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Doubts about BodySlide.


Folhaverde

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Posted

Bodyslide works for UUNP too now.

 

So if the body is UNP(any variant) and has bodyslide folders then the bodyslide for said mod is UUNP.

 

EDIT: But in that website it says Hotpants Bikini HDT Bodyslide.

 

So I guess its for HDT body?

Posted

Bodyslide works for UUNP too now.

 

So if the body is UNP(any variant) and has bodyslide folders then the bodyslide for said mod is UUNP.

 

EDIT: But in that website it says Hotpants Bikini HDT Bodyslide.

 

So I guess its for HDT body?

Yes i think is HDT version

 

But any bodyslide is compatible with CBBE ?

 

If i download UNP version then using bodyslider will be compatible with CBBE body ?

Posted

Nope if you download UNP you need to use the UUNP bodies within the bodyslide, but you must also have UNP textures(else they will look horrifying).

 

But HDT Body is a variation of Calientes Advanced Body so I guess it should be compatible with CBBE.

Posted

Nope if you download UNP you need to use the UUNP bodies within the bodyslide, but you must also have UNP textures(else they will look horrifying).

 

But HDT Body is a variation of Calientes Advanced Body so I guess it should be compatible with CBBE.

Hummm Oks!

 

I always had this doubt haha

 

Thx for reply ^_^

Posted

HDT Bodyslide doesn't mean it uses HDT Body, it means HDT-capable, it's weighted for HDT.

 

In addition, since CBBE and UUNP use the same base shape, you can convert CBBE armors to UUNP relatively easily if you know what you're doing. And i highly recommend doing so rather than moving to CBBE or something, since UUNP's far superior.

Posted

There is only CBBE BodySlide and UUNP BodySlide, with or without HDT. Everything else is labeled wrong (other than the very few actually using a different body in BS).

Posted

HDT Bodyslide doesn't mean it uses HDT Body, it means HDT-capable, it's weighted for HDT.

 

In addition, since CBBE and UUNP use the same base shape, you can convert CBBE armors to UUNP relatively easily if you know what you're doing. And i highly recommend doing so rather than moving to CBBE or something, since UUNP's far superior.

 

As far as my understanding goes, UUNP is far superior in polygons only right?

 

Superior in polygons means that UUNP has more while CBBE has less(Personally I don't really know anything about polygons so I might be totally wrong).

Posted

 

HDT Bodyslide doesn't mean it uses HDT Body, it means HDT-capable, it's weighted for HDT.

 

In addition, since CBBE and UUNP use the same base shape, you can convert CBBE armors to UUNP relatively easily if you know what you're doing. And i highly recommend doing so rather than moving to CBBE or something, since UUNP's far superior.

 

As far as my understanding goes, UUNP is far superior in polygons only right?

 

Superior in polygons means that UUNP has more while CBBE has less(Personally I don't really know anything about polygons so I might be totally wrong).

 

 

Yes, UUNP is almost double the polyons, resulting in overall smoother conversions.

 

Posted

 

 

HDT Bodyslide doesn't mean it uses HDT Body, it means HDT-capable, it's weighted for HDT.

 

In addition, since CBBE and UUNP use the same base shape, you can convert CBBE armors to UUNP relatively easily if you know what you're doing. And i highly recommend doing so rather than moving to CBBE or something, since UUNP's far superior.

 

As far as my understanding goes, UUNP is far superior in polygons only right?

 

Superior in polygons means that UUNP has more while CBBE has less(Personally I don't really know anything about polygons so I might be totally wrong).

 

 

Yes, UUNP is almost double the polyons, resulting in overall smoother conversions.

 

 

 

I see, that's good still I hope CBBE get's the same treatment :) double polygons would be a lot more awesome.

Posted

 

 

 

HDT Bodyslide doesn't mean it uses HDT Body, it means HDT-capable, it's weighted for HDT.

 

In addition, since CBBE and UUNP use the same base shape, you can convert CBBE armors to UUNP relatively easily if you know what you're doing. And i highly recommend doing so rather than moving to CBBE or something, since UUNP's far superior.

 

As far as my understanding goes, UUNP is far superior in polygons only right?

 

Superior in polygons means that UUNP has more while CBBE has less(Personally I don't really know anything about polygons so I might be totally wrong).

 

 

Yes, UUNP is almost double the polyons, resulting in overall smoother conversions.

 

 

I see, that's good still I hope CBBE get's the same treatment :) double polygons would be a lot more awesome.

 

UUNP also has better weighting in general.

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