cyberswordman Posted April 23, 2016 Posted April 23, 2016 Hi everybody!I hope this si the right place for me to post my question, if not, I apologize in advance.I'm totally new about LoversLab modding community, but I came here to spice a bit my Skyrim experience I'm using the latest version of Mod Organizer and studied as much as I can about the order of the installation for the mods, but I really didn't findany comprehensive Getting-started guide about Defeat.I installed all the required mods to have SexLab Framework up and running plus Devious Devices and the Defeat mod.In Mod Organizer I see no error and Paid attention about re-creating the FNIS patch after all the mods have been activated.I think I installed all the required mods.Now, to try out defeat, I wanted to try to Rape a sleeping NPC, so I restarted with a new game, and reached the tavern in Riverwood.There I waited for the lady to go to bed, snaked in, hit G and selected "Rape", all nice the NPC become naked, but no animation starts...Am I missing something? probably yes, and something really obvious but I can't still get what I'm doing wrong.Is there any guide with more details apart from the reference page on LoversLab pages?I'm able to get her in a Sack but not get her out... I really have the impression that I'm missing something.I attach the Mod List and order of loading, if that could be of any use Thanks you in advance!!!
43deadwood Posted April 23, 2016 Posted April 23, 2016 Don't know if ny of this will help but just a few things struck me: You have SLAL animation loaded but no animation packs - SLAL is just a framework, it loads animation packs such as those by Forerunner. Still there are animations already loaded with Sexlab so something should run. I've often found that having ZazAmimation esm above Sexlab esm in the plugins (RH pane) solves some animation problems You should have XPMSE last in your mod order - the mod author stipulates this. Have you tried triggering sex animations in Sexlab? Target an NPC an hit the 'N' key, then open Sexlab and I think it's animation editor. You should see a drop down menu with choices for animations - pick one that involves two characters. You should now be able to click on run animation (or something like that). Follow the instructions. If the animation plays then you know all is well with your animation set-up.
cyberswordman Posted April 23, 2016 Author Posted April 23, 2016 Thank you for your help 43deadwood, I reordered the load mod list as you siggested, but nothing has changed. I deselected the SLAL framework for now. I was also trying to suggestion about trying the animations. Using "N" I selected the NPC (Delphine in this case) and from MCM menu ZazAnimation -> Run Animation was able to find the test animation, but nothing happens. In the main SexLab menu in MCM, FNIS SexLab Framework Idles and FNIS SexLab Creature Idels are both marked with as "?", could somenthing be missing there? (note: I installed from both the Creature and Spell add on fro FNIS). Moreover, in the ZazAnimation menu from MCM, all the animations listed seems to be "greyed out" (they do not show up white) and I'm unable to chnage the selected animation to test in the Test System of Zaz from the defualt one. Thanks again for all the support! And thank to whoever moved the question in the appropiate forum
WraithSlayer Posted April 23, 2016 Posted April 23, 2016 In the main SexLab menu in MCM, FNIS SexLab Framework Idles and FNIS SexLab Creature Idels are both marked with as "?", could somenthing be missing there? That doesn't necessarily mean anything, you're probably just in 1st person camera. Do you have Papyrus logs enabled? They may help figure out why the animations won't start.
LiHara Posted April 24, 2016 Posted April 24, 2016 Sorry if this is a silly suggestion, akin to did you try turning it off and back on again, but did you click install on sexlabs in the MCM menu? When you say it has ? by it, I remember when I first got sexlabs I saw a list of things with OK and ? and no animations would play. Someone reminded me I had to click install on the MCM menu for it and esc out of the MCM menus and wait for the installed thing to pop up in the corner. When I did that the animations ran just fine. Again sorry if that is a silly suggestion.
cyberswordman Posted April 24, 2016 Author Posted April 24, 2016 Thank you everybody for the support! @LiHara, I firmly belive that there are no such a thing like silly suggestions during a brainstorming So I solved the issue, at least to starting working point. I tried to enable the Papyrus log... and strangely it was not logging anything, not even making the logs. Then I decide to clean and make a full clean install of the whole skyrim and all the single plugins. here are my steps with some personal annotation if somebody would find it useful Thank you all again for the support! #########################################[ + indicates an ADD-ON * indicates a REQUIREMENTS (installed and loaded FIRST then the MOD requiring it)]ModOrganized folder decompressed into main Skyrim folderStart following(http://www.loverslab.com/topic/25219-getting-started-with-sexlab-how-to-install-sexlab-and-its-requirements/) SKSE 1.7.3 (http://www.loverslab.com/topic/35697-tutorial-mod-organizer-installation-of-skse-v1/) NOTE: installation didn't really work, SkyUI complains about not finding this component installed installation manual done (copied /Data from SKSE archive onto Skyrim/Data + copied the other files into the main SKyrim folder + in MO added shortcut to the executable "skse_loader.exe")FNIS Behavior V6_2 + FNIS Creature Pack 6_1 + FNIS Spells V5_0_1 -- ADD-ON for the spellsSex Animation Framework v1.61b (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v161b-updated-jan-7th-2016/) - SkyUI - XPMSE3 - Realistic Ragdolls and Force 1.9 - RaceMenu 3.4.5# Created a link to FNIS User Generation Tool (from the mods subfolder in ModOrganized){ - started it Checked only the SKELETON No error reported - Generated a new mod form the files present in the "overwrite" line of MO (FNIS-Patch)}# Test the animations{ - Create a new game - Installed from MCM the SexLab mod}ZazAnimationPack v61 + ZaZAnimationPack v0611 Patch# Created a link to FNIS User Generation Tool (from the mods subfolder in ModOrganized){ - started it Checked only the SKELETON No error reported - Generated a new mod form the files present in the "overwrite" line of MO (FNIS-Patch)}Starts the installation Of DDs Devious Devices Assets (default options) (http://www.loverslab.com/files/file/269-devious-devices-assets/) - Calientes Beautiful Bodies Edition -CBBE- 3.4f (Maybe should have been installed before) (brought higher in the order list)Devious Devices - Integration - Sexlab Aroused Redux 1 December 2015 27aDevious Devices - Expansion# Created a link to FNIS User Generation Tool (from the mods subfolder in ModOrganized){ - started it Checked only the SKELETON No error reported - Generated a new mod form the files present in the "overwrite" line of MO (FNIS-Patch)}# Tested the order with LOOT, all fineSexLab Defeat 5.3.2 (http://www.loverslab.com/files/file/286-sexlab-defeat/) # Created a link to FNIS User Generation Tool (from the mods subfolder in ModOrganized){ - started it Checked only the SKELETON No error reported - Generated a new mod form the files present in the "overwrite" line of MO (FNIS-Patch)}{ In-Game: Cleared the SexLab mod this allowed to see the newly installed mods in the MCM menu Tried the animations in during a Fight, WORKED}
43deadwood Posted April 24, 2016 Posted April 24, 2016 Great to hear that all worked out for you - there's a great little mod from Kimy that didn't even make it to the downloads section but it's great for testing as it's lightweight and virtually foolproof - see post 14 on the link below. http://www.loverslab.com/topic/50303-mod-request-a-simple-rape-mod/ If you want SLAL animation packs try this: http://www.loverslab.com/topic/55268-sexlab-animation-loader-guide-and-packs/?p=1389378 Have fun!
Recommended Posts
Archived
This topic is now archived and is closed to further replies.