Salt Posted November 22, 2016 Posted November 22, 2016 ok it's me again ,so i completely reinstalled the game and ttw and everything from scratch cause quests went pretty broke ,these capture quests so obviously it was on my end ,and this time around everything went ok (the console in zeta still doesnt work but dont care) ,the Damian/Jade dialogue worked as intended (it never did before ) ,but now im testing these capture scenarios and at the deathclaw one right now and here's the thing ,follow lucan>get kidnapped>screw zeus and bang ,lucan stands there with thumb up his ass ,i know he is supposed to approach and take you to the pen and all ,but he simply doesn't ,trying to talk to him makes him rank to "mount the damn beast" ,did it like 5 times in a row and he keeps standing there saying the same thing .i guess i could setstage him to approach but im not sure how wise that is . here's another one ,last play time before reinstall ,in the babylon scenario ,find wahtshername>meet at entrance>trigger the obvious trigger ,pass out >end up in room with purple whatshername and the rest ,quest doesnt advance (concole checking the stage still says i have to enter babylon) same as the log . now ,i havent gotten to that part this time around ,and not sure if its still broke but will report if it is . then the remnants from before reinstall ,same deal as with the above ,get kidnapped and thats where it all stops ,quest stages completely not matching situation . not sure about callville but i fear it will end up the same way . so yeah im kinda out of ideas ? edit: yep babylon busted too . Wow... you broke every single quest? To be honest, I'm actually impressed. I'll have to dig through some console commands to trigger the dialogue or quest stages in case it doesn't work. As far as I can tell, the quests worked fine on my end when I last tested them, so... If you know the quest ID's, you can setstage your way through it, very likely. Quest ID's: -Seeds of Treason: XX000ADD -Babylon: XX001D1D -Callville: -Dark Waters: XX0077A1 -Dark Times: XX007380 -Desperate Measures: XX007382 -Locks and Monsters: XX007383 -The Black Veil: XX007384 -Black Dawn: XX007385 -A New Dawn: XX007386 -Eyes in the Dark: XX007E57 -Blade in the Darkness: XX007E58 -Light in the Darkness: XX007E59 -Remnants/Vault: XX003FEB yeah i broke them all ,tis a talent what can i say but nevermind that anymore ,got fed up with it and just quit on those quest . i did setstage my way trough it the first time ,on deathclaws only need to do it once to have lucan approach and the rest fell into place on its own ,on babylon it was a bit different ,spawned the old dude after forcing proper stage and the rest "sort of " worked itself out ,the remnants ,oh boy the remnants ,that one was Fubar as it could get . oh and callville DOES work great ,the "darkside" path anyway ,reminds of me of some other mod ,in skyrim i think it was .
pepertje Posted November 22, 2016 Author Posted November 22, 2016 ok it's me again ,so i completely reinstalled the game and ttw and everything from scratch cause quests went pretty broke ,these capture quests so obviously it was on my end ,and this time around everything went ok (the console in zeta still doesnt work but dont care) ,the Damian/Jade dialogue worked as intended (it never did before ) ,but now im testing these capture scenarios and at the deathclaw one right now and here's the thing ,follow lucan>get kidnapped>screw zeus and bang ,lucan stands there with thumb up his ass ,i know he is supposed to approach and take you to the pen and all ,but he simply doesn't ,trying to talk to him makes him rank to "mount the damn beast" ,did it like 5 times in a row and he keeps standing there saying the same thing .i guess i could setstage him to approach but im not sure how wise that is . here's another one ,last play time before reinstall ,in the babylon scenario ,find wahtshername>meet at entrance>trigger the obvious trigger ,pass out >end up in room with purple whatshername and the rest ,quest doesnt advance (concole checking the stage still says i have to enter babylon) same as the log . now ,i havent gotten to that part this time around ,and not sure if its still broke but will report if it is . then the remnants from before reinstall ,same deal as with the above ,get kidnapped and thats where it all stops ,quest stages completely not matching situation . not