Jarod-Cain Posted October 17, 2015 Posted October 17, 2015 are you using the svn, if not thats why, but from what i can tell thats fixed in the svn That's happening to me in revision 33. Also new patch from Paradox, I'm expecting nothing to work properly for the next few days. -J-
MuteDay Posted October 17, 2015 Author Posted October 17, 2015 well ill take a look just updated, but it will have to wait till in the morning to be fixed if any bugs
MuteDay Posted October 18, 2015 Author Posted October 18, 2015 anyone test SC to see if it still works right, been to busy to even try to play any games
Wease Posted October 19, 2015 Posted October 19, 2015 anyone test SC to see if it still works right, been to busy to even try to play any games not seeing any new update since thursday, but that versions works fine if thats what your asking. other then that picture dimensions i showed earlier, and a couple traits looking like this..
Leafknight4 Posted October 19, 2015 Posted October 19, 2015 anyone test SC to see if it still works right, been to busy to even try to play any games not seeing any new update since thursday, but that versions works fine if thats what your asking. other then that picture dimensions i showed earlier, and a couple traits looking like this..2015-10-18_00001.jpg I tried resizing that one but haven't tested it yet. It's attached to this post: Delete infertile.dds in the gfx/traits folder, drop this one in from the rar, and tell me if it works. It should work; even the interface file says infertile should be a 2-4 KB tga file, so I have no idea why they had it as a ~20,000 KB dds file. Edit: And I took a look at the squished event pics, and they pics themselves are squished. There won't be any coding involved in fixing it, but since I'm not sure what image dimensions the game accepts for events, I won't mess with them. infertile.rar
MuteDay Posted October 19, 2015 Author Posted October 19, 2015 thanks ill drop it in but if you want to add images feel free to find some and ill add them
Jack Archer Posted October 20, 2015 Posted October 20, 2015 Easiest way to check picture sizes, check the image dimensions of any original CK II events
Unspec Posted October 20, 2015 Posted October 20, 2015 Using latest preview, sometimes men have vag_tear trait. Also, not sure if SC is the cause of this, but the penis/breasts traits are sometimes missing or on the wrong gender. Only been really occurring after updating to the previews from 0.4 Also, holy crap the icons for vag and anal tear are ugly.
ReMeDy Posted October 20, 2015 Posted October 20, 2015 I just now ran your mod for the first time. I'm using the svn version, and the only thing that jumps out at me that's making me cringe is... Change "ligit" to "legit", lol. I think I'm fine with any random decision or pop-up text typo's, because I don't have to stare at them, but that typo is clear at the top on the government policy screen, so I see it a lot.Also, is the svn version a cheat mod, in a sense? I noticed changing policies is instantaneous, I can change inheritance laws w/ just 0 years of reign. and I can instantly declare independence into a sexual nation with no strings attached. I feel like there needs to be more rules set on these, but to each his own. Also, is my character supposed to start with a heterosexual trait, because my character has no sexuality trait, whereas all other NPC's have one.
hater34 Posted October 20, 2015 Posted October 20, 2015 Why do you have max wives and max consorts in the same religion? Don't one override the other?
Eclipse1024 Posted October 20, 2015 Posted October 20, 2015 Yeah, you can only have one or the other. The UI won't even support multiples of both together.
