Kazuya096 Posted March 27, 2016 Posted March 27, 2016 I have no Idea why but something broke the arm So I installed this mod but the arm is for some reason messed up. 20160327105747_1.jpg look in racemenu under uunp-morph to be that you have the wrong slider settings. unless you have the latest version and race menu a body replacer have the morph supported. sry for bad english it´s google translate. english is not my native language.
kevodanh Posted March 27, 2016 Posted March 27, 2016 I have no Idea why but something broke the arm So I installed this mod but the arm is for some reason messed up. 20160327105747_1.jpg look times in racemenu under uunp-morph to be that you have the wrong slider settings can. unless you have the latest version and race menu a body replacer have the morph supported. I have this problem too, it still persists after uninstalling and deleting this mod. Can you rephrase what you meant to say ? Your answer sounds like gibberish to me.
Kazuya096 Posted March 27, 2016 Posted March 27, 2016 I have no Idea why but something broke the arm So I installed this mod but the arm is for some reason messed up. 20160327105747_1.jpg look times in racemenu under uunp-morph to be that you have the wrong slider settings can. unless you have the latest version and race menu a body replacer have the morph supported. I have this problem too, it still persists after uninstalling and deleting this mod. Can you rephrase what you meant to say ? Your answer sounds like gibberish to me. sry for bad english it´s google translate. english is not my native language.better I can not formulate it.
HeroedeLeyenda Posted March 27, 2016 Author Posted March 27, 2016 I have no Idea why but something broke the arm So I installed this mod but the arm is for some reason messed up. 20160327105747_1.jpg look times in racemenu under uunp-morph to be that you have the wrong slider settings can. unless you have the latest version and race menu a body replacer have the morph supported. I have this problem too, it still persists after uninstalling and deleting this mod. Can you rephrase what you meant to say ? Your answer sounds like gibberish to me. sry for bad english it´s google translate. english is not my native language.better I can not formulate it. This is skeleton problem, If you have deadly mutilation mod is not compatible with my mod and xpmse skeleton or at least I never managed to make these mods work together. Install last skeleton XP32 Maximum Skeleton Extended 3.77 with default options and overwrite all. Have a nice day!
anonymous9393 Posted March 27, 2016 Posted March 27, 2016 @HeroedeLeyenda there is some way to use your mod with vanilla dog and wolves?
HeroedeLeyenda Posted March 27, 2016 Author Posted March 27, 2016 @HeroedeLeyenda there is some way to use your mod with vanilla dog and wolves? Vanilla dogs and wolves are ugly as shit, this is why I replace them... You have to delete the files on these folders: meshes\actors\canine\character assets dog meshes\actors\canine\character assets wolf textures\actors\dog\ textures\actors\dog\ Now you will have vanilla, but you will not have collisions. If you want collisions you have to drag and drop the files from more nasty critters original mod to these folders manually and attach xml with nifskope to every file. Have a nice day!
iamknotsatisfied Posted March 27, 2016 Posted March 27, 2016 Herode can you tell me if i should use texblend even if i use uunp?
HeroedeLeyenda Posted March 27, 2016 Author Posted March 27, 2016 Herode can you tell me if i should use texblend even if i use uunp? If you are going to use any of the textures of my mod you don't need to use texblend, but if you are going to use any texture out of my mod, maybe, some textures aren't blended. Have a nice day!
iamknotsatisfied Posted March 27, 2016 Posted March 27, 2016 Herode can you tell me if i should use texblend even if i use uunp? If you are going to use any of the textures of my mod you don't need to use texblend, but if you are going to use any texture out of my mod, maybe, some textures aren't blended. Have a nice day! Thanks im using fair skin textures and layenda body preset. So i guess im covered
Sacremas Posted March 27, 2016 Posted March 27, 2016 Like I said before, mod works well for me but I am unsure if the vagina is opening as wide as it should do, and sometimes only one side opens properly unless I fidget with the animation alignment enough times. EDIT: Sometimes female NPC's bodies will vanish completely, but when starting a scene (like sex) they appear breifly before fading away again. What causes this? It didn't happen on the older version. And no, I didn't select an option during install that required something else (like NPC replacers) The female NPCs changing is not a version of the mod thign, it's a matter of where in the gameworld you are. Specifically this happens a LOT around Riften for some peculiar reason, inside the inn and all houses textured like the inn. Happens with all HDT-Enabled females, not just ones from this mod. This is skeleton problem, If you have deadly mutilation mod is not compatible with my mod and xpmse skeleton or at least I never managed to make these mods work together. Install last skeleton XP32 Maximum Skeleton Extended 3.77 with default options and overwrite all. Have a nice day! Not caused by Deadly Mutilation. XPMSE is fully compatible with Deadly Mutilation, just overwrite DM's skeleton with XMPSE and the mods work fine togeher. Another more valid reason to not use Deadly Mutilation is that the way the mod works is through on-hit spells put on every attack you make, this makes makes it so that both your combat and perk mods may not work properly, because DM's on-hit spell will override any such spell used by these type of mods, such as to impose special conditions from a special weapon attack from either SkyRe, PerMa or Ordinator, as well as to in general put more of a strain on your game during combat script-wise.
saviliana Posted March 27, 2016 Posted March 27, 2016 I've figure out the setting of color slider used in AIOP was using too much power form exterior and causing unstable, can we have a setting chooser in next version? (I had get the origin mod, they had provide couple lesser color option for the mod that let other script heavy mod stay on track.)
