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[HELP] Bestial Animations doesn't work


SuplenC

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Posted

I will get strait to the point. So when Giant defeats me, using Defeat mod it should start sex animation. Instead it only strips me and then my character get up and giant instead gets on the ground, then when he gets up he starts attacking me again. It happens all the time. I don't know if it happens with other animals but with giant it does. Mods that I'm using for animals:

-Bestiality Animations and Extras
-Creature Features
-Creature Framework RC9
-More Nasty Critters 8.23

-SexLab Nude Creatures v3.2.3

 

In that order.

 

Edit: And I'm using MO, animations are registered in SexLab, checked then reregistered them again, Animal Animations are checked in SexLab.

Posted

question, do they make sounds or is it just, strip, get back up, fight or do they strip, stand inside each other while making sounds, drop to the ground then start fighting?

 

if its the first its a instalition or settings error, if its the later its a skeleton problem

Posted

Try running a consistency check in fnis

 

This will usually fix the issue for me.  If that doesn't do it, then it's a mod load order problem.

 

At least it has been when my own game is screwed up.

Posted

 

Try running a consistency check in fnis

 

This will usually fix the issue for me.  If that doesn't do it, then it's a mod load order problem.

 

At least it has been when my own game is screwed up.

 

A consistency check is nothing more than a check. It alters NOTHING.

 

You are probably seeing a fix because you have to run the generate process first and that is what is actually fixing the problem because that is what makes changes.

Posted

So Giant defeats me, strips me, then he stands like a second, my character gets up, giant gets on the ground rag dolling and I get all controls back.


Already tried running FNIS again?

I did it thousands of times.

Posted

So Giant defeats me, strips me, then he stands like a second, my character gets up, giant gets on the ground rag dolling and I get all controls back.

 

 

Already tried running FNIS again?

I did it thousands of times.

 

You can do it a million times and still not do it right, did it finish without errors?

 

Select all the text in the FNIS output window and paste it here in a [ spoiler ] tag, that way we can see if there are any problems you haven't recognized.

Posted

 

FNIS Behavior V5.1.1 10/03/2015 17:59:15
Skyrim: 1.9.32.0 - E:\Steam\steamapps\common\Skyrim (Steam)

Skeleton female: Unknown (232 bones) male: Unknown (232 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"

Reading CoverSelf V?.? ( 0 furniture, 3 offset, 0 paired, 0 kill, 0 alternate animations) ...
Reading Cum Shot Brothel V0.2 ...
Reading DeviousDevices V2.9.0 ...
Reading EstrusChaurus V?.? ...
Reading FNIS V5.1.1 ...
Reading FNISBase V5.1.1 ...
Reading FNISCreatureVersion V5.1 ...
Reading GetStripped V?.? ( 0 furniture, 5 offset, 0 paired, 0 kill, 0 alternate animations) ...
Reading MNC V?.? ...
Reading NonSexLabAnimationPack V2.2 ...
Reading SexLab V1.59c ...
Reading SexLabCreature V1.59c ...
Reading SexLabDefeat V?.? ...
Reading ZaZAnimationPack V6.0.3 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ...
Reading zzEstrus V1.2 ...
Reading zzLSARAddon V?.? ...

All Anim Lists scanned. Generating Behavior Files ...
17 GENDER modifications for Animations\male\
18 GENDER modifications for Animations\female\

Create Creature Behaviors ...
Reading MNC V?.? ...
Reading SexLabCreature V1.59c ...

mt_behavior usage: 19,0 % ( 26 furniture, 37 offset, 0 alternate animations)
3088 animations for 16 mods successfully included (character)
544 animations for 2 mods and 22 creatures successfully included.

 

 

Here we go. As you can see actually no errors. And I run it in Administrator mode.

