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Skyrim and the Nine Divines (in relation to Sexlab)


Sammielfa

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Posted

Hi

I've been recently inspired/had my imagination sparked by the various mods around the place. Sexlab Stories sets fetishes to each of the stones that give a bonus. What if there was a mod that set a fetish or a need for each of the gods/godesses? So when you worshipped in order to remove diseases, you might have to undergo something or be punished for not fulfilling what the deity needs. You might even be able to add to Daedra and make them worshippable and then they too could have desires - not sure what is doable. I've been meaning to attempt modding and just lacked ideas. Is this something people would like to see? And does anybody have any idea how simple/complex such a thing would be? And of course if anyone else has any ideas I could just use this thread to bounce ideas around.

Thanks

Posted

Sounds interesting, here some brainstorming of what could be possible:

- Akatosh (head of gods, dragon): Summon an ethereal dragon that does things ...

- Arkay (god of life [and death]): ? ? ? (something against draugr? You have to kill a draugr that raped you before?)

- Julianos (god of logic, law and history): ? ? ?

- Dibella (goddess of beauty and love): Well, maybe some special rewards when praying with arousal 100? Get rid of a single DD item and reset of arousal to 0?

- Stendarr (god of justice [and curses]): ? ? ?

- Talos (god of warriors): Sacrifice to a warrior, in a special female way?

- Zenithar (god of money, trading [and communication]): Earn some money in different ways?

- Mara (goddess of plentifulness/fertility and marriage): Some more reward when praying after you got married?

- Kynareth (goddess of wind, elements [and nature]): Maybe starting a quest to get from A to B naked, roaming the wilderness?

 

- Mehrunes Dagon (daedric prince [DP] of destruction, natural disasters [and revolution]): Destroy all armor that's worn when praying?

- Peryite (DP of pest, diseases and plagues): getting ill when praying? Getting smitten by some kind of parasite?

- Sheogorath (DP of madness): Getting an urge to run around nude for some time?

- Azura (DP of sunrise/sunset and magic): Getting some magical buff after the first sex act after praying?

- Namira (DP of disgust, brute [and cannibalism]): ? ? ? Because she also represents disgusting animals, using Frostbite Spiders?

- Vaermina (DP of nightmares, memory, psych. torture): ? ? ?

- Sanguine (DP of debauchery, excess): There already are several mods ;)

- Malacath (DP of outlaws [and perjury]): maybe getting kidnapped and forced to fight in a pit?

- Meridia (DP of the energy of life): ? ? ?

- Nocturnal (DP of night, darkness): Praying to her at night has some rewards? Maybe an unbreakable lockpick at the next locked door?

- Mephala (DP of intrusion): ? ? ?

- Hircine (DP of hunt and animals): Being friend with animals for some time for the price of regular rape by them?

- Molag Bal (DP of dominance, submission and slavery): Serve the first person you meet after praying for some time? BTW, why is the mod named Sanguines Debauchy while it's an enslavement mod? ^^

- Boethiah (DP of deception, furtiveness and assassination): Getting some reward for killing someone undetected?

- Clavicus Vile (DP of [fatal] desire): ? ? ?

- Herma Mora (DP of knowledge, time): I only say Estrus ...

Posted

I've been thinking of doing something like this for a while... not fetishes or prayer bonuses, necessarily, but something to do with the Divines.

There's a lot of content on LL dealing with Sanguine, but not much with the other daedra or divines.

I had half a mod built around Akatosh, with a full quest and everything, I was going to add in all the other divines with their own quests too, but I seem to have lost it somewhere (I recently reinstalled everything and I've lost several things I had going on).


This is all I've got left from my notes (Wall of Text spoiler):

 

 

 

Azura

Lady of the Crimson Gate, Queen of Dawn and Dusk, Mother of the Rose, Queen of the Night Sky, Lady of Twilight
Sphere is Dusk, Dawn, and Twilight.
Plane is Moonshadow, full of beautiful colors and flowers, and Azura lives in a palace made of roses.
Artifacts: Azura's Star soul gem, and Moon-and-Star ring
Players could gain powers during certain times of day - say, from 6:00am to 8:00am and again from 6:00pm to 8:00pm.
Probably a simple power enhancement - increased magic, stamina, health, or maybe the addition of a spell.
 
