Anonimo*123 Posted May 1, 2015 Posted May 1, 2015 So, i'm trying to convert a Skyrim mesh into Oblivion following the tutorial posted here, and My meshes don't show on Cs/Oblivion. I founded a post here, too. And I tried to do what that post says, but nothing. Still invisble. Here is a link to it if you want to experiment. https://drive.google.com/file/d/0B2n7UWwrCemSbUlwWURMNDlVOEk/view?usp=sharing
fejeena Posted May 1, 2015 Posted May 1, 2015 Your mesh: Scene Root in a Scene Root ( x2 in x1) The main Scene Root has no bones The bones on your mesh are in x2 and a Scene Root only for bones x3 ( and a not used Scene Root x4) I copied all in a other nif one Scene Root with all bones changed the textures path \textures\000roxyllo\armor.dds to textures\000roxyllo\armor.dds test in game: works Paranoia fix.nif rename it back to Paranoia.nif but seems you mesh has to high Polygons or ??? It halved my frame rate.
Anonimo*123 Posted May 1, 2015 Author Posted May 1, 2015 Omg Thank you It's ported from skyrim, so posibility it is.
myuhinny Posted May 1, 2015 Posted May 1, 2015 I have seen some armors that were invisible in some of the skyrim nifs but when I ran them through mesh rigger it fixed it and they now showed up in nifskope so you might be able to fix that type of error with mesh rigger.
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