Popular Post Get_Funky Posted January 30, 2016 Popular Post Posted January 30, 2016 Fallout 4: Bestiality mod proposition/ideas Codenamed: Beastly Experience 9/4/2016: Completely redone the post, removed a few ideas for further improvement upon. Contains 100% more profanity than I've ever used in my life. This is currently unfinished so do not be mad that a lot of stuff isn't here from before. 22/4/2016: Worked out how to use spoiler, so I sorted everything out so the post isn't so long as such. Added Dog section and rewrote Hyper Pregnancy section. 27/5/2016: The 'god I'm lazy' post. Minor changes to some stories, very minor, added Dog/Wolf mutations, new category for misc. concepts at the bottom of post. THANK YOU FOR BEING PATIENT I KNOW I WAS LAZY DON'T REMIND ME OF THAT. xD 5/06/2016: Rewrote first Deathclaw questline This post came to existence through discussions I had with the previous creators of both Sexout Breeder and Fertile Breeder, about what they would be doing for Fallout 4. From there I created this post, and many of you liked it, surprisingly. So I rewrote it and added your comments to it and edited it and transferred it to my laptop so I could edit and write it late at night when sitting at the desk became painful and now it's back! This is only ideas and thoughts, I am not a modder and am not capable of creating this, this is just a collective repository for what could be done when the creation kit is released. As before, feel free to comment any ideas you have, and with your permission I will add them to the post. Setup: Each creature has at least one introductory plotline, followed by differing plotlines for both male, female and male(womb mutation). To begin the overall beastly experience (should we name it that?) you only need to go to a target location, and speak to a person about things until a quest pops up. In Sanctuary however, there is an escaped Institute bio-scientist/geneticist hiding in the bunker behind a house. If you're a male, he offers you a special vial of performance drugs, which are actually a mutagen that causes you to grow a womb, and allows you to become pregnant from having sex with males. Speaking to him otherwise gives you the option to remove any mutations you have received through sex, or allows you to buy certain banned items, like anti-mutagens and fertility stimulants. (we shall call them “Muta-gone” and “FertiliX”, Muta-gone being used to remove mutations that you have accumulated, and FertiliX being used to increase pregnancy chances.) He also mentions another scientist by the name of Doctor Brady, that he believed had escaped the Institute around the same time he did. He says that the last time he saw her, she was doing some unusual research in the vicinity of Nahant district, and that if you ever go that way you should see if she needs any assistance. Brahmin As I'm writing this, I'm realising how messy the individual plots are going to be, so it might get a bit hard to read. The Brahmin story introduction: After the minuteman mission involving Abernathy Farm is completed, you can talk to Blake Abernathy about expanding his farm, and building a barn. His last Brahmin Cow has died, and he wants to get a breeding pair of Brahmin for his farm. He asks that you go to a friend of his near Starlight Drive-In, who sells well treated Brahmin for a high price. Upon talking to Jason Quip, the Brahmin herder, he gives you the option to buy two of his Brahmin. Here is where the story will diverge. -- Female-1: asking him to buy them at his price will let you take the Brahmin in exchange for 1000 caps total. He leads them to Abernathy for you, and they will appear at the farm within half a days time (12 in-game hours). From there, Blake will ask you to feed them while he prepares to go to Diamond City to sell some tatos. When you go to feed the bull, he knocks you down and mounts you, fucking you hard until he's done his bit, leaving you in the dirt dazed and confused. When Blake returns the next day he asks what happened, you tell him that the bull mounted you, and admit that you enjoyed(or hated it) it. From there, you can give birth to Brahmin Calf and gain mutations by continuing to have sex with the Brahmin (opt in dialogue option when talking to it). -- Female-2: If you attempt to get the Brahmin for less, Jason will laugh at you for attempting to swindle him, and knock you out. When you wake up, you have a slaver collar around your neck, and are pinned down by the very Bull you attempted to buy. You curse and swear at Jason for enslaving you, but he just brushes you off, saying “You'll breed with that Bull, little cow, or I will blow your head off. Trying to run away will end the same way, so don't try it.” After being raped thoroughly by the Brahmin Bull, you're forced to follow Jason about the wastes as he takes you to his hidden farm where other women (and men) have been brought to by him, being fucked by the bull whenever he demands it, and slowly getting more and more bloated by your growing calf... I wont spoil how you escape this scenario, but if you fail to escape you're going to be breeding little baby Brahmin for a long time. -- Male(straight)-1: read the first step from female-1. When you return to the farm, Blake asks you to milk the Brahmin for him as he's got his hands full with the rest of the farm. Upon doing so, you find yourself pushed under the big smelly beast, with your pants being shrugged off and intercourse being forced upon you. As the Brahmin decides she's had enough, Blake comes in and asks what all the noise was, seeing how you look he works it out, and is confused as to what to do now. After a while you both notice that the Brahmin that raped you is pregnant with a calf, and that the mother already wants your attention more... -- Male(straight)-2: offering to buy the Brahmin for less caps offends Jason more than it should, and he decides to knock you out and put a slave collar 'round your neck. You wake up to the sight of a Brahmin sloppily trying to fuck you, and Jason standing by, saying “This is all you'll be good for now. Don't try to run away or anything, that collar will blow you away. I meant that literally, it was a joke... You know what, forget I said the joke part. It will kill you, that's what matters.” Escape is possible, but failing to do so will result in blah blah blah- can't spoil -blah. As before, Jason will drag you around the wasteland until he reaches his farm, where you will be doing a lot of Brahmin for him. -- Male(womb)-1: This will basically be the same as female-1, with a few different wordings to fit the male narrative. -- Male(womb)-2: The same as female-2, with the necessary dialogue changes. Continue Missions 1: After you have escaped/had sex a lot/given birth, you can bring a Brahmin bull or cow to a claimed settlement. When the bull/cow is settled in, you can ask settlers to have sex with it. They either refuse