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Posted

did you adapt your body texture for the futamesh?

 

No' date=' how does that work?

 

[/quote']

 

there should psd files included for use in photoshop, you will need to create your races body texture using the psd templates.

 

also you should use set body with this mod too. unless you want all women tio be futa.

 

to use it with set body just pick a body type you do not like and replace the meshes. renaming the futa body if you need to.

 

 

============================

 

Demonika's nearly ready for the 2nd beta.

i have all of the female bugs corrected and the futanari + male versions are almost completed.

 

the male versions so damn baddass i might have to start rping a male character.

Posted

hey btw GSB if you look at my first pic' date=' your fashion outfit distorts and stretches weirdly.

i forgot about it.

 

[/quote']

 

yeah like I said I wasnt happy with that or anna. which is why I did not create an esp. I have no intention to revist those either I spent to much time on them allready. So for the sake of my sanity it is time to move on.

Posted

hey btw GSB if you look at my first pic' date=' your fashion outfit distorts and stretches weirdly.

i forgot about it.

 

[/quote']

 

yeah like I said I wasnt happy with that or anna. which is why I did not create an esp. I have no intention to revist those either I spent to much time on them allready. So for the sake of my sanity it is time to move on.

 

okay np :)

Posted

Having some issues with the Dragonsong armor. Basically whenever I wear it in 3rd person view it really bogs down the game, even when in inventory I can see a noticable loss of frames. Is there a recommended load position for this or is there another mod it should be paired with? BOSS put it second to last on the load order, even turned off AA to see if that would affect anything.

Posted

Having some issues with the Dragonsong armor. Basically whenever I wear it in 3rd person view it really bogs down the game' date=' even when in inventory I can see a noticable loss of frames. Is there a recommended load position for this or is there another mod it should be paired with? BOSS put it second to last on the load order, even turned off AA to see if that would affect anything.

[/quote']

 

It is a very high poly mesh, so you are going to lag a bit. It is odd in how effects pc's. my own pc is older and only running a 8800 gts yet the frame rate drop i get when using it is barely noticeable.

 

my former gaming rig which lightning pk'd not long ago was by far the better rig and my frame rate took a hit when using ds on that pc.

 

the best advice i can give you is to optimnize it with pyf er how the hell its spelled.

 

you could try moving it to the middle of your load order but i doubt if that would be of any help.

 

the only real solution to solve the issue is to reduce the texture size and also poly count of the mesh.

 

The textures I can do swhile goofing off at work and have them upped in a day or two.

Posted

Having some issues with the Dragonsong armor. Basically whenever I wear it in 3rd person view it really bogs down the game' date=' even when in inventory I can see a noticable loss of frames. Is there a recommended load position for this or is there another mod it should be paired with? BOSS put it second to last on the load order, even turned off AA to see if that would affect anything.

[/quote']

 

It is a very high poly mesh, so you are going to lag a bit. It is odd in how effects pc's. my own pc is older and only running a 8800 gts yet the frame rate drop i get when using it is barely noticeable.

 

my former gaming rig which lightning pk'd not long ago was by far the better rig and my frame rate took a hit when using ds on that pc.

 

the best advice i can give you is to optimnize it with pyf er how the hell its spelled.

 

you could try moving it to the middle of your load order but i doubt if that would be of any help.

 

the only real solution to solve the issue is to reduce the texture size and also poly count of the mesh.

 

The textures I can do swhile goofing off at work and have them upped in a day or two.

 

Wonder if it is a driver issues then, because I upgraded from a nvidia 8800 to an radeon hd6790

Posted

Wonder if it is a driver issues then' date=' because I upgraded from a nvidia 8800 to an radeon hd6790

[/quote']

 

I couldnt say, more then likely its to do with how many npc's and how much clutter ect is an area.

 

I have a tendancy to do custom scenes using the 2011 mod and the lag in that thing after setting the scene is horrendous. It reminds me of the good ole days of playing lineage 2 on a 56k modem during a castle siege.

 

So i'm leaning torwards the high poly count, large texture sizes and how much other stuffs going on in the cell

 

hey any word on the demonika stuff GSB? :)

 

I'll upload the fixes for demonika female version tmarrow night.

 

Both the futa and male version are screwing up on export. So they still require work.

 

 

 

Posted

Wonder if it is a driver issues then' date=' because I upgraded from a nvidia 8800 to an radeon hd6790

[/quote']

 

I couldnt say, more then likely its to do with how many npc's and how much clutter ect is an area.