 
Boethiah
Prince of Plots, Deceiver of Nations, Queen of Shadows, Goddess of Destruction. Patron and ancestor of the Dunmer.
Sphere is Secrecy, Murder, Assassination, Treason, and Unlawful Overthrow of Authority
Often spelled as Boethia and Beothiah, and known to switch genders at a whim.
Plane is Attribution's Share or Snake Mount, consists of stormy skies, volcanic islands and lava seas, similar to the Deadlands of Mehrunes Dagon. Also sometimes described as being full of maze gardens and twisted towers.
Artifacts: Ebony Mail armor, Fearstruck shield, Goldbrand sword
Players generally would gain powers that are directly related to combat, increasing combat effeciency and power, etc.
Something that increases weapon attack speed or base HTH damage, or even a summonable powerful weapon like bound weapons or Dibella's graceful sword or something.
 
 
Clavicus Vile
Titles???
Sphere is the granting of power and wishes through ritual invocations and pacts.
Clavicus is, unlike most Daedra, neither considered ultimately "good" or ultimately "evil."
Plane is unnamed, a tranquil countryside populated by a deadly yellow Daedra. Umbriel may be part of his realm.
Artifacts: Bittercup, Masque of Clavicus Vile, Umbra, the Rueful Axe
Players may gain some advanced speechcraft levels, or perhaps some NPCs or merchants can be modified to have specific dialog with someone blessed by the deal-maker.
Perhaps the best "power" granted by Vile would be the ability to summon Barbas who would help the player in combat, or perhaps have unique dialog that may help the player during certain quests.
 
 
Hermaeus Mora
Also known as Herma-Mora, 
Sphere is the Scrying of the Tides of Fate, of the Past and Future as read in the Stars and Heavens, Treasures of Knowledge and Memory.
Plane is Apocrypha (as seen in Dragonborn)
Artifacts: Oghma Infinium, Black Books
Players may gain the power of enhanced knowledge (?) or insight
The only thing I can think of is giving the player the choice of a one-time skill increase by 10 points to any skill (can put the skill over 100).
 
 
Hircine
The Huntsman, Father of Manbeasts
Sphere is the Hunt, Sport of Daedra, the Great Game, the Chase
Plane is the Hunting Grounds, of thick forests and open plains
Artifacts: The Spear of Bitter Mercy, Savior's Hide, Hircine's Ring
Players may gain the ability to transform into a werewolf, werebear, or other were-creature (?)
Possibly it might be better to just add a form of summoning spell that summons 3-5 wolves to aid you in combat...?
That, or maybe any killed prey creature (like elks, rabbits, etc) has something like a 25% chance to have a new ingredient or food item on the corpse that grants some special power, like increased movement speed for 60 seconds or something
 
 
Jyggalag (not included)
Jyggalag is not included because, once released from his curse, he decided to wander the voids of Oblivion (IIRC).
 
 
Malacath
Malak, Malauch, Mauloch, God of Curses, Orkey, Old Knocker
Sphere: Patronage of the Spurned and Ostracized, Keeper of the Sworn Oath, and the Bloody Curse
Plane is the Ashpit, with dust, palaces of smoke, and vaporous creatures.
Artifacts: Scourge, Volendrung, Helm of Oreyn Bearclaw
Players might gain no direct power, but Malacath is known to be very protective of his followers and may become quite angry at those who hurt them.
I'm thinking of something like the heavy armor perk that reflects damage back at your enemies.
Perhaps an additional ability would be to make all trolls in the game nonhostile to the player.
 
 
Mehrunes Dagon
Sphere is Destruction, Change, Revolution Energy, Ambition
Plane is the Deadlands (as seen in ES4 Oblivion)
Artifacts: Daedric Crescent, Mehrunes Razor, Mysterium Xarxes
I'm really not sure what to grant players, except possibly enhancement to Destruction skill or combat skills.
Maybe some unique spell or shout-like power that has the effects of Unrelenting Force?
 
 
Mephala
Webspinner, Spinner, Spider. She will appear as male or female as the whim suits her.
Sphere is unknown to mortals
Plane is unknown, but possibly numerous, connected by sex, secret murder, and strands of magical spiderweb
Artifacts: Ebony Blade, Ring of Khajiit
Players may gain increased backstab damage or speechcraft.
Other than that, I don't really know...
 