Jarod-Cain Posted October 21, 2015 Posted October 21, 2015 I just now ran your mod for the first time. I'm using the svn version, and the only thing that jumps out at me that's making me cringe is... Change "ligit" to "legit", lol. I think I'm fine with any random decision or pop-up text typo's, because I don't have to stare at them, but that typo is clear at the top on the government policy screen, so I see it a lot. Also, is the svn version a cheat mod, in a sense? I noticed changing policies is instantaneous, I can change inheritance laws w/ just 0 years of reign. and I can instantly declare independence into a sexual nation with no strings attached. I feel like there needs to be more rules set on these, but to each his own. Also, is my character supposed to start with a heterosexual trait, because my character has no sexuality trait, whereas all other NPC's have one. It should after a month or so of game time assign you a sexuality. Also I believe that the button in the intrigue section forces a recheck/assignment. -J-
Wease Posted October 21, 2015 Posted October 21, 2015 I just now ran your mod for the first time. I'm using the svn version, and the only thing that jumps out at me that's making me cringe is... Change "ligit" to "legit", lol. I think I'm fine with any random decision or pop-up text typo's, because I don't have to stare at them, but that typo is clear at the top on the government policy screen, so I see it a lot. Also, is the svn version a cheat mod, in a sense? I noticed changing policies is instantaneous, I can change inheritance laws w/ just 0 years of reign. and I can instantly declare independence into a sexual nation with no strings attached. I feel like there needs to be more rules set on these, but to each his own. Also, is my character supposed to start with a heterosexual trait, because my character has no sexuality trait, whereas all other NPC's have one. if you don't use the sexual religion all the ez mode stuff is gone (which is obviously a big part of the mod)
MuteDay Posted October 21, 2015 Author Posted October 21, 2015 I just now ran your mod for the first time. I'm using the svn version, and the only thing that jumps out at me that's making me cringe is... Change "ligit" to "legit", lol. I think I'm fine with any random decision or pop-up text typo's, because I don't have to stare at them, but that typo is clear at the top on the government policy screen, so I see it a lot. Also, is the svn version a cheat mod, in a sense? I noticed changing policies is instantaneous, I can change inheritance laws w/ just 0 years of reign. and I can instantly declare independence into a sexual nation with no strings attached. I feel like there needs to be more rules set on these, but to each his own. Also, is my character supposed to start with a heterosexual trait, because my character has no sexuality trait, whereas all other NPC's have one. 1) the cheat part is coming from the defines edit addon, you dont have to use it 2) yes after some time the characters that dont have a sexuality will be asigned heterosexual 3) ill fix the ligit to legit right now Why do you have max wives and max consorts in the same religion? Don't one override the other? it is acctuly there to fight some bugs Using latest preview, sometimes men have vag_tear trait. Also, not sure if SC is the cause of this, but the penis/breasts traits are sometimes missing or on the wrong gender. Only been really occurring after updating to the previews from 0.4 Also, holy crap the icons for vag and anal tear are ugly. they are meant to be ugly and ill take a look at the vag_tear to see whats wrong there, and my mod has nothing to do with penis/breast traits Easiest way to check picture sizes, check the image dimensions of any original CK II events that picture was just a temp one for now
penguintennis Posted October 22, 2015 Posted October 22, 2015 Thanks for the update MuteDay, you've improved it a lot since I last checked. I played through about 100 years with the new Dark World and Sexual Crusaders versions, and there was something I noticed which is a little strange. If you play as the Sexual religion from your mod, and then become a succubus from Dark World... eventually Lucifer shows up and asks you to adopt the Messalian religion. If you do so, for whatever reason it will vanish half of your buildings in your cities. I had Whorehouse X, Levy recruitment V, in a couple of cities and they were gone. Perhaps this is more an issue on Dark Worlds side, but I don't know.
Desmont Posted October 22, 2015 Posted October 22, 2015 Thanks for the update MuteDay, you've improved it a lot since I last checked. I played through about 100 years with the new Dark World and Sexual Crusaders versions, and there was something I noticed which is a little strange. If you play as the Sexual religion from your mod, and then become a succubus from Dark World... eventually Lucifer shows up and asks you to adopt the Messalian religion. If you do so, for whatever reason it will vanish half of your buildings in your cities. I had Whorehouse X, Levy recruitment V, in a couple of cities and they were gone. Perhaps this is more an issue on Dark Worlds side, but I don't know. Nah that's just something that happens because the buildings are tied to religion and disappear when you change it, that just how ck2 works (from what i understand of how this mod is coded)
skeletor Posted October 23, 2015 Posted October 23, 2015 For arcane archers are they recruitable or not? When I hover over the building icon it just says NONE + 10.
