Drakemasta Posted February 8, 2016 Posted February 8, 2016 blerja this may or may not be related to your issue but i have noticed that when usleep patches something it can mix up the records and this may cause errors so after running usleep you may wish to check for this and if there is any just load the mod in the creation kit and it should prompt to fix the problem. im not even completely sure of the negative effects of the mixed up records but the less errors the better i say.
ff7legend Posted February 9, 2016 Posted February 9, 2016 Yet another sudden CTD when exiting Arklay Cavern (Mirai - The Girl with the Dragonheart mod on Nexus) in the broken glitchfest Bethesda calls Skyrim. Dump file details: EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 00f53759 (TESV+0x00b53759) ExceptionCode: c0000417 ExceptionFlags: 00000001 NumberParameters: 0 PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000417 - EXCEPTION_CODE: (NTSTATUS) 0xc0000417 - FAULTING_THREAD: 0000295c BUGCHECK_STR: APPLICATION_FAULT_INVALID_POINTER_READ_AFTER_CALL PRIMARY_PROBLEM_CLASS: INVALID_POINTER_READ_AFTER_CALL DEFAULT_BUCKET_ID: INVALID_POINTER_READ_AFTER_CALL LAST_CONTROL_TRANSFER: from 00b715e7 to 00f53759 STACK_TEXT: WARNING: Stack unwind information not available. Following frames may be wrong. 66d7f954 00b715e7 66d7fa2c 00000104 5008caac TESV+0xb53759 66d7f958 66d7fa2c 00000104 5008caac 6eb77fe0 TESV+0x7715e7 66d7f95c 00000000 5008caac 6eb77fe0 2469f8f0 0x66d7fa2c FOLLOWUP_IP: TESV+b53759 00f53759 83c414 add esp,14h SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: TESV+b53759 FOLLOWUP_NAME: MachineOwner MODULE_NAME: TESV IMAGE_NAME: TESV.exe DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5 STACK_COMMAND: ~20s; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_READ_AFTER_CALL_c0000417_TESV.exe!Unknown BUCKET_ID: APPLICATION_FAULT_INVALID_POINTER_READ_AFTER_CALL_TESV+b53759 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000417/00b53759.htm?Retriage=1 Followup: MachineOwner How Bethesda can live with themselves releasing bugged/glitched messes they call games upon the masses like Skyrim or Fallout 4 is beyond me. This is getting ridiculously old. There's NO EXCUSE whatsoever for games like Skyrim to have all these bugs that cause CTDs. LAZY & INEPT are words that come to mind that describe Bethesda & their so-called "QA Team". Quality assurance my ***. you can fix a good chunk of bugs just by going into tes5edit and doing like 5 mins of work at most and it will make your skyrim game more compatable with mods by having less garbage floating around to cause problems I have had Skyrim & have been modding it for over 3 years now. I've cleaned my mods using TES5Edit, used LOOT to ensure proper load order & placed mods that are similar to one another near each other in the load order (quest mods together, animation mods together, etc), & used Wrye Bash to create a Bashed Patch.esp for compatibility purposes using the game's leveled lists. I have done everything in my power to make absolutely sure everything is in order & yet the game still crashes thanks to Bethesda's ineptness/total lack of quality assurance in their games. To put it simply, Bethesda's game engines SUCK. Way too many bugs/glitches/artificial bottlenecks thanks to their being in love with porting games over from Microsoft's X-Box consoles (Morrowind is a direct port from the original X-Box, Oblivion/Skyrim/Fallout 3/Fallout New Vegas are direct ports from X-Box 360, & Fallout 4 is a direct port from X-Box One) without proper optimization for the PC platform. Don't even get me started with the infamous C++ Runtime Error R6025 - Pure Virtual Function Call crash/freeze in Dawnguard. That bug has yet to be fixed even by the SKSE team & the only way to keep said bug at bay is to complete "Impatience of a Saint" before leaving the Soul Cairn. Ridiculous. Bethesda has been making games for over a decade & yet they can't release even one game without all the various game engine bugs/glitches/CTD "features" that are forced upon us PC users of games like Skyrim. Drives me absolutely NUTS. Another CTD, this time when casting a spell on a Draugr within the Crypt inside Rock Dragon Castle (Death Mountain 2 mod). Crash dump details follow: EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 006f2091 (TESV+0x002f2091) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: 053efce8 Attempt to read from address 053efce8 DEFAULT_BUCKET_ID: INVALID_POINTER_READ PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_PARAMETER1: 00000000 EXCEPTION_PARAMETER2: 053efce8 READ_ADDRESS: 053efce8 FOLLOWUP_IP: TESV+2f2091 006f2091 d901 fld dword ptr [ecx] FAULTING_THREAD: 000015f4 PRIMARY_PROBLEM_CLASS: INVALID_POINTER_READ BUGCHECK_STR: APPLICATION_FAULT_INVALID_POINTER_READ LAST_CONTROL_TRANSFER: from 75541148 to 006f2091 STACK_TEXT: WARNING: Stack unwind information not available. Following frames may be wrong. 6726ff30 75541148 000005a0 ffffffff 007d2f6c TESV+0x2f2091 6726ff88 7554338a 5312d800 6726ffd4 771b9882 kernel32!WaitForSingleObject+0x12 6726ff94 771b9882 5312d800 11d21371 00000000 kernel32!BaseThreadInitThunk+0xe 6726ffd4 771b9855 00a4b4a0 5312d800 00000000 ntdll!__RtlUserThreadStart+0x70 6726ffec 00000000 00a4b4a0 5312d800 00000000 ntdll!_RtlUserThreadStart+0x1b SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: TESV+2f2091 FOLLOWUP_NAME: MachineOwner MODULE_NAME: TESV IMAGE_NAME: TESV.exe DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5 STACK_COMMAND: ~19s; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_TESV.exe!Unknown BUCKET_ID: APPLICATION_FAULT_INVALID_POINTER_READ_TESV+2f2091 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000005/002f2091.htm?Retriage=1 Followup: MachineOwner