or accept, upon refusal they will leave, but you can force them to have sex if you 'acquired' some slave collars. In turn, this allows you to set up breeding settlements, which can be used to make lots of Brahmin meat.. I guess. The calf's will grow bigger, but will need to be kept feed and defended from predators, such as idiot raiders who think your machinegun turret is a nice ornament, or savage Deathclaws that have sniffed out all the Brahmin. -- 2: After a while, a female NPC by the name of Daisy will come to the settlement, and asks if she can fuck your brahmin. (Meaning you, if you didn't get that) When that's done, you ask her about actually fucking a brahmin, and she admits that she has had sex with them before, surprising you. She explains that she has always had this about her, and didn't know why. If you enquire about it more you can start a quest to convince the Institute scientist in Sanctuary Hills to help you and Daisy become better breeders for your Brahmin. Brahmin Mutations Female stages 1: Skin around the abdomen begins to mutate, forming a bit of a bulge. 2: Small protrusions sprout from your head, the beginnings of horns, and the bulge on your abdomen begins to form into udders. 3: The horns have grown longer, and the udders have seen a massive mutation, becoming similar in design to the Brahmin udders, with many milk producing teets. Milk from the udders is potent and gives many boosts, and can be used to feed a Brahmin calf. 4: Optional cow tail and blistered reddish skin to make you look more like a Brahmin. The udders are also much larger, again. Male(straight) stages 1: A set of four horns start to grow from your head, two being frontal and much smaller, and the other two a set above them, being slightly larger. 2: Your phallus has become rather large, allowing you to have more fun with that Brahmin Cow. The horns have grown a bit longer. 3: The horns have grown to full size, the back larger ones having curled a bit in their length. 4: Optional cow tail, and skin details to make you have blistered reddish skin like that of a Brahmins. Male(womb) stages 1: A set of thin horns grow from your head, similar to the female horns. The skin around your dick has swollen up, becoming uncomfortable. 2: Your dick has become like a singular udder, allowing you to feed your Brahmin offspring. The horns on your head have grown to full length. 3: Optional skin retexture and cow tail. Deathclaws This is honestly my favourite. I hope you too enjoy what I have concocted in my midnight writings. The Deathclaw story introduction: (suggest by Damicles) First story: To the south of Federal Rations Stockpile is an Institute safehouse, a radio signal giving you the location on your map. The staff are tasked with field observation of wasteland fauna, and have several holding cells containing docile Deathclaw. The lead scientist, Doctor Brady is looking for an extra hand to help her clean the lab at night. Upon entering the facility she demands that you take a needle that will flush out any outside virus or contaminant you may have brought in. Once that's done she offers you the job and a room in the facility. When you go to the holding cells at night you find Doctor Brady having sex with one of the specimens. When she's finished she asks if you want to have a go. Female: After allowing the massive Deathclaw to fill you up, it's obvious why Doctor Brady needed your help with cleaning. Once you've done your job and received your pay, she will inform you that the facility is on lockdown during the night, so leaving is impossible. For three nights, Brady invites you to have sex with the Deathclaw again, and helps to clean up the aftermath. On the fourth night she tells you that the injection you took was actually a highly addictive drug created from Deathclaw cum, and that you'll likely be pregnant with its eggs by now. Furthermore, the Deathclaw that you've been having sex with is actually intelligent enough to speak and understand language, and is the last of a lost gene pool of Deathclaw. Brady and the Deathclaw have been plotting to turn the entire facility into a nest, and now want your help in the matter. ~~~~~~~~~~~~~~~~~~~~~~~~~ Second Story: In a location near Lynwood is a cave, with several warning signs plastered about the entrance warning people to avoid it. Fools they are, for dark caves 60% of the time mean lots of loot and weapons! The other 40% is generally being knocked out by something bigger and tougher than you. To win over the Deathclaw's trust, you will need to do certain things it approves of. Sneaking out of the cave is generally a good way to get disemboweled. -- Female: Upon awakening in the dark cave, you find yourself stripped of everything but your pipboy and some shredded clothes -damn, you liked that shirt- and in the company of a rather scary Deathclaw. For a while, his only interaction with you is to bring in some raw meat for you to eat, refusing him will leave you hungry as he eats it for himself. After a while, he works out how he's supposed to fuck you, and he does it well. From here, you can attempt to escape the cave, or allow the Deathclaw to make you into his new Broodmother. -- Male(straight): As you awake you find yourself in a cave with little more than your pipboy and some shredded clothing. As your eyes adjust to the dim you notice the Deathclaw in the cave with you. For a while she will only bring in raw meat for you to eat; for reference, if a Deathclaw offers you food you should probably take it while it's there. Once you've gained the female deathclaws trust, you can initiate submissive or dominative sex with it, and become its plaything or its Alpha. If that's not your thing, attempt to escape. -- Male(womb): Coming to in the dark cave you were dragged into, you having nothing but your pipboy and some ripped clothes. An Alpha Deathclaw is standing across from you in the cave. This runs along the same lines of the Female story. Continued Missions: If you escaped the cave intact, you don't get to do anything special, but if you stayed and became the Deathclaw's Alpha/Broodmother, you can do something. If you became its Alpha/Broodmother, your body will be completely mutated and you will basically be a Deathclaw breeding machine. You can lay several eggs at once instead of just one, and you are tougher, faster and stronger. You wont be able to use weapons however, so if you choose this path, make sure you can commit to it. All your previous settlements will now be hostile to you, yes, even Marcy will hate you more, if that's possible, and will try to kill you on sight. To reclaim your settlements you will need to capture female settlers -which will have to be brought back to the cave- to breed with the Alpha you are tied to. He can gradually mutate them as he did with you. Once you have enough Deathclaws, you can attack your perviously owned settlements to reclaim them for your brood. Once that's done you can build many things that a Deathclaw would find suitable; large nests for breeding on, egg clutches to store unborn Deathclaw in, and decorative junk to make the place a bit more intimidating. If you were submissive to the Alpha/Matriarch you will have to follow it around while it hunts, popping out eggs when the need arises, and caring for the young hatchlings. The Deathclaw will also raid camps and attack raiders you stumble across, who you find out are trying to poach the eggs you have stored in the cave. Knowing this, you will have to help the Deathclaw defend the cave from poachers, using whatever you can. (there will be a workshop in the cave, much like the home in DC, allowing you to place some objects and a few traps or turrets) Deathclaw Mutations: Female Mutations 1: Horns and spikes have grown from your head and back, protruding through your clothes. 