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Sam fucking up my custum body


Headebanger

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Posted

So im having a problem with SAM. I use a Racemenu mod that lets you adjust lenngh and size of bodyparts and costumize the body however you like. I combined that with some SAM adjustment with fat and muscle to make my pimp argonian look badass.

The problem im having, whenever i load the game or adjust something in the McM/Sam it loads automaticly and remove all the cool body costumization my lizard had to some kind of default state and he looks pretty ugly.

 

Can someone please help me?

Posted

Well I don't use or know sam so its a male body replacer and in the mcm you can set stuff for your body?

Sounds for me like sam is loading its default body and adjusts whatever you changed in the mcm menu so changes in the race menu get overwriten by the sam default stuff/mcm stuff and are therefore obsolete

If the mod allways applys/loads the settings you make in its mcm menu it sounds like its impossible to keep the changes you make in the race menu

Posted

I suppose it's this :

 

http://www.ladymoiraine.com/forum/index.php?topic=8263

 

 

I have no idea about your issue but make sure you have the following :

 

Requirements
SAM requires the following mods, NO EXCEPTIONS
SKSE 1.7.1
NiOverride 2.9.6 http://www.nexusmods.com/skyrim/mods/37481/?
(Only the LATEST version of RaceMenu includes NiOverride, PLEASE UPDATE and check you have NiOverride before posting scaling bugs)
SkyUI (latest version)
SkyUI Away if you only want the MCM menu
FNIS is OPTIONAL if you want to use the poses included

 

 

Maybe you'll find the problem here?

 

Compatibility
SAM is not compatible in any way with SoS. Addons, armors, clothing, anything that is made for SoS WILL NOT WORK with SAM and may cause severe visual bugs.

Similarly, Mighty Beasts is NOT compatible with SAM as there is a built in mechanism to allow the same scaling Mighty Beasts provides but based on the SAM body. Currently there is no Samuel support for scaling beast forms and any Samuel morph in your character will display as Samson instead. No ETA on when this will be fixed.

Animation mods that are compatible with SoS ARE compatible with SAM

Mods that alter the skeleton bone values from default are also incompatible. Best to just use the skeleton provided for now.
It may seem like a no brainer, but mod armors are compatible with SAM inasmuch as any armors are compatible with any body. However no armor or clothing unless we have released it as part of SAM will adjust to the chosen morphs. It will simply display the body used by the mod creator to make the armor.

 

 

 

Sorry if it didn't helped, I don't use that kind of mod so my knowledge on it equals 0.

Posted

Ah, I don't know anything about SAM but might want to check that forum thread. There might be some info about a compatibility patch for Racemenu or something in it.

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