sure about callville but i fear it will end up the same way . so yeah im kinda out of ideas ? edit: yep babylon busted too . Wow... you broke every single quest? To be honest, I'm actually impressed. I'll have to dig through some console commands to trigger the dialogue or quest stages in case it doesn't work. As far as I can tell, the quests worked fine on my end when I last tested them, so... If you know the quest ID's, you can setstage your way through it, very likely. Quest ID's: -Seeds of Treason: XX000ADD -Babylon: XX001D1D -Callville: -Dark Waters: XX0077A1 -Dark Times: XX007380 -Desperate Measures: XX007382 -Locks and Monsters: XX007383 -The Black Veil: XX007384 -Black Dawn: XX007385 -A New Dawn: XX007386 -Eyes in the Dark: XX007E57 -Blade in the Darkness: XX007E58 -Light in the Darkness: XX007E59 -Remnants/Vault: XX003FEB yeah i broke them all ,tis a talent what can i say but nevermind that anymore ,got fed up with it and just quit on those quest . i did setstage my way trough it the first time ,on deathclaws only need to do it once to have lucan approach and the rest fell into place on its own ,on babylon it was a bit different ,spawned the old dude after forcing proper stage and the rest "sort of " worked itself out ,the remnants ,oh boy the remnants ,that one was Fubar as it could get . oh and callville DOES work great ,the "darkside" path anyway ,reminds of me of some other mod ,in skyrim i think it was . Wait, one of the episodes works? Wow, that's unexpected XD And yes, the Callville episode is heavily inspired by From The Deeps by Delzaron. I played through those quests and had the idea to change up the Lurker episode I originally in mind.
elsaeraser Posted November 27, 2016 Posted November 27, 2016 Do you have an European version of the game? I had problems with all quests too (most of which I could still get to work after a few attempts) and I'm starting to suspect that might be a problem with non US Versions. I Installed an English (and I think full violence) version from my German steam account. Maybe that is still a different version? With other mods I often have the problem that sex partners disappear or sex doesn't start, the actor token does not get removed and all sex animations don't start after that. ... or maybe I'm just a klutz and installed something wrong .
pepertje Posted November 27, 2016 Author Posted November 27, 2016 Do you have an European version of the game? I had problems with all quests too (most of which I could still get to work after a few attempts) and I'm starting to suspect that might be a problem with non US Versions. I Installed an English (and I think full violence) version from my German steam account. Maybe that is still a different version? With other mods I often have the problem that sex partners disappear or sex doesn't start, the actor token does not get removed and all sex animations don't start after that. ... or maybe I'm just a klutz and installed something wrong . If there's different versions per country, I'd probably have a Dutch version. I don't know how I'd change a region on a mod, so there''s no way I could take any of that into account. Everything I have is in working order on my game version.
jkarpynczyk Posted November 28, 2016 Posted November 28, 2016 how do you join the cultist for the Cult path?
pepertje Posted November 28, 2016 Author Posted November 28, 2016 how do you join the cultist for the Cult path? You'll have to give birth to a Lurker and wait for someone to come pick it up. Then you can join the cult.
Yunamein Posted November 29, 2016 Posted November 29, 2016 i heaving problems with the garden not working.
Ice71Lake Posted November 30, 2016 Posted November 30, 2016 Hey All I Can Not Find This Place Cass Madird Where Is It In Westside
DocHopfen Posted November 30, 2016 Posted November 30, 2016 Hey All I Can Not Find This Place Cass Madird Where Is It In Westside Its near Miguels Pawn shop http://fallout.wikia.com/wiki/Casa_Madrid_Apartments
Ice71Lake Posted November 30, 2016 Posted November 30, 2016 Hey All Ok I Found The Place But I Can Not Talk To Clover ? And I Have Fertlie Breeder As Well
pepertje Posted November 30, 2016 Author Posted November 30, 2016 Hey All Ok I Found The Place But I Can Not Talk To Clover ? And I Have Fertlie Breeder As Well Does she say absolutely nothing or does she say something along the lines of you being pregnant?