 
Meridia
Lady of Infinite Energies
Sphere is associated with the energies of living things, and the hatred of undead
Plane is the Colored Rooms, a cross between a coral reef and field of floating stones, strewn with colorful dust
Artifacts: Dawnbreaker, Ring of Khajiiti (some confusion with Mephala here)
Players should gain some sort of power against undead, probably a spell that does extra damage to them, or a weapon with an enchantment that does extra damage to them (can be disenchanted, says Meridia, to give the player the ability to put the enchantment on other weapons)
 
 
Molag Bal
King of Rape, Harvester of Souls
Sphere is the domination and enslavement of mortals
Plane is Coldharbour, a desolate, apocalyptic mirror of Nirn.
Artifacts: Mace of Molag Bal
Players should gain some sort of ability to either dominate, or resist domination.
I'm thinking some sort of ability to resist enslavement... but that would require integrating with all the various slavery mods, eurgh, no.
Maybe a simple quest that allows you to gain a follower who is (story-wise) a slave?
NB: Succubus
 
 
Namira
Lady of Decay, Spirit Daedra, Great Darkness
Sphere is Ancient Darkness
Plane is the Scuttling Void, unknown
Artifacts: Ring of Namira
A special spell with a visual effect that "decays" the target. For humanoids, this would apply a shader to the target that makes it look decayed (?) followed, upon death, by a transformation (disable-enable?) to a basic draugr model.
Alternately, this happens to humanoid targets no matter what method of harming them you do... the "decay" rate depends on their current health.
 
 
Nocturnal
Night Mistress, Mistress of Shadows, The Unknowable, Empress of Murk, Daughter of Twilight, Mistress of Mystery, Saint of Suspicion
Sphere: Night and darkness
Plane is the Evergloam or the Shade Perilous
Artifacts: Gray Cowl of Nocturnal, Skeleton Key, Bow of Shadows
If there's a spell that creates light, can the effect be reversed to create darkness?
Testing: No, no matter what I do with magic effects and shaders...
 
Peryite, Taskmaster, dragon, tasks and natural order, pestilence
Spellbreaker
Realm: The Pits
Player gains the ability to cast the poison spit effect
 
Sanguine is taken care of with SD+, I feel... enough. Enough.
 
Sheogorath, daedric prince of madness
The random encounter with the lady who wants you to wabbajack her... wabbajacking her also triggers a teleport to a maze. Find your way through the maze (trigger areas that add in or remove walls as you pass
 
Vaermina
You must go to sleep. Sleep teleports you to a nasty dreamworld.
Find your way out of the dreamworld.
There's a unique NPC in the dreamworld. He starts out violent and you must kill him. If you do, he comes back nonviolent but mad... and does this several times in various ways (ha ha ha I'm happily totally mad vs. oh i'm so depressed and mad vs. I'm violently mad)
 
Vernaccus, one of the weaker Daedra, always aspiring to become a Prince but never quite succeeding.
Vernaccus has been (falsely) known as the Elusive Beast, the Unpursuable One, He Who Cannot Be Touched, and The Bane of Kynareth
He is more well known as the Patron Spirit of Limitations and Impotence.
I suppose Vernaccus could be of some use to men who are unable to have sex, or those who fail a quest for whatever reason (check all quests with a fail state?)
 
 
 
 
NOTE: Though lesser Daedra are usually associated with a specific Prince (i.e. Ogrim are usually associated with Malacath, Golden Saints with Sheogorath, etc), any Daedra can take part in an "Oath Bond" to any Prince.
This Oath Bond can be used for mortals, too.
Thing is, all of these powers that I've listed would be gained through quests, not just "click on this and get a power" or "talk to this dude and become oath bound to blank".
Small-medium length, about the length of a standard Skyrim side-quest.
 