 

I have a tendancy to do custom scenes using the 2011 mod and the lag in that thing after setting the scene is horrendous. It reminds me of the good ole days of playing lineage 2 on a 56k modem during a castle siege.

 

So i'm leaning torwards the high poly count, large texture sizes and how much other stuffs going on in the cell

 

hey any word on the demonika stuff GSB? :)

 

I'll upload the fixes for demonika female version tmarrow night.

 

Both the futa and male version are screwing up on export. So they still require work.

 

 

 

 

okay cool thanks :)

too bad about the other stuff, after you said it was bad ass i want to see it :)

Posted

okay cool thanks :)

too bad about the other stuff' date=' after you said it was bad ass i want to see it :)

[/quote']

 

I am stil working on them.

 

They may need to be altered a bit further but I am determined to keep them as close to thier original versions as possible.

 

 

 

 

Posted

okay cool thanks :)

too bad about the other stuff' date=' after you said it was bad ass i want to see it :)

[/quote']

 

I am stil working on them.

 

They may need to be altered a bit further but I am determined to keep them as close to thier original versions as possible.

 

 

 

 

oh no i just meant i'm looking forward to em :)

good luck with it!

 

 

Posted

A whole lotta cool stuff GSB!! Kudos and thanks!! Do you know if there has been a DM conversion of "Breakundies Elven Sorceress"? I was searching for one, but no luck.

Posted

Small suggestion for demonika outfit: the skeleton hand near the private area looks a bit far away and isn't touching the skin. Might look better if it's pulled closer to the skin. Right now if I look at it from far away it looks like there is something there lol (futa).

Posted

Small suggestion for demonika outfit: the skeleton hand near the private area looks a bit far away and isn't touching the skin. Might look better if it's pulled closer to the skin. Right now if I look at it from far away it looks like there is something there lol (futa).

 

look closer at the fingertips near your characters clit

 

 

A whole lotta cool stuff GSB!! Kudos and thanks!! Do you know if there has been a DM conversion of "Breakundies Elven Sorceress"? I was searching for one' date=' but no luck.

[/quote']

 

A DM version should be uploaded on one of the pages of this thread.

Sorry I do not know which page. Your just going to need to search.

Posted

GSB sir i love all your costumes and i would like to ask if you happen are going to make Batgirl too or any lower poly version of exist ones :D thank you!!!

Posted

Batgirl was planned she is relatively easy to do, the problem is that she is kinda bland unless I come up with a reasonable way to spice her up that would work in oblivion.

 

Alot of ideas I had look awesome as a model but once in game tend to look terribad.

As for lower poly versions of whats all ready done those are in the works.

 

I wont be moving on to skyrim, for at least year or two. I have no interest in suffering through another bethsoft bug infested mess and praying for a patch that releases yet more bugs and fixes very little.

 

My current line up is to get the futanari and male versions of Demonika completed.

To put the final touches on the chunli w.i.p set and once they are done I will revisit supergirl.

 

From there it will be more or less what I feel motivated to do

 

 

Posted

aw thats great

 

and about the batgirl costume there is a version that her mask looks great(to me ;D) it covers everything and the breast size i think if not too big would be pretty great too around hgec H-cup (to me again ;D)

 

here

 

 

 

meh.ro833.jpg

 

 

 

would be superb if you would consider this version of her <3

Posted

Batgirl was planned she is relatively easy to do' date=' the problem is that she is kinda bland unless I come up with a reasonable way to spice her up that would work in oblivion.

 

Alot of ideas I had look awesome as a model but once in game tend to look terribad.

As for lower poly versions of whats all ready done those are in the works.

 

I wont be moving on to skyrim, for at least year or two. I have no interest in suffering through another bethsoft bug infested mess and praying for a patch that releases yet more bugs and fixes very little.

 

My current line up is to get the futanari and male versions of Demonika completed.

To put the final touches on the chunli w.i.p set and once they are done I will revisit supergirl.

 

From there it will be more or less what I feel motivated to do

 

 

[/quote']

 

hey i have a question GSB, i was going to make a futanari texture for the futa mod, but was wonder what all the extra textures are for in the psd?

do i add all of them or use one of them or what? lol i have to make them bigger since the texture is 4096x4096, just wondering since it takes a while to align it right.

 

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