MuteDay Posted October 24, 2015 Author Posted October 24, 2015 Thanks for the update MuteDay, you've improved it a lot since I last checked. I played through about 100 years with the new Dark World and Sexual Crusaders versions, and there was something I noticed which is a little strange. If you play as the Sexual religion from your mod, and then become a succubus from Dark World... eventually Lucifer shows up and asks you to adopt the Messalian religion. If you do so, for whatever reason it will vanish half of your buildings in your cities. I had Whorehouse X, Levy recruitment V, in a couple of cities and they were gone. Perhaps this is more an issue on Dark Worlds side, but I don't know. ill have to ask guru to check to see if SC is running then have it skip lucifer or something, ill get back to you on that Thanks for the update MuteDay, you've improved it a lot since I last checked. I played through about 100 years with the new Dark World and Sexual Crusaders versions, and there was something I noticed which is a little strange. If you play as the Sexual religion from your mod, and then become a succubus from Dark World... eventually Lucifer shows up and asks you to adopt the Messalian religion. If you do so, for whatever reason it will vanish half of your buildings in your cities. I had Whorehouse X, Levy recruitment V, in a couple of cities and they were gone. Perhaps this is more an issue on Dark Worlds side, but I don't know. Nah that's just something that happens because the buildings are tied to religion and disappear when you change it, that just how ck2 works (from what i understand of how this mod is coded) thank you for answering, and yes your loosing the buildings because your changing faiths For arcane archers are they recruitable or not? When I hover over the building icon it just says NONE + 10. yes they can be recruited, i have yet to find a way to fix it from saying NONE + 10 Thanks for the update MuteDay, you've improved it a lot since I last checked. I played through about 100 years with the new Dark World and Sexual Crusaders versions, and there was something I noticed which is a little strange. If you play as the Sexual religion from your mod, and then become a succubus from Dark World... eventually Lucifer shows up and asks you to adopt the Messalian religion. If you do so, for whatever reason it will vanish half of your buildings in your cities. I had Whorehouse X, Levy recruitment V, in a couple of cities and they were gone. Perhaps this is more an issue on Dark Worlds side, but I don't know. ill have to ask guru to check to see if SC is running then have it skip lucifer or something, ill get back to you on that Thanks for the update MuteDay, you've improved it a lot since I last checked. I played through about 100 years with the new Dark World and Sexual Crusaders versions, and there was something I noticed which is a little strange. If you play as the Sexual religion from your mod, and then become a succubus from Dark World... eventually Lucifer shows up and asks you to adopt the Messalian religion. If you do so, for whatever reason it will vanish half of your buildings in your cities. I had Whorehouse X, Levy recruitment V, in a couple of cities and they were gone. Perhaps this is more an issue on Dark Worlds side, but I don't know. Nah that's just something that happens because the buildings are tied to religion and disappear when you change it, that just how ck2 works (from what i understand of how this mod is coded) thank you for answering, and yes your loosing the buildings because your changing faiths For arcane archers are they recruitable or not? When I hover over the building icon it just says NONE + 10. yes they can be recruited, i have yet to find a way to fix it from saying NONE + 10
Jack Archer Posted October 24, 2015 Posted October 24, 2015 hey Muteday, what's the .txt file that handles the Ages of education and adulthood? I've found rather troubling instance of underdeveloped characters and like to set it to the usual 6 and 16 ages if that's alright with you.
MuteDay Posted October 24, 2015 Author Posted October 24, 2015 not sure what your asking, if you expand on what your asking i may be able to help you better jack, because if it is events then you have to find what event it is if it isnt then the best bet would be check the defines folder under common, and sc the age of adult hood it 14 not 16
Jack Archer Posted October 24, 2015 Posted October 24, 2015 It's not an event. I'm just wondering where do you have the ages for learning and adulthood set. I would like to change them back is all.
Reyde Posted October 24, 2015 Posted October 24, 2015 It's not an event. I'm just wondering where do you have the ages for learning and adulthood set. I would like to change them back is all. Paradox Interactive\Crusader Kings II\mod\SCM001\common In there should only be one file, called SexCru_Defover.lua. To edit it you use a texteditor and change: NDefines.NCharacter.AGE_OF_ADULTHOOD_MALE = NDefines.NCharacter.AGE_OF_ADULTHOOD_FEMALE = NDefines.NCharacter.AGE_OF_MARRIAGE_MALE = NDefines.NCharacter.AGE_OF_MARRIAGE_FEMALE = NDefines.NCharacter.NEED_GUARDIAN_AT_AGE = to whatever you like. If you want the vanilla values you can also just delete these lines instead
MuteDay Posted October 24, 2015 Author Posted October 24, 2015 sorry but i will no longer be supporting the svn version due to people trying to hack into my computer through the svn
Leafknight4 Posted October 24, 2015 Posted October 24, 2015 sorry but i will no longer be supporting the svn version due to people trying to hack into my computer through the svn It's a shame that those a**hole hackers had to ruin it for the rest of us, but I completely understand. Please keep up the good work! We'll be eagerly awaiting the next release... Edit: Though it's a shame that the SVN's out of commission because of it, I hope you don't give up on the mod as a whole. There's way more people hoping for a next release, than there are idiots trying to ruin it.
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