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Posted
43 minutes ago, Thelewdgooberkitty69 said:

как вы заставляете ее выглядеть так для кожи ТЕЛА,ОДЕЖДЫ,ЛИЦА,УШЕЙ В ОСНОВНОМ ВСЕ КАК

hello, I use a 3bbb smp body, demoniac body textures, different make-up mods, as well as a large enb list of mods, well, I called the main ones

Posted
On 11/28/2021 at 12:02 PM, shidoni said:

20211128125658_1.thumb.jpg.73a4f94c752201092a0978aa620b3b25.jpg

  Reveal hidden contents

20211127134412_1.thumb.jpg.3d28da4be9884dac253248382b63d0d3.jpg20211128125421_1.thumb.jpg.9ad37f7991573ad1413009194bb59da9.jpg

 

Wow, what mods did you use to make this character? I'm mainly interested in where the tail is from.

Posted

I see there are 2 Futanari CBBE addons and both have Bijin skin patches: TRX - Futanari Addon (WIP) 1.2.3 and SOS- Addon - Futanari CBBE SSE 1.1b.

 

I've downloaded 4K Bijin textures, which has the best textures/meshes?  Also, don't want the futas to have a huge schlong; small (4") to large (8").  Variable based on NPC I assign one to.

 

I've used SOS- Addon - Futanari CBBE SSE 1.1b. before (good mod) but with 2K Bijin textures and occasionally I had seams (think it was pubic hairs, shaved this time).  I used the optional BodySlide with it and had some trouble getting the sizes right.  It was change some and test results till I got the sizes right.  Since that machine crashed, I don't have access to those settings and will have to repeat the exercise.

 

Any opinions on which of these two mods might work best?

Posted (edited)

Please help, im probably doing it wrong, but im inflating the crotch on clothes i have and when i save project and everything it never updates it in bodyslide

Okay it was saving i just had to close bodyslide and reopen it. Another issue though, for some reason the penis isnt showing up in the bulge. It showed up in the bulge on another outfit but wont on my new one

 

Edited by cursedfinger
Posted
2 hours ago, cursedfinger said:

Please help, im probably doing it wrong, but im inflating the crotch on clothes i have and when i save project and everything it never updates it in bodyslide

Okay it was saving i just had to close bodyslide and reopen it. Another issue though, for some reason the penis isnt showing up in the bulge. It showed up in the bulge on another outfit but wont on my new one

 

Some outfits requires you to go in the creation kit and edit some stuff which is a pain in the ass

Posted
54 minutes ago, FutaNemesislol said:

Some outfits requires you to go in the creation kit and edit some stuff which is a pain in the ass

So you just basically have to get lucky with the outfit?

Posted
5 hours ago, cursedfinger said:

Please help, im probably doing it wrong, but im inflating the crotch on clothes i have and when i save project and everything it never updates it in bodyslide

Okay it was saving i just had to close bodyslide and reopen it. Another issue though, for some reason the penis isnt showing up in the bulge. It showed up in the bulge on another outfit but wont on my new one

 

 

Editing the .nif isn't enough. You also need to edit the .esp and tick Slot 52 in both the Armor and Armor Addon entries. Though in my experience, I've usually had to resort to adding the schlong as a separate Armor Addon due to some texture issues.

Posted (edited)
51 minutes ago, donnerwetter said:

 

Editing the .nif isn't enough. You also need to edit the .esp and tick Slot 52 in both the Armor and Armor Addon entries. Though in my experience, I've usually had to resort to adding the schlong as a separate Armor Addon due to some texture issues.

Gotcha i think, let me make sure im understanding right, but you're saying you had to make it it's own equipable schlong? My question is how to make it a different slot than 52 and it still work, because when im in an animation if i have it take off the equipable i also wont have my sos-addon

What do you mean by editting the .esp and stuff too, ive done a bit of that in sse edit but just changing armor values, anytime ive tried to make something a different slot it just doesnt show up

Edited by cursedfinger
Posted

611921822_Catherine-GomaPeroLand2021-12-0312_21_35.png.c5eea165e604d3cfc13aba1b5ef3cf68.png798333310_Catherine-GomaPeroLand2021-12-0312_24_43.png.461e580bc0581c96c8792bdddcc8d312.png1174975998_Catherine-GomaPeroLand2021-12-0312_28_47.png.fc2aa8597d2b0680e6a3dfa4800f1735.png

 

Sorry about the gloomy first pic, didn't notice the rain at first.

 

This may be common knowledge but how to you make the Schlong seamless with the body texture? I'm on LE using fairskin and ERF HighPoly fair skin as well.

Posted
8 minutes ago, uknowhisname said:

611921822_Catherine-GomaPeroLand2021-12-0312_21_35.png.c5eea165e604d3cfc13aba1b5ef3cf68.png798333310_Catherine-GomaPeroLand2021-12-0312_24_43.png.461e580bc0581c96c8792bdddcc8d312.png1174975998_Catherine-GomaPeroLand2021-12-0312_28_47.png.fc2aa8597d2b0680e6a3dfa4800f1735.png

 

Sorry about the gloomy first pic, didn't notice the rain at first.