 
 

 

 

 

And for the Divines:

 

 

 

 

Akatosh, god of Time

Quest: Hektesh, an Argonian living on the Riften docks, feels like life is a never-ending slide into obscurity. He's recently been attending sermons at the temple of Mara, but he doesn't feel that Mara is quite what he's looking for. To aid him in his religious search, he wonders if you would be so good as to find an Amulet of Akatosh and bring it to him? The problem is, he's leaving for Black Marsh in two days, and needs the amulet before he goes. Would you be so kind as to help?
--Hektesh sends you on a generic fetch quest. The twist is, it's timed.
Reward: a once-a-day power, the ability to speed time up. Rather than having the player have to use the wait menu to wait for X amount of time, which can be tedious, or having the player set timescale in the console, which potentially can cause problems (esp. if they don't put it back right), this does it automatically... I'm thinking something like the Khajiit "night eye" power where you toggle it on and off. It sets timescale to some arbitrarily large number (120? 240? 960? 7000?) until you toggle it off.
 
 
Arkay, god of Life and Death
Quest: Kai the Orc is a prisoner at Bilegulch Mine. In return for saving his life from certain death, and escorting him to Dushnikh Yal, he'll teach you a magic spell.
--This is just a simple rescue quest
Reward: another once-a-day power, that drains player's health 90% and resurrects an NPC. Quite useful for those unfortunately recently dead followers. Can only be used on NPCs in the potentialfollower faction, to avoid the player doing something game-breaking like resurrecting Kodlak, or Alduin, or something.
 
 
NB: DIBELLAN DEFENDER MEANS NO NEED (like SD+ for no sanguine, or PSQ for no Molag Bal) 
Dibella, goddess of Beauty
Quest: Anwen, the priestess of Dibella, needs you to escort her to a devout worshipper's house, where she will practice her Dibellan arts for the poor dying man. Once you get there, it turns out he has a brother, and both of you need to do the duty.
--Standard escort quest and standard sex quest, nothing special.
Reward: A summon spell that summons a unique item... not an armor or weapon, not an NPC, but a world object. Specifically, a very large flower (I think there's an appropriate model located in the top level of Broken Tower Redoubt) that stays in one single place (cannot move). It heals the player as a constant effect whenever the player is within X distance from the flower (something like the Guardian Circle magic effect).
 
 
Julianos, god of Wisdom and Logic
Quest: Jian-lo, a Khajiit caravan guard, is having trouble solving a riddle. In return for giving him the correct answer, he offers you his shield.
--Yeah, these are kind of lame quests.
Reward: Shield with an attached paralysis rune - whenever you block with the shield, an enemy who strikes you becomes paralyzed for 1 second (just long enough to fall over). I seem to remember using a mod that did something like this once... and the Spellbreaker shield casts a magic effect when blocking, so this should be possible...
 
 
Kynareth, god of the Sky
Quest: Froki Whetted-Blade has another task for you, after you're done with the trials. A vampire has invaded a cavern nearby and is giving his dark gift to the animals therein. To avoid the world being overrun by vampiric bunnies, and trolls enhanced with unholy power, go there and slaughter the poor doomed creatures, including the evil vampire.
--Generic "kill this" quest
Reward: Gain an improved version of the Bosmer command animal power - i.e. larger area of effect, and duration twice as long
 
 
Mara, goddess of Love
Quest: Mother Nir, a priestess of Mara in Windhelm, is concerned about food shortages the civil war is causing. Food doesn't grow well in the snowy ground, and she's heard that the farmers in Rorikstead have found a way to increase the bounty of their fields. She sends you to talk to Rorik and learn their secrets.
--Dialog-only quest, really. Rorik or Jouane Manette may turn out to have some secret information about their crops, maybe something like "giant dung fertilizer"
Reward: A perk similar to the alchemy perk Green Thumb, that harvests double food.
 
 
Zenithar, god of Work and Commerce
Quest: Belethor in Whiterun is complaining about not having enough money to make it through the coming months. In a fit of mad generosity, you offer to support his shop so he doesn't go out of business. Bring him 10,000 gold and he'll teach you a trick for finding coins in the most unlikely places.
--Yep. You're paying money for a perk. I kind of feel guilty making these this simple.
Reward: An enhanced version of the "imperial luck" racial power.
 
 
Stendarr, god of Mercy
Quest is to retrieve an item for a blacksmith (moon items from that bandit fort blacksmith?) 
Reward: when done, gain the ability to craft all vanilla items with that base enchantment.
 
