dankblaze Posted May 21, 2018 Posted May 21, 2018 2 hours ago, Elf Prince said: The version you have installed is bugged. Upgrade to 0.65.4 version. It has a fix. https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases Yes i first updated to 0.65.2 but now i have 0.65.4 and the problem is still there
Guest Posted May 21, 2018 Posted May 21, 2018 10 minutes ago, dankblaze said: Yes i first updated to 0.65.2 but now i have 0.65.4 and the problem is still there Are you using Skyrim LE or SE? Also, what was the old version before you upgraded to 0.65+?
dankblaze Posted May 21, 2018 Posted May 21, 2018 7 hours ago, Elf Prince said: Are you using Skyrim LE or SE? Also, what was the old version before you upgraded to 0.65+? im using LE and my first version was always 0.63.14
ousnius Posted May 21, 2018 Posted May 21, 2018 2 minutes ago, dankblaze said: im using LE and my first version was always 0.63.14 Just drag the column to be wider and you will see your mod names again. It's really not that hard to find out. 2
dankblaze Posted May 21, 2018 Posted May 21, 2018 5 minutes ago, ousnius said: Just drag the column to be wider and you will see your mod names again. It's really not that hard to find out. Oh XD im sorry im stupid. I was looking around a little and like you said i draged the name tag. I guess it reset from the update. Thank you guys for the help. 1
Guest Posted May 24, 2018 Posted May 24, 2018 NMM 0.65.5 is out 0.65.5 New features Added launch parameters to LOOT for supported games. (thanks to user squid-box on Github) Bugfixes Fixed issue with illegal characters in file paths. (thanks to user kkriisgaard on Github) Updated 7z dlls. (thanks to user squid-box on Github) Fixed issue with unsupported file systems during game detection. (thanks to user squid-box on Github) Additional tracing for plugins.txt related issues. (thanks to user squid-box on Github) Additional tracing for Fallout 4 version retrieval issues. (thanks to user squid-box on Github) Added prompt when the program's config file is corrupt. (thanks to user squid-box on Github) Download: https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases
Guest Posted May 24, 2018 Posted May 24, 2018 Vortex 0.15.0 is out Fixes: Spoiler fixed: incorrect ordering by category fixed: duplicate category entries in filter fixed: various issues related to toggling between versions of a mod fixed: failure to run code elevated fixed: game launcher (top left) could contain games that were no longer discovered fixed: some error messages were sent incompletely fixed: errors from downloading an update weren't caught correctly fixed: not the entire button area of the action dropdown buttons was clickable fixed: checkIfFileExists and getExistingDataFile in c# installers could return incorrect value fixed: rare bug where during deployment different types of changes were discovered for the same file fixed: moving mod directories failed if the source directory was missing fixed: notification message and title with dynamic content were not properly localizable fixed: "continue" was offered as an option after 7z reported it can't open an archive at all fixed: native file dialogs were not modal fixed: exception when activating a game that is no longer discovered fixed: potential exception when applying ini changes fixed: warning about installing mod/download into app directory didn't work on release builds fixed: removing environment variables on tools didn't work fixed: potential attempt to remove invalid file path fixed: no longer allowing reporting of invalid installers fixed: disk search functions could throw an exception if a directory was deleted during the search fixed: exception when server response is missing mod info fixed: better quick discovery for several games fixed: native plugins weren't treated as such when they were moved to a mod directory fixed: fomod installer would sometimes emit copy-file instructions when it should emit create-directory fixed: Corrected XCOM 2 and Skyrim VR extension and game name (thanks to oabdellatif) fixed: (Dragon Age) creating necessary directories for fixed: (X-Rebirth) mods refused to install if any attribute in content.xml was missing fixed: (Witcher 3) some mods weren't installed fixed: (Starbound) wasn't prepared (correctly) for modding fixed: (Witcher 2) wasn't prepared (correctly) for modding improved: updated electron (and in extension Node and Chrome) improved: several performance improvements improved: download list shows only known archive types improved: when setting the mod id manually, Vortex will now also take author and category info from nexus improved: manually added downloads now get meta info assigned from the meta db improved: can now change category on uninstalled mods improved: automatic restart in case of native crash improved: hard-link deployment no longer offered on FSes that don't support it improved: columns used for sorting and filtering