Inokentych Posted March 28, 2016 Posted March 28, 2016 You spend many energy and time to put all this toghether and i thank you for this nice mod but i need to say that some extra mods is not have much sense in this mod(most of them is good but not sure they have some relation to concept of this mod, for example fuz-ro-doh instaled automaticaly without any checkboxes and etc) and only make bigger installer file. Please remove unnecessary mods, yes you make them optional but why i need to download big install file if most of them i not need.
chevalierx Posted March 28, 2016 Posted March 28, 2016 can you add minou's presets http://www.loverslab.com/topic/36215-minous-cbbe-tbbp-and-hdt-bodies-new-oily-versions/ if possible
tanuhk Posted March 28, 2016 Posted March 28, 2016 Like I said before, mod works well for me but I am unsure if the vagina is opening as wide as it should do, and sometimes only one side opens properly unless I fidget with the animation alignment enough times. EDIT: Sometimes female NPC's bodies will vanish completely, but when starting a scene (like sex) they appear breifly before fading away again. What causes this? It didn't happen on the older version. And no, I didn't select an option during install that required something else (like NPC replacers) The female NPCs changing is not a version of the mod thign, it's a matter of where in the gameworld you are. Specifically this happens a LOT around Riften for some peculiar reason, inside the inn and all houses textured like the inn. Happens with all HDT-Enabled females, not just ones from this mod. Oddly this isn't the case with my game; it happens in Windhelm, Whiterun and the volcanic region around WIndhelm the most. I also didn't get this problem with the older version of the mod. The thing is the NPC's are there, I see their names and can talk to them, but invisible so I cannot see them. Reloading the game makes them come back but if I move somewhere else there's a 50% chance of other NPCs going invisible again. Since I updated it started happening. Also, the right-side of the vagina doesn't open properly like the left, what could cause this? Any advice you may have is welcomed.
Sacremas Posted March 28, 2016 Posted March 28, 2016 Like I said before, mod works well for me but I am unsure if the vagina is opening as wide as it should do, and sometimes only one side opens properly unless I fidget with the animation alignment enough times. EDIT: Sometimes female NPC's bodies will vanish completely, but when starting a scene (like sex) they appear breifly before fading away again. What causes this? It didn't happen on the older version. And no, I didn't select an option during install that required something else (like NPC replacers) The female NPCs changing is not a version of the mod thign, it's a matter of where in the gameworld you are. Specifically this happens a LOT around Riften for some peculiar reason, inside the inn and all houses textured like the inn. Happens with all HDT-Enabled females, not just ones from this mod. Oddly this isn't the case with my game; it happens in Windhelm, Whiterun and the volcanic region around WIndhelm the most. I also didn't get this problem with the older version of the mod. The thing is the NPC's are there, I see their names and can talk to them, but invisible so I cannot see them. Reloading the game makes them come back but if I move somewhere else there's a 50% chance of other NPCs going invisible again. Since I updated it started happening. Also, the right-side of the vagina doesn't open properly like the left, what could cause this? Any advice you may have is welcomed. You probably have a bad install. But when a NPC goes invisible from this at least, click on them in console and type "Disable" then "Enable" and they will fade back. Disable teleporting to beds or the like, the new function walk to beds works fine, if they teleport somehow they will probably turn invisible again.
checkett Posted March 28, 2016 Posted March 28, 2016 sorry if this question has been asked before, as I'm a new user of this mod. The JHPeople mod is included with this mod or I still need to have all of sidearmf93's mods installed along with this one?
pp1 Posted March 28, 2016 Posted March 28, 2016 sorry if this question has been asked before, as I'm a new user of this mod. The JHPeople mod is included with this mod or I still need to have all of sidearmf93's mods installed along with this one? this mod is a customizer of a sort, it only replaces some parts (mainly textures and body meshes) of other mods. you still need the original mods to use this all-in-one.