2: A stub of a tail has begun to form above your arse, and the horns on your head have grown in size. The skin around your thighs and elbows has become scaled and hard. 3: The tail has grown to its full length, and your hands and feet have become clawed and scaled. The scales on your arms and legs have become thicker too, and your limbs are now extremely tough. 4: The skin around your face has hardened and scaled as well, and the horns are now very well developed. Your chest and abdomen are the only part of your body not covered in scales. 5: This mutation is only available if you became a Broodmother during your time with the cave dwelling Deathclaw. You are now a Deathclaw Broodmother, capable of being impregnated with multiple Deathclaw eggs at once, and everything that comes with being a Deathclaw. Male(straight) Mutations 1: Horns and spikes have grown from your head and back, slightly larger than that of the female mutation's. 2: the beginnings of a tail has grown from your behind, and the horns on your head have grown thick and started to curl back. Scales begin to grow across your limbs. 3: The scales on your body have thickened and become strong, reducing damage to your limbs and head. The tail has grown to full length, and your horns have finished growing. Your sperm is now that of a Deathclaws, and having sex with people causes them to give birth to Deathclaw eggs. 4: This is only available if you became a Deathclaw Alpha during your time in the cave. You are now everything a Deathclaw is and hornier than anything. You can dominate other species and lay your eggs in them. Male(womb) Mutations To Do Bloatflies I really loved the Bloatfly stuff in Sexout Breeder, but it fell flat afterwards. I hope to add my own spin on these gross bugs and give people some ideas to work with. The Bloatfly story introduction Past Tenpines Bluff is a cave. Entering the cave leads you down a winding path to a central chamber, with an obscenely large bloatfly in its centre. Interacting with it will start the chain of events. -- Female: On the corpse is a Queen Bloatfly Gland. Eating it will cause you to hear buzzing in your ears and numbness in your body, causing you to fall unconscious. Upon awakening you find the cave entrance coated in thick impassable slime, and that a number of Bloatfly are now in the cave with you. The moment they notice you're awake they swarm you, trying to put their sticky proboscis's inside you. Once they've filled every hole they can with a mixture of slime and eggs, the majority of them settle down, all but a larger one with several sacs hanging from its body. Approaching this Feeder Bloatfly causes it to stick itself down your throat, filling you with Bloatfly goop until your stomach gurgles and your womb expands rapidly, the larvae inside growing at an exponential rate. After being feed several times, you give birth to your first swarm of Bloatfly. From here you can attempt to escape your captors, or submit to the feeder and become the new Queen Bloatfly. – Male(straight): On the corpse of the Bloatfly is a Slimy Bloatfly Meat, consuming it causes you to feel ill and collapse. When you return to consciousness, a large Bloatfly is pressing down on you, trying to have sex with you. Once it's succeeded, it pushes you up against a wall and sprays you with slime, so you can't move. Shortly after, it gives birth to a large amount of Bloatfly Larvae, and proceeds to fuck you again. When it's done, it removes the slime holding you, and you can choose wether to try and escape or become a servant/feeder to this Queen Bloatfly. – Male(womb): Read Female portion of story. Bloatfly Mutations: Female Mutations 1: Small antennae sprout from your head, making Bloatfly passive towards you. Certain Bloatfly can also become your companions, and can be ordered to have sex with you or other companions, such as Piper or Cait for example. 2: A soft black carapace begins to grow from your back and shoulders, and the antennae grow in size. 3: Womb mutation. Causes any creature sperm to become Bloatfly larvae. The beginning of wings start to form on your back. 4: The wings are fully developed and allow small bursts of flight (similar to the jetpack) and negates fall damage. If you are heavily pregnant you can impregnate other women with your stored Bloatfly Larvae. This will remove a few stages of pregnancy from your character, Male(straight) Mutations 1: Antennae have grown on your head, causing Bloatfly to be passive towards you. 2: Hard shell has started to grow on your back and shoulders. Any creature or npc you have sex with will become pregnant with Bloatfly Larvae. 3: The beginning of wings form on your back. Interacting with a female Bloatfly allows you to 'feed' it, making it temporarily stronger and more fertile. 4: The wings are fully developed, allowing flight similar to the jetpack. Male(womb) Mutations To Do Dogs Well, everyone seems to want Dogmeat involved in this, which is more than fair considering he is your first and most faithful companion. The Dog story introduction Wolves and dogs will have multiple packs scattered across the wasteland. Many will be outright hostile towards you, some will accept your presence in their dens; if you bring them meat you can also join the pack of that den. If it's possible, you will be able to take your pack and lead attacks on other dens, claiming them by killing the Alpha or Den Mother of that pack, and putting yourself or a member of your pack in charge of the new one. First Story: Dogmeat, your ever loyal companion, will now have a new dialogue option, allowing you to "play with" him. Starts out harmless enough, but if you "play with" him some more, he will attempt to mount you and fuck you. After a few misses, he successfully mounts you, and pins you down until he's done relieving himself into you. Either because you enjoyed being fucked by Dogmeat or because you lack any better candidates, you allow him to do you again, and are now finding yourself battling him for dominance. -- I'm