Ice71Lake Posted December 1, 2016 Posted December 1, 2016 No I See Clover Walks Around And My Character Is Not Pregnant ?.
pepertje Posted December 1, 2016 Author Posted December 1, 2016 No I See Clover Walks Around And My Character Is Not Pregnant ?. There are three conditions to get her to start talking to you: -GetIsID FBC3Clover == 1 -GetStage FBC3Plants == 0 (QuestID = XX001D1D with XX being FBCaptured, in case you want to check that.) -(on player) GetItemCount FBSexoutPLPregMegaList == 0 (this list includes all gestating offspring.)
Ice71Lake Posted December 1, 2016 Posted December 1, 2016 Hey Pepertje Thanks Do I Push This Button ~
pepertje Posted December 1, 2016 Author Posted December 1, 2016 Hey Pepertje Thanks Do I Push This Button ~ Yup, that opens the console
pepertje Posted December 1, 2016 Author Posted December 1, 2016 Yer I Can Not Get This To Work ? You'll have to use these specific commands: player.GetItemCount XX016FF5 GetStage YY001D1D Replace "XX" with the load index of Fertile Breeder Replace "YY" with the load index of Fertile Breeder - Captured.
Yunamein Posted December 3, 2016 Posted December 3, 2016 sorry this my acc. my other one was a old one. um she one save she said pg stuff other she says nothing.
VRPorner02 Posted December 26, 2016 Posted December 26, 2016 I am having an issue with the garden.I meet Clover at the entrance and we go inside. After a minute or so an alert pops up and says "ACTIVATOR TRIGGERED" and the screen shakes around a lot. I do not see any reason why the screen would be shaking. Then my character wakes up with a purple Clover and Rose in the room. Clover says "I feel... I don't know, weird." and that's it. I can talk to Rose for maybe 3 options but nothing happens in the room. I have waited (not the automated waited, actually let game time pass) over 24 hours to see if anything would trigger. I can try to open the door but it says I can't without alerting someone. My character is not pregnant or discolored.I have reinstalled everything and this is the only issue I've ever had.
VRPorner02 Posted December 27, 2016 Posted December 27, 2016 I am having an issue with the garden. I meet Clover at the entrance and we go inside. After a minute or so an alert pops up and says "ACTIVATOR TRIGGERED" and the screen shakes around a lot. I do not see any reason why the screen would be shaking. Then my character wakes up with a purple Clover and Rose in the room. Clover says "I feel... I don't know, weird." and that's it. I can talk to Rose for maybe 3 options but nothing happens in the room. I have waited (not the automated waited, actually let game time pass) over 24 hours to see if anything would trigger. I can try to open the door but it says I can't without alerting someone. My character is not pregnant or discolored. I have reinstalled everything and this is the only issue I've ever had. Also want to note that the quest still tells me to go to Babylon.
pepertje Posted December 27, 2016 Author Posted December 27, 2016 I am having an issue with the garden. I meet Clover at the entrance and we go inside. After a minute or so an alert pops up and says "ACTIVATOR TRIGGERED" and the screen shakes around a lot. I do not see any reason why the screen would be shaking. Then my character wakes up with a purple Clover and Rose in the room. Clover says "I feel... I don't know, weird." and that's it. I can talk to Rose for maybe 3 options but nothing happens in the room. I have waited (not the automated waited, actually let game time pass) over 24 hours to see if anything would trigger. I can try to open the door but it says I can't without alerting someone. My character is not pregnant or discolored. I have reinstalled everything and this is the only issue I've ever had. Also want to note that the quest still tells me to go to Babylon. You are supposed to go through a bit of a scene in the cave. Have you tried loading an earlier save? Also, beforeyou head deeper into the cave, wait until Clover is done talking.
