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Begining blender,help plz :)


Hazraogh6

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Posted

Hi all, i want to learn how to animate ,but i've not the money for 3DS max and i don't like to crack the programms,i've blender now and i want to ask if someone knows how to import/nif files and HKX files on blender ( if it's possible ) :) tks you

Posted

okay tks, for 3DS max, i need to send my school's name etc, i need to put false informations i suppose ?

 

If you are learning you are a student, not necesseraly a formal one from school, just put your last school and you'll be fine, they don't check, the only limitation on this version is that you cannot sell the things produced as far as I remember.

Posted

okay tks you :) everyone is telling me it's a good software so, i wanna ty :)

 

Both of them are good, try to find a project you like and follow up, but as far as I know, 3DS is better suited for the speed, as there are many scripts out there, but see the tutorials section here, I think the most used is blender on LL.

Posted

Depends pretty much on "what game" you are wanting to make animations for:

Blender - oblivion, fallout 3 and FNV.

3dsmax - Skyrim.

 

The above is general.  It is possible to use 3dsmax for oblivion, but it is tougher with the existing import/export tools.  Same for blender and skyrim, from what I was last aware of (haven't kept up with skyrim animating so this may have changed).

Posted

Depends pretty much on "what game" you are wanting to make animations for:

Blender - oblivion, fallout 3 and FNV.

3dsmax - Skyrim.

 

The above is general.  It is possible to use 3dsmax for oblivion, but it is tougher with the existing import/export tools.  Same for blender and skyrim, from what I was last aware of (haven't kept up with skyrim animating so this may have changed).

 

it' for FO4 :)

 

tks i will check out :)

Posted

ah ok ^^ tks  :) i hope the GECK and all will be released soon, and tools for that too :)


I really would like to make my owns rape animations :3 i'll wait so :)

Posted

I really hope the creation kit will provide some tools to handle the animations and the behaviors.

But I am skeptic about it.

 

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