going to break this down into Dominant and Submissive paths, rather than by gender, as it will generally switch roles depending on how you fair with him. Also I have a feeling that story-wise, it wouldn't differ much depending on your gender. -- Dominant: After you've claimed dominance over Dogmeat, he will submit to you whenever you request it, impregnating you with pups if your a woman, or taking you anally if you are a guy. From time to time he will challenge you for dominancy, which will generally end with you pinning him down and having sex with him in a comfortable position. When pups are born, he will look after them and you being the Alpha, will have to hunt for food. This can consist of anything, but rarer meats will result in the pups growing stronger and healthier. When pups are fully grown they are considered companions, and can be lead in a pack. When the pack grows to large, you will need to seek out a den so that you can keep track of them all. (their will be more than one den in the map) -- Submissive: Dogmeat came out on top, but this probably wont bother you so much. Dogmeat will move about on his own accord, seeking out a den to claim so he can hide his bitch away in. Once he has found it (their will be multiple dens, but he will claim one of them to begin with) you will have to follow him around on hunts for food, give birth to your first pups, and please him as best you can. You can also challenge him for dominancy, taking it will be hard though, and will generally end in him mounted on you in a position he likes, until you topple him or learn your place. Once a den has enough dogs in it, you will be required to seek out a new den and appoint a den mother and alpha to the old one, in a sense creating a new pack. ~~~~~~~~~~~~~~~~~~~~~~~~~ Second Story: Near Sunshine Tidings Co. a pack of dogs roam the area. Once a settlement has been established there, settlers will ask you to clear out the den. Upon finding the den you begin attacking the dogs, killing off a majority of them before the pack's Alpha/Den Mother over powers you, knocking you out cold. When you wake up, you've been stripped of your clothes, and the large canine is laying on top of you. After having it's way with you, you are allowed to move around the den, attempting to leave without gaining their trust is a no, so you will have to do some dirty work for these dogs... -- Female: Upon being defeated by the Alpha, you submit to his will, allowing him to fill you with his seed. After being dragged off to an alcove in the den, you will have to wait about until you've born a few pups before you can be trusted enough to leave the den. If you stay you can repay the Alpha for killing his pack, by helping him expand its numbers and its territory, or you can simply leave and wander about. If you stay you will have to give birth to more pups before you can begin attacking settlements and claiming new dens. Any previously affiliated settlement (aside from Sanctuary) will be out of your control, and will need to be attacked by the pack to reclaim it. TO DO: male(straight) Dog Mutations Mutations (all) 1: Your ears have mutated and become fuzzier and longer, protruding from the top of your head rather than your side. Raw meat no longer gives radiation and restores more health than cooked meat. (good for high level characters) 2: You've grown a long furry tail the same colour as your hair. Your teeth have become sharper as well, making you look fiercer. 3: Fur has spread to cover most of your body, (back; legs; arms) and claws have begun to grow from your hands and toes. 4: Your body has been altered, with stronger canine legs, Fur now covering almost all of you (full body, thinner hair around the belly and head) and stronger, sharper claws for tearing foes apart. Hyper Pregnancy A few people have asked for this back, and I have to admit, this is really my reason for writing a majority of this. When you have sex with an enemy with the Glowing prefix, there is a high chance to cause a hyper pregnancy. This causes you to bare more offspring, and makes your pregnancy go much quicker than normal, and causes the size of your belly to become dangerously large. Doing this multiple times will eventually lead to you having a perk called "Glowing Breeder" which gives a chance for regular creatures to cause the same hyper pregnancy. Mutations can also be picked up from glowing creatures, and some 'glowing' mutations that aren't apart of storylines. The glowing mutations will be similar to regular ones, but will add radiation damage to any kind of close combat attacks you deliver. They will of course be visually different from regular mutations. The more glowing mutations you have, the more radiation damage your melee attacks will do. Other Ideas Cages: Now that we have cages, we can capture practically any creature, and with use of perks, make it passive. Adding on to this with the require perks (Animal Friend and Wasteland Whisperer) the player will be allowed to breed with captured creatures, or force unwilling (or willing) Settlers to have sex with them instead. One issue is that when released from a cage, passive creatures patrol your settlement. A fix would be to create nests and assign them to it, so they will remain at the nest for your convenience! (and their comfort) Chems and Drugs: There will likely be some other mod that will add these, but here are my concepts. - FertilX, increases chance of becoming pregnant, excessive use will cause multiple conceptions (chance for this to happen increases the more you use it) 10% chance of becoming addictive. Crafted with 1 Mutfruit; 1 Stimpak & 2 Antiseptic. - Muta-Gone, removes any and all mutations gained. 0% chance of becoming addictive. Crafted with 2 Antiseptic; 1 RadAway & 2 Rad-X. - Insta-Birth, Speeds up current pregnancy, negates some negative effects caused by pregnancy. 25% chance of becoming addictive. Crafted with 1 Jet; 2 Mutfruit; 1 Antiseptic & 2 Stimpaks. There will be an option to allow Mutations, make them visible, or hide them but keep the effects given. Sex with creatures can happen outside of these stories, but will likely be handled by other mods, as these are only concepts for stories, it's likely that a mod will be made to support the sex with creatures, and this would be made as another mod to give story to that. Sections to finish writing: Bloodbug Dog Mirelurk Radscorpion Wildcat Removed sections: Stingwings – The problem here is that it's too similar to other creatures, having too much akin to bloatflies and radscorpions. Personally I don't like them that much either, so perhaps that's negatively affecting my opinion on this, so if others want it back, you may request it. Some things that need to be covered: a proper settlement use for brahmin breeding (or all creatures involved) Far Harbour creatures - not sure if this would be worth doing, though I would like to have wolves and wolf mutations as a seperate thing to dogs. radial quests that don't suck or get repetitive, at least not instantly like Preston's constant nattering Sex with creatures outside of the stories Possibly having mixed mutations, being mutated by multiple creatures so you are a like a hybridised mutant person! Suggested by Werzagig Suggestions are more than welcome, please comment your idea and I will ask you if I want to add it to the post! I Would like to ask if anyone could take over writing of the male portions of stories, as I'm not having much luck writing them myself. Thank you for your time, I hope you enjoyed the post! 22
