Jump to content

Mod idea : bad daedra hunter


Delzaron

Recommended Posts

Posted

Hi

 

I continue to take care of my mods (AFS just need some patches, Ravenous and Haunted house are done (maybe a tentacle pit could be nice), FTD need few fixes, and TID is near end now (I will reinforce the story by adding Molag Bal stuff at the end)), but I got an idea :

 

Bad Daedra Hunter, my last mod for Skyrim.

 

The idea is simple : what are the relationship between Vigilants and Deadra/witches/vampires ?

 

Vigilants are bad usually... so, they will fail... and their adversary will take advantage of this !

 

So, player will be hired by a vigilant of stendarr :

- a tutorial (theorical) in the vigilant den, and you go to your first mission !

- a core quest of 4 missions.

- lot of radiants missions (one per town)

 

For example, player is sended to hunt a daedra... but the dremora is stronger, and blackmail you : he will go back in oblivion when you will done a sery of task for him...

Another example, player is sended to hunt a vampire, disguised in prostitute. She will leave... but will add devious items on the player before...

 

What do you think ?

 

 

Posted

I like it. Perhaps you could add dremora kidnapping, he take the player in the realms of oblivion and use as sex slave. :)

Posted

I like the idea of this. Could add a new layer to those random vigilants and daedra you run into out in the world.

Posted

I like it. Perhaps you could add dremora kidnapping, he take the player in the realms of oblivion and use as sex slave. :)

Yes, I like this idea too...

Volkihar could be use as coldharbor (I plan that for the meeting between player and Molag Bal)

 

 

I like the idea of this. Could add a new layer to those random vigilants and daedra you run into out in the world.

Thanks.

 

 

If you have more ideas, it will be welcomed.

 

For now, i have only this :

- the tutorial (maybe with another rookie) : just a scene with other vigilants : they will explain you their mission, some tricks, give you clothes and weapon, and says good luck. One will be the quest giver.

- the core quest : maybe a witch coven or a summoner ?

- radiant quest : the nighty seductress (the vampire : she will seduce you, enslaved you, add devious devices on you, will drink youtr blood and pip you, and she will go away...)

- radiant quest : the poison tongue : a dremora (or a couple of them). They will blackmail you (like they will kill a innocent girl if you dont do what they want), and they will use you for the pleasure of Molag Bal/Sanguine.

Posted

I like it. Perhaps you could add dremora kidnapping, he take the player in the realms of oblivion and use as sex slave. :)

Yep !

 

I like the idea of this. Could add a new layer to those random vigilants and daedra you run into out in the world.

Do you have an idea for involving them ?

 

It could be organize some events like this :

You're the pet of a pervert daedra, and he wants to make an orgy before going back to oblivion.

So, you will guide him to a group of vigilants, and "convince them" to do that the daedroth wants...

No kidding, whatever you or they respond, the daedroth will get what he want... only the level of pain, blood and death will change.

 

Cross links also possible with submissive Lola and SD+...I should think about that.

 

Hi, i like this mod idea.

Your haunted house is very "nice" !

Thanks !

 

 

Ok, I got the general idea, please tell me your opinion :

 

How to begin the mod : talk to a vigilant of Stendarr, and ask them to join the order.

 

- quest 1 : tutorial : player will meet other vigilants and aplliants, will pass an interview, and will get some lessons... and the first quest : just killing a stupid fire atronach.

- quest 2 : the serious things begins. Player need to made an inquiry about some witches near Markarth (I love the reach !)... you will be involved in the murder of a witch... in fact just a farm woman who used herbs for healing people... and her cute daughter... even Oblivion will be upset by the cruelty of the vigilants.

- quest 3 : pay back : called on an affair with a summoner, you will be involved in a strange affair with three khajits... and you will face a couple of dremoras who will made you pay for your previous actions... (yes, you will be sexslave, humilated, and released with devious devices, in the wilderness).

- quest 4 : no idea, but he needs to get for the player an opportunity to leave the order... but it doesn't mean the daedra have finished with you !

