thedesserted Posted August 27, 2015 Posted August 27, 2015 Okay, So Im currently using perkus maximus as a perk overhaul, and thats pretty cool and fun and all, but I wanted to know what the favourites were around? Ive used sperg, but thats a little broken, and Ive used SkyRe, but that was a little boring. What do you people use and why? Im looking at trying out Ordinator
Zerosleepless Posted August 27, 2015 Posted August 27, 2015 Isn't perma like a redux from skyre? it's slightly more perfected but skyre is more expansive and covers pretty much everyting. And there's Requiem but it's hard as Fu** and kinda frustrating. Really the problem with these overhauls is the compatibility, i got skyre and I'm too lazy to change it cuz i'd have to download patches for each and evry mod i've got
Nickolos1818 Posted August 27, 2015 Posted August 27, 2015 I have found Skyre has less problems then Perma does. Perma seems to conflict with mods I like to use. I say try out Skyre and if you don't like it switch back. The key to perk overhauls is that it needs to fit your " taste ", try them all out, but make sure to check their conflict issues beforehand.
Arhon Posted August 27, 2015 Posted August 27, 2015 Meh Requiem was the most fun I ever had, but I am not using that profile(Mod Organizer) for a while cause I go serious type there. Currently I use Perkus Maximus for my fun playthrough (not the serious one.)
Jeffrey Lane Posted August 27, 2015 Posted August 27, 2015 Tried Skyre when it first came out, didnt care for it. tried to use Perma, twice now, and both times the patcher errors out in the end. SPERG was ok, but felt way over powered. right now using Ordinator, which isnt too bad so far, still being tweaked tho.. tons of options with its 410+ perks.
NickNozownik Posted August 27, 2015 Posted August 27, 2015 SPERG is my favourite. It doesn't edit any vanilla items and there are no massive or script heavy changes, so it is compatible with any weapon/armour mod without patching. I just didn't like perks that will summon something to aid you in combat. This combined with other mods and SkyTweak allows me to overhaul my game without any unwanted changes. Requiem was amazing, but the difference between vanilla and modded weapons and armours was there, so yeah. It doesn't require any patches for them to be useful so it is kind of OK. I also hate being stunlocked by ultra TNT annoying loud bears and sabre cats no matter how powerful I am, and almost blinding spider venom is completely ignored by NPCs. Even archers. It was challenging but really fun and satisfying. SkyRe and Perkus are meh, didn't use them for too long so maybe I missed something cool. They need patches, patches and then even more patches. Otherwise there will be lots of painfully obvious incompatibilities. SkyRe removes "fortify smithing" enchantment and replaces it with something like "fortify armour rating". Maybe it was changed in the newest release, I'm not sure. Anyway I don't like any changes that will desperately try to prevent you from being overpowered. If I don't want to be OP then I'll simply won't abuse the crafting system.
Deboch Posted August 27, 2015 Posted August 27, 2015 Used SkyRe and liked it for a while, same with Perkus. But perkus is more of a hassle than anything to configure. Also have a profile running Requiem and like it. The problem with these now though is the patcher working with the latest USKP. Although I do remember something about Requiem updating (possibly) the patcher to be compatible with the current USKP. Been using Ordinator on some new profiles in MO. So far I really like what he/she has done with the perks. If you use the community uncapper you should have plenty of perk points to play with. Otherwise you really need to be picky on the perks you choose. I also like how he is right on top of fixing any bugs or problems that are found. At least for now. As I have several profiles in MO depending on the mood I'm in when I play (Frostfall, Tropical, Expanded borders, etc), the only one that I have that works with them all flawlessly thus far is Ordinator. For full disclosure I haven't tried SPERG... Yet
Zerosleepless Posted August 27, 2015 Posted August 27, 2015 Used SkyRe and liked it for a while, same with Perkus. But perkus is more of a hassle than anything to configure. Also have a profile running Requiem and like it. The problem with these now though is the patcher working with the latest USKP. Although I do remember something about Requiem updating (possibly) the patcher to be compatible with the current USKP. Been using Ordinator on some new profiles in MO. So far I really like what he/she has done with the perks. If you use the community uncapper you should have plenty of perk points to play with. Otherwise you really need to be picky on the perks you choose. I also like how he is right on top of fixing any bugs or problems that are found. At least for now. As I have several profiles in MO depending on the mood I'm in when I play (Frostfall, Tropical, Expanded borders, etc), the only one that I have that works with them all flawlessly thus far is Ordinator. For full disclosure I haven't tried SPERG... Yet i actually know a "workaround" for the USKP issue , you just need to open unofficialskyrimpatch.esp with tes5edit , delete the CELL references and then run the reproccer , then reinstall uskp.
