djo1 Posted May 3, 2016 Posted May 3, 2016 as tu une idée de quel mod il me faut ?? car moi sa la toujour été impossible meme avant afs. et pour les voyage rapide as tu une idée? je sais pas si cest normal mais quand je choisis de rejoindre les marses ( ce que j'ai fais) les scene de sexe avec ethrane sont uniquement des scene lesbiennes, alors que si je rejoindre les Sicambres la les sont sont homme/ femme ( comme elles sont suppos puisque je joue un homme) as tu une idée de se qui se passe? pis les dialogue pour le harem (beastial magnetism) se s'affiche pas.,,,, J'utilise werewolfloot pour looter les coffres et intéragir avec l'environnement en tant que werewolf... Ethrane est bi (en fait, beaucoup plus que bi), il n'y a pas de critère particulier pour ses scenes... mais j'ai construit la voie des marses avant celle des sicambres. Même avec les scènes entre Katalia et Ethrane, il n'y a pas de critères particuliers, à part que Ethrane est dominante. En fait, le problème est peut être là : AFS a au départ été conçu pour des joueurs incarnant des persos féminins, (ce que j'incarne) et seule la voie chamane était disponible. J'ai créé les autres et ouvert le mod aux persos masculins suite à des demandes multiples et répétées, mais peut être que dans les scripts de la voie marse, Ethrane est dominante... mais dans ce cas ça donnerait une scène gay, avec Ethrane en partenaire dominant. Tu peux changer la scene avec "O" et inverser les acteurs avec "+=" si elle ne te convient pas... j'ai essayer mais sa marche pas . sa fais seulemtn les scène double dildo . donc sa fais juste quon change de bout. pis les scène reste seulement des double dildo pas autre chose ça c'est un bug intéressant : les scenes double dildos n'éxistaient pas encore quand AFS a été créé... il ne peut y avoir de tag pour elles. sa cest seulement quand je vais la voir ( quand je fais parite des marses) et que je lui : can you help me i have some need mais si je fais parti des sicambre la elle peut faire les autre scène sinon tu aurasi tu un mod pour les vue en 1r personne sous la forme loup garou? jai déjà immersivf1FPV mais sa marche a moitié sous la forme loup garou et pour les voyage rapide devenu impossible as tu une idée??
djo1 Posted May 5, 2016 Posted May 5, 2016 depuis que je suis aller tuer izalith je ne peux plus faire de voyage rapide et jai souvent des bug avec le mod immersiveFV , sa fais que je dois tjr apppuyer sur f pour passer de la 1 a la 3e personne je peux pas non plus m'ajuster avec la roulette de la souris. as tu une idée pour régler sa??
Delzaron Posted May 5, 2016 Author Posted May 5, 2016 depuis que je suis aller tuer izalith je ne peux plus faire de voyage rapide et jai souvent des bug avec le mod immersiveFV , sa fais que je dois tjr apppuyer sur f pour passer de la 1 a la 3e personne je peux pas non plus m'ajuster avec la roulette de la souris. as tu une idée pour régler sa?? Non... le script n'a rien d'exceptionnel pourtant.. Est ce encore le script de transformation en loup garou qui buggue ? Ou peut etre est-ce une scene de cannibalisme qui buggue ? Edit : tu es sur que c'est la mort d'izalith qui fait bugger ? Parce que je n'ai que ces scripts pour elle : Event OnDeath(Actor killer) AFS2werewolf.SetStage(40) EndEvent Quest Property AFS2werewolf Auto setObjectiveCompleted(30) setObjectiveDisplayed(40) L'uterus d'Izalith n'a pas de scripts non plus... Il y a longtemps que je n'ai pas rejoué à AFS... je vais essayer de trouver le temps de m'y remettre. Il y a un raccourci pour la voie werewolf inplanté dans le SKUI
Delzaron Posted May 5, 2016 Author Posted May 5, 2016 depuis que je suis aller tuer izalith je ne peux plus faire de voyage rapide et jai souvent des bug avec le mod immersiveFV , sa fais que je dois tjr apppuyer sur f pour passer de la 1 a la 3e personne je peux pas non plus m'ajuster avec la roulette de la souris. as tu une idée pour régler sa?? J'ai rejoué la voie werewolf. Mis à part un objectif qui ne s'annule pas, et le script un peu buggé de la transformation en werewolf, rien à signaler. Je peux faire toute la quête, parler aux NPC (au moins les forsworns, ils n'ont pas peur du joueur devenu werewolf), et faire les sex scenes par les dialogues, même avec RRH, Ethrane, Katalia, etc...