 

 

Radiants quest can require a quest giver, or not.

- if there is a quest giver, I roll a dice and pick a radiant quest.

- if not, a counter in game will roll a dice and pick a radiant quest.

 

I Propose that for radiants quests :

- Dremora blackmail : a couple of dremoras took some little girls as hostages, and want you humiliate yourself for the pleasure of their master Sanguine/Molag Bal. So, it will be a count of sex, with devious devices...

- Daedra puppet : a Mazken (so a succubus) will agree to leave Nirn, but only if you satisfy her needs.... the only thing she forget to tell you is you will do that in Oblivion !

- Vampire prostiture : a prostitute who drink blood... she will drink yours, and will leave you a morning with devious devices.

- the witches circle : what hagraven can do to too curious people who are disturbing them... specially if they have bears, wolves and skeever at disposition ?

- the necromancers : lot of zombies, and tormenting ritual with devious devices.

- the wild hunt : you hunted a man suspected to be a werewolf.. but you will discover you're the prey, and he's in a pack...

 

At tne end of each quest, player will get a choice : being the faction slut or not.

If the player took that, the faction (for example, the necromancers will no more attck the player on side (only if the player attack them) but they will request sex)

Posted

Nice idea in my opinion.  Funnybizness made some animations of a caster type using magic to bind someone, they might fit in your mod idea well. When I first saw them I thought it would be great to have a conjurer who found a book of daedra summons only to find out the beast was much more powerful and forced her into his service. I think the animations are called magerape 1 and 2 maybe...

Posted

It's a really good idea.

I want to point out that the Vigilants serve a righteous aedra who has an interest in the world. Why would they commit the mindless brutality in Quest 2? They're not the medieval inquisition, afterall. Oblivion getting upset over something cruel mortals do while their own master doesn't give a shit... that doesn't seem plausible in the least.

Maybe it's an angry mob of citizens that does the killing, because the Vigilants raised suspicion by investigating (and failed, because being incompetent is the theme here). Maybe the cute and innocent daughter was in fact a promising witch and a daedra prince is unhappy enough over her death to send the dremoras to do their thing in Quest 3.

Just some food for thought.

Posted

It's a really good idea.

 

I want to point out that the Vigilants serve a righteous aedra who has an interest in the world. Why would they commit the mindless brutality in Quest 2? They're not the medieval inquisition, afterall. Oblivion getting upset over something cruel mortals do while their own master doesn't give a shit... that doesn't seem plausible in the least.

 

Maybe it's an angry mob of citizens that does the killing, because the Vigilants raised suspicion by investigating (and failed, because being incompetent is the theme here). Maybe the cute and innocent daughter was in fact a promising witch and a daedra prince is unhappy enough over her death to send the dremoras to do their thing in Quest 3.

 

Just some food for thought.

 

I need a reason :

In my quest 2 scenario, the vigilants get informations about a witch... who is in fact a simple alchemist...

And somebody linked to them (the sumoner) invoke daedras to punich the player.

 

But I'm open to every alternative scenario !

Posted

To be clear, the idea that "even Oblivion is upset over the cruelty of the Vigilants" is what I objected to. That doesn't make any sense. Stendarr has no problem with his guys torching up some innocent people, but the daedra take it upon themselves to bring righteous vengeance? Umm, what?

If the dremora are just giving payback for what happens with the summoner's friend(?) earlier, that's a different thing and works perfectly.

Posted

To be clear, the idea that "even Oblivion is upset over the cruelty of the Vigilants" is what I objected to. That doesn't make any sense. Stendarr has no problem with his guys torching up some innocent people, but the daedra take it upon themselves to bring righteous vengeance? Umm, what?

 

If the dremora are just giving payback for what happens with the summoner's friend(?) earlier, that's a different thing and works perfectly.

 

I know my scenario is not good... if you have a better idea, it will be wolcomed...

 

But force the player to face the ghosts of his victims sounds nice, no ?