ff7legend Posted February 9, 2016 Posted February 9, 2016 CTD as I was travelling to Red Eagle Redoubt. Keep in mind that I am using Race Menu 3.2.2 and at the time I just killed the Forsworn near(but not in) Kolskegger Mine, one of them was also decapitated in the battle. Oh yeah, I have never touched any of the dll and ini files that come with Race Menu either. XCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 00000000 ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: 00000000 Attempt to read from address 00000000 DEFAULT_BUCKET_ID: NULL_INSTRUCTION_PTR PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_PARAMETER1: 00000000 EXCEPTION_PARAMETER2: 00000000 READ_ADDRESS: 00000000 FOLLOWUP_IP: nioverride+24884 66da4884 ?? ??? FAILED_INSTRUCTION_ADDRESS: +24884 00000000 ?? ??? FAULTING_THREAD: 000037fc PRIMARY_PROBLEM_CLASS: NULL_INSTRUCTION_PTR BUGCHECK_STR: APPLICATION_FAULT_NULL_INSTRUCTION_PTR_NULL_POINTER_READ LAST_CONTROL_TRANSFER: from 66da4884 to 00000000 STACK_TEXT: WARNING: Frame IP not in any known module. Following frames may be wrong. 4edefa78 66da4884 00000000 96bf92ba 456bda70 0x0 4edefad4 66da476b 456bda70 435603c0 96bf9336 nioverride+0x24884 4edefb04 66da47ae 42850900 109b08b0 4356cfc0 nioverride+0x2476b 4edefb08 42850900 109b08b0 4356cfc0 00000007 nioverride+0x247ae 4edefb0c 109b08b0 4356cfc0 00000007 440dc300 0x42850900 4edefb10 4356cfc0 00000007 440dc300 00000000 0x109b08b0 4edefb14 00000000 440dc300 00000000 435603c0 0x4356cfc0 SYMBOL_STACK_INDEX: 1 SYMBOL_NAME: nioverride+24884 FOLLOWUP_NAME: MachineOwner MODULE_NAME: nioverride IMAGE_NAME: nioverride.dll DEBUG_FLR_IMAGE_TIMESTAMP: 555fd5d6 STACK_COMMAND: ~26s; .ecxr ; kb FAILURE_BUCKET_ID: NULL_INSTRUCTION_PTR_c0000005_nioverride.dll!Unknown BUCKET_ID: APPLICATION_FAULT_NULL_INSTRUCTION_PTR_NULL_POINTER_READ_NULL_IP_nioverride+24884 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/unknown/0_0_0_0/bbbbbbb4/c0000005/00000000.htm?Retriage=1 Followup: MachineOwner Module List: start end module name 00400000 01d88000 TESV TESV.exe 01fd0000 01fe6000 XINPUT1_3 XINPUT1_3.dll 024b0000 02f05000 d3d9 d3d9.dll 10000000 10047000 binkw32 binkw32.dll 3b400000 3b41e000 steam_api steam_api.dll 61eb0000 61f21000 hook hook.dll 638d0000 63925000 MMDevAPI MMDevAPI.dll 63930000 63998000 AudioSes AudioSes.dll 648d0000 65490000 hdtPhysicsExtensions hdtPhysicsExtensions.dll 66250000 6669a000 D3DX9_40 D3DX9_40.dll 666a0000 6672e000 XAudio2_6 XAudio2_6.dll 66730000 6684e000 fiss fiss.dll 66850000 66a77000 JContainers JContainers.dll 66d80000 66e0d000 nioverride nioverride.dll 66e10000 66e9b000 chargen chargen.dll 66ea0000 6709f000 D3DX9_43 D3DX9_43.dll 670a0000 67285000 D3DX9_42 D3DX9_42.dll 6a4a0000 6b211000 nvd3dum nvd3dum.dll 6b3c0000 6b409000 hdtHighHeelNative hdtHighHeelNative.dll 6b510000 6b519000 avrt avrt.dll 6b7e0000 6b9ab000 d3d9_6b7e0000 d3d9.dll 6c4f0000 6c5de000 msvcr120 msvcr120.dll 6c5e0000 6c651000 msvcp120 msvcp120.dll 6c720000 6c74f000 d3d9_sweetfx d3d9_sweetfx.dll 6c750000 6c7d6000 dsound dsound.dll 6cc00000 6cc36000 dinput8 dinput8.dll 6cf80000 6cfb1000 SKSE_EnhancedCamera SKSE_EnhancedCamera.dll 6d010000 6d031000 dbgcore dbgcore.dll 6d040000 6d17f000 dbghelp dbghelp.dll 6d210000 6d35b000 propsys propsys.dll 6dde0000 6df59000 nvspcap nvspcap.dll 6e300000 6e312000 enbhelper enbhelper.dll 6e890000 6e8b3000 MemoryBlocksLog MemoryBlocksLog.dll 6e8c0000 6e913000 InsertAttackData InsertAttackData.dll 6e920000 6ea2d000 GrimyTools GrimyTools.dll 6ed30000 6f072000 nvapi nvapi.dll 6f560000 6f56a000 hid hid.dll 6f570000 6f631000 nvSCPAPI nvSCPAPI.dll 6f990000 6fa22000 comctl32 comctl32.dll 6fa30000 6fab3000 dxgi dxgi.dll 6fdc0000 6fde0000 UltimateCombat UltimateCombat.dll 6fde0000 6fdff000 DoubleJumpPlugin DoubleJumpPlugin.dll 6fe00000 6fe18000 CrashFixPlugin CrashFixPlugin.dll 6fe20000 6fe61000 AddItemMenu AddItemMenu.dll 6fe70000 6ff55000 skse_1_9_32 skse_1_9_32.dll 700b0000 700d6000 skse_steam_loader skse_steam_loader.dll 71000000 710c8000 WinTypes WinTypes.dll 716b0000 71725000 uxtheme uxtheme.dll 71a30000 71a4d000 dwmapi dwmapi.dll 71d60000 71d83000 WINMMBASE WINMMBASE.dll 71df0000 71e1c000 fwbase fwbase.dll 71ec0000 71ee4000 winmm winmm.dll 71fb0000 71fbb000 davhlpr davhlpr.dll 72010000 72017000 X3DAudio1_7 X3DAudio1_7.dll 73050000 7307f000 rsaenh rsaenh.dll 73080000 73093000 cryptsp cryptsp.dll 733f0000 7348b000 winhttp winhttp.dll 738f0000 738f8000 wsock32 wsock32.dll 73d70000 73d92000 devobj devobj.dll 73dd0000 73deb000 bcrypt bcrypt.dll 73e60000 73e68000 version version.dll 73e70000 73e7a000 CRYPTBASE CRYPTBASE.dll 73e80000 73e9e000 sspicli sspicli.dll 73ea0000 73ea6000 psapi psapi.dll 73ec0000 73ef7000 cfgmgr32 cfgmgr32.dll 73f60000 740de000 KERNELBASE KERNELBASE.dll 740e0000 7422f000 gdi32 gdi32.dll 74330000 743ee000 msvcrt msvcrt.dll 743f0000 744db000 ole32 ole32.dll 74650000 74b49000 windows_storage windows.storage.dll 74b50000 74b66000 usp10 usp10.dll 74b70000 74bb4000 powrprof powrprof.dll 74bc0000 74c18000 bcryptPrimitives bcryptPrimitives.dll 74c40000 74cbb000 advapi32 advapi32.dll 74cc0000 74d04000 sechost sechost.dll 74d10000 74d6f000 ws2_32 ws2_32.dll 74d70000 74d7c000 kernel_appcore kernel.appcore.dll 74d80000 74ef8000 crypt32 crypt32.dll 74f00000 74f45000 shlwapi shlwapi.dll 74fc0000 750df000 msctf msctf.dll 750e0000 7529d000 combase combase.dll 752a0000 752fe000 FirewallAPI FirewallAPI.dll 75300000 753ad000 rpcrt4 rpcrt4.dll 753b0000 757bb000 setupapi setupapi.dll 757c0000 7584d000 SHCore SHCore.dll 75850000 76c4f000 shell32 shell32.dll 76c50000 76d30000 kernel32 kernel32.dll 76d30000 76e77000 user32 user32.dll 76e80000 76ec2000 wintrust wintrust.dll 76ed0000 76ee3000 netapi32 netapi32.dll 76ef0000 76f82000 oleaut32 oleaut32.dll 76f90000 77014000 clbcatq clbcatq.dll 77020000 7702f000 profapi profapi.dll 77030000 77122000 comdlg32 comdlg32.dll 77130000 7715b000 imm32 imm32.dll 77160000 7716e000 msasn1 msasn1.dll 77170000 772eb000 ntdll ntdll.dll Your Racemenu is way out of date. Latest version is 3.4.5 & requires SKSE 1.7.3, which is the very latest build of SKSE. You might want to consider updating Racemenu.
