Guest Posted March 28, 2016 Posted March 28, 2016 I've tried pairing arena fighting mods with death alternative/defeat mods in the past, but they don't seem to pair well. Mainly because most Arena fighting mods don't handle losing, as when you lose, your suppose to die and reload previous save. If you pair with a death alternative type mod where your character is treated as "defeated", knocked out, left for dead, and or raped, there is no way for any of the currently exiting arena type mods to know that you lost, and your left stuck in the arena. It would be cool to see a mod that accommodates losing in a way that allows for your character to leave the arena after losing, and adds to your loss column so that your character can develop a reputation for losing and be treated as such by the other members of the arena. Maybe creating a whole new arena mod would work. Or maybe, creating a mod that ties an already created arena mod and an already created death alternative/defeat mod together would work. So, basically, the idea suggested here is an arena mod that accounts for losing.
Guest Posted March 28, 2016 Posted March 28, 2016 I've tried pairing arena fighting mods with death alternative/defeat mods in the past, but they don't seem to pair well. Mainly because most Arena fighting mods don't handle losing, as when you lose, your suppose to die and reload previous save. If you pair with a death alternative type mod where your character is treated as "defeated", knocked out, left for dead, and or raped, there is no way for any of the currently exiting arena type mods to know that you lost, and your left stuck in the arena. It would be cool to see a mod that accommodates losing in a way that allows for your character to leave the arena after losing, and adds to your loss column so that your character can develop a reputation for losing and be treated as such by the other members of the arena. Maybe creating a whole new arena mod would work. Or maybe, creating a mod that ties an already created arena mod and an already created death alternative/defeat mod together would work. So, basically, the idea suggested here is an arena mod that accounts for losing. To further the idea. Usually in any gladiator scene in a movie, once one of the combatants has defeated the other combatant the king/queen/Caesar get a confirmation from the crowd on what the victor should do to the loser. Which is usually whether or not to kill the loser. But, in my idea for this mod, this would be expanded to let live and be raped, or tortured. Or raped or tortured and then killed. Or, to be completely merciful and let the loser live without any further consequences. If your character wins, then this is a decision of what to do with the defeated NPC. If your character loses, then it would be for what the NPC does to you. Before each fight the player will be asked if the decision should be randomly chosen automatically, or manually chosen by the player.
Valgo Posted March 29, 2016 Posted March 29, 2016 That would be pretty much the best thing there is. I would be so down with that.
Unintentional Posted March 29, 2016 Posted March 29, 2016 So an arena mod that skips over DAYMOYL, Defeat, etc and allows you to die? Maybe somebody can make a mod that temporarily disables anything like them during a battle at a given location or event. That said, now I'm imagining a 'Devious Arena' of sorts being a thing and losing involves putting more restraints on the player, with winning taking more of them off. Thinking of either like a risk/reward situation if a player cannot find keys and wants a chance to remove non-binder/yoke stuff, or 'player wakes up in arena and has to fight their way out' thing.
Versh Posted March 29, 2016 Posted March 29, 2016 No need to bypass defeat/DAYMOYL, simply the User couldchoose via MCM an Amount of Hp where is to consider Defeated. Uhm.. Following/Elaborating the idea of Unintentional: A devious Arena where the PC/NPC (allowing also a 'spectator mode', where the PC can Bet on the fight) fight with various Combat Mode (both 1vs1 or 2vs2): -Simple Duel: Simple lose/Gain money -Death Match To Death, More gain/lose money -Thief Match The Loser get robbed from various Inventory element (By % on the Value of the Item for a Tot item) The winner gain random expensive items from the Looser -Devious Match How lose get a specific DD locked (something that can't simply remove with a key, or very expensive to remove, someting similar of some Cursed loots items/Quest) How win get one of those device removed (or another device if it has 'standard') -Sex Match The Loser must sexually submit to the winner or someone from the public (or 'the Caesar') The winner gain money Beastiality Match The loser should have sex with a creature choosed from 'the Caesar' The winner gain money -Tats Match The loser get marked with a semi-permanent SlaveTats (a Locked Slave Tats with a magical effect [Debuff]) that fade out only after some time). The winner the opposite plus money (like as the tats are connected and the Winner steal ability from the loser, speed, skills, hp, etc.). -Progressive Bondage Match 3-5 Match where the Combatant are forced to wear cumulative random DD equip (except the Arm Binder / Yoke), With all the problem gived from this element (no shout/magic, probability of drop weapons, etc.) with a big reward at the end for the winner, or remain with the Devices for the loser. -Slavery Match The Looser get sold via Simple Slavery events (or assigned via SD+), the winner get all the inventory of the loser. Uhm... I think that should fit almost all possibility... The funny part is that is a Mod quite simple...
