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Ancient Nord Armor for DMRA-GUTS


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Posted
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Ancient Nord Armor for DMRA-GUTS / SE

 

Will be found in a chest in the Testing Hall.

 

Installation:
Extract the enclosed Data folder to your Oblivion installation directory.

 

Activate the ESP.

 

Recommended skeleton:
BBB Ragdoll Breast Physics - Growlfs Skeleton by killermonkey99
http://oblivion.nexusmods.com/mods/40739

 

Recommended animations:
NoMaaM BBB Animation Replacer by fore
http://oblivion.nexusmods.com/mods/35551

 

Credits
========
Original author echo 1162
Bartolo71 for super cleavage texture
Shocky for the SevenBase version

 

Exnem
A-Type2
Edhildil
MadCat221
Mktsang, Alexscorpion, Hellknight, Coronerra
RAIAR
Saaya

 

and anyone else involved in the HGEC / GUTS / DMRA / Manga bodies and BBB / BB systems.

 

Gerra6 for the great blender scripts.

 

Licensing/Legal
===============
Feel free to re-use in a non commercial fashion within the wishes of the original mod authors and with credits given.


 

  • 5 months later...
Posted

Nice. Would it be hard to convert DMRA-GUTS to Skyrim?

 

I'd like to someday.  I'll need to get around to installing Skyrim and learning how all the mechanics and new systems work (bodyslide, HDT, etc.)

Posted

@parzysty

 

I have used Gerra6's clothing converter to convert somethings to DRMA. You just first have to run them oblivion body through their pose converter to convert it to skyrim pose then you have to use a body that is close to the DMRA size. Use the _1 file as the boobs are the biggest I use UNPB_1 body. Make lattice with IV map search off. After conversion there are a few spots that would have to be touched up wrists ankle area and maybe crotch area. I never bothered as I just used gloves to hide those spots.   

  • 1 year later...
  • 7 months later...
  • 2 months later...
Posted
On 3/25/2018 at 11:26 AM, sunhawken said:

How did you backport these can you post full instructions?

I use Gerra's stand alone Pose Converter on the original NIF to change it from the Skyrim "A" pose to the Oblivion "T" pose:

https://www.loverslab.com/topic/13140-pose-converter-089i-10302014/

 

The newer Blender versions (2.74+) and beta nifscripts can import the NIF:

https://github.com/niftools/blender_nif_plugin/releases

 

I prefer to save the project as a legacy Blender file so I can work on it in Blender 2.49.

 

This thread has other details like how to manually edit Skyrim NIFs for direct import into Blender 2.49 and some other tips.

https://www.loverslab.com/topic/16198-porting-meshes-from-skyrim-to-oblivion-using-blender/

 

After getting it in Blender it'll be the same as other conversions (further tweak the pose if needed, sculpt it, check textures / materials, weight painting, checking for clipping, exporting it and cleaning up in NifSkope)

Posted
On 6/4/2018 at 8:41 PM, samhain6 said:

I use Gerra's stand alone Pose Converter on the original NIF to change it from the Skyrim "A" pose to the Oblivion "T" pose:

https://www.loverslab.com/topic/13140-pose-converter-089i-10302014/

 

The newer Blender versions (2.74+) and beta nifscripts can import the NIF:

https://github.com/niftools/blender_nif_plugin/releases

 

I prefer to save the project as a legacy Blender file so I can work on it in Blender 2.49.

 

This thread has other details like how to manually edit Skyrim NIFs for direct import into Blender 2.49 and some other tips.

https://www.loverslab.com/topic/16198-porting-meshes-from-skyrim-to-oblivion-using-blender/

 

After getting it in Blender it'll be the same as other conversions (further tweak the pose if needed, sculpt it, check textures / materials, weight painting, checking for clipping, exporting it and cleaning up in NifSkope)

How did you apply your pose to the body? Their is no "Make Real" button in my blender ????

If you can please upload a screenshot of the button.

Posted
On 6/7/2018 at 4:49 PM, sunhawken said:

How did you apply your pose to the body? Their is no "Make Real" button in my blender ????

If you can please upload a screenshot of the button.

It should be on the Editing (F9) panel.

Go to the Modifiers tab and click Make Real and click Apply next to the Armature modifier.

Blender.jpg

Posted
On 6/9/2018 at 1:09 PM, samhain6 said:

It should be on the Editing (F9) panel.

Go to the Modifiers tab and click Make Real and click Apply next to the Armature modifier.

Blender.jpg

I was able to finally get a hgec body in a skyrim armor in blender , but it's invisible in game any ideas?

  • 4 years later...

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