Blerja Posted February 9, 2016 Posted February 9, 2016 Yeah I just updated but I'm starting a new game anyway. As for the "Markarth CTD"(ExceptionAddress: 00da6b10 (TESV+0x009a6b10)), I'd like to get some help with that. Also as for loading it in the creation kit to fix the problem. How would that fix it? If it can fix it then how would I do it? Sure, I know how to open files in the CK but I never get a prompt to fix.
Sensual Nautilus Posted February 9, 2016 Posted February 9, 2016 ive never found a fix for that but for me it seems to happen most when im in areas where alot going on for example alot of npc or alot of scripts so might be memory crash. it also happened when i have played for a long while so thats why i think its memory related. So, I made interesting progress into finding out the source of ExceptionAddress: 006e07c6 (TESV+0x002e07c6) and currently, I have narrowed it down to my catalogue of SexLab mods and everything that it touches. This is my reasoning behind my belief that it is not a memmory issue: - I have a decently beefed out GTX970 with 16GB of ram and I76700 - Game installation blessed by the STEP Gods after completing their ritual - Took a surgical knife, and basically cut out every mod in my 200 load list that is not just for aesthetics, this resulted into no crashes as anticipated - Used a dungeon lap as a testing ground for comparisons where you get the staff of magnus. I usually cant even complete this dungeon without crashing from that exception address. - Started installing mods in chunks, even the heaviest of examples such as Wet and Cold, Frostfall, etc. Ran the dungeon and was surprised to experience no crashes. - Kept reinstalling mods in chunks until I hit the SexLab group. Crashes begin once more and the dungeon completion impossible. - Considered if I hit the memory limit, and decided to axe everything else except light medium rez aesthetics and SexLab mods. Crash. So, my conclusion is its one of my SexLab mods. I will have to go in and see what's the culprit. I will report back if my manhunt for the offender is successful.
sidfu Posted February 9, 2016 Posted February 9, 2016 ive never found a fix for that but for me it seems to happen most when im in areas where alot going on for example alot of npc or alot of scripts so might be memory crash. it also happened when i have played for a long while so thats why i think its memory related. So, I made interesting progress into finding out the source of ExceptionAddress: 006e07c6 (TESV+0x002e07c6) and currently, I have narrowed it down to my catalogue of SexLab mods and everything that it touches. This is my reasoning behind my belief that it is not a memmory issue: - I have a decently beefed out GTX970 with 16GB of ram and I76700 - Game installation blessed by the STEP Gods after completing their ritual - Took a surgical knife, and basically cut out every mod in my 200 load list that is not just for aesthetics, this resulted into no crashes as anticipated - Used a dungeon lap as a testing ground for comparisons where you get the staff of magnus. I usually cant even complete this dungeon without crashing from that exception address. - Started installing mods in chunks, even the heaviest of examples such as Wet and Cold, Frostfall, etc. Ran the dungeon and was surprised to experience no crashes. - Kept reinstalling mods in chunks until I hit the SexLab group. Crashes begin once more and the dungeon completion impossible. - Considered if I hit the memory limit, and decided to axe everything else except light medium rez aesthetics and SexLab mods. Crash. So, my conclusion is its one of my SexLab mods. I will have to go in and see what's the culprit. I will report back if my manhunt for the offender is successful. u should get it faster if u run around town. it happens more often in populaed areas.
Sensual Nautilus Posted February 9, 2016 Posted February 9, 2016 u should get it faster if u run around town. it happens more often in populaed areas. Interested by the scenario you've put forward, I decided to put it to the ultimate test using the modlist which i have deemed none crashy when I blanket removed all of my sexlab mods. - Grabbed JK's city mods - Grabbed immersive citizen AI overhaul - Grabbed a few mods that adds even more npc's to add to the ones already done by JK. Using another mod, the number of NPC in the area has been counted of up to 32 - Set setting on ultra - And at last, the fugu fish of my dish designed to fail, I set the stage to the area where all dread to enter during unstable fazes, Windhelm. That is windhelm on ultra, with 32 NPC's, with JK's modifications and additions. ~ 15 minutes of punting that racist dude around later, no crash. although I admit that if I went to a corner of the city on top of one of the many roof top scaffoldings JK added, my rig did started to flinch. Just to be even more ballsier and to raise my fist to the past that was my GT870 card and 4G ram (which funny enough, only two weeks ago), I had active full screen borderless the whole time and continously tabbed in and out to watch multiple tabs of youtube, facebook and this site where I'm streaming Steven Universe episodes. No Crash. No, this is the doing of one of my SexLab mods. It's been so hard to detect for me because I never considered any of them to be faulty because I kind of have a customer's familiarity with the authors. I haven't gotten a chance to go through them yet, but I will soon. Funny that it will take me longer to do so since I'll probably tackle it one by one unlike my initial strategy of sifting through mods in bulk categorized by their effects in my game. See ya in the flipside
sidfu Posted February 9, 2016 Posted February 9, 2016 what i mean is go to city cause then sexlab will have to interact with more people scanning them and will be faster to narrow down the mod. i have none of the city expansion mods installed so i know its not them.
Sensual Nautilus Posted February 9, 2016 Posted February 9, 2016 what i mean is go to city cause then sexlab will have to interact with more people scanning them and will be faster to narrow down the mod. i have none of the city expansion mods installed so i know its not them. Yeah, sorry I didn't quite catch what you mean exactly, but nah, I don't think testing it out on a city will be necessary, as I already crash too fast with sexlab mods on to leave the current dungeon cell I have been doing my laps within, which is right at the very end before you fight the dragon priest. With all of my sexlab mods on, I can't even leave the dungeon, which is feat without crashes doesn't even take 3 minutes to do usually. I could uninstall my sexlab mods, go to a city then reinstall them, but that'll just lose the progress I've made on a bunch of them, and I'd rather catch the offender at it's full potential to harm rather than go through all the other hassle and have the risk of the mod not causing crashes yet on a new install and fly right under my nose again.
h38fh2mf Posted February 9, 2016 Author Posted February 9, 2016 6e07c6 is related to actor value modification. Possibly "SpeedMult". If you have magic effects constantly modifying actor values this can happen. For example Requiem has a serious problem with modifying actor values too much, getting overloaded and then crashing.
Sensual Nautilus Posted February 9, 2016 Posted February 9, 2016 6e07c6 is related to actor value modification. Possibly "SpeedMult". If you have magic effects constantly modifying actor values this can happen. For example Requiem has a serious problem with modifying actor values too much, getting overloaded and then crashing. hm thank you for the info. On my mod list then, it could be among these three sexlab mods: Soulgem Oven ~ probably the culprit I think SexLab Aroused SexLab Eager NPCs maybe defeat too? Anyway, im off to bed, ill see tomorrow
coldreborn Posted February 10, 2016 Posted February 10, 2016 I swear this post needs to bestickied. It's made the process of troubleshooting a problem off a CTD so much faster.