VRPorner02 Posted December 28, 2016 Posted December 28, 2016 I am having an issue with the garden. I meet Clover at the entrance and we go inside. After a minute or so an alert pops up and says "ACTIVATOR TRIGGERED" and the screen shakes around a lot. I do not see any reason why the screen would be shaking. Then my character wakes up with a purple Clover and Rose in the room. Clover says "I feel... I don't know, weird." and that's it. I can talk to Rose for maybe 3 options but nothing happens in the room. I have waited (not the automated waited, actually let game time pass) over 24 hours to see if anything would trigger. I can try to open the door but it says I can't without alerting someone. My character is not pregnant or discolored. I have reinstalled everything and this is the only issue I've ever had. Also want to note that the quest still tells me to go to Babylon. You are supposed to go through a bit of a scene in the cave. Have you tried loading an earlier save? Also, beforeyou head deeper into the cave, wait until Clover is done talking. That sounds like my problem. Clover never talks in the cave. I have walked slowly, taking several stops and attempting to talk to her. Nothing. How do I trigger the conversation?
VRPorner02 Posted December 28, 2016 Posted December 28, 2016 I am having an issue with the garden. I meet Clover at the entrance and we go inside. After a minute or so an alert pops up and says "ACTIVATOR TRIGGERED" and the screen shakes around a lot. I do not see any reason why the screen would be shaking. Then my character wakes up with a purple Clover and Rose in the room. Clover says "I feel... I don't know, weird." and that's it. I can talk to Rose for maybe 3 options but nothing happens in the room. I have waited (not the automated waited, actually let game time pass) over 24 hours to see if anything would trigger. I can try to open the door but it says I can't without alerting someone. My character is not pregnant or discolored. I have reinstalled everything and this is the only issue I've ever had. Also want to note that the quest still tells me to go to Babylon. You are supposed to go through a bit of a scene in the cave. Have you tried loading an earlier save? Also, beforeyou head deeper into the cave, wait until Clover is done talking. That sounds like my problem. Clover never talks in the cave. I have walked slowly, taking several stops and attempting to talk to her. Nothing. How do I trigger the conversation? So, I made another character and now when I enter the cave, Clover does say something but only IMMEDIATELY after the "activator triggered" This time when I wake up she says how she was worried and then goes back to just says "I feel... I don't know, weird" and nothing happens in the room. Additionally, it is still telling me to "Enter Babylon"
physichemist Posted December 28, 2016 Posted December 28, 2016 To break the bug cycle somewhat again (It happened once before in the thread, there are some good ideas in the lot of text to read before posting) Awesome mod, appreciate your work etcetera, etcetera, etcetera! To add to the bug cycle, I'm experiencing as per the VRPorner02 - I haven't made the new character yet though. So, I get to the cave, activator triggered. If I try to talk to Clover after the activator, I get the scene but no talking. If I don't talk, the scene happens in a few seconds anyway. Enter the Greenhouse - Clover triggers the dialogue that was supposed to happen in the cave. After that - nothing. The trigger for Enter the Garden of Babylon doesn't activate, and Clover won't respond to dialogue. So, no dice. Setstage necessary for advancement, had to go to 70 to get out of the greenhouse. Bugfix for the main menu not responding on startup person - update SCR. Get the latest files from the download link onsite and install, and it should work. At least it fixed mine when I updated FB (FB, FBFarm, FBCaptured). Still got problems with Babylon though. FB Versions I am running: Fertile Breeder 1.4.2 FBFarm 1.5.4 FB Breeder - Captured 0.5.2 My load order: Fallout NV.exm CaravanPack.esm ClassicPack.esm MercenaryPack.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm TribalPack.esm MikotoBeauty.esm Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm SexoutSlavery.esm SexoutTryout.esm UnethicalDeeds.esm SexoutWorkingGirl.esp Maternity Pack Overkill.exp Fertile Breeder.esp FBCaptured.esp FBFarm.esp (End of bold in FOMM) SexoutSpunk.esp SexoutPosNew.esp MikotoBeauty.esp The Mod Configuration Menu.esp SexoutAnimManagement.esp SexoutSex.esp SexoutSexkey.esp SunnyCompanion.esp SexoutKennel.esp RemoveWorkstationNeeds.esp
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