 

This may be common knowledge but how to you make the Schlong seamless with the body texture? I'm on LE using fairskin and ERF HighPoly fair skin as well.

 

Posted (edited)
14 minutes ago, cursedfinger said:

Gotcha i think, let me make sure im understanding right, but you're saying you had to make it it's own equipable schlong? My question is how to make it a different slot than 52 and it still work, because when im in an animation if i have it take off the equipable i also wont have my sos-addon

 

An Armor entry can consist of multiple Armor Addon entries. I save the schlong and the outfit as separate meshes, make separate Armor Addon entries for both in the Construction Kit and then combine them in a single Armor entry. For example, when your Skyrim character is naked, they're actually wearing a race-specific "Naked" armor set that consists of a body, hands and feet (plus a tail for the beast races) that are each their own separate Armor Addons.

 

What kind of edit are you trying to achieve? I assume you'd want to take outfits off during sex animations as a general rule.

 

14 minutes ago, cursedfinger said:

What do you mean by editting the .esp and stuff too, ive done a bit of that in sse edit but just changing armor values, anytime ive tried to make something a different slot it just doesnt show up

 

Just make sure the slots are the same between the .nifs, the Armor Addon and the Armor entries. If you're familiar enough with the Construction Kit to edit armor values, you should be able to edit slots with no problems.

Edited by donnerwetter
Posted
8 minutes ago, donnerwetter said:

 

An Armor entry can consist of multiple Armor Addon entries. I save the schlong and the outfit as separate meshes, make separate Armor Addon entries for both in the Construction Kit and then combine them in a single Armor entry. For example, when your Skyrim character is naked, they're actually wearing a race-specific "Naked" armor set that consists of a body, hands and feet (plus a tail for the beast races) that are each their own separate Armor Addons.

 

What kind of edit are you trying to achieve? I assume you'd want to take outfits off during sex animations as a general rule.

 

 

Just make sure the slots are the same between the .nifs, the Armor Addon and the Armor entries. If you're familiar enough with the Construction Kit to edit armor values, you should be able to edit slots with no problems.

Yeah i can change which slot for what no problem its just making a completely new armor entry by combining them, ill look at it for a bit though see if i see what you mean, i learned how to change armor values from a vid, and found how to do the slots after that, just didnt know i had more to edit for it

Posted (edited)
7 hours ago, donnerwetter said:

 

An Armor entry can consist of multiple Armor Addon entries. I save the schlong and the outfit as separate meshes, make separate Armor Addon entries for both in the Construction Kit and then combine them in a single Armor entry. For example, when your Skyrim character is naked, they're actually wearing a race-specific "Naked" armor set that consists of a body, hands and feet (plus a tail for the beast races) that are each their own separate Armor Addons.

 

What kind of edit are you trying to achieve? I assume you'd want to take outfits off during sex animations as a general rule.

 

 

Just make sure the slots are the same between the .nifs, the Armor Addon and the Armor entries. If you're familiar enough with the Construction Kit to edit armor values, you should be able to edit slots with no problems.

This is what i'm trying to achieve but its just an empty bulge when i get in game

 

Edit: Added the sse edit, i have the bladers suit there on the right and then the armor add-on for the schlong on the left, but im completely lost at what to do lol

 

 

 

Spoiler

2021-12-03 (5).png

2021-12-03 (6).png

 

Edited by cursedfinger
added photo
Posted (edited)
17 minutes ago, cursedfinger said:

This is what i'm trying to achieve but its just an empty bulge when i get in game

 

Edit: Added the sse edit, i have the bladers suit there on the right and then the armor add-on for the schlong on the left, but im completely lost at what to do lol

 

 

Just scroll down a bit from Male World Model and you'll see the slots

 

 

Spoiler

armor.png.1ff7e92e36600be4c854bed61311b96b.png

 

Edited by donnerwetter
Posted
2 minutes ago, donnerwetter said:

 

Just scroll down a bit from Male World Model and you'll see the slots

do i just have to change the schlong add-on to slot 32? or merge the plugins? I cant find a plugin merger for sse edit only x edit

Posted (edited)
5 minutes ago, cursedfinger said:

do i just have to change the schlong add-on to slot 32? or merge the plugins? I cant find a plugin merger for sse edit only x edit

 

I wouldn't touch the original schlong addon. You could right-click the schlong Armor Addon, and Copy as New Record Into to the outfit mod you're editing. Keep its slot as 52. Then edit the outfit's Armor entry, tick slot 52 and add the schlong Armor Addon into it.

Edited by donnerwetter
Posted (edited)
7 hours ago, donnerwetter said:

 

I wouldn't touch the original schlong addon. You could right-click the schlong Armor Addon, and Copy as New Record Into to the outfit mod you're editing. Keep its slot as 52. Then edit the outfit's Armor entry, tick slot 52 and add the schlong Armor Addon into it.

Alright i just did that and i changed its editorID to the same as the armor outfit, but it still gave it its own whole new mod i looks like. Was i supposed to flag it an an esl?

Edit: Nevermind think i see the problem maybe

 

 

Spoiler

2021-12-03 (7).png

 

Edited by cursedfinger

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