Istill Posted February 10, 2016 Posted February 10, 2016 Hmm, what if i added line to write minidump to my skse.ini but after crash... theres no mini dump in where it should be. Im using MO.
Istill Posted February 10, 2016 Posted February 10, 2016 I know... But there is no crashumps at all. And yes, game crashed, and it should be created.
sidfu Posted February 10, 2016 Posted February 10, 2016 I know... But there is no crashumps at all. And yes, game crashed, and it should be created. skse.ini should looks like this make sure its right [General] EnableDiagnostics=1 ClearInvalidRegistrations=1 [Display] iTintTextureResolution=2048 [Memory] defaultHeapInitialAllocMB=768 scrapHeapSizeMB=256 [Debug] WriteMinidumps=1
Istill Posted February 10, 2016 Posted February 10, 2016 I know... But there is no crashumps at all. And yes, game crashed, and it should be created. skse.ini should looks like this make sure its right [General] EnableDiagnostics=1 ClearInvalidRegistrations=1 [Display] iTintTextureResolution=2048 [Memory] defaultHeapInitialAllocMB=768 scrapHeapSizeMB=256 [Debug] WriteMinidumps=1 It looks like this. I just dont have the display line becouse i dont want to have tint with higher resolution.
sidfu Posted February 10, 2016 Posted February 10, 2016 well i have heard of people that cant get a log to write. are u use skse 1.7.3?
Istill Posted February 10, 2016 Posted February 10, 2016 of course i am using latest stable version. 1.7.3 yup. Just checked.
sidfu Posted February 10, 2016 Posted February 10, 2016 only other thing i can think of is something blocking it.
Istill Posted February 10, 2016 Posted February 10, 2016 only other thing i can think of is something blocking it. Maybe, but i installed SKSE normaly, not by MO, same with skse.ini, i installed these thing manualy, but MO says it is in data and is using it[i think it is using it] Still, propably now you will want to se load order or my skse plugin list, right?
aljustineg Posted February 10, 2016 Posted February 10, 2016 i just got CTD on harmustahgl interior while being rape by a bandit due to sleep rape by the mod curse loot here mine TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2Unable to load image D:\The Elder Scrolls V Skyrim\Mod Organizer\mods\Grimy Utilities-36328-6-08\SKSE\Plugins\MagExtender.dll, Win32 error 0n2*** WARNING: Unable to verify timestamp for MagExtender.dll*** ERROR: Module load completed but symbols could not be loaded for MagExtender.dll*** WARNING: Unable to verify timestamp for hdtHighHeelNative.dll*** ERROR: Module load completed but symbols could not be loaded for hdtHighHeelNative.dll*** WARNING: Unable to verify timestamp for hdtPhysicsExtensions.dll*** ERROR: Module load completed but symbols could not be loaded for hdtPhysicsExtensions.dll*** WARNING: Unable to verify timestamp for XAudio2_6.dll*** WARNING: Unable to verify timestamp for aticfx32.dll*** ERROR: Module load completed but symbols could not be loaded for aticfx32.dll*** WARNING: Unable to verify timestamp for atiumdag.dll*** ERROR: Module load completed but symbols could not be loaded for atiumdag.dllUnable to load image C:\Program Files (x86)\Raptr\ltc_game32-106568.dll, Win32 error 0n2*** WARNING: Unable to verify timestamp for ltc_game32-106568.dll*** ERROR: Module load completed but symbols could not be loaded for ltc_game32-106568.dll*** WARNING: Unable to verify timestamp for JContainers.dll*** ERROR: Module load completed but symbols could not be loaded for JContainers.dllTRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2FAULTING_IP:+879ea14300cc88 6c ins byte ptr es:[edi],dxEXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)ExceptionAddress: 4300cc88ExceptionCode: c0000096ExceptionFlags: 00000000NumberParameters: 0PROCESS_NAME: TESV.exeERROR_CODE: (NTSTATUS) 0xc0000096 - {EXCEPTION} Privileged instruction.EXCEPTION_CODE: (NTSTATUS) 0xc0000096 - {EXCEPTION} Privileged instruction.DEFAULT_BUCKET_ID: STATUS_PRIVILEGED_INSTRUCTIONFAULTING_THREAD: 000027e4PRIMARY_PROBLEM_CLASS: STATUS_PRIVILEGED_INSTRUCTIONBUGCHECK_STR: APPLICATION_FAULT_STATUS_PRIVILEGED_INSTRUCTIONLAST_CONTROL_TRANSFER: from 00c79ea1 to 4300cc88STACK_TEXT:WARNING: Frame IP not in any known module. Following frames may be wrong.0018f9ac 00c79ea1 3c980440 1036de20 00c7a275 0x4300cc880018faa4 6994cd5e 3862479c 00000002 3862479c TESV+0x879ea10018fac8 00000000 386e2000 0018faf8 6994cd5e d3d9_69940000!CD3DDDIDX10::SetRenderState+0x40STACK_COMMAND: ~0s; .ecxr ; kbFOLLOWUP_IP:TESV+879ea100c79ea1 ?? ???SYMBOL_STACK_INDEX: 1SYMBOL_NAME: tesv+879ea1FOLLOWUP_NAME: MachineOwnerMODULE_NAME: TESVIMAGE_NAME: TESV.exeDEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5FAILURE_BUCKET_ID: STATUS_PRIVILEGED_INSTRUCTION_c0000096_TESV.exe!UnknownBUCKET_ID: APPLICATION_FAULT_STATUS_PRIVILEGED_INSTRUCTION_tesv+879ea1WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/unknown/0_0_0_0/bbbbbbb4/c0000096/4300cc88.htm?Retriage=1Followup: MachineOwner---------Hide DivLoaded Module Liststart end module name00020000 00029000 d3dx9_42 d3dx9_42.dll00260000 00276000 XINPUT1_3 XINPUT1_3.dll00350000 003ef000 dinput8 dinput8.dll00400000 01d88000 TESV TESV.exe01f70000 0205e000 d3d9 d3d9.dll0dd80000 0de81000 DeviousDevices DeviousDevices.dll0df00000 0df53000 InsertAttackData InsertAttackData.dll0e200000 