DarkKrusty Posted January 30, 2016 Posted January 30, 2016 It will be awhile before we can see any of the sexout stuff since beth have not released the G.E.C.K yet, speaking of which anyone got ideas of a date for it?
Guest Posted January 30, 2016 Posted January 30, 2016 Well, if its anything like the wait time for the Skyrim one, expect it at least late Feb to March.
alucrad90 Posted January 30, 2016 Posted January 30, 2016 The idea is good but the stories I think is a little bit ... normal Take the death claw stories as an example One day you meet a female hunter in the diomand city ,and she said she were finding people to hunt death claws. Then you went to a prewar lab with her, and found out that it was a trap. The hunter was once captured by a group of intellegent death claw and treated as a breeding machine. She became addicted to deathclaw sex and promised to find other female for her deathclaw master --- and you were the target
CoolSkelteon95 Posted January 30, 2016 Posted January 30, 2016 Cool idea. I didn't play Sexout breeder on FO: NV, so, I'm currently working on other adult theme mod, If anyone wants to do this, you can count on me. I can do the stories part and quests.
Wired Posted January 30, 2016 Posted January 30, 2016 I'd love to see Stingwing's possible mutation: actual wings and the ability to fly using carbon copy of power armor jetpack scripts. Yes, wasteland butterfly.
Damicles Posted January 30, 2016 Posted January 30, 2016 Intresting idea on the Deathclaw what you could have is if the character gets corrupted they could bring back some deathclaws to their settlements and turn them into breeder towns.
Get_Funky Posted January 31, 2016 Author Posted January 31, 2016 Intresting idea on the Deathclaw what you could have is if the character gets corrupted they could bring back some deathclaws to their settlements and turn them into breeder towns. That is more or less what the Riverside content was like in Sexout Breeder. As for combining it with player made settlements... I'm sure anyone who takes these ideas on board when the GECK is out will consider it. The idea is good but the stories I think is a little bit ... normal Take the death claw stories as an example One day you meet a female hunter in the diomand city ,and she said she were finding people to hunt death claws. Then you went to a prewar lab with her, and found out that it was a trap. The hunter was once captured by a group of intellegent death claw and treated as a breeding machine. She became addicted to deathclaw sex and promised to find other female for her deathclaw master --- and you were the target Not sure why I didn't think of typing that. Mind if I add it to the post, with your name credited for the idea? Also I left out a lot to do with how the stories would progress, like how you'd escape that scenario with the deathclaws, whether or not you stick around and get mutated, (since you suggest a prewar lab, I guess FEV could be involved) or just try to escape without letting that happen.
alucrad90 Posted January 31, 2016 Posted January 31, 2016 Intresting idea on the Deathclaw what you could have is if the character gets corrupted they could bring back some deathclaws to their settlements and turn them into breeder towns. That is more or less what the Riverside content was like in Sexout Breeder. As for combining it with player made settlements... I'm sure anyone who takes these ideas on board when the GECK is out will consider it. The idea is good but the stories I think is a little bit ... normal Take the death claw stories as an example One day you meet a female hunter in the diomand city ,and she said she were finding people to hunt death claws. Then you went to a prewar lab with her, and found out that it was a trap. The hunter was once captured by a group of intellegent death claw and treated as a breeding machine. She became addicted to deathclaw sex and promised to find other female for her deathclaw master --- and you were the target Not sure why I didn't think of typing that. Mind if I add it to the post, with your name credited for the idea? Also I left out a lot to do with how the stories would progress, like how you'd escape that scenario with the deathclaws, whether or not you stick around and get mutated, (since you suggest a prewar lab, I guess FEV could be involved) or just try to escape without letting that happen. To make it more likely a mod, I think we should divide the mod into two parts 1,The mutation framework This part is not very hard, a little specials outfit and body parts will be enough. Or maybe we can take adventage of the PA system to change someone's race 2,The story I'm not quite sure that wether you want to write the whole story to a quest line or just seperate individual stories. As the framwork shows and most player will want different mutation affect on PC so I recommond to wirte it a linear set of quest, like the "animal mansion" in skyrim. So from the very begining: (1)brahmin: One day you went to a farm met a group of raiders who forced girls being fucked by brahmin. You pretended to be captured and then escaped and released the girls. After some days, one of the girls found you , said she was addicted to brahmin and began to produce milk. She (or maybe you) thought it'll be a good idea if she can make money from bestiality shows, milk selling, and getting mutated. So the two of you set up a farm like the "animal mansion". (2)death claw Your besiness was turning well, men come to watch shows, women come to get mutation power , and you even got some new animals (from simpleside quest, maybe dogs ,bloatflies and radstags). One day a female hunter came and asked you to hunt for stingwings. So you and her went to the glowing sea, and captured by a group of death claws. You waked up in the death claws nest, and saw a hybird death claw girls fucked by her brothers. It was the hunter! Acturally the hunter used to be a scientist from institude. She found the mutation and made some drugs to control it. From then on she left the institude and act like a death claw Matriarch. And now she want a person with different mutation
krusanagi Posted January 31, 2016 Posted January 31, 2016 absolutely... but make the dog mutation on stage 2 only with dog ear and tail. i dont want extra fur.
