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Can someone please help me understand the body types?


Lazy Leno

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Posted

The sheer number of possibilities for body types really overwhelms me, and I have no idea what half of the letters in these 12 letter long names are (UUNP-CBBE-TBBP-HDT-CHSBHC-CT77... what?! I already gave you my CD key, Steam!).

 

I've been modding for ages and have used many different body replacers, but I always seem to mess it up and get a bunch of weird conflicts and exceptions. Here's where I come unstuck -- ideally, I want a body type that can do all of the below:

  1. Works with pregnancy and/or breast expansion mods. As far as I've gathered, this means that it needs BodySlide.
  2. Doesn't clip with Devious Devices Assets (and hopefully Expansion, too). Unless I'm missing something, I don't think any of the body types supported by DD do BodySlide.
  3. Lines up nicely with SexLab animations. I'm not sure if that's even a thing, but I've never seen those animations line up very well.
  4. Has a decent selection of available outfits. This seems hopelessly optimistic. Maybe I just need to learn how to convert things myself...
  5. Physics would be a plus, but is the least important of the bunch.

So... Is there some sort of magic bullet for all of this? What recommendations can you give? Which of these points can I achieve and which do I need to compromise on?

Posted

I think almost all of those match United UNP which is now included into the latest Bodyslide. From there depending on how you want to look which you can play around with.

Posted

BBP, TBBP, and HDT are bounce types.

BBP and TBBP are animated bounces (as in built into the animation most of the time).

HDT is Havok object physics (as the xml and havok engine tell the game what to bounce and how much).

 

Body types vary in size and shape.

I suggest getting the latest version of bodyslide off of nexus install the uunp set with a unp skin texture and then run body slide choose uunp in the body/outfit setting (top left corner).

Then click the preview button under the high or the low and one at a time take the body sliders from 0 to 100 (just remember to put the slider back to 0 before moving to the next slider).

This way you can see in the preview window what each body type looks like (breast, waist, thigh, shoulder, arm, etc).

Once you find the size you like then click the preset option (section drop down in the top left under body/outfit) and find that preset and load it.

Note: the Low version is what is used for the 0 weight in game and the High version is the 100 weight in game. The game itself with take those 2 shapes and morph between Low and High for weights from 1 to 99.

Posted

With DD you are limited to either CBBE or UNP so that narrows you choice down a lot.  What do you mean by "line up nicely with animations"? 

 

Do you mean deform (body parts don't look strange when put in different poses i.e. SL animations)?  If that's the case you probably want to learn how to use Bodyslide's UUNP. 

 

If "line up" you mean no clipping then you probably should just go with CBBE and use Bodyslide to create a native CBBE HDT body with belly node.  Given you have had many troubles using various body replacers in the past, this is probably the least problematic route and easier system to learn.

 

UUNP or CBBE pretty much supersedes everything else "at the moment".

Posted

I think almost all of those match United UNP which is now included into the latest Bodyslide. From there depending on how you want to look which you can play around with.

 

So let's see if I can follow along here.

 

UUNP works with BodySlide 2 and Outfit Studio. For Outfit/Body there are a few options: Normal, HDT, HDT+, and Special. HDT is the acronym for some sort of physics functionality, so I'm guessing that both of the HDT options have physics/bouncing breasts and ass. I can't really seem to figure out what the '+' is, or what special is, except that maybe one or both of them have orifices that open? So since I don't really know what those other options are, I'm going to imagine that I'm still looking at just standard HDT.

 

Now, under Presets (in BodySlide 2), there are dozens of options. There's also a bunch of sliders. Theoretically, I should be able to choose a preset and mess with these sliders to suit my own tastes, and my body shape and armors should all work accordingly. I believe that using standard UNP outfits doesn't work with BodySlide (correct me if I'm wrong). I need to find a different version or maybe learn how to covert them over. If I don't, wearing those clothes will alter the body shape.

 

I've used BodySliding and physics bodies with Devious Devices before, and the devices didn't adjust to the slider settings appropriately. Breasts bounced in and out of the Chastity Bra, for example, clipping through horribly. And differently sized hips or other body parts clipped straight over the top of harnesses or belts. I've never tried Devious Devices with expanding breasts and/or pregnancy belly, but I can't imagine it'd cope with either. Can it?

Posted

With DD you are limited to either CBBE or UNP so that narrows you choice down a lot.  What do you mean by "line up nicely with animations"? 

 

Do you mean deform (body parts don't look strange when put in different poses i.e. SL animations)?  If that's the case you probably want to learn how to use Bodyslide's UUNP. 

 

If "line up" you mean no clipping then you probably should just go with CBBE and use Bodyslide to create a native CBBE HDT body with belly node.  Given you have had many troubles using various body replacers in the past, this is probably the least problematic route and easier system to learn.

 

UUNP or CBBE pretty much supersedes everything else "at the moment".

 

By 'line up', I basically mean just that. In many animations the penis is thrusting into a forehead or coming straight out of the back of the woman, and if I try to adjust the alignments to compensate, maybe one of the character's hands is clipping deep inside of the other.

 

If I read your comment correctly, you're saying that basically the only two 'real' options are UUNP and CBBE. Just so I'm sure I understand: neither will work very well with DD, unless I use precisely either the UNP preset or the CBBE (Curvy) preset, without making any slider adjustments?