0e221000 SafetyLoad SafetyLoad.dll0e2a0000 0e332000 SexLabUtil SexLabUtil.dll0e340000 0e360000 UltimateCombat UltimateCombat.dll0e380000 0e3a5000 extratools extratools.dll0e410000 0e5f5000 JContainers JContainers.dll0e600000 0e6ee000 StorageUtil StorageUtil.dll0e770000 0e806000 chargen chargen.dll0e810000 0e832000 showRaceMenu_preCacheKiller showRaceMenu_preCacheKiller.dll0e9c0000 0eade000 fiss fiss.dll0f050000 0f071000 tkplugin tkplugin.dll0f080000 0f16e000 msvcr120 msvcr120.dll0f170000 0f18a000 dodge dodge.asi0f190000 0f1b7000 gotobed_plugin gotobed_plugin.dll0f1e0000 0f23e000 FirstPersonPlugin FirstPersonPlugin.dll0f240000 0f286000 QuickLoot QuickLoot.dll0f390000 0f471000 MagExtender MagExtender.dll0f5c0000 0f62e000 ShapeAtlasForMen ShapeAtlasForMen.dll0f690000 0f72b000 KNNPlugin KNNPlugin.dll0f850000 0fc9a000 D3DX9_40 D3DX9_40.dll0fd50000 0fd8c000 MfgConsole MfgConsole.dll0fd90000 0fdd9000 hdtHighHeelNative hdtHighHeelNative.dll0fef0000 0fffd000 GrimyTools GrimyTools.dll10000000 10047000 binkw32 binkw32.dll30050000 30c10000 hdtPhysicsExtensions hdtPhysicsExtensions.dll30d10000 30de1000 nioverride nioverride.dll30df0000 30e93000 simplyknock simplyknock.dll31320000 313ae000 XAudio2_6 XAudio2_6.dll313d0000 3148e000 ScriptDragon ScriptDragon.dll31550000 315e4000 igdumdx32 igdumdx32.dll38860000 38f6c000 atiumdag atiumdag.dll39310000 3992e000 igdumd32 igdumd32.dll3b400000 3b41e000 steam_api steam_api.dll500a0000 500c2000 DienesTools DienesTools.dll50aa0000 50ac1000 ltc_help32_106568 ltc_help32-106568.dll53180000 53380000 ltc_game32_106568 ltc_game32-106568.dll53960000 53990000 DP_Extender DP_Extender.dll539e0000 53ac5000 skse_1_9_32 skse_1_9_32.dll53ad0000 53ccf000 D3DX9_43 D3DX9_43.dll543d0000 543ee000 TKHitStop TKHitStop.dll54420000 54438000 CrashFixPlugin CrashFixPlugin.dll54480000 5449d000 BW_plugin BW_plugin.dll544a0000 54511000 hook hook.dll54550000 54573000 ActivationPerkMenuFix ActivationPerkMenuFix.dll54580000 54589000 hid hid.dll545a0000 545d0000 dinput8_545a0000 dinput8.dll54e10000 54e13000 api_ms_win_core_synch_l1_2_0 api-ms-win-core-synch-l1-2-0.DLL54e20000 54e91000 msvcp120 msvcp120.dll54ea0000 54ea7000 X3DAudio1_7 X3DAudio1_7.dll572a0000 57a39000 atiumdva atiumdva.dll591e0000 59306000 aticfx32 aticfx32.dll594f0000 5950c000 atiu9pag atiu9pag.dll64200000 64235000 AppIntegratorStub AppIntegratorStub.dll69940000 69b03000 d3d9_69940000 d3d9.dll6d240000 6d246000 d3d8thk d3d8thk.dll6d260000 6d276000 gpapi gpapi.dll6d280000 6d2bd000 bcryptprimitives bcryptprimitives.dll6d5b0000 6d5c7000 bcrypt bcrypt.dll6d5d0000 6d609000 ncrypt ncrypt.dll70ae0000 70af7000 cryptsp cryptsp.dll72390000 723c6000 AudioSes AudioSes.dll72470000 72477000 avrt avrt.dll724e0000 72519000 MMDevAPI MMDevAPI.dll72a30000 72a6b000 rsaenh rsaenh.dll72d00000 72d13000 dwmapi dwmapi.dll72dc0000 72e40000 uxtheme uxtheme.dll73200000 732eb000 dbghelp dbghelp.dll739a0000 73a12000 dsound dsound.dll74830000 74855000 powrprof powrprof.dll74880000 74975000 propsys propsys.dll74be0000 74c12000 winmm winmm.dll74cd0000 74d54000 comctl32 comctl32.dll74db0000 74db7000 wsock32 wsock32.dll74de0000 74de9000 version version.dll74eb0000 74ebc000 CRYPTBASE CRYPTBASE.dll74ec0000 74f20000 sspicli sspicli.dll74f20000 7507c000 ole32 ole32.dll75080000 750c7000 KERNELBASE KERNELBASE.dll750d0000 750d5000 psapi psapi.dll750e0000 75115000 ws2_32 ws2_32.dll75120000 7514b000 imagehlp imagehlp.dll75150000 7515b000 profapi profapi.dll75170000 751ff000 oleaut32 oleaut32.dll75200000 7520c000 msasn1 msasn1.dll754f0000 755e0000 rpcrt4 rpcrt4.dll755e0000 756e0000 user32 user32.dll756e0000 7587d000 setupapi setupapi.dll75880000 7588a000 lpk lpk.dll75890000 7593c000 msvcrt msvcrt.dll75940000 759a0000 imm32 imm32.dll759f0000 75a6b000 comdlg32 comdlg32.dll75a70000 75b00000 gdi32 gdi32.dll75b00000 75b9d000 usp10 usp10.dll75bb0000 75bc7000 userenv userenv.dll75bd0000 75c9c000 msctf msctf.dll75ca0000 75cb2000 devobj devobj.dll75cc0000 75ce7000 cfgmgr32 cfgmgr32.dll75d00000 75e21000 crypt32 crypt32.dll75e30000 75ed1000 advapi32 advapi32.dll75ee0000 75ee6000 nsi nsi.dll75ef0000 75f09000 sechost sechost.dll75f70000 75ff3000 clbcatq clbcatq.dll76010000 76067000 shlwapi shlwapi.dll76080000 76190000 kernel32 kernel32.dll764e0000 7712b000 shell32 shell32.dll77130000 7715f000 wintrust wintrust.dll77560000 776e0000 ntdll ntdll.dll77700000 77723000 JaxonzConsolePlugIn JaxonzConsolePlugIn.dll778f0000 77925000 Fuz_Ro_D_oh Fuz Ro D'oh.dll77930000 77971000 AddItemMenu AddItemMenu.dll
sidfu Posted February 10, 2016 Posted February 10, 2016 i just got CTD on harmustahgl interior while being rape by a bandit due to sleep rape by the mod curse loot here mine TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2 Unable to load image D:\The Elder Scrolls V Skyrim\Mod Organizer\mods\Grimy Utilities-36328-6-08\SKSE\Plugins\MagExtender.dll, Win32 error 0n2 *** WARNING: Unable to verify timestamp for MagExtender.dll *** ERROR: Module load completed but symbols could not be loaded for MagExtender.dll *** WARNING: Unable to verify timestamp for hdtHighHeelNative.dll *** ERROR: Module load completed but symbols could not be loaded for hdtHighHeelNative.dll *** WARNING: Unable to verify timestamp for hdtPhysicsExtensions.dll *** ERROR: Module load completed but symbols could not be loaded for hdtPhysicsExtensions.dll *** WARNING: Unable to verify timestamp for XAudio2_6.dll *** WARNING: Unable to verify timestamp for aticfx32.dll *** ERROR: Module load completed but symbols could not be loaded for aticfx32.dll *** WARNING: Unable to verify timestamp for atiumdag.dll *** ERROR: Module load completed but symbols could not be loaded for atiumdag.dll Unable to load image C:\Program Files (x86)\Raptr\ltc_game32-106568.dll, Win32 error 0n2 *** WARNING: Unable to verify timestamp for ltc_game32-106568.dll *** ERROR: Module load completed but symbols could not be loaded for ltc_game32-106568.dll *** WARNING: Unable to verify timestamp for JContainers.dll *** ERROR: Module load completed but symbols could not be loaded for JContainers.dll TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2 FAULTING_IP: +879ea1 4300cc88 6c ins byte ptr es:[edi],dx EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 4300cc88 ExceptionCode: c0000096 ExceptionFlags: 00000000 NumberParameters: 0 PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000096 - {EXCEPTION} Privileged instruction. EXCEPTION_CODE: (NTSTATUS) 0xc0000096 - {EXCEPTION} Privileged instruction. DEFAULT_BUCKET_ID: STATUS_PRIVILEGED_INSTRUCTION FAULTING_THREAD: 000027e4 PRIMARY_PROBLEM_CLASS: STATUS_PRIVILEGED_INSTRUCTION BUGCHECK_STR: APPLICATION_FAULT_STATUS_PRIVILEGED_INSTRUCTION LAST_CONTROL_TRANSFER: from 00c79ea1 to 4300cc88 STACK_TEXT: WARNING: Frame IP not in any known module. Following frames may be wrong. 0018f9ac 00c79ea1 3c980440 1036de20 00c7a275 0x4300cc88 0018faa4 6994cd5e 3862479c 00000002 3862479c TESV+0x879ea1 0018fac8 00000000 386e2000 0018faf8 6994cd5e d3d9_69940000!CD3DDDIDX10::SetRenderState+0x40 STACK_COMMAND: ~0s; .ecxr ; kb FOLLOWUP_IP: TESV+879ea1 00c79ea1 ?? ??? SYMBOL_STACK_INDEX: 1 SYMBOL_NAME: tesv+879ea1 FOLLOWUP_NAME: MachineOwner MODULE_NAME: TESV IMAGE_NAME: TESV.exe DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5 FAILURE_BUCKET_ID: STATUS_PRIVILEGED_INSTRUCTION_c0000096_TESV.exe!Unknown BUCKET_ID: APPLICATION_FAULT_STATUS_PRIVILEGED_INSTRUCTION_tesv+879ea1 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/unknown/0_0_0_0/bbbbbbb4/c0000096/4300cc88.htm?Retriage=1 Followup: MachineOwner --------- Hide DivLoaded Module List start end module name 00020000 00029000 d3dx9_42 d3dx9_42.dll 00260000 00276000 XINPUT1_3 XINPUT1_3.dll 00350000 003ef000 dinput8 dinput8.dll 00400000 01d88000 TESV TESV.exe 01f70000 0205e000 d3d9 d3d9.dll 0dd80000 0de81000 DeviousDevices DeviousDevices.dll 0df00000 0df53000 InsertAttackData InsertAttackData.dll 0e200000 0e221000 SafetyLoad SafetyLoad.dll 0e2a0000 0e332000 SexLabUtil SexLabUtil.dll 0e340000 0e360000 UltimateCombat UltimateCombat.dll 0e380000 0e3a5000 extratools extratools.dll 0e410000 0e5f5000 JContainers JContainers.dll 0e600000 0e6ee000 StorageUtil StorageUtil.dll 0e770000 0e806000 chargen chargen.dll 0e810000 0e832000 showRaceMenu_preCacheKiller showRaceMenu_preCacheKiller.dll 0e9c0000 0eade000 fiss fiss.dll 0f050000 0f071000 tkplugin tkplugin.dll 0f080000 0f16e000 msvcr120 msvcr120.dll 0f170000 0f18a000 dodge dodge.asi 0f190000 0f1b7000 gotobed_plugin gotobed_plugin.dll 0f1e0000 0f23e000 FirstPersonPlugin FirstPersonPlugin.dll 0f240000 0f286000 QuickLoot QuickLoot.dll 0f390000 0f471000 MagExtender MagExtender.dll 0f5c0000 0f62e000 ShapeAtlasForMen ShapeAtlasForMen.dll 0f690000 0f72b000 KNNPlugin KNNPlugin.dll 0f850000 0fc9a000 D3DX9_40 D3DX9_40.dll 0fd50000 0fd8c000 MfgConsole MfgConsole.dll 0fd90000 0fdd9000 hdtHighHeelNative hdtHighHeelNative.dll 0fef0000 0fffd000 GrimyTools GrimyTools.dll 10000000 10047000 binkw32 binkw32.dll 30050000 30c10000 hdtPhysicsExtensions hdtPhysicsExtensions.dll 30d10000 30de1000 nioverride nioverride.dll 30df0000 30e93000 simplyknock simplyknock.dll 31320000 313ae000 XAudio2_6 XAudio2_6.dll 313d0000 3148e000 ScriptDragon ScriptDragon.dll 31550000 315e4000 igdumdx32 igdumdx32.dll 38860000 38f6c000 atiumdag atiumdag.dll 39310000 3992e000 igdumd32 igdumd32.dll 3b400000 3b41e000 steam_api steam_api.dll 500a0000 500c2000 DienesTools DienesTools.dll 50aa0000 50ac1000 ltc_help32_106568 ltc_help32-106568.dll 53180000 53380000 ltc_game32_106568 ltc_game32-106568.dll 53960000 53990000 DP_Extender DP_Extender.dll 539e0000 53ac5000 skse_1_9_32 skse_1_9_32.dll 53ad0000 53ccf000 D3DX9_43 D3DX9_43.dll 543d0000 543ee000 TKHitStop TKHitStop.dll 54420000 54438000 CrashFixPlugin CrashFixPlugin.dll 54480000 5449d000 BW_plugin BW_plugin.dll 544a0000 54511000 hook hook.dll 54550000 54573000 ActivationPerkMenuFix ActivationPerkMenuFix.dll 54580000 54589000 hid hid.dll 545a0000 545d0000 dinput8_545a0000 dinput8.dll 54e10000 54e13000 api_ms_win_core_synch_l1_2_0 api-ms-win-core-synch-l1-2-0.DLL 54e20000 54e91000 msvcp120 msvcp120.dll 54ea0000 54ea7000 X3DAudio1_7 X3DAudio1_7.dll 572a0000 57a39000 atiumdva atiumdva.dll 591e0000 59306000 aticfx32 aticfx32.dll 594f0000 5950c000 atiu9pag atiu9pag.dll 64200000 64235000 AppIntegratorStub AppIntegratorStub.dll 69940000 69b03000 d3d9_69940000 d3d9.dll 6d240000 6d246000 d3d8thk d3d8thk.dll 6d260000 6d276000 gpapi gpapi.dll 6d280000 6d2bd000 bcryptprimitives bcryptprimitives.dll 6d5b0000 6d5c7000 bcrypt bcrypt.dll 6d5d0000 6d609000 ncrypt ncrypt.dll 70ae0000 70af7000 cryptsp cryptsp.dll 72390000 723c6000 AudioSes AudioSes.dll 72470000 72477000 avrt avrt.dll 724e0000 