Posted

 

FNIS Behavior V5.1.1 10/03/2015 17:59:15

Skyrim: 1.9.32.0 - E:\Steam\steamapps\common\Skyrim (Steam)

 

Skeleton female: Unknown (232 bones) male: Unknown (232 bones)

Patch: "GENDER Specific Animations"

Patch: "SKELETON Arm Fix"

 

Reading CoverSelf V?.? ( 0 furniture, 3 offset, 0 paired, 0 kill, 0 alternate animations) ...

Reading Cum Shot Brothel V0.2 ...

Reading DeviousDevices V2.9.0 ...

Reading EstrusChaurus V?.? ...

Reading FNIS V5.1.1 ...

Reading FNISBase V5.1.1 ...

Reading FNISCreatureVersion V5.1 ...

Reading GetStripped V?.? ( 0 furniture, 5 offset, 0 paired, 0 kill, 0 alternate animations) ...

Reading MNC V?.? ...

Reading NonSexLabAnimationPack V2.2 ...

Reading SexLab V1.59c ...

Reading SexLabCreature V1.59c ...

Reading SexLabDefeat V?.? ...

Reading ZaZAnimationPack V6.0.3 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ...

Reading zzEstrus V1.2 ...

Reading zzLSARAddon V?.? ...

 

All Anim Lists scanned. Generating Behavior Files ...

17 GENDER modifications for Animations\male\

18 GENDER modifications for Animations\female\

 

Create Creature Behaviors ...

Reading MNC V?.? ...

Reading SexLabCreature V1.59c ...

 

mt_behavior usage: 19,0 % ( 26 furniture, 37 offset, 0 alternate animations)

3088 animations for 16 mods successfully included (character)

544 animations for 2 mods and 22 creatures successfully included.

 

 

Here we go. As you can see actually no errors. And I run it in Administrator mode.

Try updating the the latest version of FNIS, you've only been out of date since last November. That may not help but it is the most obvious thing I see.

Posted

 

 

FNIS Behavior V5.1.1 10/03/2015 17:59:15

Skyrim: 1.9.32.0 - E:\Steam\steamapps\common\Skyrim (Steam)

 

Skeleton female: Unknown (232 bones) male: Unknown (232 bones)

Patch: "GENDER Specific Animations"

Patch: "SKELETON Arm Fix"

 

Reading CoverSelf V?.? ( 0 furniture, 3 offset, 0 paired, 0 kill, 0 alternate animations) ...

Reading Cum Shot Brothel V0.2 ...

Reading DeviousDevices V2.9.0 ...

Reading EstrusChaurus V?.? ...

Reading FNIS V5.1.1 ...

Reading FNISBase V5.1.1 ...

Reading FNISCreatureVersion V5.1 ...

Reading GetStripped V?.? ( 0 furniture, 5 offset, 0 paired, 0 kill, 0 alternate animations) ...

Reading MNC V?.? ...

Reading NonSexLabAnimationPack V2.2 ...

Reading SexLab V1.59c ...

Reading SexLabCreature V1.59c ...

Reading SexLabDefeat V?.? ...

Reading ZaZAnimationPack V6.0.3 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ...

Reading zzEstrus V1.2 ...

Reading zzLSARAddon V?.? ...

 

All Anim Lists scanned. Generating Behavior Files ...

17 GENDER modifications for Animations\male\

18 GENDER modifications for Animations\female\

 

Create Creature Behaviors ...

Reading MNC V?.? ...

Reading SexLabCreature V1.59c ...

 

mt_behavior usage: 19,0 % ( 26 furniture, 37 offset, 0 alternate animations)

3088 animations for 16 mods successfully included (character)

544 animations for 2 mods and 22 creatures successfully included.

 

 

Here we go. As you can see actually no errors. And I run it in Administrator mode.

Try updating the the latest version of FNIS, you've only been out of date since last November. That may not help but it is the most obvious thing I see.

 

Unfortunately it didn't helped.

Posted

Resolved doing new game. Probably some conflicts. Maybe caused by upgrading SexLab to 1.60alpha and then back to 1.59c.