Akzyra Posted August 27, 2015 Posted August 27, 2015 Used SkyRe and liked it for a while, same with Perkus. But perkus is more of a hassle than anything to configure. Also have a profile running Requiem and like it. The problem with these now though is the patcher working with the latest USKP. Although I do remember something about Requiem updating (possibly) the patcher to be compatible with the current USKP. Been using Ordinator on some new profiles in MO. So far I really like what he/she has done with the perks. If you use the community uncapper you should have plenty of perk points to play with. Otherwise you really need to be picky on the perks you choose. I also like how he is right on top of fixing any bugs or problems that are found. At least for now. As I have several profiles in MO depending on the mood I'm in when I play (Frostfall, Tropical, Expanded borders, etc), the only one that I have that works with them all flawlessly thus far is Ordinator. For full disclosure I haven't tried SPERG... Yet i actually know a "workaround" for the USKP issue , you just need to open unofficialskyrimpatch.esp with tes5edit , delete the CELL references and then run the reproccer , then reinstall uskp. USKP is fixed in 1.4. I really liked SkyRe, even with the hassle of patching and errors sometimes. PerMa is really nice too, it isn't that broad and more Perk focused like the name implies. Patching as well, but not as crazy as SkyRe. Now I use Ordinator, it is really light compared to the others. No extreme changes to the game mechanics.
thedesserted Posted August 27, 2015 Author Posted August 27, 2015 Im currently playing with ordinator and Apocalypse spells and I have to say the synergy is incredible. Im having a blast (Literally). Im using a mod that grants 2 perks per level, cause ordinator has so many freaken perks and I wanna spec into a heap of things rather than just 2 or 3 xP
shashou Posted August 28, 2015 Posted August 28, 2015 If anyone's played a lot of them, can you make a comparison review? I'm trying to think about which to use... Especially since I'm trying to make my personal perk add-ons http://www.loverslab.com/files/file/2222-perverted-perks-wip/ People keep asking for patches/compatibility for their own choices in perk overhauls... I don't know which to use though
xGunner1 Posted August 28, 2015 Posted August 28, 2015 Ordinator hands down, its what Perkus Maximus should've been.
malisbad1 Posted August 28, 2015 Posted August 28, 2015 Requiem, always and forever. Well, actually I'm currently trying to set up a non-Req profile so that I have a lower script load and can add a lot more LL mods that I don't use in my normal Req games. Problem is non-Requiem Skyrim kinda sucks so I'm interested in this thread. Anyone have success setting up a brutal, gritty, hard core game outside of Req that also plays nice with a good suite of LL mods?
NickNozownik Posted August 28, 2015 Posted August 28, 2015 Anyone have success setting up a brutal, gritty, hard core game outside of Req that also plays nice with a good suite of LL mods? Yes, you can use a light weight perk overhaul (or don't use it at all) and SkyTweak. SkyTweak allows you to change global weapon damage, player and NPC weapon damage scaling, magic scaling, armour rating scaling, maximum damage resistance provided by armour rating, maximum magic resistance, sneaking difficulty and modify the AI of enemies. And the amount of damage you make and recieve on each difficulty level. It affects every modded weapon and armour without patches. It gathers data/settings from your game and won't change anything on its own unless you will configure something in the MCM menu. Everything can be changed while playing. So yeah, you can easily make something more brutal and unforgiving than Requiem without additional scripts.