 

The DD page says: 

 

 

This is a collection of BDSM-themed gear and devices for the CBBE 3.2.3 (Curvy) & UNP v1.2 female body, with additional tweaks for the UNP v1.2 (Skinny) body and UNP HDT-PE-TBBP 5.01 body included.

 

What in the world is UNP HDT-PE-TBBP, and will that somehow allow me to use UUNP with DD and physics and pregnancy?

Posted

I believe the HDT+ for unp for example means it is HDT ready and has a physics vagina model as well. Just normal HDT means it is physics ready but no physics vagina I believe is the differences between the two.


BBP and TBBP are pre-physics ways to get the body to bounce. HDT pretty much replaced them from my understanding. Least that is how I understand it. To be fair I don't know a lot. I just know bodyslider UNP HDT body gives me everything I need and that is what I use.

Posted

You will get a lot of opinions on this thread.  Body types are a matter of taste along with compatibility.  Traditionally CBBE was the most compatible, but UUNP is gaining ground and I will not argue that.  I did use the CBBE HDT CT77 body in bodyslide works nice and does what you are asking for.  Today I run:

 

http://www.loverslab.com/topic/27122-working-vagina-hdt-collisions-hair-physics-now-with-belly-support/- Only issue I have is when you 1st enter a new area the belly might need to settle down

Then for outfits I like the HDT Body ones here:

http://www.loverslab.com/topic/16350-bodyslide-armor-and-clothes-list-v2/

 

Plenty of belly support.  My animations line up very well these days.  Set the actors height to change to be the same in Sexlab and use flat ground.  I have not used DD recently but I have seen it is supported. 

 

 

 

Posted

With all your requirements your best bet would be UNPB. There are versions that support all those things and have a very large selection of available clothing and armors.

Posted

 

With DD you are limited to either CBBE or UNP so that narrows you choice down a lot.  What do you mean by "line up nicely with animations"? 

 

Do you mean deform (body parts don't look strange when put in different poses i.e. SL animations)?  If that's the case you probably want to learn how to use Bodyslide's UUNP. 

 

If "line up" you mean no clipping then you probably should just go with CBBE and use Bodyslide to create a native CBBE HDT body with belly node.  Given you have had many troubles using various body replacers in the past, this is probably the least problematic route and easier system to learn.

 

UUNP or CBBE pretty much supersedes everything else "at the moment".

 

By 'line up', I basically mean just that. In many animations the penis is thrusting into a forehead or coming straight out of the back of the woman, and if I try to adjust the alignments to compensate, maybe one of the character's hands is clipping deep inside of the other.

 

If I read your comment correctly, you're saying that basically the only two 'real' options are UUNP and CBBE. Just so I'm sure I understand: neither will work very well with DD, unless I use precisely either the UNP preset or the CBBE (Curvy) preset, without making any slider adjustments?

 

The DD page says: 

 

 

This is a collection of BDSM-themed gear and devices for the CBBE 3.2.3 (Curvy) & UNP v1.2 female body, with additional tweaks for the UNP v1.2 (Skinny) body and UNP HDT-PE-TBBP 5.01 body included.

 

What in the world is UNP HDT-PE-TBBP, and will that somehow allow me to use UUNP with DD and physics and pregnancy?

 

 

Someone already explained HDT PE vs. TBBP very well so I won't repeat that.

 

DD only supports CBBE and UNP "shape" out of the box (HDT PE or TBBP don't alter the shape of the bodies).  If you want DD devices to support other "shapes" i.e. without clipping, whether derivatives of UNP or CBBE shapes created using Bodyslide, then you will need to do the conversion yourself.  Until UUNP+Bodyslide, conversion was a very labor intensive process for anything other than CBBE which is bundled with Bodyslide.  This is why DD team only supports UNP and CBBE.

 

Even if you don't care about deviating from default CBBE/UNP body shapes (listed in Bodyslide as just CBBE or UNP) for the sake of DD, you still need to create HDT PE bodies with belly node for pregnancy mods you listed as a must have.  If you want pregnancy mods to work with outfits then you still need to do the conversion to see the effects when clothed.  This was a mess in the UNP family of bodies (pretty much everything non-CBBE even without the word UNP in its name) until UUNP comes along.

 

The wrinkle with UUNP is that unlike CBBE it's not native UNP so it's compatibility with DD might not be 100% while CBBE is out of the box "for now" (I suspect DD will dump UNP and switch to UUNP at some point in the future).  UUNP, like it's author page says, is a higher resolution body so in theory it's higher quality vs. the "current" generation of CBBE. 

 

Keep in mind that body systems in Skyrim are still progressing forward.  Besides ongoing works with UUNP/CBBE there is also CITRUS in development.  While HDT-PE has taken over for TBBP, which took over from BBP, HDT SMP is currently in development and will likely replace HDT-PE.

Posted

If you want out of the box working condition, DD and bodyslide lock you down to only CBBE.

If you bum around for a few DD conversions you might be able to get UNPB and 7B working reasonably well.

UUNP is out of the question for DD at the moment as far as I know.

 

Armor with preg belly support is whole another issue altogether...

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