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All credit goes to Isquall for creating this mod for Fallout New Vegas, all I did was convert it for Fallout 3.

 

Original Mod: http://lsquall.deviantart.com/art/Fallout-New-Vegas-Jill-Valentine-Mod-Release-1-3-301554921.

 

Requirements:


Installation:

  • Unpack the .rar file into your Fallout 3 data folder.
  • Activate Fallout 3's Archive Invalidation.
  • Check the race .esp in your data files / plugins section of your game launcher.
  • Select the Jill Valentine race via exiting Vault 101 or the gamebryo console using "showracemenu".


Note that this mod will not work if you select it at the beginning of the game (it will be overridden by another race as you progress through the vault).


  • Submitter
  • Submitted
    12/28/2015
  • Category
  • Requires

 

  • 5 months later...
  • 3 weeks later...
Posted

Apparently, she has no eye blink?

 

her eyes blink and her face is capable of animation- the only problem is the 1st 2 races have a pale skin tone on the head that for the life of me i cant find a way ro match with the body. they could be fixed by swapping the face gen data of the 3rd race with the 1st 2

post-745473-0-88963000-1468748122_thumb.jpg

Posted

Okay, I'll have to check again.... she blinks when idle? Hmm... I got at least +100 hours with Jill and never noticed blinking.

 oh! you meant the idle facial expression... i thought you meant if her face was able to do expressions.

yeah youre right

 

mind if ask if you got the player voice replacer to work?

Posted

 

Okay, I'll have to check again.... she blinks when idle? Hmm... I got at least +100 hours with Jill and never noticed blinking.

 oh! you meant the idle facial expression... i thought you meant if her face was able to do expressions.

yeah youre right

 

mind if ask if you got the player voice replacer to work?

 

 

I was going to work on getting the idles working... as soon as I can get a friggin break from work! :P

 

The voice replacer works for me, it mainly does the hit and hurt sounds as well as the very startling, to me at least, death sound fx.

I toggle it in FOMM whenever I'm playing as Jill, along with some UI sound fx from RE2.

 

The archive consists of "Jill sound replacer.esp" and a "Sound" folder.

Posted

 

 

 

 

I was going to work on getting the idles working... as soon as I can get a friggin break from work! :P

 

The voice replacer works for me, it mainly does the hit and hurt sounds as well as the very startling, to me at least, death sound fx.

I toggle it in FOMM whenever I'm playing as Jill, along with some UI sound fx from RE2.

 

The archive consists of "Jill sound replacer.esp" and a "Sound" folder.

 

 

 i havent got RE3 Jill's face to match with her body I thought of a tedious RNG way of taking notes of all the

default's dimensions and then randomizing her until i get a lucky match then screw with all the sliders for 10min. 

 

were you able to get RE3 Jill's face to match with the skin tone of her body?

 

 if you dont have RE outfits outfits i can link you some, the best one i found was for BSAA jill :)

Posted

I believe to match the skin tone, I just opened up the race menu right outside of Doc Mitchell's and adjusted it there.

It was a few years ago... lol, time flies.

 

 

post-577388-0-29015000-1469827662_thumb.jpg

  • 7 months later...
  • 1 year later...
  • 4 years later...
  • 1 year later...
Posted (edited)
On 12/6/2021 at 10:18 AM, dhkLover said:

Don't know if this'll help this late but here goes. The links are not dead. Go to the page (Page Link : https://www.deviantart.com/lsquall/art/Fallout-New-Vegas-Jill-Valentine-Mod-Release-1-3-301554921) , then click the icon as shown in the image.

DL.jpg

Have you tried this solution? I can't test it right now.

 

Edit: The download still works fine.

Edited by DocHopfen
  • 1 year later...
Posted

Is there anyway to have a unique body mesh/texture for your player only? Wanted to use dis mod but Jill's face clashes horrendously with base CBBE so if there's another body I can use & make it unique to my player, dat'd be neat

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