Zhukov Posted May 6, 2016 Posted May 6, 2016 Hi there! I have a little problem with the mod. I've just completed AFS5GroveDefense without any major problem until now (a few setstages here and there, but nothing really serious). But the next quest, AFS5OldGods1, do not start. I've tried to force it to start through console (setstage AFS5OldGods 0, and 10, and 20, and...), but it refuses to change any of its stages to 1. Anyone has had this problem before? Any solution? Anyway, it's an interesting mod. Thanks, Delzaron. Cheers!
Delzaron Posted May 6, 2016 Author Posted May 6, 2016 Hi there! I have a little problem with the mod. I've just completed AFS5GroveDefense without any major problem until now (a few setstages here and there, but nothing really serious). But the next quest, AFS5OldGods1, do not start. I've tried to force it to start through console (setstage AFS5OldGods 0, and 10, and 20, and...), but it refuses to change any of its stages to 1. Anyone has had this problem before? Any solution? Anyway, it's an interesting mod. Thanks, Delzaron. Cheers! It should work, but sometimes, quest launch block. Don't hesiate to force it.
adaxnaw24 Posted May 6, 2016 Posted May 6, 2016 Hello everyone! First of all I have to say I totally endorse this mod, it's amazing! However I have a constant CTD in load screen during the final shaman trial "Following the Old Ways" when I enter the "Strange Cave". Do anyone know how to fix this? Thanks!
Delzaron Posted May 6, 2016 Author Posted May 6, 2016 Hello everyone! First of all I have to say I totally endorse this mod, it's amazing! However I have a constant CTD in load screen during the final shaman trial "Following the Old Ways" when I enter the "Strange Cave". Do anyone know how to fix this? Thanks! Nope, that's not normal at all. There's nothing special in that cave, except animals and naked girls. Maybe your skyrim configuration doesn't like navmeshes modifications or miss completion...
Zhukov Posted May 6, 2016 Posted May 6, 2016 Hi there! I have a little problem with the mod. I've just completed AFS5GroveDefense without any major problem until now (a few setstages here and there, but nothing really serious). But the next quest, AFS5OldGods1, do not start. I've tried to force it to start through console (setstage AFS5OldGods 0, and 10, and 20, and...), but it refuses to change any of its stages to 1. Anyone has had this problem before? Any solution? Anyway, it's an interesting mod. Thanks, Delzaron. Cheers! It should work, but sometimes, quest launch block. Don't hesiate to force it. The fact is that I'm trying to force it, but it doesn't work. The setstage command does nothing, and none of the stages change to done when I force them. In fact I have tried to force the next quest (AFS5OldGods2) and it starts without a problem, so the problem is happening only to AFS5OldGods1, but I can't figure out why it is happening.
Delzaron Posted May 6, 2016 Author Posted May 6, 2016 Hi there! I have a little problem with the mod. I've just completed AFS5GroveDefense without any major problem until now (a few setstages here and there, but nothing really serious). But the next quest, AFS5OldGods1, do not start. I've tried to force it to start through console (setstage AFS5OldGods 0, and 10, and 20, and...), but it refuses to change any of its stages to 1. Anyone has had this problem before? Any solution? Anyway, it's an interesting mod. Thanks, Delzaron. Cheers! It should work, but sometimes, quest launch block. Don't hesiate to force it. The fact is that I'm trying to force it, but it doesn't work. The setstage command does nothing, and none of the stages change to done when I force them. In fact I have tried to force the next quest (AFS5OldGods2) and it starts without a problem, so the problem is happening only to AFS5OldGods1, but I can't figure out why it is happening. AFS4LoreGrve, did you done that quest ?
Zhukov Posted May 6, 2016 Posted May 6, 2016 Hi there! I have a little problem with the mod. I've just completed AFS5GroveDefense without any major problem until now (a few setstages here and there, but nothing really serious). But the next quest, AFS5OldGods1, do not start. I've tried to force it to start through console (setstage AFS5OldGods 0, and 10, and 20, and...), but it refuses to change any of its stages to 1. Anyone has had this problem before? Any solution? Anyway, it's an interesting mod. Thanks, Delzaron. Cheers! It should work, but sometimes, quest launch block. Don't hesiate to force it. The fact is that I'm trying to force it, but it doesn't work. The setstage command does nothing, and none of the stages change to done when I force them. In fact I have tried to force the next quest (AFS5OldGods2) and it starts without a problem, so the problem is happening only to AFS5OldGods1, but I can't figure out why it is happening. AFS4LoreGrve, did you done that quest ? Yes, done without any problem. And the same with AFS5GroveDefense. But if I do a sqs AFS4LoreGrove, the stage 500 is at 0.