72519000 MMDevAPI MMDevAPI.dll 72a30000 72a6b000 rsaenh rsaenh.dll 72d00000 72d13000 dwmapi dwmapi.dll 72dc0000 72e40000 uxtheme uxtheme.dll 73200000 732eb000 dbghelp dbghelp.dll 739a0000 73a12000 dsound dsound.dll 74830000 74855000 powrprof powrprof.dll 74880000 74975000 propsys propsys.dll 74be0000 74c12000 winmm winmm.dll 74cd0000 74d54000 comctl32 comctl32.dll 74db0000 74db7000 wsock32 wsock32.dll 74de0000 74de9000 version version.dll 74eb0000 74ebc000 CRYPTBASE CRYPTBASE.dll 74ec0000 74f20000 sspicli sspicli.dll 74f20000 7507c000 ole32 ole32.dll 75080000 750c7000 KERNELBASE KERNELBASE.dll 750d0000 750d5000 psapi psapi.dll 750e0000 75115000 ws2_32 ws2_32.dll 75120000 7514b000 imagehlp imagehlp.dll 75150000 7515b000 profapi profapi.dll 75170000 751ff000 oleaut32 oleaut32.dll 75200000 7520c000 msasn1 msasn1.dll 754f0000 755e0000 rpcrt4 rpcrt4.dll 755e0000 756e0000 user32 user32.dll 756e0000 7587d000 setupapi setupapi.dll 75880000 7588a000 lpk lpk.dll 75890000 7593c000 msvcrt msvcrt.dll 75940000 759a0000 imm32 imm32.dll 759f0000 75a6b000 comdlg32 comdlg32.dll 75a70000 75b00000 gdi32 gdi32.dll 75b00000 75b9d000 usp10 usp10.dll 75bb0000 75bc7000 userenv userenv.dll 75bd0000 75c9c000 msctf msctf.dll 75ca0000 75cb2000 devobj devobj.dll 75cc0000 75ce7000 cfgmgr32 cfgmgr32.dll 75d00000 75e21000 crypt32 crypt32.dll 75e30000 75ed1000 advapi32 advapi32.dll 75ee0000 75ee6000 nsi nsi.dll 75ef0000 75f09000 sechost sechost.dll 75f70000 75ff3000 clbcatq clbcatq.dll 76010000 76067000 shlwapi shlwapi.dll 76080000 76190000 kernel32 kernel32.dll 764e0000 7712b000 shell32 shell32.dll 77130000 7715f000 wintrust wintrust.dll 77560000 776e0000 ntdll ntdll.dll 77700000 77723000 JaxonzConsolePlugIn JaxonzConsolePlugIn.dll 778f0000 77925000 Fuz_Ro_D_oh Fuz Ro D'oh.dll 77930000 77971000 AddItemMenu AddItemMenu.dll lets start off at beging. first 1 ctd dont mean much u should reload save and try again if happens again then time to posts. but look like more of a failer of grahapics as u see last line says your render failed.
aljustineg Posted February 10, 2016 Posted February 10, 2016 i already got ctd 2 o exterior 1 o interior il try to change my resolution cause im using a laptop
aljustineg Posted February 10, 2016 Posted February 10, 2016 i just got CTD on harmustahgl interior while being rape by a bandit due to sleep rape by the mod curse loot here mine TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2 Unable to load image D:\The Elder Scrolls V Skyrim\Mod Organizer\mods\Grimy Utilities-36328-6-08\SKSE\Plugins\MagExtender.dll, Win32 error 0n2 *** WARNING: Unable to verify timestamp for MagExtender.dll *** ERROR: Module load completed but symbols could not be loaded for MagExtender.dll *** WARNING: Unable to verify timestamp for hdtHighHeelNative.dll *** ERROR: Module load completed but symbols could not be loaded for hdtHighHeelNative.dll *** WARNING: Unable to verify timestamp for hdtPhysicsExtensions.dll *** ERROR: Module load completed but symbols could not be loaded for hdtPhysicsExtensions.dll *** WARNING: Unable to verify timestamp for XAudio2_6.dll *** WARNING: Unable to verify timestamp for aticfx32.dll *** ERROR: Module load completed but symbols could not be loaded for aticfx32.dll *** WARNING: Unable to verify timestamp for atiumdag.dll *** ERROR: Module load completed but symbols could not be loaded for atiumdag.dll Unable to load image C:\Program Files (x86)\Raptr\ltc_game32-106568.dll, Win32 error 0n2 *** WARNING: Unable to verify timestamp for ltc_game32-106568.dll *** ERROR: Module load completed but symbols could not be loaded for ltc_game32-106568.dll *** WARNING: Unable to verify timestamp for JContainers.dll *** ERROR: Module load completed but symbols could not be loaded for JContainers.dll TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2 FAULTING_IP: +879ea1 4300cc88 6c ins byte ptr es:[edi],dx EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 4300cc88 ExceptionCode: c0000096 ExceptionFlags: 00000000 NumberParameters: 0 PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000096 - {EXCEPTION} Privileged instruction. EXCEPTION_CODE: (NTSTATUS) 0xc0000096 - {EXCEPTION} Privileged instruction. DEFAULT_BUCKET_ID: STATUS_PRIVILEGED_INSTRUCTION FAULTING_THREAD: 000027e4 PRIMARY_PROBLEM_CLASS: STATUS_PRIVILEGED_INSTRUCTION BUGCHECK_STR: APPLICATION_FAULT_STATUS_PRIVILEGED_INSTRUCTION LAST_CONTROL_TRANSFER: from 00c79ea1 to 4300cc88 STACK_TEXT: WARNING: Frame IP not in any known module. Following frames may be wrong. 0018f9ac 00c79ea1 3c980440 1036de20 00c7a275 0x4300cc88 0018faa4 6994cd5e 3862479c 00000002 3862479c TESV+0x879ea1 0018fac8 00000000 386e2000 0018faf8 6994cd5e d3d9_69940000!CD3DDDIDX10::SetRenderState+0x40 STACK_COMMAND: ~0s; .ecxr ; kb FOLLOWUP_IP: TESV+879ea1 00c79ea1 ?? ??? SYMBOL_STACK_INDEX: 1 SYMBOL_NAME: tesv+879ea1 FOLLOWUP_NAME: MachineOwner MODULE_NAME: TESV IMAGE_NAME: TESV.exe DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5 FAILURE_BUCKET_ID: STATUS_PRIVILEGED_INSTRUCTION_c0000096_TESV.exe!Unknown BUCKET_ID: APPLICATION_FAULT_STATUS_PRIVILEGED_INSTRUCTION_tesv+879ea1 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/unknown/0_0_0_0/bbbbbbb4/c0000096/4300cc88.htm?Retriage=1 Followup: MachineOwner --------- Hide DivLoaded Module List start end module name 00020000 00029000 