 

Posted

What kind of daedra we have in Skyrim ?

 

And available for sexlab, of course !

 

Dremora,Seeker,Luker, also the childs of Hircine :P. Previous games hand plenty of daedric creatures, sadly skyrim doesn't have much.

 

 

Also the Vigilants are bounch of overzealos people who extremely biased any daedra. You might consider to they start harass the daedric worshippers or the followers of Reclamations(dunmer faith).

Posted

Good idea!

I wonder if you can not best focused on Molag Bal, the lords of the Domination and enslavement and creator of vampirism. This would also match the planned from you quests.

I could also imagine that the protagonist is enslaved by Molag Bal first directly or indirectly, and then in the course of the quest line to fanatical devotee and Daedra Priestess.

Perhaps they could then Vigilantes increasingly corrupt, for example, sex orgies with vampires, witches and finally Dremora.

At the end of the Vigilants Stendarr are not fighters, but followers of Molag Bal. The PC would be the high priestess of the new "Vigilants" of vampires, witches and whores of Dremora.

Excuse me, probably my imagination is again gone through.

Apologies also please my bad english

Posted

 

I know my scenario is not good... if you have a better idea, it will be wolcomed...

 

But force the player to face the ghosts of his victims sounds nice, no ?

 

You already posted the better idea yourself: summoner who was linked to the accused witches, innocent or otherwise, sends the daedra.

 

For a meeting with victims' ghosts to have emotional impact, the player would need to have a real chance of succeeding or failing the investigation. If the plot forces you to do evil things or make mistakes, facing the consequences won't feel bad, because that's the only way it can go.

 

If only I'd talked to the villagers before setting their house on fire! If only I'd looked at the shrine and seen it wasn't dedicated to daedra, but a shrine of Talos disguised a little because of the Thalmor! Neglect, incompetence... worse than deliberate cruelty, almost.

Posted

 

 

I know my scenario is not good... if you have a better idea, it will be wolcomed...

 

But force the player to face the ghosts of his victims sounds nice, no ?

 

You already posted the better idea yourself: summoner who was linked to the accused witches, innocent or otherwise, sends the daedra.

 

For a meeting with victims' ghosts to have emotional impact, the player would need to have a real chance of succeeding or failing the investigation. If the plot forces you to do evil things or make mistakes, facing the consequences won't feel bad, because that's the only way it can go.

 

If only I'd talked to the villagers before setting their house on fire! If only I'd looked at the shrine and seen it wasn't dedicated to daedra, but a shrine of Talos disguised a little because of the Thalmor! Neglect, incompetence... worse than deliberate cruelty, almost.

 

 

Very good, I will keep that in mind !

 

Posted

 

I like it. Perhaps you could add dremora kidnapping, he take the player in the realms of oblivion and use as sex slave. :)

Yep !

 

I like the idea of this. Could add a new layer to those random vigilants and daedra you run into out in the world.

Do you have an idea for involving them ?

 

It could be organize some events like this :

You're the pet of a pervert daedra, and he wants to make an orgy before going back to oblivion.

So, you will guide him to a group of vigilants, and "convince them" to do that the daedroth wants...

No kidding, whatever you or they respond, the daedroth will get what he want... only the level of pain, blood and death will change.

 

Cross links also possible with submissive Lola and SD+...I should think about that.

 

Hi, i like this mod idea.

Your haunted house is very "nice" !

Thanks !

 

 

Ok, I got the general idea, please tell me your opinion :

 

How to begin the mod : talk to a vigilant of Stendarr, and ask them to join the order.

 

- quest 1 : tutorial : player will meet other vigilants and aplliants, will pass an interview, and will get some lessons... and the first quest : just killing a stupid fire atronach.

- quest 2 : the serious things begins. Player need to made an inquiry about some witches near Markarth (I love the reach !)... you will be involved in the murder of a witch... in fact just a farm woman who used herbs for healing people... and her cute daughter... even Oblivion will be upset by the cruelty of the vigilants.

