Hazraogh6 Posted January 6, 2016 Posted January 6, 2016 Hi all, i want to learn how to animate ,but i've not the money for 3DS max and i don't like to crack the programms,i've blender now and i want to ask if someone knows how to import/nif files and HKX files on blender ( if it's possible ) tks you
Xpyke Posted January 6, 2016 Posted January 6, 2016 You don't have to crack 3DS, there's a student version that's free, but for blender here's a site full of info: https://cgcookie.com/learn-blender/
Hazraogh6 Posted January 6, 2016 Author Posted January 6, 2016 okay tks, for 3DS max, i need to send my school's name etc, i need to put false informations i suppose ?
Xpyke Posted January 6, 2016 Posted January 6, 2016 okay tks, for 3DS max, i need to send my school's name etc, i need to put false informations i suppose ? If you are learning you are a student, not necesseraly a formal one from school, just put your last school and you'll be fine, they don't check, the only limitation on this version is that you cannot sell the things produced as far as I remember.
Hazraogh6 Posted January 7, 2016 Author Posted January 7, 2016 okay tks you everyone is telling me it's a good software so, i wanna ty
Xpyke Posted January 7, 2016 Posted January 7, 2016 okay tks you everyone is telling me it's a good software so, i wanna ty Both of them are good, try to find a project you like and follow up, but as far as I know, 3DS is better suited for the speed, as there are many scripts out there, but see the tutorials section here, I think the most used is blender on LL.
Hazraogh6 Posted January 7, 2016 Author Posted January 7, 2016 Tks for the help XPyke i'll try them all
gregathit Posted January 7, 2016 Posted January 7, 2016 Depends pretty much on "what game" you are wanting to make animations for: Blender - oblivion, fallout 3 and FNV. 3dsmax - Skyrim. The above is general. It is possible to use 3dsmax for oblivion, but it is tougher with the existing import/export tools. Same for blender and skyrim, from what I was last aware of (haven't kept up with skyrim animating so this may have changed).
Guest Posted January 7, 2016 Posted January 7, 2016 You can check the Anim Tools from Antono on Nexus: http://www.nexusmods.com/skyrim/mods/51351/? http://www.nexusmods.com/skyrim/mods/62065/?
Hazraogh6 Posted January 7, 2016 Author Posted January 7, 2016 Depends pretty much on "what game" you are wanting to make animations for: Blender - oblivion, fallout 3 and FNV. 3dsmax - Skyrim. The above is general. It is possible to use 3dsmax for oblivion, but it is tougher with the existing import/export tools. Same for blender and skyrim, from what I was last aware of (haven't kept up with skyrim animating so this may have changed). it' for FO4 You can check the Anim Tools from Antono on Nexus: http://www.nexusmods.com/skyrim/mods/51351/? http://www.nexusmods.com/skyrim/mods/62065/? tks i will check out
Guest Posted January 7, 2016 Posted January 7, 2016 it' for FO4 You can check the Anim Tools from Antono on Nexus: http://www.nexusmods.com/skyrim/mods/51351/? http://www.nexusmods.com/skyrim/mods/62065/? tks i will check out Then these files are useless. They are for the HKX structure of Skyrim. People are trying to build something for FO4, but nothing is done yet.
Hazraogh6 Posted January 7, 2016 Author Posted January 7, 2016 ah ok ^^ tks i hope the GECK and all will be released soon, and tools for that too I really would like to make my owns rape animations :3 i'll wait so
Guest Posted January 7, 2016 Posted January 7, 2016 I really hope the creation kit will provide some tools to handle the animations and the behaviors. But I am skeptic about it.
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