Delzaron Posted May 6, 2016 Author Posted May 6, 2016 Hi there! I have a little problem with the mod. I've just completed AFS5GroveDefense without any major problem until now (a few setstages here and there, but nothing really serious). But the next quest, AFS5OldGods1, do not start. I've tried to force it to start through console (setstage AFS5OldGods 0, and 10, and 20, and...), but it refuses to change any of its stages to 1. Anyone has had this problem before? Any solution? Anyway, it's an interesting mod. Thanks, Delzaron. Cheers! It should work, but sometimes, quest launch block. Don't hesiate to force it. The fact is that I'm trying to force it, but it doesn't work. The setstage command does nothing, and none of the stages change to done when I force them. In fact I have tried to force the next quest (AFS5OldGods2) and it starts without a problem, so the problem is happening only to AFS5OldGods1, but I can't figure out why it is happening. AFS4LoreGrve, did you done that quest ? Yes, done without any problem. And the same with AFS5GroveDefense. But if I do a sqs AFS4LoreGrove, the stage 500 is at 0. The order is AFS3ShamanwayTrial, AFS4Loregrove, and AFS5GroveDefense. Did you killed all the imperials at the grove ? Did you reported to the good person ? AFS5OldGods1 is the next quest.
Zhukov Posted May 6, 2016 Posted May 6, 2016 The order is AFS3ShamanwayTrial, AFS4Loregrove, and AFS5GroveDefense. Did you killed all the imperials at the grove ? Did you reported to the good person ? AFS5OldGods1 is the next quest. Trial done. I've chosen Primal Shaman way. Had to setstage the spriggan ceremony because the talk with Ethrane didn't trigger the sex scene.. but all worked ok after that point. Lore Grove done. No problem in this quest. Talked to Katalia and the next quest started as expected. Grove Defense done. Killed all the mercenaries at the grove, and picked up the orders from the officer. Then reported back to Arlwyn. Done the dialogue and she tells me to go to talk to Vulkos. After that, the quests is marked as completed, but the next quest doesn't start. And then, I have tried to force AFS5OldGods1 to start unsuccessfully
Delzaron Posted May 6, 2016 Author Posted May 6, 2016 Try setstage AFS5GroveDefense 100 AFS5OldGods1 doesn't have any conditions, so the quest should start without problem.
Zhukov Posted May 6, 2016 Posted May 6, 2016 Try setstage AFS5GroveDefense 100 AFS5OldGods1 doesn't have any conditions, so the quest should start without problem. Already tried that. But AFS5GroveDefense 100 is at 1, so nothing happens when I do the setstage. I think that, whatever is blocking AFS5OldGods1 to start with the console setstage is also preventing the normal activation through the previous quest, but I don't know what is causing it.
Delzaron Posted May 6, 2016 Author Posted May 6, 2016 Try setstage AFS5GroveDefense 100 AFS5OldGods1 doesn't have any conditions, so the quest should start without problem. Already tried that. But AFS5GroveDefense 100 is at 1, so nothing happens when I do the setstage. I think that, whatever is blocking AFS5OldGods1 to start with the console setstage is also preventing the normal activation through the previous quest, but I don't know what is causing it. That's very strange. The quest doen't have conditionnals... Try fot force the stages (stages 0, or 10)
Zhukov Posted May 6, 2016 Posted May 6, 2016 Try setstage AFS5GroveDefense 100 AFS5OldGods1 doesn't have any conditions, so the quest should start without problem. Already tried that. But AFS5GroveDefense 100 is at 1, so nothing happens when I do the setstage. I think that, whatever is blocking AFS5OldGods1 to start with the console setstage is also preventing the normal activation through the previous quest, but I don't know what is causing it. That's very strange. The quest doen't have conditionnals... Try fot force the stages (stages 0, or 10) I have done the setstage AFS5OldGods1 with all the stages of the quest, but none of them change from 0 to 1. They are all locked at 0.
Delzaron Posted May 6, 2016 Author Posted May 6, 2016 Try setstage AFS5GroveDefense 100 AFS5OldGods1 doesn't have any conditions, so the quest should start without problem. Already tried that. But AFS5GroveDefense 100 is at 1, so nothing happens when I do the setstage. I think that, whatever is blocking AFS5OldGods1 to start with the console setstage is also preventing the normal activation through the previous quest, but I don't know what is causing it. That's very strange. The quest doen't have conditionnals... Try fot force the stages (stages 0, or 10) I have done the setstage AFS5OldGods1 with all the stages of the quest, but none of them change from 0 to 1. They are all locked at 0. Whoua... I don't know what I can do for you ? You can try to skip the quest, and start AFS5oldGod2...