- quest 3 : pay back : called on an affair with a summoner, you will be involved in a strange affair with three khajits... and you will face a couple of dremoras who will made you pay for your previous actions... (yes, you will be sexslave, humilated, and released with devious devices, in the wilderness).

- quest 4 : no idea, but he needs to get for the player an opportunity to leave the order... but it doesn't mean the daedra have finished with you !

 

 

Radiants quest can require a quest giver, or not.

- if there is a quest giver, I roll a dice and pick a radiant quest.

- if not, a counter in game will roll a dice and pick a radiant quest.

 

I Propose that for radiants quests :

- Dremora blackmail : a couple of dremoras took some little girls as hostages, and want you humiliate yourself for the pleasure of their master Sanguine/Molag Bal. So, it will be a count of sex, with devious devices...

- Daedra puppet : a Mazken (so a succubus) will agree to leave Nirn, but only if you satisfy her needs.... the only thing she forget to tell you is you will do that in Oblivion !

- Vampire prostiture : a prostitute who drink blood... she will drink yours, and will leave you a morning with devious devices.

- the witches circle : what hagraven can do to too curious people who are disturbing them... specially if they have bears, wolves and skeever at disposition ?

- the necromancers : lot of zombies, and tormenting ritual with devious devices.

- the wild hunt : you hunted a man suspected to be a werewolf.. but you will discover you're the prey, and he's in a pack...

 

At tne end of each quest, player will get a choice : being the faction slut or not.

If the player took that, the faction (for example, the necromancers will no more attck the player on side (only if the player attack them) but they will request sex)

 

 

Why not use something like the notice board for Radiant quests?

Also liked the haunted house, kind of sad you won't be adding the blackmail quests to that anymore.

Posted

 

 

I like it. Perhaps you could add dremora kidnapping, he take the player in the realms of oblivion and use as sex slave. :)

Yep !

 

I like the idea of this. Could add a new layer to those random vigilants and daedra you run into out in the world.

Do you have an idea for involving them ?

 

It could be organize some events like this :

You're the pet of a pervert daedra, and he wants to make an orgy before going back to oblivion.

So, you will guide him to a group of vigilants, and "convince them" to do that the daedroth wants...

No kidding, whatever you or they respond, the daedroth will get what he want... only the level of pain, blood and death will change.

 

Cross links also possible with submissive Lola and SD+...I should think about that.

 

Hi, i like this mod idea.

Your haunted house is very "nice" !

Thanks !

 

 

Ok, I got the general idea, please tell me your opinion :

 

How to begin the mod : talk to a vigilant of Stendarr, and ask them to join the order.

 

- quest 1 : tutorial : player will meet other vigilants and aplliants, will pass an interview, and will get some lessons... and the first quest : just killing a stupid fire atronach.

- quest 2 : the serious things begins. Player need to made an inquiry about some witches near Markarth (I love the reach !)... you will be involved in the murder of a witch... in fact just a farm woman who used herbs for healing people... and her cute daughter... even Oblivion will be upset by the cruelty of the vigilants.

- quest 3 : pay back : called on an affair with a summoner, you will be involved in a strange affair with three khajits... and you will face a couple of dremoras who will made you pay for your previous actions... (yes, you will be sexslave, humilated, and released with devious devices, in the wilderness).

- quest 4 : no idea, but he needs to get for the player an opportunity to leave the order... but it doesn't mean the daedra have finished with you !

 

 

Radiants quest can require a quest giver, or not.

- if there is a quest giver, I roll a dice and pick a radiant quest.

- if not, a counter in game will roll a dice and pick a radiant quest.

 

I Propose that for radiants quests :

- Dremora blackmail : a couple of dremoras took some little girls as hostages, and want you humiliate yourself for the pleasure of their master Sanguine/Molag Bal. So, it will be a count of sex, with devious devices...

- Daedra puppet : a Mazken (so a succubus) will agree to leave Nirn, but only if you satisfy her needs.... the only thing she forget to tell you is you will do that in Oblivion !