d3dx9_42 d3dx9_42.dll 00260000 00276000 XINPUT1_3 XINPUT1_3.dll 00350000 003ef000 dinput8 dinput8.dll 00400000 01d88000 TESV TESV.exe 01f70000 0205e000 d3d9 d3d9.dll 0dd80000 0de81000 DeviousDevices DeviousDevices.dll 0df00000 0df53000 InsertAttackData InsertAttackData.dll 0e200000 0e221000 SafetyLoad SafetyLoad.dll 0e2a0000 0e332000 SexLabUtil SexLabUtil.dll 0e340000 0e360000 UltimateCombat UltimateCombat.dll 0e380000 0e3a5000 extratools extratools.dll 0e410000 0e5f5000 JContainers JContainers.dll 0e600000 0e6ee000 StorageUtil StorageUtil.dll 0e770000 0e806000 chargen chargen.dll 0e810000 0e832000 showRaceMenu_preCacheKiller showRaceMenu_preCacheKiller.dll 0e9c0000 0eade000 fiss fiss.dll 0f050000 0f071000 tkplugin tkplugin.dll 0f080000 0f16e000 msvcr120 msvcr120.dll 0f170000 0f18a000 dodge dodge.asi 0f190000 0f1b7000 gotobed_plugin gotobed_plugin.dll 0f1e0000 0f23e000 FirstPersonPlugin FirstPersonPlugin.dll 0f240000 0f286000 QuickLoot QuickLoot.dll 0f390000 0f471000 MagExtender MagExtender.dll 0f5c0000 0f62e000 ShapeAtlasForMen ShapeAtlasForMen.dll 0f690000 0f72b000 KNNPlugin KNNPlugin.dll 0f850000 0fc9a000 D3DX9_40 D3DX9_40.dll 0fd50000 0fd8c000 MfgConsole MfgConsole.dll 0fd90000 0fdd9000 hdtHighHeelNative hdtHighHeelNative.dll 0fef0000 0fffd000 GrimyTools GrimyTools.dll 10000000 10047000 binkw32 binkw32.dll 30050000 30c10000 hdtPhysicsExtensions hdtPhysicsExtensions.dll 30d10000 30de1000 nioverride nioverride.dll 30df0000 30e93000 simplyknock simplyknock.dll 31320000 313ae000 XAudio2_6 XAudio2_6.dll 313d0000 3148e000 ScriptDragon ScriptDragon.dll 31550000 315e4000 igdumdx32 igdumdx32.dll 38860000 38f6c000 atiumdag atiumdag.dll 39310000 3992e000 igdumd32 igdumd32.dll 3b400000 3b41e000 steam_api steam_api.dll 500a0000 500c2000 DienesTools DienesTools.dll 50aa0000 50ac1000 ltc_help32_106568 ltc_help32-106568.dll 53180000 53380000 ltc_game32_106568 ltc_game32-106568.dll 53960000 53990000 DP_Extender DP_Extender.dll 539e0000 53ac5000 skse_1_9_32 skse_1_9_32.dll 53ad0000 53ccf000 D3DX9_43 D3DX9_43.dll 543d0000 543ee000 TKHitStop TKHitStop.dll 54420000 54438000 CrashFixPlugin CrashFixPlugin.dll 54480000 5449d000 BW_plugin BW_plugin.dll 544a0000 54511000 hook hook.dll 54550000 54573000 ActivationPerkMenuFix ActivationPerkMenuFix.dll 54580000 54589000 hid hid.dll 545a0000 545d0000 dinput8_545a0000 dinput8.dll 54e10000 54e13000 api_ms_win_core_synch_l1_2_0 api-ms-win-core-synch-l1-2-0.DLL 54e20000 54e91000 msvcp120 msvcp120.dll 54ea0000 54ea7000 X3DAudio1_7 X3DAudio1_7.dll 572a0000 57a39000 atiumdva atiumdva.dll 591e0000 59306000 aticfx32 aticfx32.dll 594f0000 5950c000 atiu9pag atiu9pag.dll 64200000 64235000 AppIntegratorStub AppIntegratorStub.dll 69940000 69b03000 d3d9_69940000 d3d9.dll 6d240000 6d246000 d3d8thk d3d8thk.dll 6d260000 6d276000 gpapi gpapi.dll 6d280000 6d2bd000 bcryptprimitives bcryptprimitives.dll 6d5b0000 6d5c7000 bcrypt bcrypt.dll 6d5d0000 6d609000 ncrypt ncrypt.dll 70ae0000 70af7000 cryptsp cryptsp.dll 72390000 723c6000 AudioSes AudioSes.dll 72470000 72477000 avrt avrt.dll 724e0000 72519000 MMDevAPI MMDevAPI.dll 72a30000 72a6b000 rsaenh rsaenh.dll 72d00000 72d13000 dwmapi dwmapi.dll 72dc0000 72e40000 uxtheme uxtheme.dll 73200000 732eb000 dbghelp dbghelp.dll 739a0000 73a12000 dsound dsound.dll 74830000 74855000 powrprof powrprof.dll 74880000 74975000 propsys propsys.dll 74be0000 74c12000 winmm winmm.dll 74cd0000 74d54000 comctl32 comctl32.dll 74db0000 74db7000 wsock32 wsock32.dll 74de0000 74de9000 version version.dll 74eb0000 74ebc000 CRYPTBASE CRYPTBASE.dll 74ec0000 74f20000 sspicli sspicli.dll 74f20000 7507c000 ole32 ole32.dll 75080000 750c7000 KERNELBASE KERNELBASE.dll 750d0000 750d5000 psapi psapi.dll 750e0000 75115000 ws2_32 ws2_32.dll 75120000 7514b000 imagehlp imagehlp.dll 75150000 7515b000 profapi profapi.dll 75170000 751ff000 oleaut32 oleaut32.dll 75200000 7520c000 msasn1 msasn1.dll 754f0000 755e0000 rpcrt4 rpcrt4.dll 755e0000 756e0000 user32 user32.dll 756e0000 7587d000 setupapi setupapi.dll 75880000 7588a000 lpk lpk.dll 75890000 7593c000 msvcrt msvcrt.dll 75940000 759a0000 imm32 imm32.dll 759f0000 75a6b000 comdlg32 comdlg32.dll 75a70000 75b00000 gdi32 gdi32.dll 75b00000 75b9d000 usp10 usp10.dll 75bb0000 75bc7000 userenv userenv.dll 75bd0000 75c9c000 msctf msctf.dll 75ca0000 75cb2000 devobj devobj.dll 75cc0000 75ce7000 cfgmgr32 cfgmgr32.dll 75d00000 75e21000 crypt32 crypt32.dll 75e30000 75ed1000 advapi32 advapi32.dll 75ee0000 75ee6000 nsi nsi.dll 75ef0000 75f09000 sechost sechost.dll 75f70000 75ff3000 clbcatq clbcatq.dll 76010000 76067000 shlwapi shlwapi.dll 76080000 76190000 kernel32 kernel32.dll 764e0000 7712b000 shell32 shell32.dll 77130000 7715f000 wintrust wintrust.dll 77560000 776e0000 ntdll ntdll.dll 77700000 77723000 JaxonzConsolePlugIn JaxonzConsolePlugIn.dll 778f0000 77925000 Fuz_Ro_D_oh Fuz Ro D'oh.dll 77930000 77971000 AddItemMenu AddItemMenu.dll lets start off at beging. first 1 ctd dont mean much u should reload save and try again if happens again then time to posts. but look like more of a failer of grahapics as u see last line says your render failed. i did remember i change some on my enb i set ReduceSystemMemoryUsage to true and also edit the crash ini to AlignHeapAllocate=0 im using CuteEnb is this setting okay for a laptop user i3
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