Erza Scarlet Posted January 31, 2016 Posted January 31, 2016 absolutely... but make the dog mutation on stage 2 only with dog ear and tail. i dont want extra fur. I think something like settings slider could be done to set if you want fur or not. *posts for notifications*
memison Posted January 31, 2016 Posted January 31, 2016 Sexy draken mutation from buttfucking from a horse cocked deathclaw? Yes please!! From the moment I played this race in wild star, they reminded me of some cross pollinate between human and deathclaw.
CoolSkelteon95 Posted January 31, 2016 Posted January 31, 2016 Well, I just have an idea for the radscorpions: A wowan in Diamond city tells you that she found a radscorpion nest and needs help for destroying it. You go there, after killing some radscorpions, one suddenly under your partner and kills her. At the same time, another appears under you and paralyzes you. After this, the radscorpion rapes you, laying eggs on your character. After some in-game days, a NPC comes to you and gives you an offer: "I will pay you X caps for each radscorpion egg". The mutation can be something like: Stage 1: You have some chitin patches over you body. Stage 2: A small scorpion tail has started growing, your chitin patches are larger. Stage 3: Your tail has grow larger, giving you poison atack with all melee and unarmed weapon, the chitin patches now cover more of your body, a bit like this armor, but with more chitin http://www.nexusmods.com/skyrim/mods/72028/?, also voer your eyes has growth a "mask", shaped like a radcorpion face, giving you night vison, you have now imunity to poison and +1 to PER and RES
Get_Funky Posted January 31, 2016 Author Posted January 31, 2016 Well, I just have an idea for the radscorpions: A wowan in Diamond city tells you that she found a radscorpion nest and needs help for destroying it. You go there, after killing some radscorpions, one suddenly under your partner and kills her. At the same time, another appears under you and paralyzes you. After this, the radscorpion rapes you, laying eggs on your character. After some in-game days, a NPC comes to you and gives you an offer: "I will pay you X caps for each radscorpion egg". The mutation can be something like: Stage 1: You have some chitin patches over you body. Stage 2: A small scorpion tail has started growing, your chitin patches are larger. Stage 3: Your tail has grow larger, giving you poison atack with all melee and unarmed weapon, the chitin patches now cover more of your body, a bit like this armor, but with more chitin http://www.nexusmods.com/skyrim/mods/72028/?, also voer your eyes has growth a "mask", shaped like a radcorpion face, giving you night vison, you have now imunity to poison and +1 to PER and RES Great idea. Mind if I add to the original post? absolutely... but make the dog mutation on stage 2 only with dog ear and tail. i dont want extra fur. I think something like settings slider could be done to set if you want fur or not. *posts for notifications* I was thinking that a lot of people would have issue with this, so here's the fix: All mutations are opt-in dialogue/mod settings. You can only get them if you enable them with the mod, and you can of course like the Fenris mutations in Sexout Breeder, choose when to stop mutating your character. My only issue against that is for most of the mutations with stat bonuses/penalties, they would be in the last mutation.
CoolSkelteon95 Posted February 1, 2016 Posted February 1, 2016 Great idea. Mind if I add to the original post? Yes, I don't have any problem with that.
Wired Posted February 1, 2016 Posted February 1, 2016 Bloodbugs: Ok, I honestly hate these guys. They interrupt every melee attack I throw, and it annoys me. I have nothing to suggest for them either, but I'm sure someone else might. I've got one since they did not annoyed me that much(ranged combat+VATS always wins if you have unedited INIs with fixed mouse control and turned off controller support): After you save Pickman from raider's ambush and get your reward, some days after a delivery-man comes after you in Diamond City (what a depravity nest it's growing to be. I fear for the kids. D:) with a note from that Pickman who have interest in you in artistic sense. Problem is that he wants to do it like he always do with your blood, but he doesn't want your death so he got one idea. In his residence he will accompany you downstairs which is a lot different and now have a cage with "domestic" bloodbug (how did he got that? don't ask, not now at least). He says that this is the safest way to collect the needed amount of blood (don't ask, it's Pickman) with several visits. And don't forget to refill, or you'll die. Inside the cage you can make contact with bloodbug and "confort" him the best you can because every visit to the cage will be the last for this poor insect. After you make contact with 2 or more bugs (no pun intended) you'll start to get mutated and getting more familiar with the speices. They'll stop attacking you but will recognize as breeding machine and eggdumpster for now. Getting higher level in hierarchy up to bloodbug queen must be a separate quest. Building relationships with the Glowing ones must be a separate quest. Some other details comes to mind but this post already grown too big.