 

 

 

 

Akatosh note (this was apparently supposed to be dialogue, forgive the spelling and grammar, this is how I write when I wake up in the middle of the night with an idea):

 

 

H: Hektesh - get my amulet, I dropped it the water, can't get it im afraid of water
P: ...An argonian who's afraid of water?
H: I'm afraid I will drown
P: You can't drown. You're an Argonian. You can breathe water!
H: If that were true, I would not be afraid of water. Since I am afraid of water, I must not be able to breathe it. It's completely logical.
P: You... I don't... I have no idea where to begin.
H: Begin by diving in, my friend
 
UNIQUE amulet of Akatosh "this amulet thrums with power"
No quest pointer... you have one game day (24 hours) to return the amulet from time of quest being given.
 

 

 

Posted

I've been thinking of doing something like this for a while... not fetishes or prayer bonuses, necessarily, but something to do with the Divines.

There's a lot of content on LL dealing with Sanguine, but not much with the other daedra or divines.

I had half a mod built around Akatosh, with a full quest and everything, I was going to add in all the other divines with their own quests too, but I seem to have lost it somewhere (I recently reinstalled everything and I've lost several things I had going on).

Thanks for replying. Shame about the loss of everything. Sounded interesting. Sanguine seems hugely overdone to the point where it's excessive and maybe some things are being associated with him that shouldn't be. Weird thing is I can see a spoiler and read what's in it in your post when I go to quote it but I can't see it when I'm viewing the thread. So odd.... The notes are very useful though. I'm quite the fan of Devious Devices so I'd probably find some way to involve those. 

 

Sounds interesting, here some brainstorming of what could be possible:

Those are some good ideas. I agree with you on the Sanguine front (as I said above). To me Sanguine is more about fun and laughter in a pretty cruel way while someone like Molag Bal should be about rape etc. Vaermina is one of my favourite Daedra and she would be perfect to have dark dreams for (she's shown to give nightmares in that quest in Dawnstar) which could be about corrupting the player character mentally. 

Posted

- Azura (DP of sunrise/sunset and magic): Getting some magical buff after the first sex act after praying?

Azura is, first and foremost, the god of beginnings and endings, of transition from one thing to another. Where I think she could be most interestingly integrated is by looking at relationship mods. Azura's influence would naturally tend to be strongest when forging new relationships and ending them. So with Azura and sex, you'd most likely see benefits when it's your first time having sex with a person, or when you're ending your relationship with them.

Posted

Keep in mind that some, if not most, of the various Aedra and Daedra will not be good fits for Sexlab. Better to just skip some of them altogether than wrack your brain for what will inevitably be a stupid and forced sex gimmick.
 

Dibella and Mara are the obvious candidates, while Kynareth and Zenithar have some indirect influence on other possibilities.

  • Dibella would focus on the act of sex and sharing of pleasure, making her applicable to basically any act of consensual sex, though likely not extending into monster or beast sex.
  • Mara would have more to do with love and fertility, a perfect fit for any spouse mod or Beeing Female.
  • Kynareth could have connection to pretty much any bestiality, though the act of fucking animals specifically isn't something that would be within her sphere.  It'd be more like "I worship nature, animal friends are a benefit, now I have animal friends with benefits."
  • Zenithar would be similar to Kynareth in that his sphere of money and trade could apply indirectly to prostitution, but he is not a god of prostitutes.  Still, prostitution is a business, so praying to him for good prices is perfectly sensible.

Daedra later, fireworks now.  *stops posting*

Posted

Keep in mind that some, if not most, of the various Aedra and Daedra will not be good fits for Sexlab. Better to just skip some of them altogether than wrack your brain for what will inevitably be a stupid and forced sex gimmick.

 

Dibella and Mara are the obvious candidates, while Kynareth and Zenithar have some indirect influence on other possibilities.

  • Dibella would focus on the act of sex and sharing of pleasure, making her applicable to basically any act of consensual sex, though likely not extending into monster or beast sex.
  • Mara would have more to do with love and fertility, a perfect fit for any spouse mod or Beeing Female.
  • Kynareth could have connection to pretty much any bestiality, though the act of fucking animals specifically isn't something that would be within her sphere.  It'd be more like "I worship nature, animal friends are a benefit, now I have animal friends with benefits."
  • Zenithar would be similar to Kynareth in that his sphere of money and trade could apply indirectly to prostitution, but he is not a god of prostitutes.  Still, prostitution is a business, so praying to him for good prices is perfectly sensible.

