TDA Posted April 27, 2015 Share Posted April 27, 2015 Please add to =preparation= and =clear= states FOOT IK OFF function: akTarget.SetAnimationVariableBool("bHumanoidFootIKDisable", true);Debug.Notification("FootIK Disabled") I myself can not, because of this Starting 1 compile threads for 1 files...Compiling "sslActorAlias"...No output generated for sslActorAlias, compilation failed.Batch compile of 1 files finished. 0 succeeded, 1 failed.Failed on sslActorAlias Link to comment
Ashal Posted April 27, 2015 Share Posted April 27, 2015 Won't fix anything that isn't fixed by other, better, save game maintenance. FootIK existed in previous versions of SexLab, it was remvoed for a reason. Link to comment
TDA Posted April 27, 2015 Author Share Posted April 27, 2015 Won't fix anything that isn't fixed by other, better, save game maintenance. FootIK existed in previous versions of SexLab, it was remvoed for a reason. Hmm ... You do not understand, I'm fine with the current version SL, I have an animation (twerk type), which distorts the Foot IK , I suggested that we can give ON-OFF IK Foot option to the (example) MCM SL menu. Or explain how to compile the sslActorAlias script, I've made for myself. ================== OK , I did it. He-he Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.