HeroedeLeyenda Posted March 28, 2016 Author Posted March 28, 2016 sorry if this question has been asked before, as I'm a new user of this mod. The JHPeople mod is included with this mod or I still need to have all of sidearmf93's mods installed along with this one? this mod is a customizer of a sort, it only replaces some parts (mainly textures and body meshes) of other mods. you still need the original mods to use this all-in-one. Yes, but JH NPC Mod it's on Extra Mods, these are full mods and this one includes: JH Companion JH Dawnguard JH Dragonborn JH NPC 85 (the .esp from this file is jh_people2.esp) JH Elf JH Bandit The description is wrong and you don't need KS Hairdo, you need SG Hair Pack 268 not included. I didn't include JH Donyaakin because this mod includes child and is not proper to include it into my mod. Have a nice day!
checkett Posted March 28, 2016 Posted March 28, 2016 sorry if this question has been asked before, as I'm a new user of this mod. The JHPeople mod is included with this mod or I still need to have all of sidearmf93's mods installed along with this one? this mod is a customizer of a sort, it only replaces some parts (mainly textures and body meshes) of other mods. you still need the original mods to use this all-in-one. Yes, but JH NPC Mod it's on Extra Mods, these are full mods and this one includes: JH Companion JH Dawnguard JH Dragonborn JH NPC 85 (the .esp from this file is jh_people2.esp) JH Elf JH Bandit The description is wrong and you don't need KS Hairdo, you need SG Hair Pack 268 not included. I didn't include JH Donyaakin because this mod includes child and is not proper to include it into my mod. Have a nice day! thanks for the answer!
JackL Posted March 29, 2016 Posted March 29, 2016 tl;dr ver. After restarting the game, the vag doesn't open (work)! Hi, great mod and thank you so much for making it easy to install everything! I have a problem tho Right after installing everything and loading from my save game, every NPC and my character's collision physics works perfectly! but whenever I save and reload from future saves then on, the collision stops working (tested with vanilla npcs) If I load from save files before installing this, it works fine again! (wtf) I didn't change or add anything nor I do get CTDs but female vag just stops working somehow. breasts seems work (bounce) fine. It just feels like male cock's collision doesn't work or something. I am using Mod Organizer and FNIS 6.1 I installed clams of skyrim -> setup A -> HDT bounce and jiggles regular -> CBBE curvy -> SOS light (because I use sos light ver.) -> default body with muscular sos -> 4k text -> CBBE curvy edition -> smooth -> done (no follower addons) I've tested with multiple different installs and animations with many vanilla npcs Please help. thank you very much Also I noticed that after exiting my game, on my overwrite folder, there's a SKSE plugin file for HDTskyrim. it's skse->plugins->hdtSkyrimMemPatch.txt and >hdtSkyrimMemPatch.dmp Should I enable these two files (hdtSkyrimMemPatch.txt and hdtSkyrimMemPatch.dmp) with Mod Organizer? edit: I also found a weird thing vilja's vag collision works fine (sometimes) even after save but any vanilla NPC (ie. jordis, elisif, lydia, etc) seems to not work at first. But after having testing with vilja, some of vanilla npcs started to work for sometimes but only to fail later... I have no idea what is going on.... edit2: I've tested more and it seems that HDT havok objects fails to work after relaunching the game I think this is the issue I am having with. I've installed separate HDT Havok Object v1.2 but it didn't seem to fix the issue Maybe load order issue? I ran LOOT but nothing seemed to change. this is pretty frustrating
Parallaxor2313 Posted March 29, 2016 Posted March 29, 2016 I seem to have this problem (Shown in the image) How can I fix it? I installed the needed mods/tools, did I do something wrong? Or is there a conflict with the mods?
Destynova99 Posted March 29, 2016 Posted March 29, 2016 I seem to have this problem (Shown in the image) How can I fix it? I installed the needed mods/tools, did I do something wrong? Or is there a conflict with the mods? Does that happen every time, or is it a rare occurrence? Weird stretching like that can occur if the npc was about to start an idle sequence, such as dancing to tavern music or something of that nature. If nothing like that occurred, then you probably need to reinstall your skeleton.
NukuNuku Posted March 29, 2016 Posted March 29, 2016 Hello Sorry for my English, I go through google ... I installed this mod and I have not changed vaginas like the pictures. I have lovely face, cbbe, schlong and of course XP32 Maximum Skeleton Extended. Would I miss something ?? Bonjour Désolé pour mon anglais, je passe par google... J'ai installé ce mod et je n'ai pas les vagins modifiés comme sur les photos. J'ai adorable face, cbbe, schlong et bien sûr XP32 Maximum Skeleton Extended. Aurais-je oublier quelque chose ??
Parallaxor2313 Posted March 29, 2016 Posted March 29, 2016 I seem to have this problem (Shown in the image) How can I fix it? I installed the needed mods/tools, did I do something wrong? Or is there a conflict with the mods? Does that happen every time, or is it a rare occurrence? Weird stretching like that can occur if the npc was about to start an idle sequence, such as dancing to tavern music or something of that nature. If nothing like that occurred, then you probably need to reinstall your skeleton. It's the first time I installed this mod and yes, I tried all possible animations, it happens everytime. I'll try to reinstall the skeleton then see if it helps. By the way, how do I reinstall the skeleton? Deactivate All-in-One HDT A.P/any mods that use it first before reinstalling the skeleton or just reinstall the skeleton without deactivating anything?
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