Daedra later, fireworks now.  *stops posting*

 

The best Daedra to use would probably be Mephala, and Molag Bal. (Sanguine is more than covered at this point)

Mephala would be strongly tied with sex as manipulation, the use of seduction to influence people and events, so she'd be most applicable to any situation where the PC uses sex over other methods of persuasion in order to get what they want. (Perhaps sex as an alternative to speech skill checks?)

 

Molag Bal would obviously be about domination and rape, the use of sexual coercion and inflicting psychological damage on one's victims. That could manifest as both being a supporter of a PC that rapes their enemies, as well as being an antagonist for a PC that gets raped.

 

Boethiah would not be a good choice for any such mods, since he wouldn't use sex in any way that's notably different from Mephala (and one of BOethiah's distinguishing characteristics is that he's the non-sexual side of the deceit and manipulation equation)

 

Hircine is really about killing prey and the hunt. Sex and the proper ordering of nature are outside his sphere. (Hircine's much more of the "Hunt something to extinction" type)

 

Namira could have some sort of tie-in with sexual depravity and bestiality, since everything from being ugly to cannibalism apparently fits under her umbrella.

 

Clavicus Vile can theoretically be tied into all sorts of sexual and non-sexual content, depending on the nature of the bargain made with him.

 

Most other Daedra really aren't about sex, though Peryite is probably the patron of STDs along with the rest of his disease repertoire.

 

 

Posted

I would love to play a male worshipper of Molag Bal who had the power to sometimes rape so good the victim becomes a faithful follower just to get used more, there is even a nice Molag Bal armor set on Nexus. Something like snuff, enslave as a follower or cause fear on sight after....maybe this could be a way to provide worshippers to the MB church.

 

There is also a nice Hermaeus Mora armor, as a female priestess you could give yourself to him (Estrus retex?) for the chance to gain knowledge such as a new spell or location of an artifact or the armor itself.  After becoming a priestess you could cast the Estrus version on enemies to allow HM to drain all their knowledge leaving the victim dead, you could even make casting it risky by giving the victim a chance to not have good info making HM angry.

 

Both if played out properly could lead to a position of authority in the churches, control of a church as a player home...

 

I am full of ideas (some people say thats not what I am full of but they are hopefully wrong) but I have no skills...

Posted

Reading things here of people interested in full quest mods (especially with the same main idea, like the Azura Relationships mod), i'm allowing myself to do some PR stuff:

http://www.loverslab.com/topic/43365-a-forsworn-story-updated-29062015/?p=1183613

With an update

The actual list from the earlier unofficial preview has moved a lot.


Greater modules

- Old Gods (AFS 2.0 - by far the larger one)
- Into the Abyss (FTD remake)
- the FTD parity module, about Seekers and Broodmothers in the east (another city)
- World Eater, reforge the Dragon Cult
- Cold Blood, Molag Bal & Volkihar extension adding on Dawnguard
- Second Dawn, build again the Mythic Dawn and Mankar's Paradise
- Oath of Malacath, unite the strongholds, gather wives, make Orsinium stronger : or be a female orc, and play the main quest differently : or be anything else and have a lot less fun.
- Sunken Dreams, Cthulhu-inspired Vaermina mod around the drowned Winterhold
- Forever Night, thieves extension around Nocturnal and Nightingales,
- Web of Intrigues, about Mephala and a Courtisan's Guild (not a prostitution framework)
- Brokers of Souls, soul stealing and hollow slaves for the Ideal Masters
- Veiled Death, redguard beliefs oriented cult, oriental harem -  potential Beyond Reach candidate.
- Wolf Queen, Potema's return (sex+necromancy+intrigues combo being far too good to not jump on it)
- The Dark Below, in Blackreach (next Delzaron one) - cf The Lurking Fear.
- Tribunal of Reclamations: the dunmer themed tryptic. 3 subparts: Mephala & Morag Tongue (assassinations), Boethiah & Cammonna Tongue (mafia boss/highwayman), Azura & New Temple (play nicer)
- Mind Breaker, Miraak's cult mod (sort of World-Eater opposite mod)
- an unnamed mod about Peryite and diseases/natural order and probably a little slavery in the mix (god of Tasks) at least three paths, Typhoid Mary, Afflicted, and Fifer/Skeever Queen- on hold until Rico comes back and finish his AWESOME skeever queen animations
- "Purrs & Roars", the Khajiit module, with all their very strange beliefs and takes on gods
- Uprising/Horde, Boethiah being all Boethiah and asking her champion to rouse the refugies and burn East Skyrim to the ground. Ulfric had it right ! Arena, Horde stuff and all. Probably some kind of Ashlander take too (in a "Khan of the Endless Horde" vibe).maybe two paths (Uprising or Horde).