- Vampire prostiture : a prostitute who drink blood... she will drink yours, and will leave you a morning with devious devices.

- the witches circle : what hagraven can do to too curious people who are disturbing them... specially if they have bears, wolves and skeever at disposition ?

- the necromancers : lot of zombies, and tormenting ritual with devious devices.

- the wild hunt : you hunted a man suspected to be a werewolf.. but you will discover you're the prey, and he's in a pack...

 

At tne end of each quest, player will get a choice : being the faction slut or not.

If the player took that, the faction (for example, the necromancers will no more attck the player on side (only if the player attack them) but they will request sex)

 

 

Why not use something like the notice board for Radiant quests?

Also liked the haunted house, kind of sad you won't be adding the blackmail quests to that anymore.

 

 

The idea behind Haunted House was three quests :

- the haunted house

- the blackmail quest

- the show

 

I given up thaht project (the haunted house was enough difficult to make, and I get no scenario for the blackmail).

 

Now, I have some ideas for Vigilant and daedra stuff, which can involve some blackmail...

 

Posted

why is this your last skyrim mod :(?!?!?! 

 

I already made 5 mods, some of them still need fixes, so I will make a pause.

 

And I wish to move on Fallout 4 soon I will get a computer able to manage it.

 

Posted

I have a question : how it's possible to merge mods ?

 

I could fusion Haunted House, Vigilant Daedra hunted (it will be the name of the mod), and maybe a small quest morrowind like : Children of the night (a quest about Sithis and souls collection).

Posted

Search for merge plugins on the nexus. If you know your way around TES5Edit you can use the xEfit sctipt, otherwise use the GUI that was recently released

Posted

Search for merge plugins on the nexus. If you know your way around TES5Edit you can use the xEfit sctipt, otherwise use the GUI that was recently released

 

Thanks, I found them !

 

 

I will create the mod topic for the mod project (version 0, just fex characters for now).

 

VIGILANTS AND DAEDRAS

 

I : The First point

  • If you expect a just love and sex mod, don't drink it: we spoke about daedras and the vils things they can done.
  • It's not a "player badass kick daedras ass" mod, but the invert. Daedras are vicious... and player is weak comparing to them.
  • A "pot pourri" of daedric stuff.
  • I made lot of quests mods, so this one will contains only a short quest, and some radiants events.
  • Player blackmail experience.

 

Dependencies :

  • SexLab
  • ZAZ and Devious device in the future

 

II : mod description

 

What are the relationships between Daedras, witches, werewolves... and people who are supposed to hunt them, the vigilants of stendarr, and mighty adventurers ?

You will see Daedras could accept to go back into Oblivion, but only if you aceed to their "requests" (infact, they don't care of your advice, they will just get what they want).

 

Core quest : Daedra hunted.

  • How to stat : just speak to a vigilant of Stendarr, and told him/her you want to be one of them.
  • aVDBegin : a tutorial quest : get lesson, a partner, and hunt your first daedra
  • aVDInquiry1 : made an inquiry about a summoner, and kill them.
  • aVDInquiry2 : what will happen to you after the summoner death.
  • aVDEnd : made your pentitance.

 

Side quest :

  • Children of the night : a quest about a bard, and soulgems...

 

Radiant quests :

  • Dremora blackmail : a couple of dremoras took some little girls as hostages, and want you humiliate yourself for the pleasure of their master Sanguine/Molag Bal. So, it will be a count of sex, with devious devices...
  • Daedra puppet : a Mazken (so a succubus) will agree to leave Nirn, but only if you satisfy her needs.... the only thing she forget to tell you is you will do that in Oblivion !
  • Vampire prostitute : a prostitute who drink blood... she will drink yours, and will leave you a morning with devious devices.
  • witches circle : what hagraven can do to too curious people who are disturbing them... specially if they have bears, wolves and skeever at disposition ?
  • the necromancers : lot of zombies, and tormenting ritual with devious devices.
  • the wild hunt : you hunted a man suspected to be a werewolf.. but you will discover you're the prey, and he's in a pack...
  • I have a need : be a good pet and convince other vigilants of stendarr to please an horny dremora.
Posted

 

I like it. Perhaps you could add dremora kidnapping, he take the player in the realms of oblivion and use as sex slave. :)

Yep !