are now highlighted improved: the chrome protocol handler fix now uses the active chrome profile if it's not Default improved: somewhat more intuitive handling of mod dependencies when it comes to updating improved: (optionally) using readable names for downloads improved: (subnautica) better installer support improved: about dialog now shows release date and changelog of the installed vortex version improved: will now try to change access on ini files if write permission missing improved: no longer reporting problem to check for updates as notification improved: redesigned game menu to allow more functions improved: can now change the game location after it was detected improved: default to "any version" when creating rule for mod without semantic versioning improved: will use its own copy of the loot masterlist now improved: workaround tab will now show a placeholder if it's empty for the active game improved: added support for older xmlscript schemas improved: better names for some game extensions (thanks to oabdellatif) improved: german translation massively improved (thanks to dertrutinator and M4lik) improved: ARCtool.exe for Dragon's Dogma is now bundled (thanks to FluffyQuack) feature: updated to loot 0.13 feature: group editor for loot feature: added context (right-click) menu to tables feature: progress bar during mod install feature: added experimental link-less deployment feature: add extension for Stardew Valley (thanks to Pathoschild) Downlaod: https://github.com/Nexus-Mods/Vortex/releases
Guest Posted June 1, 2018 Posted June 1, 2018 Vortex 0.15.1 is out Fixes: Spoiler fixed: exception on settings screen if no chrome installed fixed: exception on startup when the active game had been moved/uninstalled since the last start fixed: exception redrawing game thumbnail due to bad timing fixed: exception in keyboard navigation in tables fixed: exception when trying to render description on mod that didn't have one fixed: exception trying to show notification triggered in main process fixed: exception when trying to start game if primary tool is no longer configured fixed: exception dismissing a notification that was already gone fixed: exception if a file entry in the manifest is null fixed: exception in move deployment if link was missing fixed: exception when clicking on notification buttons after Vortex had to restart from a crash fixed: exception installing mods with nested installers fixed: potential exception opening detail pane during mod re-install fixed: very rare exception trying to initiate a download on a vortex that's still loading fixed: Name column in downloads could be empty fixed: another location where network errors may not have been caught fixed: failed to run tools that required elevation fixed: clicking game thumbnail button triggered event twice fixed: error handling for ini baking wasn't working properly fixed: if the list of tools for a game overflows, some items may become inaccessible fixed: certain download errors were not handled fixed: action-buttons without text also didn't have tooltips fixed: category-actions were displayed incorrectly fixed: it was still possible to start concurrent deployments fixed: action lists weren't sorted by the provided position fixed: symlink deployment couldn't overwrite files fixed: unnecessary backup and exception during deployment fixed: error message when determining case sensitivity for a drive fixed: .fomod files weren't shown on download page fixed: update to loot (0.13.3) should fix group-related sorting issues fixed: some loot rules weren't shown in vortex fixed: various issues regarding loot group assignment fixed: inverted order when sorting savegames by character level fixed: (dragon age) failure to update addins.xml if source file was invalid xml (e.g. empty) fixed: (witcher 2) exception trying to prepare for modding improved: better error message when an interpreter is missing improved: better error handling for a few broken fomod installers improved: some visual tweaks improved: slight improvement to error reporting on failure to resume download improved: more fs function will now be able to (on user request) deal with locked files improved: better handling of the error case that the download/mods directory has become invalid improved: changed wording on update settings and in "about" dialog to avoid confusion improved: a few sanity checks to loot userlist improved: updated arctool url Download: https://github.com/Nexus-Mods/Vortex/releases
Guest Posted June 5, 2018 Posted June 5, 2018 vortex got so bad for me that i reinstalled and im restarting with NMM
Guest Posted June 9, 2018 Posted June 9, 2018 On 6/5/2018 at 2:46 AM, daedal said: vortex got so bad for me that i reinstalled and im restarting with NMM You did a good decision. Vortex is very big mod manager. 10 times bigger then NMM and it will take a long time before they make it work properly. I' also still on NMM.
