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Broken bodies when using SexiS


AstroApe

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Posted

Hey all :)

 

Kind of pulling my hair out here...Just when I thought I got SexiS to start working, I ran into another bump in the road. The animations cause any 2 partners bodies to stretch out- specifically the breasts, butt, legs, and back. It looks like specific parts of the body are being stretched beyond natural capabilities.

 

The following mods I am using are in the order that shows up when I open MO:

 

The Joy of Perspective

[skeleton] XP32 Maximum Skeleton Extended

Calientes Beautiful Bodies Edition

No More Ugly Bronze Shine

Glorious Perspiration

HDT Physics Extensions (Not Working)

HDT Breast and Butt Physics (Not Working)

Realistic Ragdolls and Force

Pubic Hairstyle Overlays for RaceMenu

Superior Lore-Friendly Hair - HD Textures

Quick Start

RaceMenu

SexiS Data

SexiS Core

post-879301-0-93022500-1436122577_thumb.jpg

Posted

No stretching other than when the actual animation occurs (As far as I know)- All i've been doing is making new games and TPing to whiterun to test the mods i've got before I advance any further.

 

I'll give the frameworks a try. Should I uninstall SexiS before I do so?

Posted

I'm pretty sure sexis is pretty old and was around before sexlab came into play so not sure if the framework would do anything.

 

Stretching is probably a skeleton issue check and make sure you have a compatible skeleton for the body you are using.

Posted

I just noticed MO gave me an error. Maybe the report it gave me has something to do with it?

 

DEBUG (14:33:26.0657): hooks removed
----------- LOG END -----------
DEBUG (14:33:26.0780): using path from previous deletion: C:\skyrim\data\meshes\actors\character\behaviors\0_master.hkx
DEBUG (14:33:26.0781): remove mod file C:\Skyrim\Data\tools\GenerateFNIS_for_Users\0_master.hkx

ERROR (14:33:26.0781): not a mod directory: C:\skyrim\data\meshes\actors\character\behaviors\0_master.hkx
DEBUG (14:33:26.0823): move (ex) C:\Skyrim\Data\tools\GenerateFNIS_for_Users\0_master.hkx to C:\Skyrim\Data\meshes\actors\character\behaviors\0_master.hkx - 1 (183)
DEBUG (14:33:26.0825): findfirstfileex C:\Skyrim\Data\meshes\actors\character\behaviors\0_master.hkx: 0_master.hkx (20)
DEBUG (14:33:26.0828): remove mod file C:\Skyrim\Data\tools\GenerateFNIS_for_Users\defaultfemale.hkx
DEBUG (14:33:26.0828): add mod file C:\Skyrim\Mod Organizer\overwrite\meshes\actors\character\characters female\defaultfemale.hkx (meshes\actors\character\characters female\defaultfemale.hkx)
DEBUG (14:33:26.0828): move (ex) C:\Skyrim\Data\tools\GenerateFNIS_for_Users\defaultfemale.hkx to C:\Skyrim\Data\meshes\actors\character\characters female\defaultfemale.hkx - 1 (183)

Posted

I was under the impression that sexis was created from sexlab framework, and that the framework was a platform for modder to build upon it. My bad, gonna give sexlab a try

Posted

I was under the impression that sexis was created from sexlab framework, and that the framework was a platform for modder to build upon it. My bad, gonna give sexlab a try

 

Other way around actually.

 

Edit: And I agree with the above that its likely a skeleton issue. Try XPMSE skeleton by Groovetama (its available here or the Nexus).

Posted

The following mods I am using are in the order that shows up when I open MO:

 

I hope that you quoted that load order from down to top. Never let anything overwrite your skeleton. And Realistic Ragdolls should be at the top of that load order. MO does sort the mods accordingly. Can't be MOs fault if they are in that order... Ragdoll > meshes > HDT > skeleton. Nothing overwrites the skeleton, so all SL-mods belong after HDT, and before the skeleton.

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