taro8 Posted March 7, 2016 Posted March 7, 2016 Hello. Â I'm working on a small animation mods with aims to introduce a small delay in attack animations, between rising a weapon and swinging with it. Just a tiny delay similar to the one you experience in Dark Souls. My aim is to give player a small moment to react to enemy attacks. Â I was able to successfully convert vanilla HKX animations into KF animation files using XPMS skeleton (it had the modders resource, so I used it). I successfully imported the skeleton and animation to 3ds max (2014) and edited the animations. I didn't do anything complicated just added extra 7 frames before swing, it has the effect I was looking for. The problems really started when I tried exporting my replacer 1h right attack animation. I just cant get a file with would work in the game. Â After exporting it I installed it as a separate mod with Mod Organizer and even ran FNIS for a good measure (my mod is the only animation mod during the tests). However, when I swing my sword, to test the new animation, my character just T-poses. At least it means something happened. Â I have followed this tutorial during my work on the animation:Â Â Please help me out here. I would love to know how to properly export my animations from 3Ds Max into a working HKX.
Andy14 Posted March 7, 2016 Posted March 7, 2016 Maybe it helps: http://wiki.tesnexus.com/index.php/Working_with_animations_in_Skyrim
Funnybizness Posted March 10, 2016 Posted March 10, 2016 Hello fellow animator lol have you tried deselecting all bones and then exporting it with no bones selected? For some reason when I first started animating with the xpmse skeleton (the one you are using)I sometimes was able to export working animations (vampire feeding animation tweaks I made) into the game by selecting all bones and then deselecting them and exporting. Do you know what I mean? And I would try replacing exsisting animations rather than creating my own path just a suggestion my friend Ohh another thing are you making sure the all bones are highlighted before you export? I know its frustrating bc it can be a number of things or just a simple fix lol
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