Guest Posted June 9, 2018 Posted June 9, 2018 Vortex 0.15.2 is out Vortex team working hard on fixes. Here is the new release. Fixes: Spoiler fixed: exception when a mod has no attributes stored internally fixed: unhandled exception when writing to download file fails fixed: exception removing rule from mod dependency graph fixed: some exceptions during dl wrap-up were not handled fixed: rare exceptions on unusual state change fixed: rare exception when table actions change fixed: workaround for a very rare failure to initialise the tray icon fixed: message boxes when asking to elevate fixed: invalid state when moving back and forth in some installers fixed: 7z was still at version 16.04 in previous 0.15 releases fixed: witcher 3 (maybe other games?) couldn't be started from Vortex fixed: stoppatterns weren't applied for stateofdecay fixed: uncaught exception if loadorder.txt or plugins.txt was deleted outside vortex fixed: no longer report user cancelation as an error when writing plugin list fixed: error handling in nmm import improved: performance during deployment (and any fs operation really) improved: give up eventually if the database is locked improved: better error handling when connections to the api fail improved: handling more errors related to archives disappearing unexpectedly improved: elevated symlink deployment no longer an option when run as admin improved: more reliably acquire write permissions on permission error feature: added an attribute so users can set the nexus game section for a mod various: removed bright theme (broken and unmaintained) Download: https://github.com/Nexus-Mods/Vortex/releases
Guest Posted June 13, 2018 Posted June 13, 2018 NMM 0.65.6 is out New features New NMM releases are now being pulled from GitHub. (thanks to user neoh4x0r on Github) Bugfixes Fixed and tweaked code to improve compatibility with Linux and Wine. (thanks to user neoh4x0r on Github) Fixed issue when launching LOOT for SkyrimSE from whitin NMM. (thanks to user squid-box on Github) Fixed crash issue when generating the tracelog file and .NET Framework 4.5 isn't present. (thanks to user squid-box on Github) Fixed crash issue when trying to save a config file that is already open. (thanks to user squid-box on Github) Download: https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases
Guest Posted June 30, 2018 Posted June 30, 2018 Vortex 0.15.3 is out FIXES: Spoiler fixed: error reports would fail if the user wasn't logged in fixed: duplicate mod entries fixed: would sometimes show an old notification again instead of the latest one fixed: exception when search paths are inaccessible fixed: exception when a mod with no attributes makes it into the database fixed: exception trying to transfer between profiles when the game never had mods installed fixed: exception when ini changes introduce a new section fixed: exception when removing mods when no deployment method available fixed: exception during deployment in move deployment fixed: exception trying to show notification balloon with missing parameters fixed: exception when userlist can't be read fixed: rare exception when a download has been interrupted fixed: error message when removing mod while deployment active fixed: replace deployment manifest in an atomic operation to prevent reads of partial file fixed: table selection could get messed up fixed: Vortex no longer "forgets" user is premium on every start fixed: registered globally as handler for http protocol fixed: code acquiring write access to locked files might unlock the wrong file (source instead of destination) fixed: external change detection broken for some games fixed: more graciously handling of the case where a modtype is no longer deployable fixed: errors caused by broken steam installs fixed: elevated file operations sometimes failed fixed: display errors in download graph fixed: locked plugin index wasn't always applied correctly, also didn't update immediately fixed: notes were displayed for uninstalled mods but wouldn't be saved fixed: failure to enable profile-specific save games fixed: import from NMM could fail if archives were missing fixed: meta data editor was offered for unfinished downloads (and would then fail) improved: no longer show premium banners to supporters improved: date picker widget improved: feedback that feedback was received improved: warn (once) when starting vortex as administrator improved: better download behavior on very fast internet connections improved: performance improvements improved: no longer try to make the user-selected mod/download directories writable improved: will now write out native plugins to plugins.txt for games where tools expect that improved: case insensitive sort in various columns improved: prevent sending invalid feedback (which would otherwise be refused by the server) improved: gedosato modtype will now also apply if textures are in png format improved: updated german translations (thanks to dertrutinator) feature: download/mod dropzone and download graph toggleable feature: progress bar during deployment feature: a history of redux events can now be reported with a feedback message feature: issue tracker dashlet feature: feedback title feature: added ability for user to select mod type feature: enb modtype (manual selection only) feature: Can now automatically clean up groups that disappeared from the master list Download: https://github.com/Nexus-Mods/Vortex/releases
RitualClarity Posted July 5, 2018 Posted July 5, 2018 You are doing an excellent job keeping up on these versions Elf Prince.