Zhukov Posted May 6, 2016 Posted May 6, 2016 Try setstage AFS5GroveDefense 100 AFS5OldGods1 doesn't have any conditions, so the quest should start without problem. Already tried that. But AFS5GroveDefense 100 is at 1, so nothing happens when I do the setstage. I think that, whatever is blocking AFS5OldGods1 to start with the console setstage is also preventing the normal activation through the previous quest, but I don't know what is causing it. That's very strange. The quest doen't have conditionnals... Try fot force the stages (stages 0, or 10) I have done the setstage AFS5OldGods1 with all the stages of the quest, but none of them change from 0 to 1. They are all locked at 0. Whoua... I don't know what I can do for you ? You can try to skip the quest, and start AFS5oldGod2... Yep. If I can't figure out what's blocking that quest, I'll have to skip it. I have already tried forcing AFS5OldGods2 to start, and it works, so no problem there... But I didn't want to skip an entire quest, because I feel I'm loosing a part of the tale there Anyway, thanks for trying to help me.
MoltenDusk Posted May 14, 2016 Posted May 14, 2016 Heya, just started up the mod and got to the part where Kalydi is to be sacrificed (or spared). When the ritual is to begin, Kalydi is nowhere to be found. I went back a save point and went through it again trying to keep an eye on her, and she and any other followers do not show when I finish speaking to the chief and get transported to the spot where I have to follow Katalia to her mother. Any idea about this? I suppose I can be the nice person and use the dialogue to spare her and replace her in the ritual (haven't tried yet though), but if I choose to kill her, we all approach the space in front of the tree and just stand there, since the sacrifice isn't around... [Edit] Forgot to mention I've waited in game for several hours and nothing happened.
Delzaron Posted May 14, 2016 Author Posted May 14, 2016 Heya, just started up the mod and got to the part where Kalydi is to be sacrificed (or spared). When the ritual is to begin, Kalydi is nowhere to be found. I went back a save point and went through it again trying to keep an eye on her, and she and any other followers do not show when I finish speaking to the chief and get transported to the spot where I have to follow Katalia to her mother. Any idea about this? I suppose I can be the nice person and use the dialogue to spare her and replace her in the ritual (haven't tried yet though), but if I choose to kill her, we all approach the space in front of the tree and just stand there, since the sacrifice isn't around... [Edit] Forgot to mention I've waited in game for several hours and nothing happened. That's not normal... she have packages for following you. Maybe she's still trapped in the scene at the lost valley redoubt entrance.
MoltenDusk Posted May 14, 2016 Posted May 14, 2016 Well I just wen't the nicer route and the quest progressed fine. Another thing, though. I don't know when it started exactly, but every forsworn I come across says "I don't know you" and variations of that. Most of the time I can still get to the normal dialogue selections, but sometimes it prevents me entirely, such as trying to talk to Ascula in No Heart Woman. Is this something I can debug or...?
Fredfish Posted May 14, 2016 Posted May 14, 2016 If I remember right, when you start the dialogue about the witch in the hidden valley it breaks AFS. You might have to go back to a save before you started that quest.
nosdregamon Posted May 16, 2016 Posted May 16, 2016 The sacrificed Kalydi just wonders around headless and aimless, with the briar-hearts semi-undead running around, is that expected? Anyways I just wanted to see, if they follow it through or just wanted to test me (yes they did follow through, this mod might be a little to crudely for me, but hey, I've been warned) ... I reloaded and chose not to sacrifice her. Now she just wanders around aimless (but with her head on), far away from everything, I somehow expected her to be kept around the village (and getting constantly harrased/molested). In the lost valley my map-markers disappear, leaving just active quest markers visible, so quick travel from this spot on is impossible. Is that Intentional? Map-markers are a frickle thing anyways BTW: Sure, it may be a little unfinished, but the lost valley really looks gorgeous. It really captures an "untamed" lost world vibe (even before we get to the village with all the gore lying around). Keep up the good work.
Delzaron Posted May 16, 2016 Author Posted May 16, 2016 The sacrificed Kalydi just wonders around headless and aimless, with the briar-hearts semi-undead running around, is that expected? Anyways I just wanted to see, if they follow it through or just wanted to test me (yes they did follow through, this mod might be a little to crudely for me, but hey, I've been warned) ... I reloaded and chose not to sacrifice her. Now she just wanders around aimless (but with her head on), far away from everything, I somehow expected her to be kept around the village (and getting constantly harrased/molested). In the lost valley my map-markers disappear, leaving just active quest markers visible, so quick travel from this spot on is impossible. Is that Intentional? Map-markers are a frickle thing anyways BTW: Sure, it may be a little unfinished, but the lost valley really looks gorgeous. It really captures an "untamed" lost world vibe (even before we get to the village with all the gore lying around). Keep up the good work. The Headless chicken bug happen sometimes. Use the console for finish her. Which undead briarheart ? Armin ? Vulkos ? Just let Kalydi, she have some packages for managiing her (she will live in a cage in the shaman lab). Yes, that's intentionnal. The valley is forgotten, do you remember ? And it's avoid game crashes (skyrim hates small worlds).
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