I like the idea of this. Could add a new layer to those random vigilants and daedra you run into out in the world.

Do you have an idea for involving them ?

 

It could be organize some events like this :

You're the pet of a pervert daedra, and he wants to make an orgy before going back to oblivion.

So, you will guide him to a group of vigilants, and "convince them" to do that the daedroth wants...

No kidding, whatever you or they respond, the daedroth will get what he want... only the level of pain, blood and death will change.

 

Cross links also possible with submissive Lola and SD+...I should think about that.

Hi, i like this mod idea.

Your haunted house is very "nice" !

Thanks !

 

 

Ok, I got the general idea, please tell me your opinion :

 

How to begin the mod : talk to a vigilant of Stendarr, and ask them to join the order.

 

- quest 1 : tutorial : player will meet other vigilants and aplliants, will pass an interview, and will get some lessons... and the first quest : just killing a stupid fire atronach.

- quest 2 : the serious things begins. Player need to made an inquiry about some witches near Markarth (I love the reach !)... you will be involved in the murder of a witch... in fact just a farm woman who used herbs for healing people... and her cute daughter... even Oblivion will be upset by the cruelty of the vigilants.

- quest 3 : pay back : called on an affair with a summoner, you will be involved in a strange affair with three khajits... and you will face a couple of dremoras who will made you pay for your previous actions... (yes, you will be sexslave, humilated, and released with devious devices, in the wilderness).

- quest 4 : no idea, but he needs to get for the player an opportunity to leave the order... but it doesn't mean the daedra have finished with you !

 

 

Radiants quest can require a quest giver, or not.

- if there is a quest giver, I roll a dice and pick a radiant quest.

- if not, a counter in game will roll a dice and pick a radiant quest.

 

I Propose that for radiants quests :

- Dremora blackmail : a couple of dremoras took some little girls as hostages, and want you humiliate yourself for the pleasure of their master Sanguine/Molag Bal. So, it will be a count of sex, with devious devices...

- Daedra puppet : a Mazken (so a succubus) will agree to leave Nirn, but only if you satisfy her needs.... the only thing she forget to tell you is you will do that in Oblivion !

- Vampire prostiture : a prostitute who drink blood... she will drink yours, and will leave you a morning with devious devices.

- the witches circle : what hagraven can do to too curious people who are disturbing them... specially if they have bears, wolves and skeever at disposition ?

- the necromancers : lot of zombies, and tormenting ritual with devious devices.

- the wild hunt : you hunted a man suspected to be a werewolf.. but you will discover you're the prey, and he's in a pack...

 

At tne end of each quest, player will get a choice : being the faction slut or not.

If the player took that, the faction (for example, the necromancers will no more attck the player on side (only if the player attack them) but they will request sex)

I really love all of these ideas ! Can't wait to see them become a working mod !

 

You might also consider to connect happenings to what PC does in Skyrim...

 

For example...

1) any time PC kills one or more vampyres there's a chance that Molag Bal gets angry and sends some dremora to "reward" the PC with enslavement, humiliations, restraints, and whatever you want :)

2) if you play the Mythic Dawn quest and refuse to kill Silus Vesuius, Mehrunes Dagon could do something more then just send a couple of week dremora you usually can easily defeat... He might even give you as a slave to Silius himself. :)

3) if you drink to much you might find that Sanguine (or Sam Guevenne) has some devious projects on you...

4) if you kill a werewolf (or werebear) Hircine could send a pack of them to teach you a lesson

5) if you kill Astrid and try to destroy the Dark Brotherhood, Sithis might think you should be a nice slave for Cicero to play with...

 

And so on... I would love that whatever i do in Skyrim (good or bad) could have consequences (possibly bad ones, :P)

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...