Slorm Posted July 5, 2018 Posted July 5, 2018 NMM Release 0.65.7 Release Notes Please be aware that these latest releases are not fully code signed as our certificate has elapsed - so you will need to accept any warnings that Windows throws at you. 0.65.7 New features Added "rudimentary" support for Skyrim VR (you need to set it as the default game mode for NMM). (thanks to user squid-box on Github) Added "rudimentary" support for Fallout 4 VR (you need to set it as the default game mode for NMM). (thanks to user squid-box on Github) Bugfixes Improved shell extension settings error handling. (thanks to user squid-box on Github) Fixed crash issue when the Fallout 4 executable is missing. (thanks to user squid-box on Github) Added FNVEdit support to the FNV game mode. (thanks to user squid-box on Github) Fixed registry paths related crash issues. (thanks to user dyslexicanaboko on Github) Fixed crash issue when Script Types or Game Mode folders are missing, added better feedback. (thanks to user dyslexicanaboko on Github) EDIT: Nota Bene: You need .Net version 4.6.2 if you don't already have it or it throws an error 1
Guest Posted July 6, 2018 Posted July 6, 2018 23 hours ago, RitualClarity said: You are doing an excellent job keeping up on these versions Elf Prince. Thank you. Your compliment means a lot to me.
RitualClarity Posted July 6, 2018 Posted July 6, 2018 2 hours ago, Elf Prince said: Thank you. Your compliment means a lot to me. AND.... ill keep them coming... Who else is giving such support for these managers? Answer... Nobody! At least not on LL. You deserve your compliments and then some. Well, I spoke too soon.. .? @Slorm is helping out as well. Great Job Slorm! Every little bit helps. Can't have to many people helping out with the managers.
Slorm Posted July 12, 2018 Posted July 12, 2018 NMM Release 0.65.8 New features No new feature. Bugfixes Source code cleanup. (thanks to user squid-box on Github) Fixed crash when downloading the program's update. (thanks to user squid-box on Github) Fixed crash related to the config file being locked. (thanks to user squid-box on Github) Fixed a crash when reading the MultiHdInstall setting from the config file. (thanks to user dyslexicanaboko on Github)
RitualClarity Posted July 12, 2018 Posted July 12, 2018 1 hour ago, Slorm said: NMM Release 0.65.8 New features No new feature. Bugfixes Source code cleanup. (thanks to user squid-box on Github) Fixed crash when downloading the program's update. (thanks to user squid-box on Github) Fixed crash related to the config file being locked. (thanks to user squid-box on Github) Fixed a crash when reading the MultiHdInstall setting from the config file. (thanks to user dyslexicanaboko on Github) Update on NMM (Thanks to Slorm)
Guest Posted July 14, 2018 Posted July 14, 2018 Vortex 0.15.4 is out FIXES: Spoiler fixed: exception rendering mod version column fixed: exception if download is stored without chunk list fixed: exception updating table fixed: exception in external changes dialog fixed: exception due to incorrectly stored mod fixed: exception if deployment finalize was called out of sequence fixed: exception during shutdown from asynchronous plugin-sync operation fixed: potential exception if userlist/masterlist empty or contains nulls fixed: exception if active game is (no longer) discovered fixed: incorrect "update available" claim for "miscellaneous" files fixed: some untranslatable elements fixed: automatic cleanup for duplicate download entries fixed: menues didn't close after clicking action fixed: potential failure to discover games via steam fixed: error message from version dropdown button fixed: during deployment backups of existing files weren't actually created fixed: "has update" filter didn't show all relevant mods fixed: running tools as admin was broken fixed: error when mod meta data can't be found fixed: installer would not install any files with a path starting in "fomod" fixed: dependency connector line would stop updating once the source is outside the screen fixed: exception when using indexlock when plugin disappears from load order fixed: could attempt to create an invalid load order fixed: no longer warn about the installed version being outdated if it's newer than the latest stable improvement: automatically trigger deployment when reinstalling enabled mods improvement: show mod update activity indicator for at least 2 seconds improvement: added navigation capabilities to the integrated browser improvement: more graceful handling when the user isn't logged in and tries to start a nexus download improvement: download progress filter options now cover all download states improvement: clarified that the dropzone may support multiple items improvement: will now highlight the target plugin row when dragging a dependency connection improvement: updated loot feature: support for Pillars Of Eternity 2: Deadfire feature: added filter on dependencies column to search for mods with conflicts Download: https://github.com/Nexus-Mods/Vortex/releases