Guest Posted August 28, 2015 Posted August 28, 2015 I play a lot of magic users and I've used Apocalypse for ages. Ordinator is made by the same guy and works very well in combination. I like that it gives some love to spellswords and battlemages, just as Apocalypse does. It's nearest direct comparison would be SPERG just because of how light it is, but it doesn't suffer as much from the same blatant imbalance and you know it's going to be kept up to date like all his mods tend to be. It's perk trees are a lot denser and it encourages specialisation, but it has lots of genuinely interesting perks across the trees to tempt you off the beaten track. For that reason a flat perk point per level isn't ideal, so I have my Uncapper ini set like SkyRe's so I get an extra point every 5 levels. What it doesn't do is take your load order into account. But personally I haven't missed Perma's aggravating patch process even a tiny bit. Ordinator's a good halfway house for me.
malisbad1 Posted August 28, 2015 Posted August 28, 2015 Yes, you can use a light weight perk overhaul (or don't use it at all) and SkyTweak.Thanks much. I'm pretty familiar with SkyTweak :-)
NNS10 Posted August 29, 2015 Posted August 29, 2015 I tried Ordinator but found I had a love/hate feeling about it. Some of the changes were great. But there were other things I simply hated. The armor trees don't branch, the marksman tree's branching seems kind of odd (not seeing the specialization), and the one-handed tree's specialization was kinda weird (sword specialization feels like it just encourages you to stick to a certain attack pattern to get damage bonus). Damage also seemed to have been nerfed a lot in comparision to vanilla (dagger sneak attacks were nerfed big time). I also didn't like how perks for certain setups had conditionals that were very situational (only 3 dagger perks in one-handed tree and they're all situational--to the point where 2/3 of them don't help at all if you go for stealth). I guess my gripe is it feels like there's a lot of potential, but it's either not fully utilized, the perk trees are structured awkardly, or certain archetype's perks feel very situational. I really would've liked to see more specialization, perks that were more awesome in terms of benefits (considering the trees are absolute sinks), and less common path perks that were only useful in specific situations. The non-combat perks definitely sounded interesting from the descriptions, but I mainly go for combat and I found some great changes, but also a lot of things that I just found very annoying or arbitrary. I ended up going back to SPERG.
Kain82 Posted August 29, 2015 Posted August 29, 2015 I recently downloaded the "Ordinator- Perks of Skyrim" mod from Nexus. It adds over 400 perks. You can get it here: http://www.nexusmods.com/skyrim/mods/68425/?
Karin Posted August 29, 2015 Posted August 29, 2015 Depend what you want, I played with all. Requiem totaly change game, it´s like morrowind. You are really week early but no late game, you end too strong on end. But it´s change a lot of thing and best perk+race. I played with SPERG a lot, but only on begin, you are really limited how to make char, you want play pure fire mage, oh nvm you must take perk in destruction who boost your weapon dmg etc. And game is too easy with it even with hardmode. Perk give too much boos. Played while with ordinator and it is weird :/ Like sperg you are limited, can´t say how balance it is. But many tree are weird, but summoning tree is one of best what I saw, destruction+ilusion are nice too. But steal was killed, perk don´t make sence and only steal char work with dagger, no more steal archer or assassin with sword. And too much one time use perk, like in alchemy spend one point and get two o.O. Sneak have spend money for perk etc. Skyre- I played most time this one and I love it. Too many builds and way to play. It is true mage is really hard to play with difficuty mods on begin but really strong late. You can play any char you want there. Unlimited way. But too much patch etc for it. I recomend this one. And perkus maximus? He really improved perk from skyre but too many thing from skyre miss you can add it w/o main from skyre yes. But too much bugs atm and T3ndo take break :/. But if you have small mods list it worth try. With many mods you will have trouble. And read what perk work etc, or you will be surpised. Like necro tree is buged like hell. Oh and magic is extreme stong there and weapon so week. I am starting new game with it. But propably will switch too skyre again latter. Same new mods coming soon
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