Ruomo Posted November 1, 2024 Posted November 1, 2024 13 minutes ago, MonkeyMonkeyOoOohAah said: Wow your character is great! Thank you 😘
creepycream Posted November 2, 2024 Posted November 2, 2024 (edited) Anyone got as issues getting schlongs to move at all with AE 1170? I narrowed down the culprits to SSE Engine Fixes and TRX Addons. Downgraded to 1.5.97 and the issue is gone. DW addons work fine too, its just TRX versions. Edited November 2, 2024 by creepycream
eteris_sama Posted November 2, 2024 Posted November 2, 2024  Spoiler  I'm still fantasizing about switching to UBE Body, but alas, in my life I won't get the same beautiful characters as you guys. So here's a mini story with my character and 3ba's body :) I hope you like it :3 8
Hugebooblover Posted November 2, 2024 Posted November 2, 2024 We need more armor and clothing with futa bulges 😔 2
FauxFurry Posted November 3, 2024 Posted November 3, 2024 3 hours ago, Hugebooblover said: We need more armor and clothing with futa bulges 😔 That could be accomplished by converting UBE clothing and armor torso pieces to BHUNP and CBBE 3BA.
eteris_sama Posted November 3, 2024 Posted November 3, 2024 I was very inspired by your activity under my screenshots. Thank you very much. I think I'll post from time to time :3 Â (She's not happy because I didn't turn off the tan mod and she's tanned all over ;3) 7
Hugebooblover Posted November 4, 2024 Posted November 4, 2024 I've been getting back into modding recently, I even started a custom armor mod for myself, but it is only basic stuff with premade 3d models and OutfitStudio. I really don't understand anything about skeletons, creating sliders, or animations, so I don't know if what I am asking is possible (or simply too hard to implement). Â How hard would it really be to make skirts or loincloths that actually follow SOS bones? Making fabric that follows the erection? It seems like it would be pretty hard to make it look right, since a floppy schlong would likely have some clipping. And I wonder if it is even possible to follow the bone movement and scale without strange or bad looking stretching of the fabric. So is this kind of thing even possible? Â Â This is an image from SurverX's HR2 clothing mod, not my work. Just an example of what I am looking to do. 6
tda4 Posted November 4, 2024 Posted November 4, 2024 18 minutes ago, Hugebooblover said: I've been getting back into modding recently, I even started a custom armor mod for myself, but it is only basic stuff with premade 3d models and OutfitStudio. I really don't understand anything about skeletons, creating sliders, or animations, so I don't know if what I am asking is possible (or simply too hard to implement). Â How hard would it really be to make skirts or loincloths that actually follow SOS bones? Making fabric that follows the erection? It seems like it would be pretty hard to make it look right, since a floppy schlong would likely have some clipping. And I wonder if it is even possible to follow the bone movement and scale without strange or bad looking stretching of the fabric. So is this kind of thing even possible? Â Â This is an image from SurverX's HR2 clothing mod, not my work. Just an example of what I am looking to do. Well, if it works with breasts, then maybe it's real. need to look at how the clothes are made to react to the chest bones.
FauxFurry Posted November 4, 2024 Posted November 4, 2024 54 minutes ago, Hugebooblover said: I've been getting back into modding recently, I even started a custom armor mod for myself, but it is only basic stuff with premade 3d models and OutfitStudio. I really don't understand anything about skeletons, creating sliders, or animations, so I don't know if what I am asking is possible (or simply too hard to implement). Â How hard would it really be to make skirts or loincloths that actually follow SOS bones? Making fabric that follows the erection? It seems like it would be pretty hard to make it look right, since a floppy schlong would likely have some clipping. And I wonder if it is even possible to follow the bone movement and scale without strange or bad looking stretching of the fabric. So is this kind of thing even possible? Â Â This is an image from SurverX's HR2 clothing mod, not my work. Just an example of what I am looking to do. You could try examining DarkSchneiderBS' old male armor conversions or just the loin cloth to figure out how it all works. Â Â
Hugebooblover Posted November 4, 2024 Posted November 4, 2024 1 hour ago, FauxFurry said: You could try examining DarkSchneiderBS' old male armor conversions or just the loin cloth to figure out how it all works. Â Â I'll take a look at it, thanks. Â 2 hours ago, tda4 said: Well, if it works with breasts, then maybe it's real. need to look at how the clothes are made to react to the chest bones. yeah, Kardia of Rhodes by themilkdrinker has the glorious fabric boob cover. That's basically what I want but for schlongs.
PR0FESS0R GRIMM Posted November 5, 2024 Posted November 5, 2024 8 hours ago, DJOTO said:  Reveal hidden contents  That's quite the unique schlong, which one is that? Also I love your character's unique color pattern
Hugebooblover Posted November 5, 2024 Posted November 5, 2024 Â So this is pretty cool. Setting up the skirt mesh to the schlong bone weight causes some hideous stretching and unnatural fabric movement. This, however, is the schlong smp colliding with the skirt smp. I am making progress! I just need to learn about smp collision constraints and stuff, because with little force the fabric falls under the schlong and the collision no longer works. (It might work with smaller schlongs and look better, but where is the fun with that) 8
Guest Posted November 5, 2024 Posted November 5, 2024 2 hours ago, Hugebooblover said: Â So this is pretty cool. Setting up the skirt mesh to the schlong bone weight causes some hideous stretching and unnatural fabric movement. This, however, is the schlong smp colliding with the skirt smp. I am making progress! I just need to learn about smp collision constraints and stuff, because with little force the fabric falls under the schlong and the collision no longer works. (It might work with smaller schlongs and look better, but where is the fun with that) Very nice keep up the good work!Â
DJOTO Posted November 5, 2024 Posted November 5, 2024 8 hours ago, PR0FESS0R GRIMM said: That's quite the unique schlong, which one is that? Also I love your character's unique color pattern Combined the base of Horse penis redux and the dragon penis from MoreNastyCritters, edited the texture to make it look a bit different. The skin texture is from .https://www.nexusmods.com/skyrimspecialedition/mods/100279 I made another version using TRX canine schlong as base, it's less complicated to make seamless. 1
wonggatel Posted November 5, 2024 Posted November 5, 2024 On 10/13/2024 at 9:37 AM, Impish_ said:  Hide contents PSBoss Auriel Statue Futa Schlongs.zip 465.79 kB · 15 downloads Smol Big  Why like this ?
wonggatel Posted November 5, 2024 Posted November 5, 2024 On 10/13/2024 at 9:37 AM, Impish_ said:  Reveal hidden contents PSBoss Auriel Statue Futa Schlongs.zip 465.79 kB · 16 downloads Smol Big  its wrote "the consent data does not look valid"
PR0FESS0R GRIMM Posted November 5, 2024 Posted November 5, 2024 52 minutes ago, wonggatel said: its wrote "the consent data does not look valid" You need to use Nifskope to apply the nif to the model. thats simply just the nifs for you to use.
Guest Posted November 6, 2024 Posted November 6, 2024 If anyone would be able to help I need help: Is there an easy way to add a bit of curvature to the TRX Horse? Is there a way to automatically change if my character has a schlong dependent on scene information? For some reason some female NPCs are not getting schlongs distributed to them. It seems to be bijin npcs in particular. Has anyone had this happen?
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