yolobro123 Posted February 1, 2016 Posted February 1, 2016 Bloodbugs:Story: There is a infestation overrunning an X area / settlement people are asking for help. When you arrive you are greeted by a Male NPC who seems to be soldier trying to get volunteers to burn down the nest. You and a group of x amount of people go towards the nest which is behind lets say a water fall or creek wall. Your rag tag group takes out the outer defense easily as it seems the plan will go off without a hitch but once your group gets deeper into the cave people start dying and eventually you and the NPC you first talked to are knocked out. You hear buzzing and strange bug noises for a few seconds off and on before fully waking up next to the male NPC. He ask how you feel, you say fine, but really you feel odd. You soon realism the only way to leave the cave is to act on these new feelings your body has. Engage in x sex act here as you give into lust, during sex the man notices you have some indentations in your skull and back (maybe the start of wings and antenna - cave is dark so he probably cant see well which explains the sex / feeling of the changes) The character zones out and bites his neck like a vampire and sucks his blood from his body until he dies all while he screams and tries to fight you off. Once the scene is over the buzzing can be heard again as bloodbugs enter the room. One bug looks at the player character and pins her down on the ground taking advantage of her confused state of mind. Eventually your character falls asleep due to exhaustion and confusion. She wakes up outside the cave naked, she feels really strange and who knows what those radioactive bugs did to her. She is also really hungry but for some reason she does not want food but she wants blood. You then go around the world sucking blood from people to help your babies grow inside you, somehow you became a bloodbug breeder angry at what they did to you you vow revenges at their scientific experiment. You realize that even after birthing the bugs your inside are so different that any sex from any creature turns your babies into bloodbugs - yet the bugs are competently loyal to you. Eventually you make a small amount of blood bug soldiers and fight against the first group that turned you into this best - or second ending you embrace yourself kill their queen and become queen of both hives. (nood to ants from fallout4 hive mind) ------ Mutations would be 1. Desire to drink blood, small indents on back and skull of body - when full of blood body hue in breasts and belly is a bit red 2. Blood is essential, antenna and wings can be seen and function - when full of blood body hue in breasts and belly are redish (as if full of blood) 3. Same as above for everything but inside of milk lactating red liquid can fall out of her chest, cum from any race is used to make more blood bugs. Stronger and faster due to mutation stage. feet and arms bug like (armor coating) 4. Can spit blood as an attack which is like acid. Pregnancy multipliers with mutation stages: (squirmy belly the animation as if the belly has babies movies around think bloatfly from breeder) 1. Small belly: 1-3 blood bugs larva 2. Medium Belly: 4-6 blood bugs larva- increase in bust size3. Large belly: up to 10 blood bugs larva- further increase in bust size. 4. Very large belly: can grow up to 3 fully grown blood bugs - bust size about the same as before maybe bigger.
Get_Funky Posted February 2, 2016 Author Posted February 2, 2016 Bloodbugs: Story: There is a infestation overrunning an X area / settlement people are asking for help. When you arrive you are greeted by a Male NPC who seems to be soldier trying to get volunteers to burn down the nest. You and a group of x amount of people go towards the nest which is behind lets say a water fall or creek wall. Your rag tag group takes out the outer defense easily as it seems the plan will go off without a hitch but once your group gets deeper into the cave people start dying and eventually you and the NPC you first talked to are knocked out. You hear buzzing and strange bug noises for a few seconds off and on before fully waking up next to the male NPC. He ask how you feel, you say fine, but really you feel odd. You soon realism the only way to leave the cave is to act on these new feelings your body has. Engage in x sex act here as you give into lust, during sex the man notices you have some indentations in your skull and back (maybe the start of wings and antenna - cave is dark so he probably cant see well which explains the sex / feeling of the changes) The character zones out and bites his neck like a vampire and sucks his blood from his body until he dies all while he screams and tries to fight you off. Once the scene is over the buzzing can be heard again as bloodbugs enter the room. One bug looks at the player character and pins her down on the ground taking advantage of her confused state of mind. Eventually your character falls asleep due to exhaustion and confusion. She wakes up outside the cave naked, she feels really strange and who knows what those radioactive bugs did to her. She is also really hungry but for some reason she does not want food but she wants blood. You then go around the world sucking blood from people to help your babies grow inside you, somehow you became a bloodbug breeder angry at what they did to you you vow revenges at their scientific experiment. You realize that even after birthing the bugs your inside are so different that any sex from any creature turns your babies into bloodbugs - yet the bugs are competently loyal to you. Eventually you make a small amount of blood bug soldiers and fight against the first group that turned you into this best - or second ending you embrace yourself kill their queen and become queen of both hives. (nood to ants from fallout4 hive mind) ------ Mutations would be 1. Desire to drink blood, small indents on back and skull of body - when full of blood body hue in breasts and belly is a bit red 2. Blood is essential, antenna and wings can be seen and function - when full of blood body hue in breasts and belly are redish (as if full of blood) 3. Same as above for everything but inside of milk lactating red liquid can fall out of her chest, cum from any race is used to make more blood bugs. Stronger and faster due to mutation stage. feet and arms bug like (armor coating) 4. Can spit blood as an attack which is like acid. Pregnancy multipliers with mutation stages: (squirmy belly the animation as if the belly has babies movies around think bloatfly from breeder) 1. Small belly: 1-3 blood bugs larva 