Posted

Resolved doing new game. Probably some conflicts. Maybe caused by upgrading SexLab to 1.60alpha and then back to 1.59c.

You may be able to use the Savegame cleaner to remove Sexlab scripts so they'll reinstall at the 1.59c version but you should not have tried to downgrade at all, if 1.60 wasn't good enough to keep you should have reverted to a savegame before it was installed.

Posted

 

Resolved doing new game. Probably some conflicts. Maybe caused by upgrading SexLab to 1.60alpha and then back to 1.59c.

You may be able to use the Savegame cleaner to remove Sexlab scripts so they'll reinstall at the 1.59c version but you should not have tried to downgrade at all, if 1.60 wasn't good enough to keep you should have reverted to a savegame before it was installed.

 

Yeah I thought about it after but it's ok tho. I had a new game anyway. I don't have any important saves so it's ok. I have savecleaner so could have use it.

  • 2 months later...
Posted

Hate to dig this topic up but I'm having similar issues, that aren't resolved by running FNIS, I haven't upgraded to SL 1.60alpha, I have the latest versions of FNIS, MNC, Sexlab Nude Creatures, Creature Features, and Creature Framework.  Initially when running FNIS I got the "cannot generate behavior for lurker" error, and seemed to have solved that, which lead into getting 2 warnings, which is when I updated all related mods, that lead me to 1 warning, at which point I installed Creature Framework, and it seemed to solve that last warning. I still get sounds, the PC(or NPC) still moves as if they are getting the dick, but the creature just kind of idles.

Posting this from work on my phone, so once I get home I'll get the relevant info like posted above.

Posted

Here's the FNIS output. Upon trying to make a new game, it CTD's while using MNC 8/25, it works just fine with 7/9, but  I still don't get creature animations. Not just dogs and such, Draugr and the like also don't work.

 

 

FNIS Behavior V5.4.2   6/4/2015 4:48:36
Skyrim: 1.9.32.0 - H:\SteamLibrary\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix"

Reading BeeingFemale V0.4b ...
Reading DeviousDevices V2.8.2 ...
Reading EstrusChaurus V?.? ...
Reading FNISBase V5.4.2 ...
Reading FNISCreatureVersion V5.1 ...
Reading FNISSexyMove V1.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 9 alternate animations) ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 alternate animations) ...
Reading MNC V?.? ...
Reading NonSexLabAnimationPack V1.5 ...
Reading SexLab V1.59c ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.59c ...
Reading SexLabDefeat V?.? ...
Reading ZaZAnimationPack V6.0.0  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ...
Reading zzEstrus V1.2 ...
Reading zzLSARAddon V?.? ...

All Anim Lists scanned. Generating Behavior Files ...
Generating animationsetdatasinglefile.txt ...

Create Creature Behaviors ...
mt_behavior usage: 23.3 %   ( 26 furniture, 29 offset, 9 alternate animations)
0_master usage: 3.7 %   ( 9 paired, 0 kill animations)

 2170 animations for 16 mods successfully included (character)

 

 

Posted

Well, Draugr and the likes are considered creatures, too, so naturally if one doesn't work, all others shouldn't work either.

Did you check if you installed all requirements for the animations? Is your CTD on startup or while ingame?

Did you enable the creature animations in SL?

Posted

CTD is on loading a new game with MNC RC10(8/25) if I load up with MNC 7/9 (which I'm assuming is RC9), it doesn't CTD, but creature animations still do0n't work, like I stated.

As for requirements, I have everything that was needed before the Creature Framework, and have updated all of it. I made sure to check if anything needed something new, and download it if need be.

If I didn't have creature animations enabled in SL I wouldn't be able to check if the worked or not, as mods needing it wouldn't work :P.

I had all of this working at one point, until I decided to get Requim installed, it gave me issues that seemed to be related to where I had Skyrim installed at, so I moved it, which promptly broke everything in a way I couldn't find a way to fix, even after asking the /r/skyrim. This was ltierally every mod, includng SKSE, not just SL and related mods.

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