morgananinuala Posted February 19, 2016 Share Posted February 19, 2016 So, I'm starting to try to convert Alien Slof's Jaffa, Kree! to skyrim. I have no clue what I'm doing, but I have bodystudio and I might as well beat my brains a little/ Gods, but I'm so much better at making homes than this technical stuff. Say a prayer for me. Link to comment
myuhinny Posted February 19, 2016 Share Posted February 19, 2016 You mean outfit studio? If so all that will happen if you try to port oblivion meshes into outfit studio is a crash as it will cause it to lock up unless the mesh is from fallout then it'll load but oblivion meshes will cause it to crash. Link to comment
morgananinuala Posted February 19, 2016 Author Share Posted February 19, 2016 Yeah, I just found that out. Man, I haven't even finished downloading the file I want to convert before I find out I can't do it! AAARRRGGGGHHH THIS IS A SHIT DAY. Link to comment
myuhinny Posted February 19, 2016 Share Posted February 19, 2016 The skyrim outfit studio works with fallout 3 NV skyrim and fallout 4 meshes though for fallout 4 we will need to wait till mesh rigger is updated so that it can run fallout 4 meshes and be able to fix them up and add the needed nodes to them. Link to comment
morgananinuala Posted February 19, 2016 Author Share Posted February 19, 2016 So, can I use mesh rigger to convert it, then? Strip out the skeleton and add it to a Skyrim skeleton? Link to comment
darkconsole Posted February 20, 2016 Share Posted February 20, 2016 I have no clue what I'm doing, ... bodystudio... You mean outfit studio? i lol'd so very hard at this. im sorry. but im not XD If so all that will happen if you try to port oblivion meshes into outfit studio is a crash as it will cause it to lock up unless the mesh is from fallout then it'll load but oblivion meshes will cause it to crash. you will most likely need to clean it out with NifSkope first so you have nothing but the 3d shapes left, before attacking it with outfit studio. or something to that effect. maybe an import/export with 3ds max to remove weird things and export as skyrim to get a baseline. Link to comment
myuhinny Posted February 20, 2016 Share Posted February 20, 2016 Fallout nifs you first have to run them though Gerra6's pose converter to convert them from fallout pose to skyrijm pose then make a body that looks close to what you need I usually make just the normal sized rename them and place them into the outfit studio folder then click start new project select the body I made then select the fallout nif adjust item pieces if needed and mold them and remove clipping once it is how you want it export it with reference so that the body you used stays in the nif. Then run it through mesh rigger where mesh rigger will add the skyrim bone nodes remove fallout junk and replace them with skyrim stuff it will also change the nif version to skyrim. Link to comment
morgananinuala Posted February 20, 2016 Author Share Posted February 20, 2016 ... think I need a bit more 3d background to do this. Maybe I'll just head over to the requests section... this is all a bit over my head. Link to comment
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