both human and creature animations or what? I want them both.
Katzumi Posted October 22, 2016 Author Posted October 22, 2016 No they are splitted you will need creature and human
Velekayl Posted October 24, 2016 Posted October 24, 2016 Katzumi will you be updating this pack to include the latest two animations?? <3
AnubiSs2167 Posted October 24, 2016 Posted October 24, 2016 Katzumi will you be updating this pack to include the latest two animations?? <3 The animations that epear in my thread are not realesed anywhere. When i decide they are ready then i send them straight to Katzumi first.
Velekayl Posted October 24, 2016 Posted October 24, 2016 Katzumi will you be updating this pack to include the latest two animations?? <3 The animations that epear in my thread are not realesed anywhere. When i decide they are ready then i send them straight to Katzumi first. Oh I didn't even realize they wern't released yet - my bad haha!
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