Guest Posted March 29, 2016 Posted March 29, 2016 Thirteen Oranges Pit fighter, or Salem Arena Tournament are good examples of what I'm talking about. Both have arena scenarios where once your in the arena you either win and exit the arena, or you die and reload from your last save. There is no continuing scenario for "losing", because you die. There is continuing storyline and dialogue for winning. As in moving up the ranks. NPCs acknowledging your victory and such. But, if you also have DAYMOYL, Defeat, etc, let's say. What happens when you lose now is you don't exit the game and reload. But, now your stuck in the arena. These arena mods don't handle the scenario of you losing but not exiting the game and reloading your last save. Ya, you could COC to somewhere, but it kind of breaks the said arena mod. And, if you do happen to cheat code your way out, there is no continuing story line or dialogue for you losing. So, the first part of my request/idea is either something that could plug into an already created mod that bridges the gap to allow for losing and not dyeing. Or, creating a whole new arena mod with losing and not dying built into the mod already. With a newly created arena mod you wouldn't even need an alternate death mod or defeat mod at least within the confines of fighting in the arena in the mod. The fights in the arena would be fought until there is a definite winner and a definite loser. Then after that would be the decision of what happens to the loser. If one of those decisions is death then you would die and reload, or death after you have been humiliated and/or tortured, in which you would reload also your saved game. If you lose, and you are able to leave the arena alive after what ever humiliating or torturous things are done to you, then there should be some sort of continuing story line, and dialogue from the other NPC at least with in the confines of the mod. There could be a current standings and rankings where it lists your wins and loses, along with how many times you've been humiliated and/or tortured in your loses, and how many times you have done it to an NPC when you won. Those are the main things that I would want to see in a Sexlab oriented Arena fight mod.
WaxenFigure Posted March 29, 2016 Posted March 29, 2016 I looked at this and thought about how would a real arena work? Instead of fighting to the death, you would fight to "bleedout" instead so the fighters would be ranked by their win/loss ratio vs the ranking of their opponents. Dying would not work for a win/loss arena mod so the fights would be more like a brawl except allowing weapons and/or magic with entering into bleedout being a loss (or taking you out of a team competition). A well done mod would allow each fighter to be customized in the MCM (Level relative to PC, Fighting Skills) and allow for equipment sets (Armor, Weapons, Handicap items) allowing for both random sets to be selected or custom matches to be built so the whole experience could be varied from ridiculously easy to completely impossible. Then matches would be between individual fighters, teams of fighters, lone fighter against lone enemy (selectable human enemy or creature which you can kill), lone fighter against groups of enemies and teams of fighters against groups of enemies with separate rankings for each. The arena itself should allow different modes, a completely clear area with no cover, an area with several objects that can be used for cover and a maze form where you might meet the enemy at any point. The arena should also have an audience and betting on the outcome of matches, the player could be a part of the audience and also allowed to bet. The spectators area could include areas for nude dancers and a brothel. A day at the arena should include several contests, not just one contest a day and that could also allow for tournaments for individuals and teams with the consequences coming at the end of the tournament instead of at the end of each competition. At the end of each match or tournament the loser(s) would be given punishment incentives to perform better which could take or include more than one punishment like: Being used sexually by the winner(s), Being used sexually by a select creature or group of creatures, Being used sexually by those who won their bets against, Being whipped by the winner(s), Being whipped by those who lost their bets because you lost, Being forced to perform as a nude dancer for the next day, Being forced to work in the brothel for the next day, ... I probably spent entirely too much time thinking about this but it was fun, so thank you for the idea even if nothing resembling anything asked for here ever comes out.
Guest Posted March 29, 2016 Posted March 29, 2016 It's always cool to see what others add and expand onto an idea.
xboronx Posted March 29, 2016 Posted March 29, 2016 I would love such a mod. Always liked gladiators, and mixing it with sex/rape/torture for the loser makes it even better. There is this nice old japanese game: http://www.dlsite.com/ecchi-eng/work/=/product_id/RE041196 You bet on 4 gladiatrixes there, the loser gets raped afterwards. Really hope somebody makes such a mod for Skyrim, where you both can bet on your own fights and npc fights and with lots of "fun" unfair matchmodes like one gladiator/gladiatrix having to fight with bare hands while the other is fully armored, or one has devious devices which make fighting very difficult. Or unfair matches like 1 on 2/3/4.
afa Posted March 30, 2016 Posted March 30, 2016 Other price for losing could be sex with attendants to the fight, sex in the arena obviously, bestiality when fighting against beast, etc. The bet + fight could both be separate or integrated together, betting gold or that PC will win the next fight sort of like a buy in to the pot. The different line up and items available for the fight would probably be better serve integrated into the mod rather than a menu set up. There should be a high risk high reward incentive...or some other story line reason depending on how large the scope of the mod is. Say PC can pick how many (if any) followers to bring in, what kind of equipment they have access to or what limitations are there, and what they are up against; man, beasts, number of them, numbers of wave, etc. A scavenge style set up might be interesting too, the arena is randomly seeded with weapon/armor/items and the fighters are release into it and have to make do with what's available. Lots of these parameters could be set up to be fair, unfair, or basically unwinnable.
Guest Posted April 1, 2016 Posted April 1, 2016 Some naming suggestions for a potential arena style mod would be Sexlab Arena, or Caligula Arena.
Guest Posted April 1, 2016 Posted April 1, 2016 Slaverun Reloaded and Slave Remixed have arena involved quests. Don't know if they handle losing though. Haven't tried either of them for a long time.
Guest Posted April 11, 2016 Posted April 11, 2016 OH no, my idea is in danger of falling to page 2 of the forum. Bounce.
Delzaron Posted April 12, 2016 Posted April 12, 2016 Good idea ! I tried, but I failed to build a simple arena. Good luck !
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