Lesser modules

- Ravenous / Rats in the Walls, extension around Reachcliff Cave and Namira and a human farm and an autonomous sub part about a daedric cursed flesh eater (Carnificina). And something about Beggars' Underworld.
- Atmoran Legacy, on the atmoran totems, on Herma-Mora origin avatar mixed with Dunwich's Horror, and on the other ancient adversary gods (Orkey and Mauloch)  (independants mini-mods on a similar theme put together, probably no main quest)  (Thematic Mod)
- Sovngarde's Call, the same about the nordic gods (Kyne, Tsun, Stuhn, Shor and Ysmir) and some valkyrie gameplay. (Thematic Mod)
- Primal Urge, Bloodmoon remake with a primal cult on Solstheim, can side with the All-Maker and the Skaals (kink will probably come from Sexlab Werewolves)
- Hidden Knowledge, another Hermaeus avatar, College, Nyarlathotep inspiration, a College Days of Winterhold companion (with a "sorcery and satanism in Lovecraft highschool" vibe)
- Lady of Twilight, quest chain around Azura (seduction, woman revenges, ... probable integration with other sexlab mods)  (Score Mod)
- & Lady of Light, another one around Meridia
- Wish Master, a little trickster mod around Clavicus Vile offering wishes... side path for Barbas  (Score Mod)
- Creeping Madness, around Sheoggorath and his tempting side, and his creatures (Seducers & Golden Saints)  (Score Mod)
- Shadow of the Red Mountain, House Dagoth remnants, probably allow tie-ins with Telvannis and Redorans too
- unnamed necromancer cult (conflict with Awake that uses the Cult of Worms). Can make you undead if refused (gameplay changer). Now will probably be fused with the Potema mod.
- House of Troubles: module regrouping Sheogg, Malacath, Molag and Dagon quests that aren't part of their respective modules (like Malacath quests for non-orcish characters)  (Thematic Mod)


Caught in the brainstorm :

- an unnamed silver hand mod (really obvious, need working on kink, werewolves/hybrides slaves ?)
- a Wisp Mother mod (needs combination)
- a unnamed Jyggalag mod
- Dawnguard extension (-> in Cold Blood ?)
- Bards College ?
- Synod & College of Whispers (Mage Guild remnants)
- Wild Orcs (-> in Oath of Malacath ?)
- Peniltus Occulatus extension

- Families, Feuds and Fate (Silver-Blood, Black-Briars, Battelborn/Greymane, Shatter-Shields... aka the Kinslayer mod)

- Stendarrites extension (as  a lot of other modules enemies too)

- Goblin Horde Queen (need more fluff and meat *winking at Sheri*)
- an actual Witch Coven ? (less hagravy than the hagraven one in AFS, more fantasy-wicca-goth-sexy, with nude dancing by midnight and lust potions and stuff)
- Spirit of the Void, Dark Brotherhood extension around Sithis (low priority)
- Betrayal of Man,Thalmor extension (low priority)
- a little something around Baan'dar (or something to include him in another module)


Leftovers:

- Sloads
- Maormers
- Hists
- Greybeards (-> in World-Eater?)
- Blades (-> in World-Eater ?)
- Psijic Order (hardly kinky...)

-


Score Mods are story mods with little else impact on the game, whose main feature is that you make choices along the story, and advance anyway, but what you get in the end depends on the choices you made.
Thematic Mods are quests mods that regroup different stories that aren't directly linked by anything else than theme. They are more of a minimods gathering.

 




We're recruiting, in dire need of veteran CK modders, but glad to welcome anyone.

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