Delzaron Posted August 25, 2015 Posted August 25, 2015 Hi I wished to made alittle mod about Devious devices and quests. It will be the devious club. Very short and simple mod : Player heard things about the club, and apply as an employee. Several task available (repeatible, each week) : - client request - exhibition - service - wrestling - Races (quick as you can like) agaisnt 2 other slaves. Looser is sold as slave. - girl cath (as the prey or the captors). Looser is sold as slave. - slavery story (a client want to heard stories about slavery, so you will be sold as slave). Simple Slavery required, of course. I can made the most of the mod (quests, I already begin), but for now I cant made functionable scripts with devious devices (the belts dont want to lock, gags dont made animations, etc...) So, I request some help. I have also TID to do and some fixes for AFS and FTD, so It will be not a priority project...
Blackness blackness is... Posted August 25, 2015 Posted August 25, 2015 it's a fine idea. knock yourself out.
Guest Posted August 25, 2015 Posted August 25, 2015 If you need some help with scripts feel free to PM me. I cannot really do all the scripting for you (too busy), but I can give you a hand if you are stuck.
aqqh Posted August 25, 2015 Posted August 25, 2015 When it comes to DDs you cant simply equip them on some actor like any other item. Same with removing them. In theory you can pick a device from DD Assets and just equip it, but no scripts would be attached to that device. So it would be just for the looks - it would have no functionality that comes from DD Integration. To use devious functionality from DD Integration you need to use unique script functions coming from DDI to both equip and unequip those devices. for example this is (simplest) line to equip Chastity belt (padded) on player character libs.ManipulateDevice(Game.GetPlayer(), libs.beltpadded, True) you can read about it here
Claire Farron Posted August 26, 2015 Posted August 26, 2015 When it comes to DDs you cant simply equip them on some actor like any other item. Same with removing them. In theory you can pick a device from DD Assets and just equip it, but no scripts would be attached to that device. So it would be just for the looks - it would have no functionality that comes from DD Integration. To use devious functionality from DD Integration you need to use unique script functions coming from DDI to both equip and unequip those devices. for example this is (simplest) line to equip Chastity belt (padded) on player character libs.ManipulateDevice(Game.GetPlayer(), libs.beltpadded, True) you can read about it here Oh thank you for the link, I don't make effectives modes, but I already wanted to make some modification to some "normal" mode. (non deviant ^-^) Now I could be able to do it
Delzaron Posted August 28, 2015 Author Posted August 28, 2015 I still have some problems on DDi scripts, but I will construct a part the mod. But I wish to not publish it on my name. If somebody is volunteer to take this project... I can send him waht I already done (for now, there is a SimpleSlavery integration)
carnifex Posted August 31, 2015 Posted August 31, 2015 I wish I could help you with this mod, but sadly I have no skill and little time to learn modding. If you needed any help writing, tightening or correcting dialogues, for this mod or any other, feel free to touch base with me (I'm an editor/proofreader by trade with some writing experience on the side), but I'm afraid anything that requires me to touch CK won't be on the table for the foreseeable future.
badbat111 Posted November 2, 2015 Posted November 2, 2015 Hi I wished to made alittle mod about Devious devices and quests. It will be the devious club. Very short and simple mod : Player heard things about the club, and apply as an employee. Several task available (repeatible, each week) : - client request - exhibition - service - wrestling - Races (quick as you can like) agaisnt 2 other slaves. Looser is sold as slave. - girl cath (as the prey or the captors). Looser is sold as slave. - slavery story (a client want to heard stories about slavery, so you will be sold as slave). Simple Slavery required, of course. I can made the most of the mod (quests, I already begin), but for now I cant made functionable scripts with devious devices (the belts dont want to lock, gags dont made animations, etc...) So, I request some help. I have also TID to do and some fixes for AFS and FTD, so It will be not a priority project... Races (quick as you can like) agaisnt 2 other slaves. Looser is sold as slave. shouldnt that be losers ? as in 2 losers only 1 winner
dark36 Posted November 2, 2015 Posted November 2, 2015 Sounds nice. Would be nice if you could make it so we could enjoy the Club as a Costumer rather than being an Employee. Also maybe as the Owner who can join the action. Anyway im looking forward to it. God speed.
Delzaron Posted November 2, 2015 Author Posted November 2, 2015 This project is canceled... I have already 5 projects to fix. I think I will not develop a devious club project... the alpha was very bad, and I don't have enough skills to make t good as QAYL
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