2. Medium Belly: 4-6 blood bugs larva- increase in bust size 3. Large belly: up to 10 blood bugs larva- further increase in bust size. 4. Very large belly: can grow up to 3 fully grown blood bugs - bust size about the same as before maybe bigger. These mutations are a great idea, but I'd also change the body texture slightly so the character's torso appears more bug-like. Also the drinking blood could be like with Fallout 3's cannibal option, where you could drain blood rather than eat flesh. The more blood you drink, the bigger the breasts. (to a limit of course, or you die like bloodbugs do if they take too much.) Oh and I remember the squirmy belly... Hehheh... Bloodbugs: Ok, I honestly hate these guys. They interrupt every melee attack I throw, and it annoys me. I have nothing to suggest for them either, but I'm sure someone else might. I've got one since they did not annoyed me that much(ranged combat+VATS always wins if you have unedited INIs with fixed mouse control and turned off controller support): After you save Pickman from raider's ambush and get your reward, some days after a delivery-man comes after you in Diamond City (what a depravity nest it's growing to be. I fear for the kids. D:) with a note from that Pickman who have interest in you in artistic sense. Problem is that he wants to do it like he always do with your blood, but he doesn't want your death so he got one idea. In his residence he will accompany you downstairs which is a lot different and now have a cage with "domestic" bloodbug (how did he got that? don't ask, not now at least). He says that this is the safest way to collect the needed amount of blood (don't ask, it's Pickman) with several visits. And don't forget to refill, or you'll die. Inside the cage you can make contact with bloodbug and "confort" him the best you can because every visit to the cage will be the last for this poor insect. After you make contact with 2 or more bugs (no pun intended) you'll start to get mutated and getting more familiar with the speices. They'll stop attacking you but will recognize as breeding machine and eggdumpster for now. Getting higher level in hierarchy up to bloodbug queen must be a separate quest. Building relationships with the Glowing ones must be a separate quest. Some other details comes to mind but this post already grown too big. These are both good ideas, so I'm going to put a spin on both: Pickman has sent a messenger after you, requesting you come speak with him at his gallery. When you arrive, he asks you if you've encountered many bloodbugs on your travels. You could answer either 'yes, I've killed a lot of them before' or 'no, I try to avoid them when I can' or if in the event you have a blood sac, 'yeah, I've been drained by one before. I took it's blood sac... For some reason'. Pickman will than ask if you can go to X place where a few have been seen, and allow them to drain some blood, as he says 'the processed blood has a much deeper hue of red than any I can make.' which the player can reply with the usual crappy Bethesda dialogue options. On arrival, you attempt to allow the bloodbugs to attack you and take your blood, but instead they spray you with a sedative that seeps into your skin, causing you to black out. When you wake up, you find yourself in some hidden nest surrounded by egg clutches, and feeling a bit swollen. I'll add this to the post if you guys don't mind.
Get_Funky Posted February 2, 2016 Author Posted February 2, 2016 Sexy draken mutation from buttfucking from a horse cocked deathclaw? Yes please!! From the moment I played this race in wild star, they reminded me of some cross pollinate between human and deathclaw. Ever seen the Charr from Guildwars 2? Cat people! CAT PEOPLE WITH GOD DAMN HORNS! I think I might add mutated cats to this, I really don't understand why Bethesda didn't have some kind of mutant lion or the like in FO4 to begin with, It's obvious they like cats and I kinda felt like it would fit with the Commonwealth lore somehow. http://guildwars2.cz/wp-content/uploads/2010/02/charr_ranger1.jpg?i=1485501881
Awassi Posted February 2, 2016 Posted February 2, 2016 Sexy draken mutation from buttfucking from a horse cocked deathclaw? Yes please!! From the moment I played this race in wild star, they reminded me of some cross pollinate between human and deathclaw. Ever seen the Charr from Guildwars 2? Cat people! CAT PEOPLE WITH GOD DAMN HORNS! I think I might add mutated cats to this, I really don't understand why Bethesda didn't have some kind of mutant lion or the like in FO4 to begin with, It's obvious they like cats and I kinda felt like it would fit with the Commonwealth lore somehow. Just thought I should point out that Bobcats are currently the only great cats known to be inhabiting Massachusetts. If you're looking for lore friendliness, your "mutated cats" should be based off them.
Wired Posted February 2, 2016 Posted February 2, 2016 It's always good to see a failsafe minutemen alternative. Another settlement needs your help, I'll mark it on your map. You go there, settlers tells you about the nest of nasty creatures bothering them. You go into one and start these mutation quests.
youngfool Posted February 2, 2016 Posted February 2, 2016 Perhaps we could venture mutations beyond just adding few features to the character model, but to overhaul the character model completely, depriving their human entities. Such as changing body composition with additional limbs (for bug mutation), longer hind legs (for manuals), readjusted skin colour, walking on all fours or levitate with flapping wings. ofcourse this would naturally evoke hostility from other the humans.
phyankord Posted February 2, 2016 Posted February 2, 2016 Perhaps we could venture mutations beyond just adding few features to the character model, but to overhaul the character model completely, depriving their human entities. Such as changing body composition with additional limbs (for bug mutation), longer hind legs (for manuals), readjusted skin colour, walking on all fours or levitate with flapping wings. ofcourse this would naturally evoke hostility from other the humans. if hostility from other humans is to be in then there has to be a way to cure your character of the mutations, mad scientist is the usual opt out procedure. also if npc's are capable of getting mutated in this manner than perhaps mutation prostitution could become a thing in remote towns?
greg079 Posted February 2, 2016 Posted February 2, 2016 would love to see this become a thing, deathclaw broodmother sounds neat.
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