Guest Posted July 14, 2018 Posted July 14, 2018 On 7/13/2018 at 12:28 AM, RitualClarity said: Update on NMM (Thanks to Slorm) Yes, tanks @Slorm for the info about update. NMM 0.65.8 Download: https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases
Guest Posted July 19, 2018 Posted July 19, 2018 NMM 0.65.9 is out Release Notes Please be aware that these latest releases are not fully code signed as our certificate has elapsed - so you will need to accept any warnings that Windows throws at you. 0.65.9 New features No new feature. Bugfixes The Settings menu will now properly report whether NXM URLs and mod file types are associated with NMM. (thanks to user squid-box on Github) Fixed login form accepting email addresses. (thanks to user squid-box on Github) Fixed security exception while running C# install scripts. (thanks to user ousnius on Github) Further source code tweaks and cleanup. (thanks to user squid-box on Github) Restored some lost fixes for LOOT and plugin sorting. (thanks to user squid-box on Github) Download: https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases
Guest Posted July 31, 2018 Posted July 31, 2018 Vortex 0.15.5 is out FIXES: Spoiler fixed: many available mod updates were not recognized fixed: fomod api function to retrieve file lists returned empty list fixed: file list returned by fomod api didn't have prefix stripped fixed: enbs would install as empty mods fixed: some cases of "source and destination are the same file" errors fixed: crash if the game extension throws an exception in queryModPath fixed: crash if ipc connection to LOOT was closed unexpectedly fixed: crash in check for invalid userlist fixed: very rare crash on cleaning up ipc for elevated symlink deployment fixed: exceptions during profile switch fixed: exception on activating game that is no longer available fixed: exception during mod reinstall fixed: exception caused by vortex updating savegames while the game is running fixed: exception on failure to write plugins.txt fixed: exception if source ini file is missing archive section fixed: exception when closing Vortex while a meta-data query is still being processed fixed: potential exception when no profile is active fixed: rare exception during external changes handling fixed: some table columns wouldn't redraw on update fixed: under certain circumstances the move deployment would not undeploy correctly fixed: when maximising vortex would remember the maximised window size instead of the windowed size fixed: when reporting certain error messages thed didn't add to existing reports but create a new one fixed: error reports from fs functions would sometimes contain the wrong stack fixed: concurrent deployment was still possible if the second was triggered by a mod remove fixed: layout of feedback page in small windows fixed: couldn't set requires/incompatible rules on plugins fixed: group dependencie graph broken after removing a group with an ampersand in the name fixed: after switching profiles, the new ini files weren't available until next deployment fixed: (fallout 3/nv) wrong creation time fixed (maybe): startup exception related to loading of native modules fixed (maybe): failure to open websites from vortex fixed (maybe): exceptions regarding esps being open in another application improved: various small visual tweak improved: increases number of retries on fs.remove calls (for particularly slow AVs I guess) improved: allow tests to be rerun when they provide to "fix" action improved: quicklauncher placeholder when there is only one game managed improved: install mods even when errors were reported (because there are so many broken installers) improved: "tools" and "calientetools" recognized as top-level directory in mods improved: case insensitive download sorting improved: less abrupt shortening of rss messages improved: added refresh button to news dashlet improved: better performance, especially during mod download and installation improved: table filters no longer limited to advanced mode improved: better chances a download can be resumed improved: only sort/evaluate rules for enabled mods improved: better readability of game names in quick launcher improved: confirmation dialog before purging (not sure if that's an improvement...) improved: clearer wording on the "external changes" dialog improved: make better use of the available space in the starter dashlet improved: nicer error messages from elevated fs operations improved: automatically "repair" empty userlist improved: mod name can be displayed as column on plugins page improved: better error handling for case where fomod references a folder where a file is expected improved: better heuristic to avoid adding a second "data" directory level on fomod install improved: removed LOOT as preconfigured application (confused too many people since the functionality is embedded) improved: (witcher 3) automatic detection when installed through steam improved: (war thunder) not detected correctly improved: (sims 4) offer 64bit binary as start option feature: added fnis integration (running fnis automatically as necessary) feature: warn if a mod is not compatible with the game version (currently works only for PoE2 mods) feature: (Pillars of Eternity 2) load order management feature: allow tools and game to be started from windows tasklist feature: option to allow tools to be run in a shell when they need it feature: added a refresh button for the tools on the starter dashlet (to re-run automatic detection) feature: added mod variant attribute (improves the situation where you install a mod multiple times) feature: changelog dashlet feature: add savegames folder for a specific profile Download: https://github.com/Nexus-Mods/Vortex/releases
Guest Posted August 13, 2018 Posted August 13, 2018 Vortex 0.15.8 is out FIXES: Spoiler fixed: failure to install some fomods fixed: exception regarding meta db during game switch fixed: exception in symlink deployment if elevated process dies early fixed: exception if tray icon couldn't be initialised or clicked when the window is already destroyed fixed: exception if a profile gets deleted with a deployment scheduled fixed: exception during startup if incomplete download is saved without installationPath set fixed: exception when download is stored without a game id fixed: unhandled exception when trying to run tool without executable set fixed: automatically clean up mods without an installationPath fixed: initial dashboard layout ignored default position fixed: notifications with a title but no message were counted in the banner but not displayed fixed: categories weren't shown immediately after being added fixed: fall back to cmd-based opn in case ffi can't be used for some reason fixed: Dashlets weren't re-layouted upon becoming visible from invisible fixed: "Missing: undefined" error message fixed: left nav bar size was jumping when switching pages improvement: keep (some) attributes when reinstalling a mod improvement: graciously handle error to open mod meta database improvement: better feedback for mod update checks improvement: more gracious handling of user cancellation during purging and mod removal Previous fixes in 0.15.7 and 0.15.6 Spoiler fixed: rejecting the uac dialog on game/tool start triggered an error message fixed: rejecting the uac dialog on symlink deployment triggered an error message and no further deployments were possible fixed: table filters didn't actually work in simple mode fixed: file date for plugins wasn't update (which is required for load ordering on older games) fixed: (pillars of eternity 2) exception when opening load order view before installing any mods fixed: unhandled exception if github changelog message wasn't parseable fixed: exception if changelogs weren't received in time fixed: "Open Savegames" was offered for unsupported games improved: show mod name in the "mod already installed" dialog improved: allow users to browse to releases older than the installed one fixed: problem installing many fomods fixed: X-Rebirth mods didn't deploy fixed: empty mod name field if mod has no attributes fixed: exception when removing a mod when multiselected, with open details pane fixed: exception in table component if raw data source in filter is undefined or null fixed: automatically clean up downloads without localPath set improved: enable "guessing" the mod id for uninstalled mods as well feature: minimize-to-tray (left-click on the tray icon) Download: https://github.com/Nexus-Mods/Vortex/releases
Guest Posted August 16, 2018 Posted August 16, 2018 Vortex 0.15.9 is out FIXES: Spoiler fixed: further fomod compatibility fix fixed: (Pillars of Eternity 2) mods were marked incompatible with the current game version when they weren't Download: https://github.com/Nexus-Mods/Vortex/releases
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